Total War: Attila - NAVAL UNITS - (Rosters & Review)

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  • Опубликовано: 29 сен 2024

Комментарии • 70

  • @Patrickyang100
    @Patrickyang100 8 лет назад +22

    How does the barbarians have Greek fire that even the western Roman Empire doesn't?

  • @TheDefenderGR
    @TheDefenderGR 9 лет назад +40

    pretty lame that they add greek fire in every faction despite being a byzantine weapon only

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад +1

      John X Ye, probably due to gameplay reasons.

    • @TheDefenderGR
      @TheDefenderGR 9 лет назад +7

      ***** i thought so. In MP would be OP to play as ERE but i would prefer historical accurasy over gameplay reasons

    • @evilstatistic1994
      @evilstatistic1994 9 лет назад +1

      Someone will probably create a realism mod that will make Greek fire ERE exclusive among other things.

    • @RocketHarry865
      @RocketHarry865 4 года назад +2

      it is also lame that the ships with towers and castles dont have extra range units in them. These would have been very useful in boarding actions as they fire down onto the enemy without hitting the melee marines

    • @jokester3076
      @jokester3076 4 года назад +1

      Evilstatistic19 Greek fire wasn’t invented until the 7th century, their inclusion in the atilla grand campaign is anachronistic.

  • @MarcusDarkstar
    @MarcusDarkstar 9 лет назад +11

    Why do so many factions have fireships? Sassasids kinda make sense due to the grenades etc... but Franks??!

    • @Hiclipucli
      @Hiclipucli 9 лет назад +1

      i bet the AI never use that ship-- bcs to sily, or cant handle it :))

    • @pavivier
      @pavivier 9 лет назад

      might be like the barbarian arty and persian melee ships in rome 2 , simply there for naval balance in mp (as if anyone ever plays those) and unrecruitable in campaign

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад +1

      elseñor di señor Probably this, yes. 2nd reason: Because fire.

    • @hanskristianeftang8604
      @hanskristianeftang8604 9 лет назад

      I think it have something to do with balacing the game. Afhter what ive seen the fireships are really strong, and if only the romans and sassanids would have them it would be pretty op

  • @xtotalwarzone
    @xtotalwarzone  9 лет назад +1

    After multiple request, I decided to dive into the naval roster of the game. And I wasn't dissapointed! You can still ask me anything you want about the game. The music in the beginning and end of the video are both Roman battle tracks.

    • @RicheUK
      @RicheUK 9 лет назад +1

      1) Have you come across any issues with boarding? In Rome 2 for instance, a ship assigned to ram would occasionally stop for no reason just before hitting it.
      2) How many units can board a enemy ship at one time?
      3)What actually happens to a unit that has boarded a enemy ship when their ship is suddenly sunk say by a ramming ship?

    • @Hiclipucli
      @Hiclipucli 9 лет назад

      thx the vid. was informative . maybe u can make one battle video from "bridge battle" ? I wanna see the AI on river cross actions.
      THX !

    • @pavivier
      @pavivier 9 лет назад

      RicheUK i believe nr3 was fixed in wrath of sparta so i would assume it is in atilla aswell

    • @RicheUK
      @RicheUK 9 лет назад

      I really hope naval battles prove to be more tactical & enjoyable to play. Your video seems to shine a more positive light on it.
      In Rome 2, It's sad to see all that development time and effort injected into naval battles only to be auto-resolved, such a shame :(

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад

      RicheUK 1) I have not played enough to be 100% sure, but it seems like there are far less bugs with boarding, etc.
      2) I have not seen a cap yet. You can board the same ship with multiple units and you can even withdraw your units from enemy ships.
      3) Not sure, will have to check. Will come back to this later.

  • @DoddyIshamel
    @DoddyIshamel 9 лет назад +4

    I am a bit bemused by the Alans having Germanic units, whats that all about?

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад +1

      DoddyIshamel CA's choice. Wait, am I the only one who smells DLC?

    • @walbert3294
      @walbert3294 9 лет назад

      They have Germanic units probably because of their alliance with the Vandals, and eventual integration with them...

    • @DoddyIshamel
      @DoddyIshamel 9 лет назад

      Alex Llewellyn
      Sure, if they had some Germanic units that would be understandable. The Germanic units seem to be in the majority however which makes no sense, nor doe sthe "Alan" units looking like Huns.

    • @walbert3294
      @walbert3294 9 лет назад +2

      I completely agree that it's laziness, im just coming up with a reason as to why CA might have thought it was ok.

  • @danielvermilya563
    @danielvermilya563 9 лет назад

    can someone tell me if there is a good mod for ships

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад

      Daniel's Gaming I don't think there is one tbh

    • @danielvermilya563
      @danielvermilya563 9 лет назад

      ***** ya their needs to be one the naval units are garbage but the mechanics are good.

  • @tomclarke9786
    @tomclarke9786 9 лет назад +21

    Franks with fire ships WTF

  • @fanofshrimp
    @fanofshrimp 9 лет назад +16

    I am very disappointed in the viking ship rosters. I feel like they should have a lot more and better ships (especially assault ships).

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад +5

      Reed Noss I agree, only the Danes are somewhat decent.

  • @isaX5
    @isaX5 7 лет назад +5

    the amount of times I heard you say "Shits" and "Ramming Shits" is amazing XD
    nice channel man. thank you :)

  • @noverdinho
    @noverdinho 9 лет назад +5

    LOL since when Sassanid n Ostrogoths got Greek Fire ? I believe theyve naphta but Greek Fire ? Must be kidding. Ostrogoths ?? PFFTT. Very anachronic also but I am satisfied they add Greek Fire in this installation. Anyway great features on Navy units.

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад +1

      Noverdinho Aotearoa Gameplay reasons I guess. Thanks for watching!

  • @BrianHall33
    @BrianHall33 9 лет назад +2

    Do the Alan's and Huns even Have boats?

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад +1

      Brian Hall The Alans do, the Huns do not.

    • @BrianHall33
      @BrianHall33 9 лет назад

      Oh ok thanks

    • @BrianHall33
      @BrianHall33 9 лет назад +2

      😝 Are you a horde and running from the Huns? Well then look for a home no more! You should look to conquer the islands of of Crete, Rohdes, Sisicly, Sardinia, Corsica, Majorca, The island of Great Britain, and/or (if you're in for a good ale or mead) Ireland! Remember if the Huns got you down, head to an Island Town!!!!!! 👍👍👍👍👍
      Warning: local tribes/civilians/indigenous peoples Ect. May not react kindly to your presence, and may even be hostile in extreme cases.

  • @SPLegoStudios
    @SPLegoStudios 9 лет назад +3

    Naval battles look pretty epic, still could be improved though, (breaking oars, etc.)
    Much better than r2's battles though. Attila basically everything I wanted in r2. Can't wait for the conversion mod to make it r2's timeperiod

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад

      SPLegoStudios There is definitely room for improvement. But I like the unit variety.

  • @psngaming3796
    @psngaming3796 6 лет назад

    What do u do when you've started a battle with your infantry army on the sea I'm playing as white Huns and I didn't have a fleet but I've got a a huge fight to win now never done one before!

  • @VictorianLudicrousy
    @VictorianLudicrousy 9 лет назад

    marauders. muh-rawd-ders
    the rest of this was really helpful thanks :)

  • @Pururin_Purin
    @Pururin_Purin 9 лет назад +1

    The Vikings have one of the worst naval rosters

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад +1

      lean chickenwing Yes, strange.

    • @RocketHarry865
      @RocketHarry865 9 лет назад +9

      cause real vikings usually used their vessels as transports rather than true warships.

  • @CWill014
    @CWill014 9 лет назад

    Naval battles look like they will be a lot of fun! Couple things i noticed though, is that the viking forefather naval rosters really seemed to be lackluster(even the danes, only two more units??) compared to other germanic factions like the saxons and franks. Wish CA put more effort into that. Also, I don't like how pretty much all the factions have the fire ships, I feel like that should be unique to the Eastern Romans, and maybe a couple others on top of them. Overall, still super excited, CA definitely did a better job on unit rosters in Attila.

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад

      CWill014 I agree! I already talked about the Viking Forefather problems in my Review of that dlc. i mentioned the same thing, they are lacking ships. Even the Alans can field better ships. Thanks for the comment!

    • @CWill014
      @CWill014 9 лет назад

      ***** Thanks for making these videos for us!

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад

      CWill014 Thanks for watching them!

  • @luckypickle6127
    @luckypickle6127 9 лет назад

    goede video ik hoop een een multy player battle te doen met je (unsullied) heb juist de game gekocht.

  • @MacGomon
    @MacGomon 9 лет назад

    Who any play naval Attila in MP?

  • @alexsitaras6508
    @alexsitaras6508 9 лет назад

    the sassinid ship had a cross on it?

  • @dieselface1
    @dieselface1 9 лет назад

    I hope that only the Eastern Romans can use Greek Fire in the campaign because historically no one ever discovered it's secrets.

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад

      Alex Georgiadis nope, everyone can. Probably gameplay/balancing reasons.

    • @dieselface1
      @dieselface1 9 лет назад

      ***** Yeah but don't they need ERE military ports? I am having way too much fun in my ERE campaign for it to be ruined by this.

  • @ifrit21st
    @ifrit21st 9 лет назад

    Which ships are good for assaulting coastal settlements?

    • @xtotalwarzone
      @xtotalwarzone  9 лет назад

      ifrit21st I would say a mix of artillery and melee ships should be able to do the job.

  • @doghmanthegreat
    @doghmanthegreat 9 лет назад

    Thanks for the video, can't wait to play!

  • @tsjbb
    @tsjbb 9 лет назад

    hi

  • @herriuslecrabequebecois8346
    @herriuslecrabequebecois8346 9 лет назад

    Many people seem to dislike the naval battle of rome 2, but for me, it was the first total war game where i was able to win battles on the sea and learn to not fear water anymore.
    In empire, i hated to be dependant on Wind for movement.
    In shogun, ironically, i spammed galleon with the otomo to snipe them with a static line of op ships.
    In rome 2, finally found that the ramming era of the naval warfare was my thing ^^