Create an AR body track & animated avatar in Lens Studio!

Поделиться
HTML-код
  • Опубликовано: 29 ноя 2024

Комментарии • 18

  • @letsplayallweek
    @letsplayallweek 2 года назад +3

    nice video. can you please make a tutorial on Full Head 3d leans that has facial expressions like the Shrek you made?

    • @objectspace4673
      @objectspace4673  Год назад

      Hi - yes I am considering doing a tutorial on this, it's a bit more complicated / advanced

  • @discordjunkie
    @discordjunkie 3 года назад +2

    Amazing work!!!! Thank you Tom!

  • @gianlim3610
    @gianlim3610 7 месяцев назад

    Cool video but do you know bro if the sizing feature can be applied on a virtual try-on in lens studio?

  • @petergreene1606
    @petergreene1606 2 года назад

    UNDERRATED TUTORIAL

  • @diegoaazam11
    @diegoaazam11 Год назад

    thanks

  • @mywar7968
    @mywar7968 Год назад

    hi , is it possible to attach face insert (mouth , eye ) on 3d body tracking ?(the 3d model , not our face)

  • @fabulousshades7723
    @fabulousshades7723 2 года назад

    wow

  • @JockeBRosberg
    @JockeBRosberg Год назад

    Great stuff!
    I’m having a problem with sending it to Snapchat. I get an error message as soon as I apply a texture. Works without any textures but when I add it I get the message. I also got it when I added the erase post-thing… any idea why this might be? (I’m very very new to this)
    Here is the error message:
    Error running Lens. Please try again.
    [Scenarium] Fragment Shader build error:
    1577:}
    1578: }
    1579: vec3 DiffuseTermSG(sc_SphericalGaussianLight_t
    lightingLobe,vec3 normal)
    1580: {
    1581: vec3 19_0=lightingLobe.axis;
    ERROR: 0:1579: 'sc_SphericalGaussianLight_t' : syntax error: syntax error

    • @objectspace4673
      @objectspace4673  Год назад

      Hey, this sounds quite unusual.. is this in a fresh scene? what version of LS are you using?

  • @BrandonsLongRun
    @BrandonsLongRun 3 года назад +1

    I'm having a bit of trouble, when i convert the .fbx to an. obj with aspose for one my clothes do not appear and then all of my traits are combined into one model. normally uploading it without the converted file it works just fine but then the problem is the body tracking doesn't work. please lmk if you have any insight i have so many ideas for what i want to do with my void filters!! any help would be greatly appreciated

    • @objectspace4673
      @objectspace4673  3 года назад +1

      Hey, I think sometimes the clothes are disabled by default in the fbx. If you send me the file I can take a look with maya. Or you could use blender to unhide it and export an obj - I don't know blender well enough though to walk you through. Tom@objectspace.co.uk

    • @objectspace4673
      @objectspace4673  3 года назад +1

      I have tested in Blender how to reveal objects and export if you still need help figuring this out - otherwise i can quickly edit it for you

    • @BrandonsLongRun
      @BrandonsLongRun 3 года назад

      @@objectspace4673 oooo do tell! Thank you so much !!!

    • @objectspace4673
      @objectspace4673  3 года назад +1

      @@BrandonsLongRun Word doc explaining: 1drv.ms/w/s!An_9bX6D0Eoijf9VQvuqtiwyHEiA-A?e=zH24dL

    • @BrandonsLongRun
      @BrandonsLongRun 3 года назад

      @@objectspace4673 thank you so much you are truly a legend we are so lucky to have you in this community

  • @uzumakichaitanya
    @uzumakichaitanya 2 года назад

    link for assets pls