Cause placing woodcamps on the grass is just dumb. Relay on wheat farms, start bread production asap and religion. Then you can put +2/+3 taxes, produces iron and star making steel armor and blades, that you can sell for huge profits. This strategy allows me to make roughly 65,000 golds in roughly 1 hour.
I completed the skirmish trials where you have to fight against multiple Allied AI with more resources and no peace time without proper chock points so i simply set up barricade outposts and archer bank while I micromanage my economy.
@@vziiix7791 Thanks for the advice, I did complete all story missions and skirmish trials and the pig and the princess DLC quite quickly (in game time) but I simply went with reliance on Industry and spears manufacture with religion, I believe that suites my play style more since I prefer to expand early mid game and raid late-mid game and mass weapons manufacture aids me with recruiting cost efficient troops like mace men and pikemen. In my experience there are players who are just not good at micromanaging things so I raid on there over extended undefended walls to their massive brewery is worth two Hussite wagons and a couple of mantlets to destroy their economy.
I'm 8 years late, but I have something to say: I do not recommend selling the stone, since in case your enemy opts for an early raid with slaves it can easily burn your fields of wood if you do not have walls
When you create your economy buildings, do you keep in mind the various production ratios? For example, it seems to me that 2 wheat farms and 2 bakeries per 1 mill is the most efficient use of food resources. Also, one chandler seems to be able to support the normal services of 32 peasants, and so on. Do you constantly do the math in your head as you raise rations or do you prefer to place buildings based on intuition? I can't tell if your building is calculated or more of a structured chaos lol
Ricarde Ellingsworth Hello. You have a point. I actually don't know how many wheat farms or mills I need. I simply build and produce, if the production is too low, I increase it, if the production is too high, I sell the extra, therefor I constantly check my production. Is that simple. :)
I know this is like 8 years and I'm late tho something that I find valuable is if you have like alpt of food and productions it's good to sometimes even sell 🙃 the food stock for example if you have 1k or more food mostly bread, you can sell bits of it and I always sell alot of stone and iron cuz I always play defensive due to how slow I am at eco building. And I been playing against the different kinds of AI characters I have luck as long as I can get ample eco stability. Hop productions isn't bad but they take up space for wheat farms and also depending how the enemy plays it really depends how you'll be able to set up your eco or buildings. It's not bad going for hop production for early game as you won't be getting the church anytime soon from which you can swap out the early game hops and ale making for the church depending. Tho I feel like stronghold 2 it really depends on your opponent and how they play cuz even if their also building eco, they can still buy slaves and burn your stuff down or also be busy making a defense stone walls to be ready for you to attack and you'll be left without any choices. Cuz the AI seem to really know how to build their walls compared to most players I've seen and played against. And I'm so bad at the game that I mostly play team battles haha 😄 with my brother and uncle against hard AI. Or I just mess around in sandbox to build an amazing looking kingdom
@@koreancowboy42 One trick that I remember from the good old days is that the most important thing is having a good manpower-income ratio. As example, there's no point into wasting manpower, as well as food required to feed them, to build 1 mill + 2 wheat farms + 2 bakeries that produce an overall income (if you would sell the bread) lower than candles, which are/used to be the most expensive items. It's way better having 20 candles producers and sell the candles to buy food
I’m a noob and know this wouldn’t work in PVP, but you’ve essentially made a tutorial for how to build a strong gold income quick as hell in free play!
Well, good tactic, if you have a lot of starting resources and you are playing with AI, otherwise, this would burn very nicely and an early rushing players would have killed you :)
Luze Crosszeria How about you set 15 minutes of peace time or 10? This will help you avoid the eraly rushers and you can have time to at least start building your economy.
LoL i know this i 7 years old but people still play in 2022, yes playing with Ai you be ok but think playing with Ai is where you learn, i took me a long time to figure thinks out
+patrick pitz Nononono the game economy works fine and is perfectly balanced. You just have to go against all reasonable conventions of how to actually build up a reasonable economy.
Stronghold crusader is not only an strategy in economy, but in war too, if u do it first and doesnt care with ur base, u can lose, but if u balance both u will win
Marlon Lindner No, he didn't win. For 2 reasons. I already had about 2.000 Gold and my gold was increasing 10 times faster than his. You could build army after army. Even if you are a very bad tactician, you can rely on numbers since you have a lot of gold. Compare his castle with mine and you will know that he had no chance at all. :)
Yes, the oppnent won the game, he maybe can produce some unit in early game, but 15 minutes later he get destroyed by the opponent because he do not produce any food and he just take caring of that in thw whole of game, its make oppnent have an easy way to defeat this fucking idiot king.
But when we play offline I mean 1 player then we have a limit of buildings to place them I think🤔🤔66 buildings then we have a problem. Thanks for all tip and help........ 😃😃😇😇
Why does nobody ever go food straight away to sustain double or triple rations? Sense rations give u a lot more happiness. I know its harder to sustain later on but I'm just curious on why I never see it.
@sergiuHellDragoonHQ What about the Armory? Do you have any plan to make it close to the stock but in a safer place that is not by your wall. I mean if the enemy destroys the armory, one could lose all. Thanks for the video
Armory has the highest health of all buildings in the game along with the Grand Tower (40,000). For reference, a Gatehouse has 20,000 HP. It's also immune to fire. Armories are not vulnerable buildings like granaries are. strongholdcrusader2.com/stats.html
Vlad Mititelu You are right, you can focus candles more if you have little grass, or, if you have little grass and Iron, you can focus Candles and Armor production more and you will boost your economy. Make use of everything you have! That's the main RULE! :)
Hmm, while the tactic is no use at the early ( it will simply fail if other player realized wat we're doing). but dat Production Shifting method prove to be a smart move. just like he destroyed all the woodcutter and shifting production to other, it's quite Flexible cuz in this way u can easily choose either Devensive focus or Offensive.
I have been playing this game for more than 6 years, your skills are very slow, bosses at DLC and campaign are very strong and fast, they produce soldiers while you still have no iron mining. I believe you have many weakness as I saw from other people comments. You must place stockpile in center so sword and bows creater take less time to walk and produce faster. You must focus on buying woods and invest in Pitch, Iron then stone respectively as they give you most profits in market. You have money others mistakes, I am really disappointed that this video is not good enough to fight strong bosses and maps.
Appreciate the video! I hope you don't mind me asking questions, I wish to learn more about this fantastic game although I'm late to the party :D At the start, 2:30 , you decide to go for hops/beer production - why would you pick this over candles/church first? It seems to me that hops/beer is the more resource intensive/slower production route vs the church alternative. In addition I focus 100% on bread production as food and sell my excess quantities - autobuy the other foods in exchange for +15 popularity bonus but I don't see you doing this. It's not efficient to do so?
@@SergiuHellDragoonHQ I'll look for more recent content on your channel then! Thanks. What about the food strategy (mass bread + sell overproduction), buy rest for pop bonus
if i change to no rations, I get -30 from that, but I noticed you can get -15, also my Wood house is much smaller than yours? different type of versions?
On houses, the further you build a house away from your keep, the less population it can support. A house can support between 2-8 peasants (8 for houses almost next to your keep, 2 for the most far away).
I feel like this strategy is overly reliant on the peace time , i mean it works but only when you have enough time .
Cause placing woodcamps on the grass is just dumb. Relay on wheat farms, start bread production asap and religion. Then you can put +2/+3 taxes, produces iron and star making steel armor and blades, that you can sell for huge profits. This strategy allows me to make roughly 65,000 golds in roughly 1 hour.
I completed the skirmish trials where you have to fight against multiple Allied AI with more resources and no peace time without proper chock points so i simply set up barricade outposts and archer bank while I micromanage my economy.
@@vziiix7791 Thanks for the advice, I did complete all story missions and skirmish trials and the pig and the princess DLC quite quickly (in game time) but I simply went with reliance on Industry and spears manufacture with religion, I believe that suites my play style more since I prefer to expand early mid game and raid late-mid game and mass weapons manufacture aids me with recruiting cost efficient troops like mace men and pikemen.
In my experience there are players who are just not good at micromanaging things so I raid on there over extended undefended walls to their massive brewery is worth two Hussite wagons and a couple of mantlets to destroy their economy.
@@vziiix7791 nice idea
@@vziiix7791 Interesting. Surely you have a few wood farms. If not where do you get your wood from - you buy them?
Meanwhile in my castle : W O O D N E E D E D M I LORD
I'm 8 years late, but I have something to say:
I do not recommend selling the stone, since in case your enemy opts for an early raid with slaves it can easily burn your fields of wood if you do not have walls
He did pick 15 minutes of peace though so in that particular case it is not needed!
"Fisting Rations" : D
+Alex Noble "Piss time is almost over"
+`Scorpio'M normal in medieval time zone
no shit
Lol that granary placement
Hahhah I'm dead 😂
"i dont know anything about the opponent" "my win chances are about 80%"
thanks it was very helpful!!
danny refael I am glad! :)
I was hoping for you to defeat the guy too .. but an awesome guide none the less...
When you create your economy buildings, do you keep in mind the various production ratios? For example, it seems to me that 2 wheat farms and 2 bakeries per 1 mill is the most efficient use of food resources. Also, one chandler seems to be able to support the normal services of 32 peasants, and so on. Do you constantly do the math in your head as you raise rations or do you prefer to place buildings based on intuition? I can't tell if your building is calculated or more of a structured chaos lol
Ricarde Ellingsworth Hello. You have a point. I actually don't know how many wheat farms or mills I need. I simply build and produce, if the production is too low, I increase it, if the production is too high, I sell the extra, therefor I constantly check my production. Is that simple. :)
I know this is like 8 years and I'm late tho something that I find valuable is if you have like alpt of food and productions it's good to sometimes even sell 🙃 the food stock for example if you have 1k or more food mostly bread, you can sell bits of it and I always sell alot of stone and iron cuz I always play defensive due to how slow I am at eco building. And I been playing against the different kinds of AI characters I have luck as long as I can get ample eco stability.
Hop productions isn't bad but they take up space for wheat farms and also depending how the enemy plays it really depends how you'll be able to set up your eco or buildings. It's not bad going for hop production for early game as you won't be getting the church anytime soon from which you can swap out the early game hops and ale making for the church depending.
Tho I feel like stronghold 2 it really depends on your opponent and how they play cuz even if their also building eco, they can still buy slaves and burn your stuff down or also be busy making a defense stone walls to be ready for you to attack and you'll be left without any choices. Cuz the AI seem to really know how to build their walls compared to most players I've seen and played against. And I'm so bad at the game that I mostly play team battles haha 😄 with my brother and uncle against hard AI. Or I just mess around in sandbox to build an amazing looking kingdom
@@koreancowboy42 One trick that I remember from the good old days is that the most important thing is having a good manpower-income ratio. As example, there's no point into wasting manpower, as well as food required to feed them, to build 1 mill + 2 wheat farms + 2 bakeries that produce an overall income (if you would sell the bread) lower than candles, which are/used to be the most expensive items. It's way better having 20 candles producers and sell the candles to buy food
Been doing it all wrong!.. wow thanks for the lecture :) thumbs op
I am glad I could Help :)
he refuse to give his peasants food and tell them to drink beer instead. They happily accepted.
Thanks for making another Guide
I’m a noob and know this wouldn’t work in PVP, but you’ve essentially made a tutorial for how to build a strong gold income quick as hell in free play!
Yeah.... pvp it's completely different cuz players are unpredictable at times
Fisting rations?
Btw I am still watching, but it will be funny if the enemy just burns down everything with a few carts, that economy though.
BORISLAV IGNATOV
i think peasants like getting fisted...
Sergiu, you are truly amazing! I love your stuff!
Easy economies:
1# lots of bread (if oasis available)
2# sell your stone, build strategically.
Oh dude im watching your vids from sometimes for few years since you do content on many games i love.
Nice to see you hitting a million. Good Job
I learned everything about this game from you. And now i can say im good player
Thanks for this
thanks for this video! it helped me a lot!
Thank you, you helped me a lot
Oil is the best choice for selling...
weapons better
you re excellent man
I love it bro
Well, good tactic, if you have a lot of starting resources and you are playing with AI, otherwise, this would burn very nicely and an early rushing players would have killed you :)
Luze Crosszeria How about you set 15 minutes of peace time or 10? This will help you avoid the eraly rushers and you can have time to at least start building your economy.
Well, that could work pretty nicely. Thanks!
LoL i know this i 7 years old but people still play in 2022, yes playing with Ai you be ok but think playing with Ai is where you learn, i took me a long time to figure thinks out
Wonder how devastating a fire would be...
Ah, one of my favourite tactics
Good guide man, not many views though.
Wow, Great strategy bro
Fisting productions... lol
Beautiful Base :D
Great guide, totally crushed my friends!
It realized the transition from feudal times to capital times.
15:30 and than with only his starting army, player 1 has been overrun by a handful of mercearies and never recovered his economy and lost the game.
Thanks man
awsome ! a units guide plz
Thanks for this good describe :))
it is a good tactic! but most of the maps you are in lack of space,, guess i need a lesson of effictive placement of buildings
13:46 fisting rations
ahhaha :D
I think this economy works well only with at least medium initial resources. But i have to try myself.
Don't you think that it's kind of lame that the most efficient strategy for no rush is to just forgo food for the first 5 or so min.
+patrick pitz Nononono the game economy works fine and is perfectly balanced. You just have to go against all reasonable conventions of how to actually build up a reasonable economy.
Stronghold crusader is not only an strategy in economy, but in war too, if u do it first and doesnt care with ur base, u can lose, but if u balance both u will win
That's easy to say than done considering it all depends on your opponent
Thank you
you don´t showed us how you beat him so maybe he won?:D
Marlon Lindner No, he didn't win. For 2 reasons. I already had about 2.000 Gold and my gold was increasing 10 times faster than his. You could build army after army. Even if you are a very bad tactician, you can rely on numbers since you have a lot of gold. Compare his castle with mine and you will know that he had no chance at all. :)
On the first look yes but maybe he is a sectret Pro and it was all tacticO_o
Yes, the oppnent won the game, he maybe can produce some unit in early game, but 15 minutes later he get destroyed by the opponent because he do not produce any food and he just take caring of that in thw whole of game, its make oppnent have an easy way to defeat this fucking idiot king.
sergiu were you high doing this? wasted all that grass on woodcutters.....
relying on piss time to have a chance... what a strong player...
thats for showing me how to play the game
You said it, bother.
This is awesome.
thanks alot
Will he check old comments. Pls heart?
I love stronghold games
Yes... the "fisting rations"...
lol
This is literally soooo good but definitely needs alottt of time
When I givin no food, it s dooing -30
tell me name of that map
How the hell does he get such a huge housing bonus, upwards to +35 ? I've never seen mine more than +10 and I have way more spare houses than he does.
When you craft units and give peasants work it also boosts
Its old ver I believe
thanks! because of the OP economy i dont have to attack with mercenaries anymore now i can spam templar knights lol
how to order army repeatedly?
This seems helpfull to me.
Can I play SC2 Multiplayer 1v1 without buying the game?
lets sell some churces
But when we play offline I mean 1 player then we have a limit of buildings to place them I think🤔🤔66 buildings then we have a problem. Thanks for all tip and help........ 😃😃😇😇
Food production is too inefficient and is like a black hole if you want more popularity from it. People can efficiently eat everything…
Not if you balance it with how far every thing is placed, limit walking distance for farmers and bakers to the stockpile
crusader 2 is very realistic. wow. and I thought people need food to work. Im so stupid LOL
u r the best 0_0
Go play major in Stronghold Crusader 2 xddddddddd YOU ARE PROPLAYER!!!!!
This is why i dont play multiplayer because the woodcutters spam, horse archers..
guys, how can i make an automaticlly order for my troop.
order trroops continusly
Khaled Absi That can't be done. You have to always make them :P
If you have more houses = more peasants does that mean you need to make more candles, ale and food?
Sirian Yvanovich yes
If you don’t give em more food,ale or candles you will lose popularity
is the tactic still good ? now u can't get the bonus +15 popularity from your granary if u're not giving food at all to ur peasants
why do I get -30 for no rations and you get -15? Has there been an update to game rendering this tactic less effective?
You have series problem with talk :(
how to play stronghold crusader 2 online?
rishikesh betigeri buy it maybe?? IT is 1.20 on g2a
How did you swich off buildings limit?
Why does nobody ever go food straight away to sustain double or triple rations? Sense rations give u a lot more happiness. I know its harder to sustain later on but I'm just curious on why I never see it.
@ps4andmore There was a patch and this tactic is not so efficient anymore.
What are Ratians and why are you Fisting them 😲8:22
By the way, is buying Stronghold Crusader 2 on your link, Sergiu, almost 40 % cheaper than on steam???
formerdave94 30-40%, but it's cheaper. :)
Why do I need to build houses next to the main fortress?
@Дак.СРБ found out you have more peasants inside if its closer ;)
@sergiuHellDragoonHQ What about the Armory? Do you have any plan to make it close to the stock but in a safer place that is not by your wall. I mean if the enemy destroys the armory, one could lose all. Thanks for the video
Armory has the highest health of all buildings in the game along with the Grand Tower (40,000). For reference, a Gatehouse has 20,000 HP. It's also immune to fire. Armories are not vulnerable buildings like granaries are.
strongholdcrusader2.com/stats.html
nice
how did you get the amount of your buildings and troops that high???
Very good guide for economy but there is a little big problem, the resources on every map are different so...
Vlad Mititelu You are right, you can focus candles more if you have little grass, or, if you have little grass and Iron, you can focus Candles and Armor production more and you will boost your economy. Make use of everything you have! That's the main RULE! :)
You should of mined iron and sold in market and increased food production for bread, when you had your granary far away I cringe 😬
You place things but don't explain what it is and why
u sound like ivar the boneless from the movie series the vikings
Sa inteleg ca esti roman?
Hmm, while the tactic is no use at the early ( it will simply fail if other player realized wat we're doing).
but dat Production Shifting method prove to be a smart move.
just like he destroyed all the woodcutter and shifting production to other, it's quite Flexible cuz in this way u can easily choose either Devensive focus or Offensive.
People keep saying that it doesnt work in early game and nobody seem to notice the 15min peace time?!
Church services Yeah ok
You should build up yes you have a bad time in the beginning but stable and then spring your eco not I his order but around the San base stuff
Very helpful dude, thanks but a horde of slaves or some burning carts can easily destroy everything.
How to turn around of sreen. and i want to now key on keybord all to play the game please.
Doing too much for earn...you only need iron, stone and farms to invest in. then auto sell options. you will get lot of money very quickly
can the stockpile get full? and can i place more than one?
How can u change side of the building?
Good stragety
I have been playing this game for more than 6 years, your skills are very slow, bosses at DLC and campaign are very strong and fast, they produce soldiers while you still have no iron mining. I believe you have many weakness as I saw from other people comments. You must place stockpile in center so sword and bows creater take less time to walk and produce faster. You must focus on buying woods and invest in Pitch, Iron then stone respectively as they give you most profits in market. You have money others mistakes, I am really disappointed that this video is not good enough to fight strong bosses and maps.
a fire :)
Appreciate the video! I hope you don't mind me asking questions, I wish to learn more about this fantastic game although I'm late to the party :D
At the start, 2:30 , you decide to go for hops/beer production - why would you pick this over candles/church first? It seems to me that hops/beer is the more resource intensive/slower production route vs the church alternative.
In addition I focus 100% on bread production as food and sell my excess quantities - autobuy the other foods in exchange for +15 popularity bonus but I don't see you doing this. It's not efficient to do so?
The guide is outdated. You can go for candles production, it's indeed more efficient.
@@SergiuHellDragoonHQ I'll look for more recent content on your channel then! Thanks. What about the food strategy (mass bread + sell overproduction), buy rest for pop bonus
if i change to no rations, I get -30 from that, but I noticed you can get -15, also my Wood house is much smaller than yours? different type of versions?
+
On houses, the further you build a house away from your keep, the less population it can support. A house can support between 2-8 peasants (8 for houses almost next to your keep, 2 for the most far away).
This video was posted around 4 years ago so it must be different versions.
If he is making some troops, you would lose the game after peace time...
Does this guide has anything to do with what i told u 4 days ago?
Ciubotariu Andrei Yes, but you were not the only one who asked for such a guide. Therefor I made it. :)
How to rotate a camera?
Q or E