Looks great! Exactly what this game is supposed to give...endless build options. My goodness...looks to me like you could could use that new skill tree to make Traditional IB even MORE powerful! I’d still probably go the Short Fuse route with less in the Green tree but that’s just me....
So excited to make my moze build with this tree. The hp regen is really all I needed, but having baby bear out 24-7 means annoints for asa will be so fun to use.
I find it interesting that K6 said that he wasn't finding the nuke bear effective, but moxxsy said it was amazing and he said reminded him of axtons nuke sentry 🤔
Will there be new class mods along with this dlc. They will have to add ones of all rarities as well. Cause not being able to boost these abilities won't be fun for leveling
@@carsonkouts so you want to use three hell walkers? on in your hand, one for you clone and one for your shoulder cannon? Dude thats crazy good. hahahaha
The purple skill tree with a piloted iron bear is by far going to be a go to one shot kills all built. And we haven't even seen the new class mods yet and what they're capable of doing.
I’m going off of flak has a pet build that does massive damage. Zane now has a huge crit build. Amara has a cool quirky melee build. Moze now has another build for a shooting storm. Kinda the same as previous moze builds
They really should make mayhem 11 into a toggle activatable for all mayhem levels to disable modifiers at the cost of halving rewards. Would save a lot of confusion and make it more useful as a whole for players who don't wanna play on mayhem 10 difficulty levels anyway
Honestly I mostly see Iron Cub as something to help draw aggro away from Moze, so personally speaking, I don't care much how much damage Iron Cub does. I never really liked using Iron Bear on Moze anyway, tbh, I prefer to use her bottomless mags tree to support high-power, low ammo capacity weapon types such as snipers, shotguns and on the rare occasion I use them, launchers.
Moze just got even more op than she already is. My suggestion is to put 1-3 points in Holy Pin and run a sandhawk terror build with this setup. You will melt stuff, essentially 1 shotting everything.
Number 20! I really hope Iron cub gets a little damage buff. I know it's supposed to be weaker than Iron Bear, but it doesn't really seem worth it to spec for it when it just tickles enemies.
ASA Annoints...finally...but is it too little too late??? but i digress, still having it is better than not. a status build for moze. no more need of that iron bear duration class mod for build diversity as i also said, a new path with ASA annoints for more build diversity. QED, more build options for my main Moze is still/always a good thing
Has gearbox fixed the glitch with ASA +200%? I remember that if you swapped weapons with asa200 you lose the annoint effect until you started your action skill again.
Thank god for the halved rewards on mayhem 11; Slaughter Shaft is currently unplayable due to the ground becoming a sea of legendaries after round 2 :X
Edit: Nevermind, I just realized I can test it myself by just copying my save and testing it on the copied save lol. So @Ki11er 6 or any of his comments section mods, I have a question. If I switched to M11 and then switched back to M10, would the modifiers I had before on M10 be gone and I'd have to reroll a lot to get them again? Or would they still be there? If I'd have to reroll, that's ok, I can just copy my save and have a copy for M10 (I finally got modifiers I really like and I don't want to lose them) and have one for M11, but I'm mostly asking for time-saving's sake and so I don't have to risk losing my modifiers to find out.
I would buff it by just adding another cub and making them refill each other with fire as an augment or have the second one be a healer like in presequel
Ok: I'm not super hyped bout Bear Cub, I actually find that disappointing. But the Bear Mother tree *OMFG its perfect for my Metal Gear Moze build! I'm creaming over more fuel, damage resist, Elemental chance, movement speed! Fear my Metal Gear Bear! MWUHAHAHAAA!*
Hey K6’s will Iron Cub have a way around the battlefield, like in the Gaurdian Takedown? I really want to try Iron Cub with the damage increase over time augment, and because that takedown is so long, you could get some crazy damage, but I think he might get stuck at certain parts
Question: How does Harmonious Havoc work with Maliwan guns? Does it just check that at least one of the Elements matches at least one of the Elements of another one? Or do they both need to be set to the same Element? If it's the first, I feel you could build a decent Maliwan Allegiance Moze while still getting access to all the elements between this and Matched Set. Mostly just seems like a fun idea to me, but if it doesn't work, oh well.
I want to know if I am the only here with this opinion due you think they should buff the level cap again due to the addition to the 4th skill tree. Say like to lvl 72 like it was in BL2. Let me know if you all agree and if so what level should it be bumped up to.
Is fire in the skagg den still bugged? I dont want to sound negative, but if it is bugged then all that damage is coming from said skill, not from the new tree or the build. Thats the reason why any weapon is viable with Moze as long as it uses splash damage.
Hey k6 does fire rate have a breaking point like attack speed did in diablo 2? My moze has a blast master that gives me 15% fire rate and 30% cov fire rate plus a pearl with 12% fire rate. I heard a moxy video say you can get 25% fire rate through stacks in the new moze tree. Add that with all the fire rate a blast master moze already has and it's already ridiculous. I'm asking if there is a breaking point I can hit? Thanks great video as always!
Nothing in this tree looks like it's worth giving up anything I currently use with Moze. I'll probably start investing in it when they give us more points to spend, rather than going any deeper into Shield of Retribution. And if they're giving us whole new skill trees, they're definitely going to give us more points to spend before long. But I don't see myself respecing my Moze.
I’m curious, is there as fast way to open up all the characters on console if you did one completely to TVHM, L65 and finish all story/DLC? I do not want to re-grind 3 other characters again. :(
Should i get this game? Ive been in love with borderlands 1-pre and I even played TALES FROM THE BORDERLANDS... theres just something about this game that doesn't click with me and idk if i should give it a try, i love borderlands, but 3 just doesn't look or feel like the borderlands i know
Gameplay wise, it’s very good. I say it’s a big improvement from the others. Narratively speaking, it’s just plain bad, I recommend playing the game with the mute button on.
So how does the ASA anoint work with the Cub? You get out of IB and the anoint doesn't work even though autobear is active. Are the ASA anoints working with Cub? If so, then that ASA 200% damage increase should be great. So should the ASA 150% grenade damage increase. Edit: I was so looking forward to seeing a Tony Montana thumbnail pop up when you mentioned My Little Friend. I see Rick Astley managed to sneak in there.
@@lumikkowhite8163 you are defending the game the game that gets rid of content to sell you more dlc, to complain about having to buy fresh content while still having access to everything else, man if that isnt the dumbest thing I've heard all year lol
If you don’t mind me asking, What’s with that Maliwan SMG montage at the end? Was that a result of this new build or is that just the Flipper being the Flipper? edit: Also, If you don’t mind, what was the Anoint and Magazine size?
I know this is an older video and I'm hoping you see this comment or I can catch you on Discord. Why the 3 points in Big Surplus? While Iron Cub is out is not " AC Cooldown" and with this, IC is out a long time and you are not waiting on the CD every. At least I have not been. I tested it out in Sanc and it does nothing while Iron Cub is out and like I said, there is little to no CD to take advantage of it. Please don't take this as negative, this build freaking rocks, just curious if there is something I am missing about using that skill.
They seriously need to change the skill point system into the Pre-sequel skill point system. With all the new skill trees being added, the skill point system is just gonna too complicated to spec into the skills. Seriously make every teir 3 skill in every skill tree cost 1 point instead of costing 5 to advance downward in the skill trees. The Skill point system in the pre sequel was just way far better then the Borderlands 2, because in the Pre-sequel it was actually possible to get all three capstone. If Borderlands 3 had the Pre-sequel skill point system it would be a whole lot better, because then you would have a little bit of extra skill points to use.
You said we don’t need to worry about Iron Cub’s damage because Moze is already so strong like you did in this video. Yes this is true. But Gearbox still need to buff Iron Cub damage just like Joltzdude said. Because he spent all the points to focus ironcub damage but still weak in Mayhem level. Just like Joltzdude said. IronCub definitely need a buff before releasing.
Just when I thought I was out- Gearbox pulls me back in!
I've been dying for more iron bear related skills since they buffed the mechs mayhem scaling
Looks great! Exactly what this game is supposed to give...endless build options. My goodness...looks to me like you could could use that new skill tree to make Traditional IB even MORE powerful! I’d still probably go the Short Fuse route with less in the Green tree but that’s just me....
Can't wait to see iron cub and flaks pets kicking a$$ 😂
Agree
Dats gonna bee lite
Eat it amara, no pets. Zane has a techno bird. Flak has Australia, and moze has the Russian industrial military Complex.
Dude I feel like the grenade firestorm with a rain prefex, (spawns three more grenades on impact),will be fun of this skill tree
So excited to make my moze build with this tree. The hp regen is really all I needed, but having baby bear out 24-7 means annoints for asa will be so fun to use.
I'm still intent on calling it Baby Bear for all eternity.
🎵Look for the bear necessities
The Iron Bear necessities
Forget about your 1% of health🎵
"hey K6 what's that 1993 song by tag team called again?"
K6: 12:30
idk if im alone on this, but i want a vladof assault rifle as strong as the flipper
Play instant A SMG, Flipper with Sapper, trust me, you can do anything with only does to
monarch
I find it interesting that K6 said that he wasn't finding the nuke bear effective, but moxxsy said it was amazing and he said reminded him of axtons nuke sentry 🤔
Iron cub cant kill anything in it's current state
@@StarchieHalo I think it's probably just bugged and not recieving mayhem level scaling atm
I’ve never seen iron cub that size..I’m confused when ever I would equip iron cub skill tree it would be a small mech idk just a little confused
Yes! I think with iron cub's tree i could make a fire build that demolishes~
best thing, I CAN SEE THE SCREEN!
Will there be new class mods along with this dlc. They will have to add ones of all rarities as well. Cause not being able to boost these abilities won't be fun for leveling
Yeah there is though according to joltzdude there aren’t many early game
all I want is a com for zane that allows his shoulder cannon to be whatever weapon you have equipped so I can hellwalker while I hellwalker
@@carsonkouts so you want to use three hell walkers? on in your hand, one for you clone and one for your shoulder cannon? Dude thats crazy good. hahahaha
@@carsonkouts Hahaha 🤣 This legitimately made me laugh out loud.
@@carsonkouts That's absolutely INSANE!!!😱🤯😰
I LIKE IT!😎😙😏
3 vids in 1 day?? Best day ever.
The purple skill tree with a piloted iron bear is by far going to be a go to one shot kills all built. And we haven't even seen the new class mods yet and what they're capable of doing.
I think the problem with this skill tree is that it doesn’t really give a new way to play moze just basically buffs previous builds
It lets us use loads of gear that moze had no way of utilizing... it lets us escape the iron bear prison if we want to. Thats a win in my book
It is a new way to play her wtf
I’m going off of flak has a pet build that does massive damage. Zane now has a huge crit build. Amara has a cool quirky melee build. Moze now has another build for a shooting storm. Kinda the same as previous moze builds
They really should make mayhem 11 into a toggle activatable for all mayhem levels to disable modifiers at the cost of halving rewards.
Would save a lot of confusion and make it more useful as a whole for players who don't wanna play on mayhem 10 difficulty levels anyway
Honestly I mostly see Iron Cub as something to help draw aggro away from Moze, so personally speaking, I don't care much how much damage Iron Cub does. I never really liked using Iron Bear on Moze anyway, tbh, I prefer to use her bottomless mags tree to support high-power, low ammo capacity weapon types such as snipers, shotguns and on the rare occasion I use them, launchers.
Moze just got even more op than she already is. My suggestion is to put 1-3 points in Holy Pin and run a sandhawk terror build with this setup. You will melt stuff, essentially 1 shotting everything.
Can't wait to try the newly buffed companion with this build
So stoked for this. This is how I've wanted to play Moze since launch.
I hope that for next gen they put it like a load out system for class so save builds to weapons. Etc
Number 20! I really hope Iron cub gets a little damage buff. I know it's supposed to be weaker than Iron Bear, but it doesn't really seem worth it to spec for it when it just tickles enemies.
It’s great for guns with the action skill active anoint, making Moze able to use those anointments.
ASA Annoints...finally...but is it too little too late???
but i digress, still having it is better than not.
a status build for moze. no more need of that iron bear duration class mod for build diversity
as i also said, a new path with ASA annoints for more build diversity.
QED, more build options for my main Moze is still/always a good thing
Has gearbox fixed the glitch with ASA +200%? I remember that if you swapped weapons with asa200 you lose the annoint effect until you started your action skill again.
Iron cub is the neverexpected balanced gameplay variant that many wanted
This looks a lot like current Zane. IC is the drone and IB is the clone. The new skills make Moze like Seein Dead/Good Misfortune.
Thank god for the halved rewards on mayhem 11; Slaughter Shaft is currently unplayable due to the ground becoming a sea of legendaries after round 2 :X
just one more reason to love Moze!
When you make an Iron Cub build you should call it "Mama Bear Moze". Just a thought :p
I don’t really play moze too much but with the new tree might have to play moze more, pretty sick, the build looks madd.
Moze mains standup!
Right here!
I mean... I kinda think auto bear is better but I appreciate a new way for moze to heal, and I think it’s a very cute idea, just needs a slight buff.
This build was just unholy. I LOVE IT!
Edit: Nevermind, I just realized I can test it myself by just copying my save and testing it on the copied save lol.
So @Ki11er 6 or any of his comments section mods, I have a question. If I switched to M11 and then switched back to M10, would the modifiers I had before on M10 be gone and I'd have to reroll a lot to get them again? Or would they still be there?
If I'd have to reroll, that's ok, I can just copy my save and have a copy for M10 (I finally got modifiers I really like and I don't want to lose them) and have one for M11, but I'm mostly asking for time-saving's sake and so I don't have to risk losing my modifiers to find out.
I would buff it by just adding another cub and making them refill each other with fire as an augment or have the second one be a healer like in presequel
Raging bear com might be better than a flare given how long iron cub can stay active
Now I wanna see Boom Boom Firepower Moze in action
Ok: I'm not super hyped bout Bear Cub, I actually find that disappointing. But the Bear Mother tree *OMFG its perfect for my Metal Gear Moze build! I'm creaming over more fuel, damage resist, Elemental chance, movement speed! Fear my Metal Gear Bear! MWUHAHAHAAA!*
agree 100% the only think they shoud do is that Moze benefits from ASA even inside of Ironbear
anyone else feel like Moze has an absurd amount of CD related skills lol
SAY HELLO TO MY LITTLE FRIEND
hmm, still want baby cub be a little , you know... berserk in the battle field for fun
I’ve been waiting for this! Pog
Joltz predicted iron cub
Is this build still good in 2023
Yes
The new zane mod is probably gonna be for wilhems big cannon
Wait
Mayhem 11 literally just removes Modifiers?
Frickin Hallelujah! I always thought the Mayhem Modifiers were stupid
But it also reduces the amount of World drops and the EXP you get.
But thats a fair price I would say.
Yeahh, honestly all those world drops don't even matter lol
Ok but did you not notice the references like never gonna give you up(rick astley) and my little friend(Scarface)
5:02 why must you hurt me in this way
With the new perks is it possible to stay in iron bear even longer than ever before.
I just can't get excited for this knowing it's going to cost extra money that I don't have.
Hey K6’s will Iron Cub have a way around the battlefield, like in the Gaurdian Takedown? I really want to try Iron Cub with the damage increase over time augment, and because that takedown is so long, you could get some crazy damage, but I think he might get stuck at certain parts
I kept reading it as Iron Chub.
I can’t wait till the new tree
Best thing about this build:
*Killedmyselfwithagrenade*
Have they fixed the 200 ASA not working when you swap guns?
Will there be more purple skill tree class mods?
Take a shot every time K6 says Iron
.5 per second... Mose is so friggin cool
My mayhem modifiers are
Speed demon
Healer drone
Heavenly avanger
And holy crits
AND I HAVEN'T CHANGE IN 3 MONTHS!!
This is what I was waiting for
Question: How does Harmonious Havoc work with Maliwan guns? Does it just check that at least one of the Elements matches at least one of the Elements of another one? Or do they both need to be set to the same Element? If it's the first, I feel you could build a decent Maliwan Allegiance Moze while still getting access to all the elements between this and Matched Set. Mostly just seems like a fun idea to me, but if it doesn't work, oh well.
I copied your build to the T and for whatever reason my little Cub is showing and not my big bear any thoughts
I want to know if I am the only here with this opinion due you think they should buff the level cap again due to the addition to the 4th skill tree. Say like to lvl 72 like it was in BL2. Let me know if you all agree and if so what level should it be bumped up to.
Is fire in the skagg den still bugged? I dont want to sound negative, but if it is bugged then all that damage is coming from said skill, not from the new tree or the build. Thats the reason why any weapon is viable with Moze as long as it uses splash damage.
How does the nuke perform as a weapon on Iron Cup? Shouldn't it's massive radius make lots of enemies burn each time?
Hey k6 does fire rate have a breaking point like attack speed did in diablo 2? My moze has a blast master that gives me 15% fire rate and 30% cov fire rate plus a pearl with 12% fire rate. I heard a moxy video say you can get 25% fire rate through stacks in the new moze tree. Add that with all the fire rate a blast master moze already has and it's already ridiculous. I'm asking if there is a breaking point I can hit? Thanks great video as always!
Nothing in this tree looks like it's worth giving up anything I currently use with Moze. I'll probably start investing in it when they give us more points to spend, rather than going any deeper into Shield of Retribution. And if they're giving us whole new skill trees, they're definitely going to give us more points to spend before long. But I don't see myself respecing my Moze.
Status effect healing with the bloodletter!
Dragonball Super reference on the lowdown with Limit Break?
I am still sad we are Not getting a New Vault Hunter😔
I’m curious, is there as fast way to open up all the characters on console if you did one completely to TVHM, L65 and finish all story/DLC? I do not want to re-grind 3 other characters again. :(
Should i get this game? Ive been in love with borderlands 1-pre and I even played TALES FROM THE BORDERLANDS... theres just something about this game that doesn't click with me and idk if i should give it a try, i love borderlands, but 3 just doesn't look or feel like the borderlands i know
Gameplay wise, it’s very good. I say it’s a big improvement from the others. Narratively speaking, it’s just plain bad, I recommend playing the game with the mute button on.
Had to click so dang fast!!! I'm so excited!
So they fixed ASA anointments and it won`t fade away when you swap weapons?
Does daka bear work with the cub? If it does I bet it would look funny
Serious question @killersix, can you use dokka bear and ride iron cub?
When are these new trees going to be available?
Are we still getting the Like, Follow, Obey skins and heads at all or is that null now?
If you bought the super deluxe edition will u get the dlc and skill trees free or will u have to pay for them?
So how does the ASA anoint work with the Cub? You get out of IB and the anoint doesn't work even though autobear is active. Are the ASA anoints working with Cub? If so, then that ASA 200% damage increase should be great. So should the ASA 150% grenade damage increase.
Edit: I was so looking forward to seeing a Tony Montana thumbnail pop up when you mentioned My Little Friend. I see Rick Astley managed to sneak in there.
The 4 skill tree is a DLC?
Well, destiny was not an impostor. Borderlands 3 remains.
@@lumikkowhite8163 you are defending the game the game that gets rid of content to sell you more dlc, to complain about having to buy fresh content while still having access to everything else, man if that isnt the dumbest thing I've heard all year lol
@@StarchieHalo destiny the taken king had the new subclasses. Borderlands 3 gives new trees if you buy the dlc. Same thing
K6 when does the dlc come out
If you don’t mind me asking, What’s with that Maliwan SMG montage at the end? Was that a result of this new build or is that just the Flipper being the Flipper?
edit: Also, If you don’t mind, what was the Anoint and Magazine size?
Flipper being flipper ;)
Thanks R Vulliez.
I know this is an older video and I'm hoping you see this comment or I can catch you on Discord. Why the 3 points in Big Surplus? While Iron Cub is out is not " AC Cooldown" and with this, IC is out a long time and you are not waiting on the CD every. At least I have not been. I tested it out in Sanc and it does nothing while Iron Cub is out and like I said, there is little to no CD to take advantage of it. Please don't take this as negative, this build freaking rocks, just curious if there is something I am missing about using that skill.
hey, K6. will owners of the super deluxe edition need to buy the new dlc or will they just get it when it comes out?
I got a class mod from arms race that gave me running on fumes and others (idk the names)
How do you have the new skill tree
They seriously need to change the skill point system into the Pre-sequel skill point system. With all the new skill trees being added, the skill point system is just gonna too complicated to spec into the skills. Seriously make every teir 3 skill in every skill tree cost 1 point instead of costing 5 to advance downward in the skill trees. The Skill point system in the pre sequel was just way far better then the Borderlands 2, because in the Pre-sequel it was actually possible to get all three capstone. If Borderlands 3 had the Pre-sequel skill point system it would be a whole lot better, because then you would have a little bit of extra skill points to use.
Great vid
How do you unlock this skill tree...
DLC 5 the designers cut
should call this build "scorched earth moze"
Do we know the price of the dlcs/season pass ?
When is this gonna be released? I still can not use this new skill tree
Moze definitely got the least interesting Skilltree. Zane seems to be the winner when it come to the new skills.
You said we don’t need to worry about Iron Cub’s damage because Moze is already so strong like you did in this video. Yes this is true. But Gearbox still need to buff Iron Cub damage just like Joltzdude said. Because he spent all the points to focus ironcub damage but still weak in Mayhem level. Just like Joltzdude said. IronCub definitely need a buff before releasing.
Can it be used for bosses
Yes but not Graveward or Psychoreaver
So are we getting a level cap increase?
How did you get a level 65 p
Pearl? Did they make it farmable?
You can just do it on another character
I like how you say "just" like it's so easy to stat up a new character and play through the whole campaign and dlc again.