i think u r the first person who has made this kind of video of 3d object and its movement. It was really helpful for a beginner like me plz make more💗subbed
Hi, thanks a lot for this video. But can you please say how do we do it using code rather using patch editor? I know that programming this is a tedious task, but still curious to code
So when I imported the flower into Spark AR - the pedals were missing. But I've parented all the mesh together as the original model itself was not just one mesh unit combined. Do you know how I can fix that?
I can't see the flower when I import into Spark AR. I'm also getting an error indicating that the 3D object I imported exceeds the file size recommendation. Additionally, I noticed that you exported the flower as a .fbx but then you imported a .glb file.
Both extensions are compatible with Spark AR. Make sure to use the Spark AR Addon for Blender to apply it's dimensions to the appropriate ones for Spark.
quick question: is it also possible to let the flower "grow"? Invisible at first, the moment you tap and hold in Spark it starts "growing"... trying to find a solution to do that and seems to be pretty hard. would appreciate any suggestions!!
Peace be upon you, my dear brother... when I add the object 3d It does not adjust to the movement of the face, despite the attempts I made to adapt to the movement of the face
Its weard but its dosnt work for me =( i try to rigg in blender and c4d my object but its still dosnt show me my rigg in spark ar even if i try fbx or gltf. any suggestion?
i think u r the first person who has made this kind of video of 3d object and its movement. It was really helpful for a beginner like me plz make more💗subbed
Aditi Rajawat Thank you!! More is on the way ✨
Looking for such a tutorial for a long long time! Thanks a lot for that!
Awesome. Super plus helpful.
Love it!!! This is exactly what I was looking for 🥰
You're welcome :)
Keep up with the good work !
Really enjoyed this tutorial, thanks!! Looking forward to more vids!
Great!!thank u!!
Great tutorial. Do you think something like this is also possible with the body tracking template? The end result would be a body covered in petals?
Very insightful, you really helped me, thanks a lot!
At 8:40: where do you get those patch assets from? Or where did you create them?
Hi, thanks a lot for this video. But can you please say how do we do it using code rather using patch editor? I know that programming this is a tedious task, but still curious to code
Подскажите, пожалуйста, а где взять патчи Rot x,y,z?
So when I imported the flower into Spark AR - the pedals were missing. But I've parented all the mesh together as the original model itself was not just one mesh unit combined. Do you know how I can fix that?
Did you check the weights? I made another tutorial that goes into the depth of it, might be of help for you :)
I can't see the flower when I import into Spark AR. I'm also getting an error indicating that the 3D object I imported exceeds the file size recommendation. Additionally, I noticed that you exported the flower as a .fbx but then you imported a .glb file.
Both extensions are compatible with Spark AR. Make sure to use the Spark AR Addon for Blender to apply it's dimensions to the appropriate ones for Spark.
@@thebensimon Ok awesome. Thanks!
quick question: is it also possible to let the flower "grow"? Invisible at first, the moment you tap and hold in Spark it starts "growing"... trying to find a solution to do that and seems to be pretty hard. would appreciate any suggestions!!
Did you try maybe to animate it's scale?
Hello, how I can export animation from blender to spark?
Hey Lenin, normally exporting as an FBX exports the animation you create as well, just make sure it's setup to do it in the export window.
@@thebensimon Thanks a lot..
Peace be upon you, my dear brother... when I add the object 3d It does not adjust to the movement of the face, despite the attempts I made to adapt to the movement of the face
Hi, you should make sure that the hierarchy is correct and the object is a child of the faceTracker
@@thebensimon Thank you very much
Its weard but its dosnt work for me =( i try to rigg in blender and c4d my object but its still dosnt show me my rigg in spark ar even if i try fbx or gltf. any suggestion?
What's the error you're getting?
@@thebensimon i solve this issue. it was cuz object have more then 10k vertex =(
Jorik Rosa ah yes! This is a very common reason! Glad you solved it!
Ran Bensimon this is what about all to forget mention )))
@@JorikRosa Hi! How did you lower the vertex ? I used decimate but still no rig on spark :(
is there a link to the face mesh from spark Ar or doe sit come with the download of the software?
sparkar.facebook.com/ar-studio/learn/articles/people-tracking/face-reference-assets/
@@thebensimon thanks