Having the potential to be one of the greatest MMOs of all time only to be beaten to death by its own publishers over and over again at this point archeage is literally the beating the dead Horse meme
@@yousseferraji8839 they're going to merge both AAU and AA in the next few months. I just got back into it and its pretty fun for not having many people around, for not playing it so long it feels extremely fresh if you're someone like me who absolutely forgot nearly everything in this game.
Many of us will return to the game as this is not normal yet another Fresh Start. Totally different thing. Seasonal Server, 3x speed, boosted labor, look it up for more info, it looks great on paper, lets see if it delivers. Oh and no gating of any kind.
@@alexrowe9638 why would ppl want to play in a server that gets wiped after a certain time, only to redo it? u play a char for progress and get attached to it, at least i do. that new concept has no appeal to me
There will never be another ArcheAge.. Meeting people who have never played it (during its prime).. I feel for them. Ya just had to be there 😢 Pouring one out for AA right now.
This is not at all another Fresh Start. They are implementing Seasonal Server. Like Path of Exile has, with fast progression. And Kakao already banned hundreds of rmt/bots, a lot cleaner community with fast progression, less grind, and 3x speed. It is what they were preparing for some time now since Gamigo screwed things over. People will be able to play for "The Rush" and enjoy having fun without worrying about grind. OR Grind like hell and use opportunity to catch up to gear scores on main server and transfer there once Seasonal is over. I for one will play seasonal only, as i do not like endgame grind this is perfect opportunity.
I don't think any other mmorpg will ever match what Archeage had, at least for me. The game itself was so special, the world, the soundtrack, the gameplay, the possibilities etc. This game just had something special and my journey back in 2014 was something I will never forget. I wish to experience it all again one day..
oh man.. i was there during launch. i never play something that amazing, the player base during launch was what really brings the game to a whole new level. hope that we may experience that again one day
I will never forget the day it launch and amount of playing organizing trade runs to the freedich Isle and pirates destroying merchant boats. Disrupting of server world boss attempt. It had so much potential if only these guy knew how to manage it properly, such a waste...
The first month of Archeage was the best MMO experience I have ever had. Thats including the early years of Wow that i participated in. The labor system never changed and was a constant tumor on an otherwise wonderful play experience. They could have given out labor points for doing dungeons, raids, quests, and so much more. But no, they instead decided it would be a great idea to introduce P2W to the game, firmly crushing all hopes of the playerbase.
I dont even think the labor system itself is that big of a problem. if it wasn't for the multiaccount and pay2win "features". Most games dont even let you have 2 instances active at the same time... But I guess a single player paying for 5 subs was worth it for them (i would bet not)
It was my first MMORPG. I hated it as much as I loved it. I'm not into tab-targeting MMO's at all, but this game made me look past that somewhat. Launch was typically shit for almost 2 weeks. One of my friends' friend had the premium thing and the rest of us could easily see the benefits as he was getting ahead of us every day with just the extra labor. The premium thing didn't save him from getting kicked to the back of the queue after 12hrs like the rest of us though. As being my first MMO I naturally sucked at the PvP making Halcyona a living hell. Hated that the choice I had to get geared was either grinding that or crafting, which was ridden with RNG, relying on the labor system that I needed for other things, further incentivizing to swipe that CC. The plot bots were frustrating af. I remember people were PvP-ing for land only for some botter to snatch it up from under everyone's noses. The majority of the game-play became a chore rather quickly. Then the lightning struck tree's became a thing, every other week some new P2W mechanic or item got introduced and soon after I had to face my own dignity and integrity about these things. Sold and gave away my stuff and never logged in again. It just felt like this game was driven by pure greed, I assume from the publishers. Like most people I loved the trading adventures across land and sea. Loved fishing, even though the "griefing" at ports was kinda sad. Even the story wasn't too bad. The dungeons were pretty cool too. I'll remember it for these things and moments, but in the back of my head I realized it was all incentivized by artificial economic starvation and FOMO inside an MMORPG. Honestly I've had to think about the things I didn't like pretty hard, but I reckon thats more due to human psychology/memory than the state of the game or my experiences at the time.
The labour system (and others like it) are a great thing for the health of an MMO game... but only if you 1) don't sell/earn extra labour and 2) manage to curb multi-accounting. MMO games could be so much better if there was some way to ensure that every player had only one account that couldn't be shared. It's not particularly surprising that most fictional MMOs take the 1:1 thing for granted; the ability to create and share more accounts destroys so much design space.
@@_Azurael_ layers. If no one multi account, yeah the labor system would be fine. Its the main mechanic to limit players. Removal of it, would baSically mean any one who spent more time would have been ahead. Nonetheless, it was the labor system that was the flawed in the west, because it incited players to cheese it with multi accounts. Can't really solve for it, without altering a whole lot more. Remove labor to prevent alt accounts, well now land is far to valuable. Create instances for home owning, well now resources are to plentiful and the economy is shit, with illegal farming being pointless. It's all connected. Honestly when we look at it that way, it starts to seem like AA was just badly designed, or specifically never intended for the west.
That soundtrack still holds up. So beautiful, with the soft vocals. Gives it such a special quality. Definitely gets the nostalgia flowing. Beta for this game is still my fondest MMORPG memory of all time.
ArcheAge was THE open world MMORPG with THE naval combat, THE class system and THE potential to redefine the genre when it released. Now it's THE definition for how greed and monetization can ruin a game and should be THE text book example for future MMORPG devs on how to not make an MMO. Truly one of THE games of all time.
I am literally crying hearing AA OST again, it was a literal journey, I had so much fun. And I am so sad about AA:U not being what players wanted it to be. I remember AA:U being packed with players when it came out, not to mention the Twitch viewers it had in the beginning. I was an addict, but I loved it.
I played the beta and loved it! So I bought the founder pack and played the crap out of it and managed to build up a good amount of land and money. One night I went to bed with well over 6k gold in thunderstruck trees, woke up to find my TS trees now worth 800g thanks to Trion putting them in cash shop over night. IN MY OPINION you can't have a game built around crafting/trading (Which it does fantastically) and then sell it all in the cash shop as well, it makes the game pointless. As for the Arena/Raiding stuff, well there are a lot of games that do it better. This game was my favourite game of 2014 and it's completely destroyed by the "F2P" model. My steam review :(
The Archeage music really sent me back, one of my first MMO experience where I was fully immersed in playing. I've lost touch with the friends I made in this game, but I have many fond memories.
I sailed my tiny boat to the other continent. (Somehow 😅) snuck into the elves’ & dwarves’ starting zone and bought the starter mounts. I would stand by the auction and flaunt my green elk mount. 🤣 so if you saw a cat in a blue samurai outfit on an elk being a weirdo that was me!
My favorite moment was when we created with my friends the fishing ship and we went to the vast ocean to hunt for marlins. We were so happy and enjoyed every single moment. From the radar scouting, from the fishing itself to the fear that we will get robbed. For the rush we got when we saw a ship chasing us, when they harpooned us and we tried to break it and to eventually getting ganged and stolen all our gorgeus gargatuans, everything was worth it, nothing comes even close and I have played everything available since 2003
I was a teenager when this game came out and it was for a lot of others what wow was to them as kids. I have just insane memories of playing this after school and secret farming in all the hidden locations. Building the galleon finally and playing the auction house. There will never be another game quite like Archeage.
This is the only mmo I can honestly say I have a ton of great stories and memories. I built the first boat by myself free to play. I was so proud of that.
It was the first mmo I truly loved. I have so many fun memories of cross continent trade convoys and stuff. I never even really leveled my char past 35 :/
Saaame! That's one of those memories we'll never forget... Carrying the last lumber pack and then having your friends help you with the final touches until it spawns ... those were the days man... **sigh**
I will never forget the moment in this game i had when i traveled through some desert and suddenly there was a ship sailing through the desert.. i was a bit shocked and curious so i jumped on it and the captain of the ship let me join the voyage. It was a smaller ship that had a harpoon with a rope and he was using it to pull the ship forward.. we even managed to go over the city walls with the ship using the harpoon and through the streets into the sea. It was an amazing adventure.
Archeage was my absolute favourite MMO. It was one of the first MMO'S I played and is the reason why I got into the genre completely. I remember being on my way to the first main city in ArcheAge for a quest. I clicked on a board and it said that a carriage would arrive within 10 minutes. I explored the lands around it and got back just in time for the carriage. I hopped on, sat down, and enjoyed the view while riding towards my destination. It brought me up to the walls of the main city which seemed immensely big to me. Once I entered it was fully packed with people and I was completely amazed by it. This started my love for ArcheAge. This small adventure has stuck with me as one of my favourite moments in any MMO.
These are the type of experiences that I miss in MMOs. Nowadays everything feels so simplified and lacking consequence. Things like party finders and quick travel are convenient, but MMOs used to be so immersive. Back then it felt like it was impossible to play the game and not meet people or end up on an adventure.
This was the MMO that solidified my love of the genre. It had something for every type of player! You could level to max any way you chose. Wanna be a pvp'er? Go do it, wanna be a farmer or craftsman...go do it! Wanna play the My Little Pony theme song on your lute while running naked through the city? Go do it!!! It's an honest to God tragedy what the Devs & Publishers did to this game, they took all that potential and flushed it down the toilet for money.
i've never had as much fun in any game as i did playing archeage unchained on release with my friends. going out on the water and being pirates, even just fishing, the huge group dailies, all of it was so exciting and fun to do together at first. but the desire to play died so quickly when we realized it was an endless daily grind...i'm still so sad about archeage. it was the last game my friends and i all played together :(
I quit playing when I crashed the diamond market from underselling tons of diamonds, then I built a tier 2 mansion. I felt completed after that and never looked back
We had two giant BR builds on my server. and someone else. We always called as they always fished in 100 man raids and it was a complete free for all. You could easily steal a boat and not one single person would go and help them. I remember walking up and just ganking the entire raid and stealing hundreds of gold worth of fish. I absolutely loved the sea content in Archeage and I hope Steven put's in that much effort into AoC.
it wasn't a regular 24h daily grind, it was a 30h daily grind, with at least 2 acc if you wanted to stay competitive. Seriously, it was like having a job but with you being the one paying for nothing lol. No joke if you wanted money fast, fishing at ungodly hours when no one was playing was the key for me. I was really adicted when i played, don't ask.
@@seifeeeeeeeeeeeeeeee been there done that. I had 5 ultra at one point and did everything from aged larders to sunken ships to world bosses. I could get over the pay to win (mostly), I could get over a few daily, I couldn’t get over time specific content. If you were busy one day you’d miss out on major content and get put way behind because you have a life.
There will be much less grind on Seasonal servers, as it is 3x progression. And hiram dailies are a weekly now, not daily. They are rebalancing many things, some may not be ready for this Seasonal Server but most will be ready mid or for the next one, as they will launch every 3 months from now on to replenish the population of the game. It just might return it to glory at least until Ashes of Creation is released, and i am fine with that !
Honestly, the level of nostalgia I feel toward this game is straight up intense. I think about it ALL the time and I almost get emotional. It's just crazy how vividly I remember almost every minute I've spent playing it. The combat system was so enjoyable and I especially loved the pvp masses, in Hellswamp or Hasla, for example. Leveling in all the different zones while listening to the beautiful soundtrack...good times lol
Even with all the negative aspects, just hearing he songs, see the images, just makes m want to come back and play it, believe me, its just like a drug our alchool... :(
What killed it for my guild was when they introduced the Thunderstruck trees to the cash shop. After all the promises of no pay-to-win, they just had to do it. God bless greedy companies. God bless.
ArcheAge for me was the peak of MMOs when it first came out in NA and made me quit WoW for 2 years. the Trading n stealing, the pvp, open sea mass pvp with ships, huge open world. that alone for me was what I've always wanted but ofc p2w.
Remains of p2w in AAUnchained is using several accounts. This is circumvented by boosting labor as they are doing on seasonal server, so need to use alts is severely reduced. That and they banned so many people for various things many being gold buyers that population really felt it.
One of my greatest MMO experience hands down was when my merchant guild and our allies did a massive trade run by more or less 20-30 merchant ships plus a huge number of escorts. It became a very huge battle both on sea and on land(island on the middle, forgot the name..freedrich or something) was when a huge guild led by Steven Shariff himself decided to screw us(the inter-guild politics is on par with eve online). The battle itself was so huge of about 300-500 players. Hell, huge number of merchant ships and even galleons were lost on that battle that lasts for more than 6 hrs.
Ahh the old freedrich battles. were fucking great whole guilds working together fighting to escort trader, and on the other side whole groups trying to take them.
They are removing Farmhand. I think farmhand and bad balancing of crafting/farming/trading made people plant less and less things and soon there were only houses with no animal, plant, tree life around it, which looked abandoned, desolate. Now they are working on bringing life back into the game and various aspects of the game. Labor is also getting boosted, to reduce need to use alts.
I remember playing the beta for this. It was so much fun, so immersive and I made in game friends so easily. We sailed to the other side of the world into enemy territory with my character being far too low levelled to survive any pvp but we snuck into the main town and bought the mounts we wanted and then had to run from a huge mob of players all the way home. It was hilarious.
One of the very few MMOs that actually seemed like a living world. It didn't matter if you were a hardcore PvP nerd or farming potatoes, it felt like everybody got to know the people on their server. The gameplay systems were designed in a way to make that happen. But then there was the typical Korean grind bullshit, the RNG, the P2W, the incompetent publisher. Out of all the MMOs I played over the years (some of them for hundreds or even thousands of hours) ArcheAge is the only one I miss sometimes.
still have the paintings i did of the archeage icon with our guild symbol hanging on my walls after all these years. Honestly it gave us a huge sense of camaraderie raiding the seas, enemy territory, the exhilaration and ... eventually the exhaustion knowing that no matter what you did, someone would always be able to buy their way over you. the nostalgia is there but I dont think i could bring myself to play it again.
Man, just listening to the login screen song made me cry, oh how I miss the good old times of ArcheAge! This was the last MMORPG that I really played enjoying it fully until it collapsed with the P2W aspects
Probably had the best 3 months of gaming in this MMO when it came out. Amazing experience that I will never forget. Whenever I hear the music it takes me back :)
if anyone really still wants to play archeage, theres a new private server which has moderators banning alts and rmt and also removing the p2w. The guild tea time for kittens right from this video is also there which is quite insane. Its called archeage classic if anyone feels like checking it out
This game singlehandely spoiled me for any other game, before and after. I use it as a measuring rule to compare any MMO release, like "This 'new feature' is cool and all, but Archeage did it better." Simply the best MMO i've played in my 27 years of gaming life, maybe with the exception of UO, which I played daily for like 12 years. Crossing the seas on a 20+ packed merch ship with a bunch of friends was really something else. SO thrilling.
The graphics and music were amazing for the time, It actually gave you the feeling of wanting to explore and thats an amazing feeling. I started in the Korean game, playing with a group of Germans who barely spoke English lol. God it was hard, but it was fun. We all got thrown into jail for stealing some peanuts, and ultimately all gave up when a hacker 1 shot all of us and destroyed our ship. It will never be the same, as it once was. But ill always have great memories. I really hope Ashes of Creation can be wht this game should have been. If it does, we are all in for some serious fun.
They buffed the graphics a bit, reworked some areas. It looks nicer. For me this game will work until Ashes of Creation comes. Especially now that they implemented Seasonal Server. The Rush 24/7
13+ Years playing WoW and trying out every other mmo that came out since then, but *NOTHING* gets close to that time where I played Archeage with the bois... RIP Archeage
Really miss this game... SO many amazing memories, staying up late waiting to gank thunder struck trees... Sailing oceans and going ham in PVP, the housing and music... Such an amazing world and I am so thankful to have been there at launch and fall.
I remember watchin the trailer of the game back in the day and i was soooo excited for this to come out. Everyone was so hyped for this game. What a shame it became a meme. I miss the hype and excitement.
I will always remember the open world PVP with the faction and guild politics making it all spicy and fun. Such an incredible experience to have been there.
BRO THE SCREENSHOT AT 3:47 IS A SCREENSHOT I POSTED TO AA REDDIT WHEN I WAS LIKE 16. I never expected to see that again. Wow, I was sitting here like fuck.... AA really was the fucking best in its early launch. Then you fucking hit me with all the nostalgia by putting my screenshot in the vid. That's actually insane. Love the vid man.
true. it was a joke to me when people were leaving archeage for BDO. then archeage progressively got worse and they ended making a lucky decision i guess.
9:06 Wow. This takes me back. I was there lol you can see me on the raid frame; Group 6, slot 5. I always loved how connected and real the world felt with things such server politics, castle ownership and faction battles for content. It's a real shame that the developers slowly turned the game into a contest of who has the biggest wallet. The game was really fun while it lasted though. I won't be forgetting it.
the only MMO I felt so immersed. I remember grinding level 1, finding your guild, involve in a route drama, having friends with other guild to hunt kraken. big war to conquer farming location. it was the best experience.
Almost perfect fighting system. Skill trees, builds diversity, classes diversity. Cute korean girls, as well as overall graphics. A lot of content, (content diversity here as well). Complete freedom of movement. Quest and grind lvling system for wow and l2 fans. A lot of pvp... And this is only first 40 lvls :((. I miss you AA
The music is what always got me in Archeage but the game itself was amazing. I had the best time when it was in alpha believe it or not. It was such a great community and I truly felt I was living another life in that game.
AA was so good it was SO GOOD! Peon you don't even know, it hurts knowing they had something so good and they took it all away. EDIT after watching: HOLY fuck I was there at 9:15 ! That was DarkPirate point of view I was in TTFK I was raid slot 1:3 SEABUG! my skullknight.
these old mmo videos give me some mix of bittersweet nostalgic feelings, even bad experience begin to look like old happy days from distance of years. Especially now
My issue with unchained was it being released with the catch up system in Auroria. Just made crafting pretty pointless and grinding the main thing everyone was doing to get ahead. People loved the original because there was many ways of progressing. The days of farming tokens in Hasla for weapons. Hardcore fishing for gold (Solzreed fishing company). Naval trade ships battles. It had so much at the start. Unchained just came with a catch up system which no one was interested in grinding. Fishing got nerfed pretty hard so no one was fishing. i didnt do a single trade one as there was no point at all. Shame really.
Yea it's pretty sad, if they didn't have this the game probably wouldnt of died on its rerelease(or at least I and freinds wouldnt of stoped) every one just dumped all there gold into that gear and had to do them dam dailies every day, not to mention the safe ship that allowed you to get currency from the other nation which drove the price of that currency down to be not worth the risk to farm
u're talking bs trade was the biggest moneymaker and sea trade is what people were doing and mostly uncontested because stealing wasn't worth the time "grinding the main thing everyone was doing to get ahead" grinding what, everything is considered grinding, doing merchant runs was considered grinding crafting wasn't pointless, everyone needed some things crafted from any type of specialty you seem like you have no idea what you're talking about
@@wasd3108 It was implemented as a catch up armor for new players depending on the size of your wallet. It wasn't P2W in Unchained but it didn't translate well without a credit card for the reasons it made everything other than grinding fish to piss away gold on upgrades not worth doing. You were locked in a constant battle to stay afloat with your GS because the upgrades were so overtuned if you missed 2 days prepare to get slapped. If you could still P2W however it doesn't put so much stress on time and frees you up for other things. Hence "Left the P2W system in"
Archeage is one of the few games that I would describe as truly a special experience. It's downright criminal that it was held back from its full potential.
I had a great time playing archeage years ago for like a 6 month period. It was the only other mmo that managed to capture my heart even a fraction of what old school wow did.
A 20 yr old who lives in New Jersey got his little feelings hurt and went to Florida to another players house and attacked him with a hammer Yesterday...
God seeing panda play this lmao, so so so many years ago him playing is what got me into this and therefore this got my into the MMORPG genre in general… I hope to god archeage 2 makes a change and they learn from their mistakes and don’t use it as a giant cashgrab
This video put me through a whirlwind of emotions. I remember playing against and Steven (Sorcerer). I also remember playing with Chad (streamer) and Rythmn. Archeage is the greatest game of all time that was ruined by a terrible dev team. 100% this game could of beat WoW if it had just stopped putting in paywalls and forcing people to play content at specific times. The game was fantastic but you had to revolve your life around the game or you missed content. Every single day Sea of graves, Kraken, Red Dragon, Delphinad Ghost Ships, Aurora claims, Dailys and pay to win wall was just too much. The game was fantastic but it was like a second job when you were in deep with it. I literally had to schedule my life around the game or I would be put behind and I still was. Now I wasn't the best players but I ran in the guild with some of the most elite people on my server/every server that merged into us. It was just way too much to keep up without swiping. I really hope Steven does AoC right as I loved being a pirate on the sea killing people and raising ghost ships. Archeage was "The one that got away" So sad.
The housing system is the feature I miss the most from Archeage. Just chilling, decorating houses and farming in a non-instanced setting is so satisfying. No other game has replicated that feeling.
I lost all interest in this game when it went through its identity crises. They completely destroyed all open world content like trade pack runs, pirating, fishing, crafting, mob hunting, etc when they introduced Diamond Shores, Library, and Obsidian gear. When that happened, the game was just log in do your dailies log out, all the game's soul just died because it just became a part time job to do dailies to earn account bound items needed to upgrade your account bound equipment. Most people can say P2W killed this game, and that just not true sure the P2W was bad but even than the game had massive pops almost 100k players just on the NA/EU servers alone still logging in daily, but once obsidian gear got introduced and people slowly got tired of just logging in to do 100 dailies people quickly got bored and quit. And no amount of fresh server restarts brought those players completely back into the game, ya they'd come back for a week realize the game was still just a do dailies than log off they'd again get bored than quit. I quit when I stopped doing the PVP arena for fun and just started queuing them just to completely my arena dailies, I was so unmotivated to actually try and win the fight I'd literally just que in naked just to quickly get the daily over with so I could start on my next daily.
The difference between playing ArcheAge at launch and what the game had become by Unchained was pretty huge. The game was already full of semi-mandatory daily activities back then, but they added so much more that it started to feel just like going through a checklist and you never had time to actually do anything on your own if you weren't playing 8 hours a day.
@@thatswhyidrink I'm not sure all the changes unchained brought tbh sense I never touched that version of AA, but I do know a lot of the gearing system was completely replaced once more and now requires items you get from instanced content which to me sounds terrible in a game that advertises itself as a sandbox. But even before unchained became a thing the amount of dailies was absolutely insane and it was either you do them or fall behind. I remember each day for me started out with do my daily CR, than do my daily family quest, than do my daily guild quests, than do my daily faction quests, than spend my daily labor, than do my daily GR, than do my daily MM, than do my daily world boss that spawns in MM, than do my daily library, than do my daily gilda star quests, than do my 1v1 daily arenas than my 1v1 equal gear arenas, than my daily 3v3 equal gear arenas, than do my daily Halcy war, than after all that which would literally take 5-7 hours I would just log off completely burnt out and drained from all the dailies I just ran. And that was only the important dailies there were still less important ones I just never felt like to doing like daily dungeon runs or XP quest etc.
@@All0Mighty0Power Now imagine they added gear which can be upgraded without RNG (or with no chance to blow it up at least) but you need to do a bunch of mob grind dailies on top of all the stuff you listed for certain mats you need for that gear every day or else you fall behind. Now, those dailies would be done in organized raids, but it's another thing where you have to be online at a certain time to catch a full raid and it adds another half hour of mandatory playtime at the very least. It's another thing where it might be a good idea in isolation, but if you add it into a game that's already kind of a second job and it gets ridiculous.
I have been following you for a years now, and I have a kinda special question. Nowadays, I have no time to gaming too much, so I wouldn't be able even to go pugraid in wow. Which game do you recommend for only worlds exploring. I don't want anything else just day by day explore some a fantasy world with stories. I know WOW but honestly I made all zones all stories up to Draenor, and also know final fantasy but I don't really like the instanced world (up to 60 at least). Spent years in Wildstar I loved in sense of adventure. Also been waiting for Ashes of Creation, but it is still really far, I am really hyped since the adventure. Thanks for the recommendation(s).
The amount of names I remember in the clips of gameplay and from livestreams is insane. I've met so many wonderful people through ArcheAge over the years and seeing some of them in this video is bittersweet.
I remember playing Archeage as soon as it originally release, and my exact first thoughts were that the game had potential to be the best mmorpg at the time. Such a cool world, with fun class system, pvp, housing, ship sailing, etc etc. Now, after so many attempts at reviving it, I just feel sad and kinda wanna see it put to rest already. It just wasnt meant to be.
I played ArcheAge for a year or so such a great game or at least could've been such a great game still had a great time playing.. Hearing the menu music brought back waves of nostalgia
A game that is greatly remembered by me and my friend, when we built our first clipper ship and set sailed out with just 2 of us to the western continent for a trade run, only to be overwhelmingly murdered by a group on a caravel
honestly archeage start and BDO start where the most memorable moments for me in MMO gaming, the open world pvp rivalry, guild rivalry, dramas, small servers where you new eachplayer, PKing and starting massive open world battles... man i wish i could go back in time
I remember some player being on trial because stealing flowers for his girlffriend. He was found guilty by jury not because of stealing but instead because non of the jury member didnt have a gf...
I was once part of the Daggerwolf guild and we had an insane chemistry as the second biggest guild of the server. We had a spy on the enemy continent that told us about an upcoming massive trade mission pulled by the opposing faction's biggest guild, so we hatched a plan. Me and other low level players would scatter around the sea to act as unsuspected lookouts, mainly we were fishing and just in general showing like we would be low level players just doing our own thing, and at the main port that the guild would land on we had a major force in the wait, ready to essentially utterly annihilate the upcoming guild along the NPC guardsmen who were back then insanely powerful. We managed to gain so many resources from that guild that we were able to fund a guild castle and we divided the won gold equally with everyone, it helped me boost my character more into being the head chef of the guild and it helped so many new players to gear up and join raids. I loved this game, I loved the guild and I loved the energy behind it, but god if the game design itself just utterly destroyed everything. The guild, even though it was led by a fairly big back then youtuber disbanded due to how impossible it became to coordinate with 90% of the players due to the labor system screwing us over from resource gathering for missions and the slowed levelling made it impossible for us to create any viable specialist teams within the guild (back then we tried to slot up specialists so we could have dedicated people for different items, resources etc.) and the fact that it took money for us to even try to build our guild city just disheartened so many. ArcheAge was a potential so close to be realised completely squashed by an ignorant company. Ever since then, I have been jaded to the gaming industry. Nothing, at all, inspires me anymore. Ashes of Creation holds a small spark, but I barely follow how that project is going. Shame. It was the game that holds simultaneously my greatest MMO memory and my worst at the same time. A bittersweet memory.
I’ve played a lot of different MMOs in my life. Archeage will forever hold a space in my heart. And I frequently think about the experience. I played from launch and enjoyed every second of it. Every aspect was super new and super cool to me in an MMO setting. I do miss those days
There's still ArcheRage (P2W) and AAFree(i thik its 4.0 or 4.5 modded version), i think its the best version of it, and if ppl give it a chance i think we could make AA Great again!
The fact that you mention illegal tree farms made me even more specifically nostalgic. I would lead early raids to find said Illegal Trees and offered them to the public for their use and even formed a guild around that idea, hunting down and assuring the community that they would all have access to these criminal farms
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Big kekw
eeeekkk hekkk hekkk
Not this time... 5th time was the last for me.
i love u dude
Gave up at 69.
Being a bad game is one thing. But having great game destroyed by owners, that hurts more than anything else in gaming world.
Having the potential to be one of the greatest MMOs of all time only to be beaten to death by its own publishers over and over again at this point archeage is literally the beating the dead Horse meme
Allods Online is also one of those games Imo
ArcheAge in 2014 felt like an actual real world. Like I put in 100s of hours with my cousin and we never even cared about our level or gear.
Yeah I remember when I’d lay my character on the fishing boat and roll a joint and just immerse my self in the world.. damn do I miss those days😢
@@yousseferraji8839 they're going to merge both AAU and AA in the next few months. I just got back into it and its pretty fun for not having many people around, for not playing it so long it feels extremely fresh if you're someone like me who absolutely forgot nearly everything in this game.
@@notniceguy Welp, they just announced they're shutting the servers down.
This video made me cry a little bit. It almost feels like a final goodbye to the game we all love.
Same .. that music was so nostalgic :(
Same man, same...
I miss it so bad, I wish 99% of publishers weren't complete scum.
Many of us will return to the game as this is not normal yet another Fresh Start. Totally different thing.
Seasonal Server, 3x speed, boosted labor, look it up for more info, it looks great on paper, lets see if it delivers.
Oh and no gating of any kind.
@@alexrowe9638 why would ppl want to play in a server that gets wiped after a certain time, only to redo it? u play a char for progress and get attached to it, at least i do. that new concept has no appeal to me
There will never be another ArcheAge..
Meeting people who have never played it (during its prime).. I feel for them.
Ya just had to be there 😢
Pouring one out for AA right now.
A legend from the era.
Hope you're doing well outside of YT!
sup cry, It's really been awhile
long time no see
This is not at all another Fresh Start.
They are implementing Seasonal Server. Like Path of Exile has, with fast progression. And Kakao already banned hundreds of rmt/bots, a lot cleaner community with fast progression, less grind, and 3x speed.
It is what they were preparing for some time now since Gamigo screwed things over.
People will be able to play for "The Rush" and enjoy having fun without worrying about grind. OR
Grind like hell and use opportunity to catch up to gear scores on main server and transfer there once Seasonal is over.
I for one will play seasonal only, as i do not like endgame grind this is perfect opportunity.
we miss you sir...
I played Archeage on and off for a few years and everytime I look in it's general direction it breaks my heart. Truly a potential giant, what a shame.
Publishers and community could not handle this game. The potential within this game is beyond any other game.
I was part of OG launch and ran one of the top NA guilds and they really fked up man.
First patch at Western release was a p2w patch. I thoroughly enjoyed the beta, but when I heard of that patch being implemented it was DoA for me
Typical korean mmo
This game was amazing for a time greatest mmo I ever played but the longer it went on the more sad and depressing it became
I don't think any other mmorpg will ever match what Archeage had, at least for me. The game itself was so special, the world, the soundtrack, the gameplay, the possibilities etc. This game just had something special and my journey back in 2014 was something I will never forget. I wish to experience it all again one day..
oh man.. i was there during launch. i never play something that amazing, the player base during launch was what really brings the game to a whole new level. hope that we may experience that again one day
I will never forget the day it launch and amount of playing organizing trade runs to the freedich Isle and pirates destroying merchant boats. Disrupting of server world boss attempt. It had so much potential if only these guy knew how to manage it properly, such a waste...
@@roychong7632 I think all the Korean mmo's should be cancelled so that they know their place. All of them are heavily pay to win
The first month of Archeage was the best MMO experience I have ever had. Thats including the early years of Wow that i participated in. The labor system never changed and was a constant tumor on an otherwise wonderful play experience. They could have given out labor points for doing dungeons, raids, quests, and so much more. But no, they instead decided it would be a great idea to introduce P2W to the game, firmly crushing all hopes of the playerbase.
I dont even think the labor system itself is that big of a problem. if it wasn't for the multiaccount and pay2win "features".
Most games dont even let you have 2 instances active at the same time... But I guess a single player paying for 5 subs was worth it for them (i would bet not)
It was my first MMORPG. I hated it as much as I loved it. I'm not into tab-targeting MMO's at all, but this game made me look past that somewhat.
Launch was typically shit for almost 2 weeks. One of my friends' friend had the premium thing and the rest of us could easily see the benefits as he was getting ahead of us every day with just the extra labor. The premium thing didn't save him from getting kicked to the back of the queue after 12hrs like the rest of us though.
As being my first MMO I naturally sucked at the PvP making Halcyona a living hell. Hated that the choice I had to get geared was either grinding that or crafting, which was ridden with RNG, relying on the labor system that I needed for other things, further incentivizing to swipe that CC. The plot bots were frustrating af. I remember people were PvP-ing for land only for some botter to snatch it up from under everyone's noses.
The majority of the game-play became a chore rather quickly. Then the lightning struck tree's became a thing, every other week some new P2W mechanic or item got introduced and soon after I had to face my own dignity and integrity about these things. Sold and gave away my stuff and never logged in again. It just felt like this game was driven by pure greed, I assume from the publishers.
Like most people I loved the trading adventures across land and sea. Loved fishing, even though the "griefing" at ports was kinda sad. Even the story wasn't too bad. The dungeons were pretty cool too. I'll remember it for these things and moments, but in the back of my head I realized it was all incentivized by artificial economic starvation and FOMO inside an MMORPG.
Honestly I've had to think about the things I didn't like pretty hard, but I reckon thats more due to human psychology/memory than the state of the game or my experiences at the time.
The 1st month of CoH was my best mmo experience by far. And it still is most days on Homecoming servers! :D
The labour system (and others like it) are a great thing for the health of an MMO game... but only if you 1) don't sell/earn extra labour and 2) manage to curb multi-accounting. MMO games could be so much better if there was some way to ensure that every player had only one account that couldn't be shared.
It's not particularly surprising that most fictional MMOs take the 1:1 thing for granted; the ability to create and share more accounts destroys so much design space.
@@_Azurael_ layers. If no one multi account, yeah the labor system would be fine. Its the main mechanic to limit players. Removal of it, would baSically mean any one who spent more time would have been ahead. Nonetheless, it was the labor system that was the flawed in the west, because it incited players to cheese it with multi accounts. Can't really solve for it, without altering a whole lot more. Remove labor to prevent alt accounts, well now land is far to valuable. Create instances for home owning, well now resources are to plentiful and the economy is shit, with illegal farming being pointless. It's all connected. Honestly when we look at it that way, it starts to seem like AA was just badly designed, or specifically never intended for the west.
That soundtrack still holds up.
So beautiful, with the soft vocals. Gives it such a special quality. Definitely gets the nostalgia flowing.
Beta for this game is still my fondest MMORPG memory of all time.
Invocation Array doing both the theme for one of the raid bosses AND the theme for one of their biggest patches was huge too.
ArcheAge was THE open world MMORPG with THE naval combat, THE class system and THE potential to redefine the genre when it released.
Now it's THE definition for how greed and monetization can ruin a game and should be THE text book example for future MMORPG devs on how to not make an MMO.
Truly one of THE games of all time.
Yea its one big mess, these times did exist though and we lucky ones where part of it!
THE
I loved it and the same day they put the trees in the shop I quit instantly
To be fair Ultima Online did naval combat 20 years earlier.
Well said, nothing more nothing less. Absolute respect to this game and the memories it produced to every single one of us.
I am literally crying hearing AA OST again, it was a literal journey, I had so much fun. And I am so sad about AA:U not being what players wanted it to be. I remember AA:U being packed with players when it came out, not to mention the Twitch viewers it had in the beginning. I was an addict, but I loved it.
The only MMO I've ever played that I still think about on the regular.
I started too late, and it was just so much that I just lost interest.
sad :D
Its the sad truth unfortunatly. It has the best big group PvP by miles and miles compared to the competition.
I played the beta and loved it! So I bought the founder pack and played the crap out of it and managed to build up a good amount of land and money.
One night I went to bed with well over 6k gold in thunderstruck trees, woke up to find my TS trees now worth 800g thanks to Trion putting them in cash shop over night.
IN MY OPINION you can't have a game built around crafting/trading (Which it does fantastically) and then sell it all in the cash shop as well, it makes the game pointless.
As for the Arena/Raiding stuff, well there are a lot of games that do it better.
This game was my favourite game of 2014 and it's completely destroyed by the "F2P" model.
My steam review :(
Lets be real with each other. The ONLY time AA was good was PRE 1.0. IMMEDIATLEY at launch it was a dumpster fire
The Archeage music really sent me back, one of my first MMO experience where I was fully immersed in playing. I've lost touch with the friends I made in this game, but I have many fond memories.
Share your favorite Archeage memories!
One of mine was using a farmcart to pick up bots and drive them into PvP zones and make their corpses pile up.
Remembering how much my mind was blown during the glider quest where you took the leap of faith off the mountain
running solo tradepacks into the middle of the ocean having irl anxiety the entire way lol
I sailed my tiny boat to the other continent. (Somehow 😅) snuck into the elves’ & dwarves’ starting zone and bought the starter mounts. I would stand by the auction and flaunt my green elk mount. 🤣 so if you saw a cat in a blue samurai outfit on an elk being a weirdo that was me!
Learning how to transcribe music in order to play anime songs on a piano in the enemy faction's theater.
My favorite moment was when we created with my friends the fishing ship and we went to the vast ocean to hunt for marlins. We were so happy and enjoyed every single moment. From the radar scouting, from the fishing itself to the fear that we will get robbed. For the rush we got when we saw a ship chasing us, when they harpooned us and we tried to break it and to eventually getting ganged and stolen all our gorgeus gargatuans, everything was worth it, nothing comes even close and I have played everything available since 2003
I was a teenager when this game came out and it was for a lot of others what wow was to them as kids. I have just insane memories of playing this after school and secret farming in all the hidden locations. Building the galleon finally and playing the auction house. There will never be another game quite like Archeage.
This is the only mmo I can honestly say I have a ton of great stories and memories. I built the first boat by myself free to play. I was so proud of that.
sounds really cute haha
I nodded and smiled at the second part of the comment
It was the first mmo I truly loved. I have so many fun memories of cross continent trade convoys and stuff. I never even really leveled my char past 35 :/
Saaame! That's one of those memories we'll never forget...
Carrying the last lumber pack and then having your friends help you with the final touches until it spawns ... those were the days man... **sigh**
Man fr, i used to solo pirate as a daggerspell and steal merchant ships with 1 to 3 players on it all by my self, making insane amounts of gold.
I will never forget the moment in this game i had when i traveled through some desert and suddenly there was a ship sailing through the desert.. i was a bit shocked and curious so i jumped on it and the captain of the ship let me join the voyage. It was a smaller ship that had a harpoon with a rope and he was using it to pull the ship forward.. we even managed to go over the city walls with the ship using the harpoon and through the streets into the sea. It was an amazing adventure.
Archeage was my absolute favourite MMO. It was one of the first MMO'S I played and is the reason why I got into the genre completely.
I remember being on my way to the first main city in ArcheAge for a quest. I clicked on a board and it said that a carriage would arrive within 10 minutes. I explored the lands around it and got back just in time for the carriage. I hopped on, sat down, and enjoyed the view while riding towards my destination. It brought me up to the walls of the main city which seemed immensely big to me. Once I entered it was fully packed with people and I was completely amazed by it. This started my love for ArcheAge.
This small adventure has stuck with me as one of my favourite moments in any MMO.
These are the type of experiences that I miss in MMOs. Nowadays everything feels so simplified and lacking consequence.
Things like party finders and quick travel are convenient, but MMOs used to be so immersive. Back then it felt like it was impossible to play the game and not meet people or end up on an adventure.
Archeage in the first 6 months was the best MMO experience iv ever had. Iv played almost every new mmo that’s come out.
To this day, my wife and I STILL randomly get upset that they killed Archeage. =(
One of the best community driven mmorpg with pretty good pvp. Feels bad man. God I made so much online friends and had so much fun.
This was the MMO that solidified my love of the genre. It had something for every type of player! You could level to max any way you chose. Wanna be a pvp'er? Go do it, wanna be a farmer or craftsman...go do it! Wanna play the My Little Pony theme song on your lute while running naked through the city? Go do it!!! It's an honest to God tragedy what the Devs & Publishers did to this game, they took all that potential and flushed it down the toilet for money.
thats why we got Ashes, the true community spiritiual successor.
i've never had as much fun in any game as i did playing archeage unchained on release with my friends. going out on the water and being pirates, even just fishing, the huge group dailies, all of it was so exciting and fun to do together at first. but the desire to play died so quickly when we realized it was an endless daily grind...i'm still so sad about archeage. it was the last game my friends and i all played together :(
I quit playing when I crashed the diamond market from underselling tons of diamonds, then I built a tier 2 mansion. I felt completed after that and never looked back
We had two giant BR builds on my server. and someone else. We always called as they always fished in 100 man raids and it was a complete free for all. You could easily steal a boat and not one single person would go and help them. I remember walking up and just ganking the entire raid and stealing hundreds of gold worth of fish. I absolutely loved the sea content in Archeage and I hope Steven put's in that much effort into AoC.
it wasn't a regular 24h daily grind, it was a 30h daily grind, with at least 2 acc if you wanted to stay competitive. Seriously, it was like having a job but with you being the one paying for nothing lol. No joke if you wanted money fast, fishing at ungodly hours when no one was playing was the key for me. I was really adicted when i played, don't ask.
@@seifeeeeeeeeeeeeeeee been there done that. I had 5 ultra at one point and did everything from aged larders to sunken ships to world bosses. I could get over the pay to win (mostly), I could get over a few daily, I couldn’t get over time specific content. If you were busy one day you’d miss out on major content and get put way behind because you have a life.
There will be much less grind on Seasonal servers, as it is 3x progression.
And hiram dailies are a weekly now, not daily.
They are rebalancing many things, some may not be ready for this Seasonal Server but most will be ready mid or for the next one, as they will launch every 3 months from now on to replenish the population of the game.
It just might return it to glory at least until Ashes of Creation is released, and i am fine with that !
Honestly, the level of nostalgia I feel toward this game is straight up intense. I think about it ALL the time and I almost get emotional. It's just crazy how vividly I remember almost every minute I've spent playing it. The combat system was so enjoyable and I especially loved the pvp masses, in Hellswamp or Hasla, for example. Leveling in all the different zones while listening to the beautiful soundtrack...good times lol
The game that had potential.
The Star that fell to greed, the angel who got corrupted by sin, the Dick that... you get the point.
Just like Ashes of Creation. :)
@@faramund9865 games not even out yet lmao
A lot of MMOs have potential. Most either never realize it, fail to make the right decisions, or only care for short-term gains.
@@thenamesej66 still has more potential even pre alpha stage than any currently released MMO with years of expacs. IDK man. that says a lot.
Apparently this game is worth killing over.
😳
wdym
@ Some dude murdered a guy over this game it was all over the news.
@@andyodvor2927 he didn't murder, he intentionally wanted to murder
So you’re telling me that guy almost lost his life to a game that’s already dead?💀
Bro finishing the mission in real life 😂
The kid almost lost his life cause he was talking shit
@@Dapper_Dan_Manhow do you even talk shit in a game like this
@@tyresebrown8818 no idea all I play is runescape lol
Dude wanted to bring him along with it.
Met my wife in archeage. Will always have a special place in my heart. Some of my greatest gami in g memories too. Such a shame how ptw broke it
I got kind of emotional during that montage... it makes me so sad to see where this game has gone. Will never forget west launch before 3.0
I first started playing when 3.5 fresh start was launched. It was amazing to me , what was wrong with 3.5?
@@GreyGooseNWO Oh nothing was wrong with any patches after. I just stopped playing before 3.0.
Even with all the negative aspects, just hearing he songs, see the images, just makes m want to come back and play it, believe me, its just like a drug our alchool... :(
What killed it for my guild was when they introduced the Thunderstruck trees to the cash shop. After all the promises of no pay-to-win, they just had to do it. God bless greedy companies. God bless.
I quitted at that moment. :\
Damn I remember that. Definitely one of their first fuck ups.
ArcheAge for me was the peak of MMOs when it first came out in NA and made me quit WoW for 2 years. the Trading n stealing, the pvp, open sea mass pvp with ships, huge open world. that alone for me was what I've always wanted but ofc p2w.
Remains of p2w in AAUnchained is using several accounts. This is circumvented by boosting labor as they are doing on seasonal server, so need to use alts is severely reduced. That and they banned so many people for various things many being gold buyers that population really felt it.
The music was sooooo good in this game...it had so much potential
yooo facts the music was solid AF some of the best MMO soundtrack ever
@@deinoguy856 The main theme and Fertile Plains...two of the best tracks ever heard in an MMO.
One of my greatest MMO experience hands down was when my merchant guild and our allies did a massive trade run by more or less 20-30 merchant ships plus a huge number of escorts. It became a very huge battle both on sea and on land(island on the middle, forgot the name..freedrich or something) was when a huge guild led by Steven Shariff himself decided to screw us(the inter-guild politics is on par with eve online). The battle itself was so huge of about 300-500 players. Hell, huge number of merchant ships and even galleons were lost on that battle that lasts for more than 6 hrs.
Ahh the old freedrich battles. were fucking great whole guilds working together fighting to escort trader, and on the other side whole groups trying to take them.
@@starhaven1881 it always start as typical brawl then evolves to faction battle with huge guilds :)
I only ever came back to this game solely for the housing and farming. It was the best I had ever seen in any mmo.
best housing I've seen in an mmorpg was at swords of legends.
Wildstar had amazing housing
They are removing Farmhand. I think farmhand and bad balancing of crafting/farming/trading made people plant less and less things and soon there were only houses with no animal, plant, tree life around it, which looked abandoned, desolate.
Now they are working on bringing life back into the game and various aspects of the game. Labor is also getting boosted, to reduce need to use alts.
When I heard the soundtrack in this video, it hit me with a wave of nostalgia. It truly was one of the best MMO’s of all time.
I remember playing the beta for this. It was so much fun, so immersive and I made in game friends so easily. We sailed to the other side of the world into enemy territory with my character being far too low levelled to survive any pvp but we snuck into the main town and bought the mounts we wanted and then had to run from a huge mob of players all the way home. It was hilarious.
Great video, Craig!
Been enjoying this KEKW series more than I should, going back to old MMOs you covered in the past is a great concept for a series
The Kooncoon, Rythmn, Fevir, and cryy phase was fire asf
One of the very few MMOs that actually seemed like a living world. It didn't matter if you were a hardcore PvP nerd or farming potatoes, it felt like everybody got to know the people on their server. The gameplay systems were designed in a way to make that happen. But then there was the typical Korean grind bullshit, the RNG, the P2W, the incompetent publisher. Out of all the MMOs I played over the years (some of them for hundreds or even thousands of hours) ArcheAge is the only one I miss sometimes.
still have the paintings i did of the archeage icon with our guild symbol hanging on my walls after all these years. Honestly it gave us a huge sense of camaraderie raiding the seas, enemy territory, the exhilaration and ... eventually the exhaustion knowing that no matter what you did, someone would always be able to buy their way over you. the nostalgia is there but I dont think i could bring myself to play it again.
sounds like my fav mmo - cabal, I had so much fun playing back in the day until one night from balanced game it became 200% pay to win LOL.
God what I would give to go back in time. Just to relive the whole experience.
Alpha Archeage was so pure, prob the best time of that game.
Man, just listening to the login screen song made me cry, oh how I miss the good old times of ArcheAge! This was the last MMORPG that I really played enjoying it fully until it collapsed with the P2W aspects
Probably had the best 3 months of gaming in this MMO when it came out. Amazing experience that I will never forget.
Whenever I hear the music it takes me back :)
if anyone really still wants to play archeage, theres a new private server which has moderators banning alts and rmt and also removing the p2w. The guild tea time for kittens right from this video is also there which is quite insane. Its called archeage classic if anyone feels like checking it out
This game singlehandely spoiled me for any other game, before and after. I use it as a measuring rule to compare any MMO release, like "This 'new feature' is cool and all, but Archeage did it better." Simply the best MMO i've played in my 27 years of gaming life, maybe with the exception of UO, which I played daily for like 12 years.
Crossing the seas on a 20+ packed merch ship with a bunch of friends was really something else. SO thrilling.
broooooooooo that old school background music hits me straight in the heart! the housing sounds give me a lot of memories of OLD school archeage.
The graphics and music were amazing for the time, It actually gave you the feeling of wanting to explore and thats an amazing feeling. I started in the Korean game, playing with a group of Germans who barely spoke English lol. God it was hard, but it was fun. We all got thrown into jail for stealing some peanuts, and ultimately all gave up when a hacker 1 shot all of us and destroyed our ship. It will never be the same, as it once was. But ill always have great memories. I really hope Ashes of Creation can be wht this game should have been. If it does, we are all in for some serious fun.
They buffed the graphics a bit, reworked some areas. It looks nicer.
For me this game will work until Ashes of Creation comes.
Especially now that they implemented Seasonal Server.
The Rush 24/7
I'll never forget how much fun i had going to the other faction's continent with a friend at low level to get their mounts
Only had the basic rowboat so after failing to cross the ocean multiple times we decided to hang around a port and ask people for a ride lol
13+ Years playing WoW and trying out every other mmo that came out since then, but *NOTHING* gets close to that time where I played Archeage with the bois... RIP Archeage
same here , Sir
Really miss this game... SO many amazing memories, staying up late waiting to gank thunder struck trees... Sailing oceans and going ham in PVP, the housing and music... Such an amazing world and I am so thankful to have been there at launch and fall.
I remember watchin the trailer of the game back in the day and i was soooo excited for this to come out. Everyone was so hyped for this game. What a shame it became a meme. I miss the hype and excitement.
I will always remember the open world PVP with the faction and guild politics making it all spicy and fun. Such an incredible experience to have been there.
ArcheAge was just THE mmo to kill all others.
It is impressive how bad it was managed.
BRO THE SCREENSHOT AT 3:47 IS A SCREENSHOT I POSTED TO AA REDDIT WHEN I WAS LIKE 16. I never expected to see that again. Wow, I was sitting here like fuck.... AA really was the fucking best in its early launch. Then you fucking hit me with all the nostalgia by putting my screenshot in the vid. That's actually insane. Love the vid man.
Archeage always gave me the best memories, played bdo for 4 years and that never came close,
*EXACTLY*
true. it was a joke to me when people were leaving archeage for BDO. then archeage progressively got worse and they ended making a lucky decision i guess.
The music in this game is truly amazing, an OST masterpiece. I get goosebumps every time I hear it.
9:06 Wow. This takes me back. I was there lol you can see me on the raid frame; Group 6, slot 5. I always loved how connected and real the world felt with things such server politics, castle ownership and faction battles for content. It's a real shame that the developers slowly turned the game into a contest of who has the biggest wallet. The game was really fun while it lasted though. I won't be forgetting it.
the only MMO I felt so immersed. I remember grinding level 1, finding your guild, involve in a route drama, having friends with other guild to hunt kraken. big war to conquer farming location. it was the best experience.
Almost perfect fighting system.
Skill trees, builds diversity, classes diversity.
Cute korean girls, as well as overall graphics. A lot of content, (content diversity here as well). Complete freedom of movement. Quest and grind lvling system for wow and l2 fans. A lot of pvp... And this is only first 40 lvls :((. I miss you AA
The music is what always got me in Archeage but the game itself was amazing. I had the best time when it was in alpha believe it or not. It was such a great community and I truly felt I was living another life in that game.
AA was so good it was SO GOOD! Peon you don't even know, it hurts knowing they had something so good and they took it all away.
EDIT after watching: HOLY fuck I was there at 9:15 ! That was DarkPirate point of view I was in TTFK I was raid slot 1:3 SEABUG! my skullknight.
these old mmo videos give me some mix of bittersweet nostalgic feelings, even bad experience begin to look like old happy days from distance of years. Especially now
My issue with unchained was it being released with the catch up system in Auroria. Just made crafting pretty pointless and grinding the main thing everyone was doing to get ahead. People loved the original because there was many ways of progressing. The days of farming tokens in Hasla for weapons. Hardcore fishing for gold (Solzreed fishing company). Naval trade ships battles. It had so much at the start. Unchained just came with a catch up system which no one was interested in grinding. Fishing got nerfed pretty hard so no one was fishing. i didnt do a single trade one as there was no point at all. Shame really.
Yea it's pretty sad, if they didn't have this the game probably wouldnt of died on its rerelease(or at least I and freinds wouldnt of stoped) every one just dumped all there gold into that gear and had to do them dam dailies every day, not to mention the safe ship that allowed you to get currency from the other nation which drove the price of that currency down to be not worth the risk to farm
Unchained would have worked without Hiram.
They took the P2W out but left the P2W system in hahaha.
u're talking bs
trade was the biggest moneymaker and sea trade is what people were doing and mostly uncontested because stealing wasn't worth the time
"grinding the main thing everyone was doing to get ahead" grinding what, everything is considered grinding, doing merchant runs was considered grinding
crafting wasn't pointless, everyone needed some things crafted from any type of specialty
you seem like you have no idea what you're talking about
@@GreatBigBagOfDouche how was hiram p2w? explain
@@wasd3108 It was implemented as a catch up armor for new players depending on the size of your wallet. It wasn't P2W in Unchained but it didn't translate well without a credit card for the reasons it made everything other than grinding fish to piss away gold on upgrades not worth doing.
You were locked in a constant battle to stay afloat with your GS because the upgrades were so overtuned if you missed 2 days prepare to get slapped.
If you could still P2W however it doesn't put so much stress on time and frees you up for other things.
Hence "Left the P2W system in"
Archeage is one of the few games that I would describe as truly a special experience. It's downright criminal that it was held back from its full potential.
Was good for a bit, but the dailies were annoying, I think a good mmo shouldn't rely on forcing you to use daily juice or whatever to get gud
I had a great time playing archeage years ago for like a 6 month period. It was the only other mmo that managed to capture my heart even a fraction of what old school wow did.
A 20 yr old who lives in New Jersey got his little feelings hurt and went to Florida to another players house and attacked him with a hammer Yesterday...
I never heard about this game until that news popped up. So I looked up some videos about it and here I am
@@MisterCasket kek same
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God seeing panda play this lmao, so so so many years ago him playing is what got me into this and therefore this got my into the MMORPG genre in general…
I hope to god archeage 2 makes a change and they learn from their mistakes and don’t use it as a giant cashgrab
This video put me through a whirlwind of emotions. I remember playing against and Steven (Sorcerer). I also remember playing with Chad (streamer) and Rythmn. Archeage is the greatest game of all time that was ruined by a terrible dev team. 100% this game could of beat WoW if it had just stopped putting in paywalls and forcing people to play content at specific times. The game was fantastic but you had to revolve your life around the game or you missed content. Every single day Sea of graves, Kraken, Red Dragon, Delphinad Ghost Ships, Aurora claims, Dailys and pay to win wall was just too much. The game was fantastic but it was like a second job when you were in deep with it. I literally had to schedule my life around the game or I would be put behind and I still was. Now I wasn't the best players but I ran in the guild with some of the most elite people on my server/every server that merged into us. It was just way too much to keep up without swiping. I really hope Steven does AoC right as I loved being a pirate on the sea killing people and raising ghost ships. Archeage was "The one that got away" So sad.
Hey goalie, long time no see. Very sad how this game turned out, I hope AOC can fulfill the lost nostalgia from this once great game.
@@Delety hey man! Hope you’re well. I hope that AOC is great but it will be tough to match up to archeages core game. We can hope.
Archeage was definitely one of my favorite mmos ever
Like I always said. ArcheAge Alpha phase was the best MMO experience I've ever had.
The housing system is the feature I miss the most from Archeage. Just chilling, decorating houses and farming in a non-instanced setting is so satisfying. No other game has replicated that feeling.
For me it was housing, trade runs and sea mechanics. I still miss the abyssal event
I lost all interest in this game when it went through its identity crises. They completely destroyed all open world content like trade pack runs, pirating, fishing, crafting, mob hunting, etc when they introduced Diamond Shores, Library, and Obsidian gear. When that happened, the game was just log in do your dailies log out, all the game's soul just died because it just became a part time job to do dailies to earn account bound items needed to upgrade your account bound equipment. Most people can say P2W killed this game, and that just not true sure the P2W was bad but even than the game had massive pops almost 100k players just on the NA/EU servers alone still logging in daily, but once obsidian gear got introduced and people slowly got tired of just logging in to do 100 dailies people quickly got bored and quit. And no amount of fresh server restarts brought those players completely back into the game, ya they'd come back for a week realize the game was still just a do dailies than log off they'd again get bored than quit. I quit when I stopped doing the PVP arena for fun and just started queuing them just to completely my arena dailies, I was so unmotivated to actually try and win the fight I'd literally just que in naked just to quickly get the daily over with so I could start on my next daily.
The difference between playing ArcheAge at launch and what the game had become by Unchained was pretty huge. The game was already full of semi-mandatory daily activities back then, but they added so much more that it started to feel just like going through a checklist and you never had time to actually do anything on your own if you weren't playing 8 hours a day.
@@thatswhyidrink I'm not sure all the changes unchained brought tbh sense I never touched that version of AA, but I do know a lot of the gearing system was completely replaced once more and now requires items you get from instanced content which to me sounds terrible in a game that advertises itself as a sandbox. But even before unchained became a thing the amount of dailies was absolutely insane and it was either you do them or fall behind.
I remember each day for me started out with do my daily CR, than do my daily family quest, than do my daily guild quests, than do my daily faction quests, than spend my daily labor, than do my daily GR, than do my daily MM, than do my daily world boss that spawns in MM, than do my daily library, than do my daily gilda star quests, than do my 1v1 daily arenas than my 1v1 equal gear arenas, than my daily 3v3 equal gear arenas, than do my daily Halcy war, than after all that which would literally take 5-7 hours I would just log off completely burnt out and drained from all the dailies I just ran. And that was only the important dailies there were still less important ones I just never felt like to doing like daily dungeon runs or XP quest etc.
@@All0Mighty0Power Now imagine they added gear which can be upgraded without RNG (or with no chance to blow it up at least) but you need to do a bunch of mob grind dailies on top of all the stuff you listed for certain mats you need for that gear every day or else you fall behind. Now, those dailies would be done in organized raids, but it's another thing where you have to be online at a certain time to catch a full raid and it adds another half hour of mandatory playtime at the very least. It's another thing where it might be a good idea in isolation, but if you add it into a game that's already kind of a second job and it gets ridiculous.
No matter how great the game is, and how advanced it is from its time, If it is pay to win, it is doom to die
Man this main menu music makes me so nostalgic, it's so beautiful, reminds me of good days without VIP system and when game was fun to explore....
I have been following you for a years now, and I have a kinda special question. Nowadays, I have no time to gaming too much, so I wouldn't be able even to go pugraid in wow. Which game do you recommend for only worlds exploring. I don't want anything else just day by day explore some a fantasy world with stories. I know WOW but honestly I made all zones all stories up to Draenor, and also know final fantasy but I don't really like the instanced world (up to 60 at least). Spent years in Wildstar I loved in sense of adventure.
Also been waiting for Ashes of Creation, but it is still really far, I am really hyped since the adventure. Thanks for the recommendation(s).
Archeage had a serious vibe to it. The music, the look, the feel, unmatched. I will never forget the auction house npc "AMAKIEDODODODODODODO"
The amount of names I remember in the clips of gameplay and from livestreams is insane. I've met so many wonderful people through ArcheAge over the years and seeing some of them in this video is bittersweet.
Archage was such a hope for breath of fresh air, I learned Russian just to play this game early and I was not an academic person.
I remember the day my friend told me this was the "Real" WOW killer. I laughed in his face and I'm still laughing today. Thanks for reminding me :)
I remember playing Archeage as soon as it originally release, and my exact first thoughts were that the game had potential to be the best mmorpg at the time.
Such a cool world, with fun class system, pvp, housing, ship sailing, etc etc.
Now, after so many attempts at reviving it, I just feel sad and kinda wanna see it put to rest already. It just wasnt meant to be.
ah.. the memories, no KEKW just Sadge 😔 had so much fun with it
Love how you've been adding clips of people having fun in the games you're revisiting lately!
Man the memories I have Sailing out into the seas will my guild. No game to this day has been able to replicate that feeling.
I played ArcheAge for a year or so such a great game or at least could've been such a great game still had a great time playing.. Hearing the menu music brought back waves of nostalgia
That sponsor transition was 10/10 LMFAO
A game that is greatly remembered by me and my friend, when we built our first clipper ship and set sailed out with just 2 of us to the western continent for a trade run, only to be overwhelmingly murdered by a group on a caravel
i really miss this game. My favourite memories were of mining drunk and the stupid conversations with other miners.
I played a lot of mmo but only the archage remained so deep in my heart :), despite everything, I think that this is by far the best mmorpg ever made
One of the few games I really miss
Im barely informed about arch age, i had no idea it had all of those things in game thats wild!
honestly archeage start and BDO start where the most memorable moments for me in MMO gaming, the open world pvp rivalry, guild rivalry, dramas, small servers where you new eachplayer, PKing and starting massive open world battles... man i wish i could go back in time
LMFAO You showed a clip of me in steves white order clip ah... man the nostalgia i feel. With all those clips back in the day. This was our game :\
That intro is hilariously the best... *chef's kiss*
I remember some player being on trial because stealing flowers for his girlffriend. He was found guilty by jury not because of stealing but instead because non of the jury member didnt have a gf...
I was once part of the Daggerwolf guild and we had an insane chemistry as the second biggest guild of the server.
We had a spy on the enemy continent that told us about an upcoming massive trade mission pulled by the opposing faction's biggest guild, so we hatched a plan.
Me and other low level players would scatter around the sea to act as unsuspected lookouts, mainly we were fishing and just in general showing like we would be low level players just doing our own thing, and at the main port that the guild would land on we had a major force in the wait, ready to essentially utterly annihilate the upcoming guild along the NPC guardsmen who were back then insanely powerful.
We managed to gain so many resources from that guild that we were able to fund a guild castle and we divided the won gold equally with everyone, it helped me boost my character more into being the head chef of the guild and it helped so many new players to gear up and join raids.
I loved this game, I loved the guild and I loved the energy behind it, but god if the game design itself just utterly destroyed everything. The guild, even though it was led by a fairly big back then youtuber disbanded due to how impossible it became to coordinate with 90% of the players due to the labor system screwing us over from resource gathering for missions and the slowed levelling made it impossible for us to create any viable specialist teams within the guild (back then we tried to slot up specialists so we could have dedicated people for different items, resources etc.) and the fact that it took money for us to even try to build our guild city just disheartened so many.
ArcheAge was a potential so close to be realised completely squashed by an ignorant company. Ever since then, I have been jaded to the gaming industry. Nothing, at all, inspires me anymore. Ashes of Creation holds a small spark, but I barely follow how that project is going.
Shame. It was the game that holds simultaneously my greatest MMO memory and my worst at the same time. A bittersweet memory.
I’ve played a lot of different MMOs in my life. Archeage will forever hold a space in my heart. And I frequently think about the experience. I played from launch and enjoyed every second of it. Every aspect was super new and super cool to me in an MMO setting. I do miss those days
There's still ArcheRage (P2W) and AAFree(i thik its 4.0 or 4.5 modded version), i think its the best version of it, and if ppl give it a chance i think we could make AA Great again!
The fact that you mention illegal tree farms made me even more specifically nostalgic. I would lead early raids to find said Illegal Trees and offered them to the public for their use and even formed a guild around that idea, hunting down and assuring the community that they would all have access to these criminal farms