@@Spider-Shot5I think there at least one empty mag which just a shorter animation of the original one (literally like the Beneli M4) is the sort of Honey Badger battle rifle like I believe.
@@TheKirBoiDo you have any proof that it's really him who worked on this? Asking because every time someone sees a decent animation, they default to saying hyper did it. It's kind of getting annoying rn
@@Marvin-7726 The reason people default to Hyper is because he's the only person on the animation team who has some kind of major internet footprint and apparently it's become an in joke with the dev team. I have no idea who actually did it, it could've been anyone in reality, but Hyper is the most likely candidate, with a close second place being the guy who did all the non-akimbo animations for the 9mm Daemon pistol from Season 5 of MW2.
@@TheKirBoi Just because Hyper is the most well known animator in the community, doesn't mean that each viewmodel animation you see is made by Hyper. People need to acknowledge and respect the rest of the animation team, since they've put out as much effort in the animations and deserve as much praise as he does.
I like how every single weapon in here were entirely exist in 20th century but they made the design of the dust cover, cross-sections and receiver looks slightly futuristic. It reminds me of the weapon designs from "Ghost In The Shell : First Assault"
it's a shame the vast majority of weapons now look like an AR15 just more or less beefed up, when mw2019 had such a large diversity of weapon styles, they all had their own vibe, going from WW2 to the ultra modern ARs that we now have everywhere
They saw all MWII weapons and said: Yep, MWIII obviously needs another AR-15 SMG and AR-15 shotgun that nobody knows but we don't have to work any new models.
You people complain about everything. Fact of the matter, most guns used today are either an AR or AK derivative. All those cool guns you know from games are legit 90s tier technology. And half of these guns don't even look like an AR, they just have picatinny rails.
Man, complain against the Bugs, Game erros or glitch, anything else, why you will complain against the weapons variants, this Gunsmith is more variable than MWII that that suppose to be at first time...
Bro, i started playing mwI and mwII after transitioning from cod mobile and it's hard to be a sniper main when you have keyboards instead of a mobile screen and ur vids have been a great help
@LuckySeven50507 agree. thought i was the only person who noticed that. the hand movement during weapon inspection is kinda rough, forced and unfinished. feels like bocw and mw2 just had a new baby.
I think the one thing that really makes these animations stand out from your average weapon inspect animations in other games, is that it is an actual "inspection" rather than just looking at the gun. There's a certain satisfaction with seeing your character check the chamber (or is it slide? I'm not too familiar with weapon terminology) and that really ticks a box in my brain.
All guns are either bullpups, M4 variants or different versions of existing weapons, for example; TAQ-V, TAQ-M, Lachman Sub, Lachman shroud, Lachman 762, Lachman sniper thing
I like that the CZ805 (the MTZ-556) is back, and that we’re getting the FR-5.56 returning (I like this version of the Famas better). I saw leaks that the RAM-7/Tavor-21 is gonna return, and somewhere down the line the Beretta ARX-160 may be coming as well. Campaign kinda let me down in this title but I’m looking forward to this multiplayer. So far everything I’ve heard about it has been solid in my opinion.
more than half of these inspect anims are taken directly from MW2. U can even see some clipping where they tried to fit anims to the new guns (4:28 look at the trigger finger). idk how i feel about this tbh
@@zer0synd1catemw2 is really not a dlc lol , different graphics, better animations, different gameplay, and more (im not saying that mw2 was good btw)
@@zer0synd1cate i think that mw2 even use a different engine, so yeah, wouldnt make sense to make this into a dlc, mw3 is a real example of something that couldve been a dlc to mw2, but mw2 as an mw2019 dlc? nah
@@viagrabuffalo5141 Honestly how? The games are on the same engine and MWII already has so many weapons used by real world militaries. For a game that probably started development as an expansion to MWII before Bobby decided he wanted more money, it's a clever solution. Also, it's not like this is the first time CoD games have reused guns (including animations) from previous games.
and to think that 14 years ago Infinity Ward even paid Remington to have the ACR name and likeness in its game...meanwhile all these weapons look like great value shells of their real counterparts
When a different developer made a more well received game with your assets, it proved that you're the problem with your infinite mission to protect the casuals, or Sentinels precisely.
Yes, I missed the akimbo ones, but they are all the same. These guns look pretty damn clean if you ask me! Captured on Xbox Series S :D
and empty mag animations
@@cryfire3914 there aren't any empty mag animations
@@Spider-Shot5I think there at least one empty mag which just a shorter animation of the original one (literally like the Beneli M4) is the sort of Honey Badger battle rifle like I believe.
Oh
@@Breakinzaworld still it's funny that this game has no empty inspects meanwhile mwii has since the beta
The karambit actually really smooth af
Defo a Hyper animation.
@@TheKirBoiDo you have any proof that it's really him who worked on this? Asking because every time someone sees a decent animation, they default to saying hyper did it. It's kind of getting annoying rn
@@Marvin-7726 The reason people default to Hyper is because he's the only person on the animation team who has some kind of major internet footprint and apparently it's become an in joke with the dev team. I have no idea who actually did it, it could've been anyone in reality, but Hyper is the most likely candidate, with a close second place being the guy who did all the non-akimbo animations for the 9mm Daemon pistol from Season 5 of MW2.
@@TheKirBoi Just because Hyper is the most well known animator in the community, doesn't mean that each viewmodel animation you see is made by Hyper. People need to acknowledge and respect the rest of the animation team, since they've put out as much effort in the animations and deserve as much praise as he does.
@@Marvin-7726 Yes I agree but do you even know the names of any of the other people on the animation team(s)?
I like how every single weapon in here were entirely exist in 20th century but they made the design of the dust cover, cross-sections and receiver looks slightly futuristic. It reminds me of the weapon designs from "Ghost In The Shell : First Assault"
Infinity Ward: *makes weapons and reloads look more realistic than any other IP*
Sledgehammer: *rails*
MW2s weapons looked like shit, what? Tell me the MP5, MX guardian, or the fennec looked good in that game
@@TheSovietFuze genuinely dont see the problem with the MP5s in MIIW, and the vector was the same in MW19 so i've gotten used to it
@@TheSovietFuzeyhe guardian had an amazing empty inspection tho
@@enderboy90600 the mc guardian was anything but realistic though, that was what the comment was about. the gun it was based off was butchered in MW2
@@kebabit707 MW19s mp5 looked much better, majority of weapons in that game did
it's a shame the vast majority of weapons now look like an AR15 just more or less beefed up, when mw2019 had such a large diversity of weapon styles, they all had their own vibe, going from WW2 to the ultra modern ARs that we now have everywhere
They saw all MWII weapons and said:
Yep, MWIII obviously needs another AR-15 SMG and AR-15 shotgun that nobody knows but we don't have to work any new models.
You people complain about everything. Fact of the matter, most guns used today are either an AR or AK derivative. All those cool guns you know from games are legit 90s tier technology. And half of these guns don't even look like an AR, they just have picatinny rails.
Man, complain against the Bugs, Game erros or glitch, anything else, why you will complain against the weapons variants, this Gunsmith is more variable than MWII that that suppose to be at first time...
Your comment makes no sense. I'm convinced you're an NPC
For me at least
I call it variety and quality, as we get to see the plethora of colt derivatives and copies of it
this video is indeed like an ASMR rather than a normal inspection video...
Keep up the awesome work...
Anime pfp 🤢
@@SquidCena comedic genius
@@SquidCenaI agree anime pfps are very cringe but that is very off topic
Bro, i started playing mwI and mwII after transitioning from cod mobile and it's hard to be a sniper main when you have keyboards instead of a mobile screen and ur vids have been a great help
2 Uzis, 2 Micro Uzis, 2 UMPs, 2 of these semi auto Sniper Rifles, 3 G36, 3 ACRs, 4 CZ 805s - where the hell is the variety gone?
Blame the real world for not having Variety.
All that variety stuff was 90's tech, it's gone now in the 2000's and especially early 2020's.
even miltary vehicle too they lost the variation , that why i like cold war and before 2000
Live service game. You get demo now and rest of the stuff over the year
@@xViSi0nZx not that dude i say in the real world
@@kietvo2633 CoD is not like the real world
Those weapons looks cursed af but the animations team never misses
@LuckySeven50507 bro didn't even gave a reason why he thinks that. this seems like a random attempt of hate
@LuckySeven50507 see? This is actually acceptable, You gave reason why You think they are cheap instead of saying "it sucks" and not saying why
@LuckySeven50507 i feel ya, mf spect people to not tell your opinion on a section Made for that
It's quite stylistic i guess, and the shake feels quite forced
@LuckySeven50507 agree. thought i was the only person who noticed that. the hand movement during weapon inspection is kinda rough, forced and unfinished. feels like bocw and mw2 just had a new baby.
Nice! Thanks for the effort mate.
I think the one thing that really makes these animations stand out from your average weapon inspect animations in other games, is that it is an actual "inspection" rather than just looking at the gun. There's a certain satisfaction with seeing your character check the chamber (or is it slide? I'm not too familiar with weapon terminology) and that really ticks a box in my brain.
All guns are either bullpups, M4 variants or different versions of existing weapons, for example; TAQ-V, TAQ-M, Lachman Sub, Lachman shroud, Lachman 762, Lachman sniper thing
Every game they increse the caliber of the revolver, next game they gonna add hellboy's good samaritan
And i love it.
.700 Nitro big iron soon.
Next time it's a fucking cannon ball
I like that the CZ805 (the MTZ-556) is back, and that we’re getting the FR-5.56 returning (I like this version of the Famas better). I saw leaks that the RAM-7/Tavor-21 is gonna return, and somewhere down the line the Beretta ARX-160 may be coming as well. Campaign kinda let me down in this title but I’m looking forward to this multiplayer. So far everything I’ve heard about it has been solid in my opinion.
Is it just my imagination that I hear the bolt release sound from the forward assist at 4:19?
more than half of these inspect anims are taken directly from MW2. U can even see some clipping where they tried to fit anims to the new guns (4:28 look at the trigger finger). idk how i feel about this tbh
Man I love this Nemsk!
Edit: I honestly don't care but the game at this point, I just love the animations ;)
I saw the same M4 inspect, but it is a shotgun XD
Man I love all the plastic fumbling and rubbing sounds clacking together. Also, what about all empty inspects?
Doesnt exist(yet(i hope))
@justaguy551UwU there's a few. In the campaign I found one for the BAS B but the Pulemyot 762 lmg doesn't have one
Thanks dude
Needs more metal in the sounds, personally.
The slow decock of the hammer on the magnum was accurate as fuck
Good god how did they make everything look like airsoft guns from 2004
0:49 Updated Lockwood 680 inspect animation
0:23 *angry M4sked noise*
0:15 pls dont flick pls dont flick
**flicks the cylinder** Aww man!
Same game where there's a moving purple and blue camo, zombies, grenade launcher in firing range and weapons that send you flying into the air.
It looks cool.
Do they have Empty inspect animations like MWII guns or not yet?
nope :/
@Nemsk ahh boo, I really like the empty animations. There was something so satisfying and simplistic about them that was great for the added detail
@@holichubbz8218remember that MWII didn’t release with empty inspect animations either. They weren’t added until after a couple months in.
mw19 shouldve been the first cod to get a two year cycle, and made Warzone separate from mutiplayer.
every single cod made since 2019 with maybe the exception of cold war could have been a dlc to mw19 honestly lol
@@zer0synd1catemw2 is really not a dlc lol , different graphics, better animations, different gameplay, and more (im not saying that mw2 was good btw)
@@v1td6 i dunno, most of that wouldn't be too tough to incorporate into a dlc
@@zer0synd1cate i think that mw2 even use a different engine, so yeah, wouldnt make sense to make this into a dlc, mw3 is a real example of something that couldve been a dlc to mw2, but mw2 as an mw2019 dlc? nah
The inconsistency of chamber checks and mag checks hurts me. SHG, why?
Wait just that many? Are there any changes to mw2 animations?
Heard they reused the ones from MW2, so most likely none
@@blastmole299the animation for the knife and for the handguns are the exact same ones as in mwII
thank god SHG did not did the unsatisfying reloads and inspect like what they did in VG and WW2
upgrades
Atleast these aren't reused
Well the Holger/G36 series are
All holger weapons, Uzi, Skorpion Evo, Striker, Striker 9, Renetti, Haymaker, AMR9 (Commando Conversion for M4A1), Bruen MK9, PKM, FR.556
@@dybixs1400 even then, some of these animations seem to be even somewhat altered in their own ways
You're wrong look at mtz and uzi inspections
1:11
Hello old friend
Something I don’t get, why did they invert the selector on a lot of the guns? Also no empty animation?
MW2019 is Better than MWIII and MWII tbh.
I’d play it more if there wasn’t so many sweats and console had an FOV slider
Mid vs mid vs mid
@@M0ttas the CoD fandom is like the Spiderman pointing meme
@@M0ttas I mean... yes, exactly.
Soap died for this...
soap shouldn't have dropped himself
Did i just saw a bolt action AK? 0:36
Im sure it’s hyper who animated the karambit inspection 😂
It’s not. Stop crediting hyper.
Was kinda hoping that the weapons were more rusted & battle hardened. But regardless team did a great job for the look of the weapons
I don't think rusted and battle hardened would suit the setting.
Nemsk, do you like bonelab more or boneworks
that was all the pistols? I’m little disappointed :/ I wanted there to be more pistols hopefully add more soon:))) love the inspects tho😊👍
The game will also have all guns from MWII, including pistols.
@@anaveragegamingchannel1843that’s so lazy tho.
@@viagrabuffalo5141 Honestly how? The games are on the same engine and MWII already has so many weapons used by real world militaries. For a game that probably started development as an expansion to MWII before Bobby decided he wanted more money, it's a clever solution. Also, it's not like this is the first time CoD games have reused guns (including animations) from previous games.
Im not the only one who gets a massive dopamine burst from these weapon inspects right?
The Uzi inspection kinda familiar...
They improved animation from the beta but sounds guns still no good.
I noticed that some or all of the guns have a couple of gullets missing, anyone knows why?
Why dont spin revolver like cowboy?
Majority of these weapons have one missing from the mag
I think that’s in the Nemsk not the devs lol
and to think that 14 years ago Infinity Ward even paid Remington to have the ACR name and likeness in its game...meanwhile all these weapons look like great value shells of their real counterparts
Activision didn't pay Remingon Arms, Remington Arms signed a previously undisclosed deal to have Activision put the Adaptive Combat Rifle in MW2.
Mw3 asmr ❤
Conversion kit of all weapons
Nice but plz add the name of the guns
It’s sad and disappointing on how there’s no ammo inspect
is it in the game Empty magazine animation?
Karambit Knife Sweet men
MW3 ASMR
MWIII asmr
The animations are really good but I don't know about the sounds.
Mw3 asmr!
Empty inspect?
modern warfare 2.1:
The sound desing on these ones is disappointing to say the least. It sounds more like someone is just playing around with plastic chinese gun toys.
The animations are the only thing good about this game now
Animations aren't that good either
MWII is better than MWIII
Bunch of stolen assets and copied animation from Infinity Ward. Trash
Didn’t they do on old ones too tho
@@Toubundaisuki-810 No, if you see animations on MWII and MW19, it's different
gameplay wise no, not at all. MW3 is everything that the infinity wards dev team was to scared to add
When a different developer made a more well received game with your assets, it proved that you're the problem with your infinite mission to protect the casuals, or Sentinels precisely.
Anybody hating on these top notch animations is just a IW simp ngl. Needless hate for good work. Only valid complaint is no empties
Considering MW3 is brought by Sledgehammer, this is good one for their products.
I don't blame that most of them are copy and paste from MW2.
ASMR
4 uzis
more
alot of these are just really lazy
atleats shg tried their best it's better for them not to touch ww2 weapon
Bruh most of these are variations of the same guns
first dude🎉
How lame
You and Sam Claymour should do partner up on cursed guns 😅 to see you beating ass with a fked up gun would be epically awesome
MW3 ASMR
MW3 ASMR