SF6 ▰ ENDINGWALKER (#1 Ranked Ryu) vs MENARD (Luke) ▰ High Level Gameplay

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  • Опубликовано: 24 апр 2024
  • Street Fighter 6 high level matches between EndingWalker (Legend Rank Ryu) and MenaRD (Master Rank Luke).
    Currently EndingWalker is Rank #1 Ryu (April 25, 2024).
    ▶ Ryu high level play: • Ryu ▰ high level gamep...
    ▶ Luke high level play: • Luke ▰ high level game...
    #sf6 #streetfighter6 #sf6ryu #sf6luke #スト6リュウ #スト6ルーク
  • ИгрыИгры

Комментарии • 37

  • @kj1222
    @kj1222 Месяц назад +6

    14:41 that was literally PERFECT

  • @clydu91
    @clydu91 Месяц назад +30

    So much neutral and footsies lol

    • @SuperiorParker
      @SuperiorParker Месяц назад +6

      Welcome to Street Fighter.

    • @felixmanuelvegadelossantos8442
      @felixmanuelvegadelossantos8442 Месяц назад +3

      It's weird to see so much neutral in this game cause is not design ​for that.@@SuperiorParker

    • @DisastrousCake
      @DisastrousCake Месяц назад +3

      That’s just not true 😂😂​@@felixmanuelvegadelossantos8442

    • @davion_4623
      @davion_4623 Месяц назад +2

      ​@@felixmanuelvegadelossantos8442 brother what the fuck are you saying lmao

    • @jasonbloxor1773
      @jasonbloxor1773 7 дней назад

      ​@@felixmanuelvegadelossantos8442 every street fighter has been designed to play footsies, matter a fact every fighting game is about footsies and neutral bro

  • @chrisiscool6969
    @chrisiscool6969 Месяц назад +8

    3:00 I was very surprised that EndingWalker jumped away from Mena in the corner with a big life lead and a pretty advantageous position. I personally think he jumped away from him because he didn’t feel confident in corner-pressuring him into burnout and taking the dub with the drive-gauge he had left. Instead, he spaced himself away from Mena to gain drive-gauge back to play it more safe and gamble in neutral with his life lead.

    • @happer_9305
      @happer_9305 Месяц назад +1

      that shocked me as well! i’m glad someone else found it strange

    • @kay_792
      @kay_792 26 дней назад

      this is how bad fighting games are now that they think giving up free corner pressure = a pro strat lmao
      it doesnt get any better than this, lets not forget that Ryu has absolutely no neutral whatsoever in this garbage game

  • @aoranzhu
    @aoranzhu Месяц назад +5

    That 5th game was crazy lol

    • @aoranzhu
      @aoranzhu Месяц назад

      Imagine u r playing in 1500 MRs and meet Mena lol

  • @melo7038
    @melo7038 Месяц назад +13

    Peak neutral

  • @bildis923
    @bildis923 Месяц назад +1

    Che difesa!!

  • @kikitord5324
    @kikitord5324 Месяц назад +2

    MenaRD él "Toro Fuerte"

  • @patataboy
    @patataboy Месяц назад +3

    neutral and footsies ... like the good old days. So good to see.

  • @okley70523
    @okley70523 Месяц назад +1

    可以加入一些解說嗎?

  • @lunacryst2110
    @lunacryst2110 21 день назад +1

    Waiting for dan hibiki so I can taunt people

  • @rmklarson5485
    @rmklarson5485 Месяц назад +2

    MenarDDDDDDD 🎉

  • @starglitter3341
    @starglitter3341 23 дня назад +1

    Excellent Game Play! New Subscriber! Please stay connected! 🕊

  • @interabanggames
    @interabanggames Месяц назад +1

    You have to tea bag neutral all day against Luke SMH.

  • @avethebraves2727
    @avethebraves2727 22 дня назад +1

    Like 318. Veey awesome gameplay 😊 new subscriber please stay in touch

  • @thesyclemonte6571
    @thesyclemonte6571 Месяц назад +2

    I’ve never understood why pro players do projectiles so close to their opponents when you can easily drive impact them from even midrange and most fireballs other than guile’s and ex can’t recover in time to DI or parry back

    • @jabaririchards9544
      @jabaririchards9544 Месяц назад +31

      I’m pretty sure the idea behind is to basically use it as a poke that can’t be whiff punished. Instead of throwing out stand heavy punch and getting whiff punished and eating 30% or more, just throw out a fireball that leaves no extended hurtbox. Plus at this level they are looking for so much more than the average player, so the mindset isn’t to just DI everything.

    • @AkumaGoji
      @AkumaGoji Месяц назад +2

      The key is not to do it enough they can call it out

    • @thomasromano9239
      @thomasromano9239 Месяц назад +3

      @@jabaririchards9544 Yup, they're basically looking for any advantage in every situation... including being occasionally unpredictable. I used to be a pro player in the 90's "arcade era" myself.

    • @minamy
      @minamy Месяц назад

      its a bit harder to react DI to that online as well

    • @thesyclemonte6571
      @thesyclemonte6571 Месяц назад +1

      @@jabaririchards9544 I get that but most fireball startups extend your hurtbox on startup anyway so even then doing it close up I still don’t get it

  • @joshpenbar8319
    @joshpenbar8319 Месяц назад +1

    Ryu's gameplay is so damn horrendous

  • @GTeaO
    @GTeaO Месяц назад +1

    this is a snoozefest

  • @Dejayy85
    @Dejayy85 Месяц назад

    DM this fight boring