SF6 ▰ ENDINGWALKER (#1 Ranked Ryu) vs MENARD (Luke) ▰ High Level Gameplay

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  • Опубликовано: 25 дек 2024

Комментарии • 48

  • @kj1222
    @kj1222 7 месяцев назад +17

    14:41 that was literally PERFECT

  • @clydu91
    @clydu91 8 месяцев назад +43

    So much neutral and footsies lol

    • @SuperiorParker
      @SuperiorParker 8 месяцев назад +10

      Welcome to Street Fighter.

    • @felixmanuelvegadelossantos8442
      @felixmanuelvegadelossantos8442 8 месяцев назад +4

      It's weird to see so much neutral in this game cause is not design ​for that.@@SuperiorParker

    • @DisastrousCake
      @DisastrousCake 7 месяцев назад +6

      That’s just not true 😂😂​@@felixmanuelvegadelossantos8442

    • @davion_4623
      @davion_4623 7 месяцев назад +4

      ​@@felixmanuelvegadelossantos8442 brother what the fuck are you saying lmao

    • @jasonbloxor1773
      @jasonbloxor1773 6 месяцев назад +3

      ​@@felixmanuelvegadelossantos8442 every street fighter has been designed to play footsies, matter a fact every fighting game is about footsies and neutral bro

  • @chrisiscool6969
    @chrisiscool6969 7 месяцев назад +9

    3:00 I was very surprised that EndingWalker jumped away from Mena in the corner with a big life lead and a pretty advantageous position. I personally think he jumped away from him because he didn’t feel confident in corner-pressuring him into burnout and taking the dub with the drive-gauge he had left. Instead, he spaced himself away from Mena to gain drive-gauge back to play it more safe and gamble in neutral with his life lead.

    • @happer_9305
      @happer_9305 7 месяцев назад +1

      that shocked me as well! i’m glad someone else found it strange

    • @kay_792
      @kay_792 7 месяцев назад

      this is how bad fighting games are now that they think giving up free corner pressure = a pro strat lmao
      it doesnt get any better than this, lets not forget that Ryu has absolutely no neutral whatsoever in this garbage game

    • @MandySweiss
      @MandySweiss 4 месяца назад

      ​@@kay_792nah sf6 is way more popular than other games like Tekken and Mortal Kombat. The mechanical make up is crisp and realistic. Response to controls feel rapid and there are all these quirky rushes to build amazing combos, honestly 3D fighting games are the trash ones😂

  • @sebastianpadilladrew4464
    @sebastianpadilladrew4464 6 месяцев назад +3

    Both did great spacing each other out, but even though EndingWalker played better, Mena came out on top with those bread-n-butter Luke combos, well-time uppercuts and super attacks. ¡Eso es todo, Mena!

  • @aoranzhu
    @aoranzhu 7 месяцев назад +6

    That 5th game was crazy lol

    • @aoranzhu
      @aoranzhu 7 месяцев назад

      Imagine u r playing in 1500 MRs and meet Mena lol

  • @melo7038
    @melo7038 8 месяцев назад +15

    Peak neutral

  • @patataboy
    @patataboy 8 месяцев назад +3

    neutral and footsies ... like the good old days. So good to see.

  • @okley70523
    @okley70523 8 месяцев назад +3

    可以加入一些解說嗎?

  • @kikitord5324
    @kikitord5324 8 месяцев назад +2

    MenaRD él "Toro Fuerte"

  • @rmklarson5485
    @rmklarson5485 8 месяцев назад +3

    MenarDDDDDDD 🎉

  • @lunacryst2110
    @lunacryst2110 7 месяцев назад +3

    Waiting for dan hibiki so I can taunt people

  • @MandySweiss
    @MandySweiss 4 месяца назад

    Endingwalker didn't use much of the crouching forward footsies to create openings as much as the donkey kicks 😂 idk how i feel about Luke yet lol, Ryu is just awesome

  • @bildis923
    @bildis923 8 месяцев назад +1

    Che difesa!!

  • @starglitter3341
    @starglitter3341 7 месяцев назад +1

    Excellent Game Play! New Subscriber! Please stay connected! 🕊

  • @avethebraves2727
    @avethebraves2727 7 месяцев назад +1

    Like 318. Veey awesome gameplay 😊 new subscriber please stay in touch

  • @thesyclemonte6571
    @thesyclemonte6571 8 месяцев назад +3

    I’ve never understood why pro players do projectiles so close to their opponents when you can easily drive impact them from even midrange and most fireballs other than guile’s and ex can’t recover in time to DI or parry back

    • @jabaririchards9544
      @jabaririchards9544 8 месяцев назад +34

      I’m pretty sure the idea behind is to basically use it as a poke that can’t be whiff punished. Instead of throwing out stand heavy punch and getting whiff punished and eating 30% or more, just throw out a fireball that leaves no extended hurtbox. Plus at this level they are looking for so much more than the average player, so the mindset isn’t to just DI everything.

    • @AkumaGoji
      @AkumaGoji 8 месяцев назад +2

      The key is not to do it enough they can call it out

    • @thomasromano9239
      @thomasromano9239 8 месяцев назад +3

      @@jabaririchards9544 Yup, they're basically looking for any advantage in every situation... including being occasionally unpredictable. I used to be a pro player in the 90's "arcade era" myself.

    • @minamy
      @minamy 8 месяцев назад

      its a bit harder to react DI to that online as well

    • @thesyclemonte6571
      @thesyclemonte6571 8 месяцев назад +1

      @@jabaririchards9544 I get that but most fireball startups extend your hurtbox on startup anyway so even then doing it close up I still don’t get it

  • @joshpenbar8319
    @joshpenbar8319 8 месяцев назад +1

    Ryu's gameplay is so damn horrendous

  • @GTeaO
    @GTeaO 8 месяцев назад +1

    this is a snoozefest

  • @Dejayy85
    @Dejayy85 8 месяцев назад

    DM this fight boring

  • @Cakestacks
    @Cakestacks 7 месяцев назад +2

    You have to tea bag neutral all day against Luke SMH.