@@Iffem It's an obvious design element. Every game has "vulnerable from the back" enemies like Large Bodies. When I first played the game back on PSP, I smacked one, saw it expand, and literally the first thing I thought was "Oh, it's a Large Body. Smack its butt." He also didn't know that Fire Roll can put you into styles. Like...this is basic knowledge someone who platted the game (which means 100%ing it THREE times) should know.
@@gagejoseph91 I mean, the Bruiser and Buckle Bruiser are more obviously Large Body expies, i think and i can excuse not knowing the damage rolls can trigger styles, given that he probably never or rarely used them, given Ninten's the type to look up stuff... and under normal circumstances the little bit of damage is not worth the tradeoff of 100% potential
@Iffem The Bruisers and Buckle Bruisers are more obvious, but that doesn't really disprove my point. Plus, he said he platted the game, which requires doing the unversed mission where you have to deflate one of those enemies quickly. The Fire Roll is more forgivable, and I would have let that slide if he didn't say he platted the game. Dude 100%ed the game three times and never figured out that elemental slides and dodges deal elemental damage and fill the style gauge, and therefor trigger styles. When someone says they have platinumed the game, that typically comes with the implication that they know the game reasonably well. If you platinum a game and don't understand super basic stuff in the game, it rings as suspicious. Dude was once surprised to get Aerial Dive in KH2FM. You cannot miss it. Yet despite having SPEEDRUN the game, never even heard of the ability. Dude knew somewhat complex Roxas strats, yet did not recognize an unmissable combo modifier. THAT. IS. WEIRD.
That looked like absolute hell but wow you actually beat the entire game with no commands I ADORE the new editing style, it brings the video more to life and the fact that you're constantly explaining what you're doing and what you're gonna do next is a very nice change I loved the style before that when you were just editing the stream itself but this just makes it even better, I'd love to see this used in future videos Keep up the great work Ninten!
@@averytubestudiosthe combat is even more pathetic for aqua and ven, actually. It devolves into spamming rolls, reprisals,and shotlocks, none of which are fun
@@oni-linkle4880 Saying you enjoy 3 more than something is perhaps the greatest disrespect you can hand out. The 3 in the title actually represents what the game is out of 10. And I almost feel generous with that
I’ve got over 200 hours in this game and had no idea ragnarok was in it, time to replay again thanks ninten!!!! I always learn something wild with your vids.
@@MrMeowstic7 There's TWO unique commands on them lol Well, technically three. Focus Block/Barrier and Ragnarok. Everything else can be obtained from melding.
So a few extra things that could help for anyone doing this challenge in the future: D-Links will heal you when you enter them. So if you allow it, you could hop into a D-Link and then immediately dismiss it as a way to heal. Thunderstorm is an amazing shotlock that everyone can get in the Castle of Dreams. It's a shotlock with a max of 5, so you can pull it off very quickly. It does a lot of damage as well and has been a saving grace in multiple of my BBS playthroughs. It's fantastic on Aqua because you can get it pretty much immediately and it lets you ditch Bubble Blast (which is ass.) As Ninten showed off, the elemental mobility commands do put you into command styles. Everyone can get at least one of them, so it could be a good option for certain areas. Honestly, Ninten got most of the stuff I was gonna mention for this video!
D-links aren't allowed for a reason. If you allow yourself to use them for heals, why not allow the usage of their finishers or passive abilities? In that case, the aqua and ven runs become significantly easier as the mickey d-link shreds through 90% of enemies, including terranort, and if you wanna get cheesy, the peter pan d-link melts literally everything.
In case it matters to you, it *has* been done before where “Most Used Command” was at 0x, even with the places where you’re often forced into a command deck. So this can be revisited if you hate yourself enough.
Hi. Just so people know, because multiple sources tell you different things, the way to unlock the secret episode is as follows: Beginner: 100% on all 3 files, trophies (in-game, not playstation) included, and beat the Final Episode Standard: Beat the 3 games, collect all the stickers and place them correctly in the book, get the reports, defeat 9,999 Unversed (across all 3 playthroughs) and beat the Final Episode Proud: Beat the 3 games, collect all the stickers and place them correctly in the book, get the reports and beat the Final Episode Critical: Beat the 3 games, get the reports and beat the Final Episode. As proven here, you can beat Ventus and Terra's stories on any difficulty, because Aqua's is the one that matters for secret. Hope this helps!
Explanation of BBS chip damage and why EXP Zero is so good: The formula for base damage is attack/magic - defense, but since BBS deals with very low numbers, every point matters. This is fine and all... Until you realize that enemy defense scales pretty aggressively, and it means that your base damage can drop below zero without much effort. "But Commands and abilities help right?" Every boost from commands and abilities is a multiplier, not to your stats but to your base damage, and base damage doesn't have a floor, only total damage, and the floor for total damage is 1. this means it doesn't matter if you're using a basic combo or mega flare, if your stats are only 1-2 points below expected, they do the same damage? "So how does EXP Zero help?" EXP Zero simply replaces the total damage floor with a higher number, while it won't help at all if your stats are good enough, even being slightly behind on levels (Something that's intended on Crit since they copied KH2's homework and made you gain less EXP) could make EXP Zero a lifesaver, and essentially makes it so if you didn't do enough grinding earlier on, you might as well throw on EXP Zero instead of trying to level up. Edit: For clarity the base damage formula is not to blame, it is mostly the same across KH games, but most other KH games also have a base damage floor so that your abilities and magic and what not aren't literally worthless the second you fall behind. KH1 magic however mostly uses something like base damage + (multiplier * total MP) and then account for elemental resistance. physical attacks are to my knowledge calculated normally.
I tried doing this once and Aqua's first Vanitas fight is what made me give up (I played her story first so I never ended up doing any command-less Terra or Ven at all), but this video showed me a few things I hadn't considered when doing my run and I think I might have to give it another shot PS: I really like the new editing style and would love to see more of it in the future
As a Birth By Sleep fan (I expect to be bullied for this fact) I'll try to explain a bit about where the Chip Damage issues come from: Birth By Sleep is a game where a lot of enemy bulk comes from Defense rather than Hp(I'm not sure why, but Osaka team really didn't like giving enemies a lot of Hp yet) which is why normal attacks tend to suddenly do Chip Damage at the start of certain worlds as enemy defense has suddenly jumped multiple points. Ventus' Strength stat, aside for a very brief period near the start of the game is actually the lowest of the playable trio, which is why even outside of Critical Mode he was stumbling into Chip Damage town so often. His main asset stat is actually Defense and he's supposed to be the most "Safe" character(this is why he gets unique commands like Faith that heal him while dealing damage). Terra barely coming across Chip Damageville makes sense, he's the high risk, high reward character, and even when you're only using Magic many of his unique spells deal high damage to a sizable area despite him having the worst Magic in the game. Aqua meanwhile is interesting, because her Strength starts out competing for the worst against Ventus(typically when using the same weapon they either tie or she is stronger), so most of the Chip Damage there was down to being on Critical Mode, and of course the +2/+2 of her starting Keyblade, which isn't replaced until after Dwarf Woodlands causing lv.1 to seem especially tempting on her.
My chip damage issue always happened in the Deep Space, for some reason that world just suddenly has a much stronger enemies compared to previous world
first time iv'e seen Secret episode. But after seeing requirements I figured it's not worth it. Vanithas and mysterious figure are enough challenge to me.
I wonder why you didn't use partial shotlocks for i-frames at times. It's not the most damage you can get, but youre still invulnerable for an extended period. Might've been useful on Darkhide to avoid some attacks.
I mean once you get past a certain level your keyblade is all you really need. I mean as Ventus and Terra once I hit level 60 the keyblade one shot most enemies and a finisher knocked out the others.
It would be nice if a mod adjusted the enemy scaling in the BBS Mirage Arena for singleplayer The Mission Mode in Days was similarly designed for 4 players and is similarly frustrating even in singleplayer
I'm surprised you didn't use the Command Board minigame to get cure up to max level then synth it with block for renewal block. And then you did it in Aqua's story, along with abilities. Very confused.
@@NintenI guess they were just confused that you only did it with Aqua. For me though, it is not requured to do it with Terra or Ven. For Aqua, it is almost required to keep your sanity due to crit mode and secret chapter.
You should have done was level up commands and later meld them and get second chance, once more, and hp boosts. The you can get heal strike because when you use it, you can heal yourself.
New thing: I did do this where everyone except Aqua was in beginner. Aqua was in critical mode. I finished Final episode in critical and still got the secret episode in critical mode as Aqua
If I remember correctly the "dark volley" shotlock can stagger the iron imprisoner 1, 2 and 3 As far as I've seen through my playthroughs iron imprisoner 4 can't be staggered
So I just though of this, and it may or may not be a challenge, but what about not being able to change the camera at all in any of the games? Basically camera is locked. I'm sure THAT could be...interesting to say the least.
I was waiting for Meteor Shower to get used, but maybe you just didn't think about it. Also, Cinderella is the best board to command grind imo since it's the smallest Command Board and the easiest to beat fast
I managed some months ago to defeat mysterious figure, on critical mode, using terra without any commands + other restrictions (it is the only video i have in my channel alongside another one, don't care about views, just published for fun) Anyway it was one of the most stressful experience I have ever had in a game and the shitty rng played a big part in that challenge but i still somehow won.... Did the same challenge against vanitas remnant but it didn't took as long as mysterious figure, however I didn't record it.
Yes its possible. Technically i didnt do a no command challenge. But i finished all 3 with their defualt command that they give you in the beginning (including shocklock and accessories and no abilities) lol. This was when i was on the psp as a kid, terranort was the hardest, shocklock was my best friend
Reversal only works good with reversal slash which ya get in a chest in Disney land world but arguably Aqua’s teleport is a much better reprisal Ya should’ve did the 2nd command board, the Royal board cuz you should be able to beat it without equipping commands & you can get meteor shower from it I find these shotlocks work best on Vanitus & Terranort but more on Vanitus but it’s the only Whitlock that has a high probability of hitting Terranort & if 1 hits him it will stagger him into every other bolt
Well nice to see you did actually utilize the command board, was gonna say you should be able to learn abilities with it as well but didn’t think you needed em but that critical mode run Good use of exp walker, didn’t even know you could get more steps by mashing the direction opposed to fully walking but once more, second chance & renewal barrier is a must Really wish they didn’t cut renewal guard from dream drop but apart from that I still think meteor shower works better, more shots so even at lv1 it does more damage & it has the best homing next to flame salvo
Reversal is bad on its own, it's only when combined with Reversal Slash that it becomes good and broken against Vanitas. 15:05 The fact Vanitas is killable here makes it clear this is the PS4 version. On Critical Mode you take x2 the damage, not x4, compared to Standard.
Ventus and Aqua are inherently piss easy just annoying without commands. Your roll has infinite I frames, so as long as you take your time, you win. Would like to see you try the same challenge but without movement commands or shotlocks :)
I remember someone doing a challenge similar to this, though unlike you, they equipped commands solely for the sake of leveling them up. Not that I am being rude about it though; everyone has their own way of doing challenges, and that's perfectly fine by me! That aside, though I might possibly not be aware at the time of posting (at 23:20 in vid), perhaps Combo-related abilities could've been obtained for longer and stronger attack chains? Or would they _prooooooobably_ be useless?
The cut from "I remembered the one saving grace I have in this playthrough" to the Command Board title screen was perfect lol. Really dig the new video style. You've done glimmers of it in past videos, but having both live and post commentary throughout works very well - it kinda reminds me of the framing device for most of FF10, in a good way.
So something that you could've done since you don't technically use the commands when playing the command board was to do the minigame Command board. you'd be able to gain skills that heal you when you guard and damage based dodge movements. and that's with all three of them not just Aqua.
Bbs doesnt have a correct order becuase it a story from 3 different perspectives if you played it in the correct order you wouldnt really finish any story before starting th next since events overlap or happen before others however! Always start with ven since his starts beforeathe other 2 timeline wise.
>Platted the game
>Didn't know hitting the back of the gas unversed is their weak spot
I...Ho-...Wh-...HOW? How did you not know that?!?
never read the journal, i guess?
@@Iffem It's an obvious design element. Every game has "vulnerable from the back" enemies like Large Bodies. When I first played the game back on PSP, I smacked one, saw it expand, and literally the first thing I thought was "Oh, it's a Large Body. Smack its butt."
He also didn't know that Fire Roll can put you into styles. Like...this is basic knowledge someone who platted the game (which means 100%ing it THREE times) should know.
@@gagejoseph91 I mean, the Bruiser and Buckle Bruiser are more obviously Large Body expies, i think
and i can excuse not knowing the damage rolls can trigger styles, given that he probably never or rarely used them, given Ninten's the type to look up stuff... and under normal circumstances the little bit of damage is not worth the tradeoff of 100% potential
@Iffem The Bruisers and Buckle Bruisers are more obvious, but that doesn't really disprove my point. Plus, he said he platted the game, which requires doing the unversed mission where you have to deflate one of those enemies quickly.
The Fire Roll is more forgivable, and I would have let that slide if he didn't say he platted the game. Dude 100%ed the game three times and never figured out that elemental slides and dodges deal elemental damage and fill the style gauge, and therefor trigger styles.
When someone says they have platinumed the game, that typically comes with the implication that they know the game reasonably well. If you platinum a game and don't understand super basic stuff in the game, it rings as suspicious.
Dude was once surprised to get Aerial Dive in KH2FM. You cannot miss it. Yet despite having SPEEDRUN the game, never even heard of the ability. Dude knew somewhat complex Roxas strats, yet did not recognize an unmissable combo modifier. THAT. IS. WEIRD.
Never noticed it was the equivalent ti large bodies
That looked like absolute hell but wow you actually beat the entire game with no commands
I ADORE the new editing style, it brings the video more to life and the fact that you're constantly explaining what you're doing and what you're gonna do next is a very nice change
I loved the style before that when you were just editing the stream itself but this just makes it even better, I'd love to see this used in future videos
Keep up the great work Ninten!
Yes, classic story telling. Tell, then show.
As a BBS critic, I'm impressed by the amount of gameplay that exists outside of the command deck.
Who knew that without Mine Square and the Surge Commands the combat wouldn’t be pathetic!
I didn't know the only good game in the franchise would have critics
@@averytubestudiosthe combat is even more pathetic for aqua and ven, actually. It devolves into spamming rolls, reprisals,and shotlocks, none of which are fun
@@1stCallipostle that's a piping hot take, for sure. I beat bbs on level 1 crit multiple times, and trust me, I still enjoy kh2 and 3 more
@@oni-linkle4880 Saying you enjoy 3 more than something is perhaps the greatest disrespect you can hand out.
The 3 in the title actually represents what the game is out of 10. And I almost feel generous with that
16:28
Ninten: He doesn’t have that much health
Boss: Neither do you
I actually started with Ventus when I first played because my smol brain went "omg he looks like roxas!"
This is how I had to play BBS with my psp triangle button broken, healing guard helps a lot, and being level 70 at the final boss xD
38 deaths from that madness is actually quite impressive...
You know, some of the block abilities can be fused into healing block. I legit thought you were going to do that.
He ended up doing that for Aqua. And there's also a finisher move that heals (it's also a surge-like move, so it could've come handy)
He got heal strike, he only used it at the end apparently
Great commentary, love the editing! You’re my favorite KH player
I’ve got over 200 hours in this game and had no idea ragnarok was in it, time to replay again thanks ninten!!!! I always learn something wild with your vids.
Yeah there's a lot of stuff that's only on the command board
@@MrMeowstic7 There's TWO unique commands on them lol Well, technically three. Focus Block/Barrier and Ragnarok. Everything else can be obtained from melding.
Man i always love these challenges
man that was so fun to watch! congrats for the run
love the commentary over the run!
God I love your KH videos. So satisfying seeing you play KH games. Keep up the great work, Ninten! Favourite KH content creator
This is your best video yet, well done my guy 👏
the golden x-blade combo, the 3 electro dash and the jump with electrique rain are all non-blockable attack for final vanitas's fight
I think Terra's story is supposed to be first because it's definitely the easiest thanks to this strong attacks.
That's how it felt for me anyway.
So a few extra things that could help for anyone doing this challenge in the future:
D-Links will heal you when you enter them. So if you allow it, you could hop into a D-Link and then immediately dismiss it as a way to heal.
Thunderstorm is an amazing shotlock that everyone can get in the Castle of Dreams. It's a shotlock with a max of 5, so you can pull it off very quickly. It does a lot of damage as well and has been a saving grace in multiple of my BBS playthroughs. It's fantastic on Aqua because you can get it pretty much immediately and it lets you ditch Bubble Blast (which is ass.)
As Ninten showed off, the elemental mobility commands do put you into command styles. Everyone can get at least one of them, so it could be a good option for certain areas.
Honestly, Ninten got most of the stuff I was gonna mention for this video!
D-links aren't allowed for a reason. If you allow yourself to use them for heals, why not allow the usage of their finishers or passive abilities? In that case, the aqua and ven runs become significantly easier as the mickey d-link shreds through 90% of enemies, including terranort, and if you wanna get cheesy, the peter pan d-link melts literally everything.
D Links give you commands temporarily and it’s a no command run so that’s why they are banned
In case it matters to you, it *has* been done before where “Most Used Command”
was at 0x, even with the places where you’re often forced into a command deck. So this can be revisited if you hate yourself enough.
Life achievement
i love the fact that he saved himself from torture by not having to restart the entire run because of that little mistake he made during aqua's story.
Hi. Just so people know, because multiple sources tell you different things, the way to unlock the secret episode is as follows:
Beginner: 100% on all 3 files, trophies (in-game, not playstation) included, and beat the Final Episode
Standard: Beat the 3 games, collect all the stickers and place them correctly in the book, get the reports, defeat 9,999 Unversed (across all 3 playthroughs) and beat the Final Episode
Proud: Beat the 3 games, collect all the stickers and place them correctly in the book, get the reports and beat the Final Episode
Critical: Beat the 3 games, get the reports and beat the Final Episode. As proven here, you can beat Ventus and Terra's stories on any difficulty, because Aqua's is the one that matters for secret.
Hope this helps!
Explanation of BBS chip damage and why EXP Zero is so good:
The formula for base damage is attack/magic - defense, but since BBS deals with very low numbers, every point matters. This is fine and all... Until you realize that enemy defense scales pretty aggressively, and it means that your base damage can drop below zero without much effort.
"But Commands and abilities help right?" Every boost from commands and abilities is a multiplier, not to your stats but to your base damage, and base damage doesn't have a floor, only total damage, and the floor for total damage is 1. this means it doesn't matter if you're using a basic combo or mega flare, if your stats are only 1-2 points below expected, they do the same damage?
"So how does EXP Zero help?" EXP Zero simply replaces the total damage floor with a higher number, while it won't help at all if your stats are good enough, even being slightly behind on levels (Something that's intended on Crit since they copied KH2's homework and made you gain less EXP) could make EXP Zero a lifesaver, and essentially makes it so if you didn't do enough grinding earlier on, you might as well throw on EXP Zero instead of trying to level up.
Edit: For clarity the base damage formula is not to blame, it is mostly the same across KH games, but most other KH games also have a base damage floor so that your abilities and magic and what not aren't literally worthless the second you fall behind. KH1 magic however mostly uses something like base damage + (multiplier * total MP) and then account for elemental resistance. physical attacks are to my knowledge calculated normally.
What up Ninten just started watching your channel and have watched like every video just waiting for you to upload. Seems it was worth the wait ❤
I tried doing this once and Aqua's first Vanitas fight is what made me give up (I played her story first so I never ended up doing any command-less Terra or Ven at all), but this video showed me a few things I hadn't considered when doing my run and I think I might have to give it another shot
PS: I really like the new editing style and would love to see more of it in the future
As a Birth By Sleep fan (I expect to be bullied for this fact) I'll try to explain a bit about where the Chip Damage issues come from:
Birth By Sleep is a game where a lot of enemy bulk comes from Defense rather than Hp(I'm not sure why, but Osaka team really didn't like giving enemies a lot of Hp yet) which is why normal attacks tend to suddenly do Chip Damage at the start of certain worlds as enemy defense has suddenly jumped multiple points.
Ventus' Strength stat, aside for a very brief period near the start of the game is actually the lowest of the playable trio, which is why even outside of Critical Mode he was stumbling into Chip Damage town so often. His main asset stat is actually Defense and he's supposed to be the most "Safe" character(this is why he gets unique commands like Faith that heal him while dealing damage).
Terra barely coming across Chip Damageville makes sense, he's the high risk, high reward character, and even when you're only using Magic many of his unique spells deal high damage to a sizable area despite him having the worst Magic in the game.
Aqua meanwhile is interesting, because her Strength starts out competing for the worst against Ventus(typically when using the same weapon they either tie or she is stronger), so most of the Chip Damage there was down to being on Critical Mode, and of course the +2/+2 of her starting Keyblade, which isn't replaced until after Dwarf Woodlands causing lv.1 to seem especially tempting on her.
My chip damage issue always happened in the Deep Space, for some reason that world just suddenly has a much stronger enemies compared to previous world
The movement with exp walker is so funny to me lol. More like exp wiggler
first time iv'e seen Secret episode. But after seeing requirements I figured it's not worth it. Vanithas and mysterious figure are enough challenge to me.
of course it's possible
_good luck dealing with those guys with the shields for hands_
I wonder why you didn't use partial shotlocks for i-frames at times. It's not the most damage you can get, but youre still invulnerable for an extended period. Might've been useful on Darkhide to avoid some attacks.
I mean once you get past a certain level your keyblade is all you really need. I mean as Ventus and Terra once I hit level 60 the keyblade one shot most enemies and a finisher knocked out the others.
Finally somebody else loving firewheel
It would be nice if a mod adjusted the enemy scaling in the BBS Mirage Arena for singleplayer
The Mission Mode in Days was similarly designed for 4 players and is similarly frustrating even in singleplayer
Command Board comes to the rescue!
I'm surprised you didn't use the Command Board minigame to get cure up to max level then synth it with block for renewal block. And then you did it in Aqua's story, along with abilities.
Very confused.
I'm sorry what are you confused about?
@@NintenI guess they were just confused that you only did it with Aqua. For me though, it is not requured to do it with Terra or Ven. For Aqua, it is almost required to keep your sanity due to crit mode and secret chapter.
Or even easier, just get Esuna, that makes Renewal Block without the need to level Esuna up.
You should have done was level up commands and later meld them and get second chance, once more, and hp boosts. The you can get heal strike because when you use it, you can heal yourself.
Wow that was so cool. Now do it with NO COMMANDS. No attack commands, no action commands, no shotlocks.
I've played this when i was a kid completed the whole game until the fight with terra. And I had no fkin idea there was a leveling system...
New thing: I did do this where everyone except Aqua was in beginner. Aqua was in critical mode. I finished Final episode in critical and still got the secret episode in critical mode as Aqua
If I remember correctly the "dark volley" shotlock can stagger the iron imprisoner 1, 2 and 3
As far as I've seen through my playthroughs iron imprisoner 4 can't be staggered
So true!
when the world needed him most....…......he came back!
So I just though of this, and it may or may not be a challenge, but what about not being able to change the camera at all in any of the games? Basically camera is locked. I'm sure THAT could be...interesting to say the least.
I was waiting for Meteor Shower to get used, but maybe you just didn't think about it. Also, Cinderella is the best board to command grind imo since it's the smallest Command Board and the easiest to beat fast
Imma instantly hit like on all new videos during the ads cuz, im always waiting for the next Ninten vid to drop. 🤷🏻♂️
Would love to see a KH2FM playthrough on critical where your inputs are reversed and you could only use the kingdom key
I managed some months ago to defeat mysterious figure, on critical mode, using terra without any commands + other restrictions (it is the only video i have in my channel alongside another one, don't care about views, just published for fun)
Anyway it was one of the most stressful experience I have ever had in a game and the shitty rng played a big part in that challenge but i still somehow won....
Did the same challenge against vanitas remnant but it didn't took as long as mysterious figure, however I didn't record it.
Yes its possible. Technically i didnt do a no command challenge. But i finished all 3 with their defualt command that they give you in the beginning (including shocklock and accessories and no abilities) lol. This was when i was on the psp as a kid, terranort was the hardest, shocklock was my best friend
Reversal only works good with reversal slash which ya get in a chest in Disney land world but arguably Aqua’s teleport is a much better reprisal
Ya should’ve did the 2nd command board, the Royal board cuz you should be able to beat it without equipping commands & you can get meteor shower from it
I find these shotlocks work best on Vanitus & Terranort but more on Vanitus but it’s the only Whitlock that has a high probability of hitting Terranort & if 1 hits him it will stagger him into every other bolt
Well nice to see you did actually utilize the command board, was gonna say you should be able to learn abilities with it as well but didn’t think you needed em but that critical mode run
Good use of exp walker, didn’t even know you could get more steps by mashing the direction opposed to fully walking but once more, second chance & renewal barrier is a must
Really wish they didn’t cut renewal guard from dream drop but apart from that I still think meteor shower works better, more shots so even at lv1 it does more damage & it has the best homing next to flame salvo
The game is counting shotlocks as commands due to the fact that they are...this is very much doable still without them it just takes a while.
Do they go into the command DECK? No then they are fine. If you wanna make the argument, then jump, block, dodge, are all commands...
If you want to be torture, you try to beat the mysterious figure.
10:00
Zack calls Terra gay and rains meteors on him (2010 Colorized)
Reversal is bad on its own, it's only when combined with Reversal Slash that it becomes good and broken against Vanitas.
15:05 The fact Vanitas is killable here makes it clear this is the PS4 version.
On Critical Mode you take x2 the damage, not x4, compared to Standard.
I’m impressed. Now do it with no shocklocks too
Damn terra and ven take atleast 2 death while aqua one heck tons of death
Lol he didn't know you had to hit the back I found that out a year ago now you can tellhe a magic user we meleeuser find that out early
The game counts shotlocks as commands because they are commands haha you equip them in the command menu, after all
YOU'RE BACK TO NINTEN!
My favorite KH game! And did you call Lucifer Garfield? Lol
haven't watched yet but as long as you allow at least blocks and dodges it will be possible.
You probably should have also gotten damage syphon to get lots of focus back.
Ventus and Aqua are inherently piss easy just annoying without commands. Your roll has infinite I frames, so as long as you take your time, you win. Would like to see you try the same challenge but without movement commands or shotlocks :)
This video in a nutshell:
Can I do this?
Watch me do this
I'm pissed!
I did this!! Yay!!
Man, this one is particularly impressive. Nice one Ninten
that was absolutely fun to watch!
omg i didnt know you only need to do aqua on crit to get the secret episode. dang
This sounds like something my 6 year old self would do simply because I wouldn't have known how to equip commands
I remember someone doing a challenge similar to this, though unlike you, they equipped commands solely for the sake of leveling them up. Not that I am being rude about it though; everyone has their own way of doing challenges, and that's perfectly fine by me!
That aside, though I might possibly not be aware at the time of posting (at 23:20 in vid), perhaps Combo-related abilities could've been obtained for longer and stronger attack chains? Or would they _prooooooobably_ be useless?
Very nice video
Thank you Ninten, very cool #39
terra vs zack fight dope
The cut from "I remembered the one saving grace I have in this playthrough" to the Command Board title screen was perfect lol.
Really dig the new video style. You've done glimmers of it in past videos, but having both live and post commentary throughout works very well - it kinda reminds me of the framing device for most of FF10, in a good way.
R.I.P. custom Finish Command names
And nin is now learning why people usually dodge over guard. Yes you can counter hit but guards are dumb in this game.
interesting so only aqua need to go crit to unlock them
So you played the game as an ally npc. Genius I say 😁
command board for the fucking win bro!
"Dark Thorn is KH2"
Nnnnno… thats _Twilight Thorn_
I genuinely don't know how you beat some bosses on crit no commands as Terra, so I'd be curious on that.
I mean… there isn’t a point in the game where they’re required, so you CAN beat it without them… but be prepared to be seen as a masochist 😅
i might do this challenge once i can buy KH1.5+2.5 FINAL ReMIX on my epic account :)
You did a Bio "Sir?"
WHAT DO YOU MEAN YOU DIDN'T KNOW TO HIT THE BACK OF THE TANK UNVERSED!?
fire video
shotlocks are considered commands because they literally are lol
Exactly. How is bro going to spam some of the most broken abilities in the game and tell me he didn't use any commands?
Then we gotta bitch and moan about block and cartwheel and jump
So something that you could've done since you don't technically use the commands when playing the command board was to do the minigame Command board. you'd be able to gain skills that heal you when you guard and damage based dodge movements. and that's with all three of them not just Aqua.
6:20 you lied to me 😮
11:08 +1 death
SizeableYeah
Where's the mysterious figure fight?
Combo plus
Bbs doesnt have a correct order becuase it a story from 3 different perspectives if you played it in the correct order you wouldnt really finish any story before starting th next since events overlap or happen before others however! Always start with ven since his starts beforeathe other 2 timeline wise.
Gg!
🔥🔥
REAL
Aqua has really braod shoulders at times..
23:20 **cough**
do you play with emulator or on epic game store?
yooo lets GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Did you get the trophy for completing the game on crit?
Putting on action commands counts as using commands tho