I have the push play active and I’ve gotta say I’ve never been more irritated by a pair of Bluetooth headphones. I have to disconnect my phones Bluetooth to keep them from connecting in my pocket because they don’t turn off when you put them away. They at least don’t stay off. The amount of times I’ve gone to use them and they’re low battery because they’ve either been connected for a long ass time for no reason. Or they just didn’t sit in the case correctly and never properly charged. Absolute trash imo
Curious to know if these would be rough wearing with glasses or sunglasses? I've had others that were ok, some that were not comfortable. Does anyone have any experience?
I wear glasses, and i have made a detailed review on the skullcandy subreddit (it's the first review you should come across when searching "push anc active review") and these are really comfortable!
I tried these out when they came out. Utterly disappointed. I am an earbud fanatic, and I have also owned practically every iteration of Skullcandy earbuds. They sound like a cheap product that sells for less than $20. Granted, I have switched the eartips to get the best possible seal since this is crucial for good sound quality, AND I have update the firmware. No improvement. The sound is somewhat mid-range focused with lack of detail and richness. Bass lovers look elsewhere. Volume is not great either. This is deeply disappointing, because when I think Skullcandy I think earth-shattering bass and clarity. The more recent offerings from Skullcandy have veered in a different direction. Previous to this I owned the Skullcandy Rail and Rail ANC's. I purchased the Rail ANC's twice. They were terrible: same issues as the Push Active ANCs. The basic Rail is somewhat better with a pleasing, customizable rich sound; and they get loud. I hope Skullcandy can course-correct for the future. In my opinion, the last decent pair of ANC buds they put out were the Indy Fuel ANC's. The quality of ANC was decent for the time and the sound was full and meaty. Not sure why things have taken such a turn for the worse. I'm still hoping Skullcandy can make a comeback.
@@joshualewis2367 Yeah, unless they have major quality control issues, I have also heard that the Indy’s were a hit or miss for some. Personally, I had a good experience with them. But with their more recent offerings, the sound has been lousy. Wondering now if it might be a quality control thing on their part. Will give the Push Play Actives a try eventually.
@@joshualewis2367 I tried some of the Indy earbuds before. Honestly, I didn't like the sound of them. They sounded so dull and veiled, and there was a noticeable lack of clarity in the upper mids. For the price, you can do so much better.
I'm shopping on a credit now because my Indy set has one side fail in 2 weeks. If you read reviews on Walmart, Amazon or even their site, tons of people had the same issue. I can even find people saying they were shopping or had bought "This or that" with the credit
Having tile removed isn't too much of an issue on android since any device that supports Google fast pair is compatible with the New to be soon Google find my device network (apple's find my device equivalent). It's actually better than tile since it provided the location from any other android device rather than with tile, someone with tile would need to walk past the earbuds.
Are you impressed with any of Skullcandy's new earbuds?!
Hi! I was wondering if they are loud or quiet?
Hi how do you think these push anc’s from skullcandy compare so the soundcore sport x20??? In the UK they are priced the same.
just found your channel around a week ago. Love your stuff man keep it up
I got them for 77$ in the website more than 50% off
Even if the quality is not that great I’m going to enjoy these earbuds for sureee
First time listening to a review from you. Thank you very through and informative. You also sound like Madd Mike a guy that used to do creepy pastas.
Hi, I love your content about Skullcandy, one question, which would be the best Skullcandy basshead tws? Or closer to the crusher bass?
Did you find out anything?
I bought these, and I love them.
Hii, would you say, in terms of audio quality that they are similar to the RAIL ANC?
So in all honesty is rail anc better or the same?
I would like this answer
Depends on if you workout i guess, these seem like the best for being verry active
They are not loud enough
I have the push play active and I’ve gotta say I’ve never been more irritated by a pair of Bluetooth headphones. I have to disconnect my phones Bluetooth to keep them from connecting in my pocket because they don’t turn off when you put them away. They at least don’t stay off. The amount of times I’ve gone to use them and they’re low battery because they’ve either been connected for a long ass time for no reason. Or they just didn’t sit in the case correctly and never properly charged. Absolute trash imo
I tried these for around a week and they ended up going back. I didn't find them comfortable in my ears. I'm better off with the design of the sesh
Curious to know if these would be rough wearing with glasses or sunglasses?
I've had others that were ok, some that were not comfortable. Does anyone have any experience?
I wear glasses, and i have made a detailed review on the skullcandy subreddit (it's the first review you should come across when searching "push anc active review") and these are really comfortable!
I tried these out when they came out. Utterly disappointed. I am an earbud fanatic, and I have also owned practically every iteration of Skullcandy earbuds. They sound like a cheap product that sells for less than $20. Granted, I have switched the eartips to get the best possible seal since this is crucial for good sound quality, AND I have update the firmware. No improvement. The sound is somewhat mid-range focused with lack of detail and richness. Bass lovers look elsewhere. Volume is not great either. This is deeply disappointing, because when I think Skullcandy I think earth-shattering bass and clarity. The more recent offerings from Skullcandy have veered in a different direction.
Previous to this I owned the Skullcandy Rail and Rail ANC's. I purchased the Rail ANC's twice. They were terrible: same issues as the Push Active ANCs. The basic Rail is somewhat better with a pleasing, customizable rich sound; and they get loud. I hope Skullcandy can course-correct for the future.
In my opinion, the last decent pair of ANC buds they put out were the Indy Fuel ANC's. The quality of ANC was decent for the time and the sound was full and meaty. Not sure why things have taken such a turn for the worse. I'm still hoping Skullcandy can make a comeback.
Interesting since lots of people did not like the Indy line of earbuds sice they had lots of issues with connection with the earbuds so suprised
@@joshualewis2367 Yeah, unless they have major quality control issues, I have also heard that the Indy’s were a hit or miss for some. Personally, I had a good experience with them. But with their more recent offerings, the sound has been lousy. Wondering now if it might be a quality control thing on their part. Will give the Push Play Actives a try eventually.
@@joshualewis2367 I tried some of the Indy earbuds before. Honestly, I didn't like the sound of them. They sounded so dull and veiled, and there was a noticeable lack of clarity in the upper mids. For the price, you can do so much better.
I'm shopping on a credit now because my Indy set has one side fail in 2 weeks. If you read reviews on Walmart, Amazon or even their site, tons of people had the same issue. I can even find people saying they were shopping or had bought "This or that" with the credit
Having tile removed isn't too much of an issue on android since any device that supports Google fast pair is compatible with the New to be soon Google find my device network (apple's find my device equivalent). It's actually better than tile since it provided the location from any other android device rather than with tile, someone with tile would need to walk past the earbuds.