How I Gave my SUBMARINE a MASSIVE UPGRADE in Create (Eureka Mod)

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  • Опубликовано: 1 июн 2024
  • Has anyone ever made a fully working submarine of in Minecraft before? Well I have, and now I’ve upgraded it! In fact, I am the potentially the creator of Valkyrien Skies' first ever submarine!
    Massive thanks to @TenLegends for the chassis of the submarine, and a ton of ideas stemming from it!
    Downloads:
    Forge 1.18.2 files.minecraftforge.net/net/...
    Mods & Schematic
    www.mediafire.com/file/vtgn1c...
    Look up a tutorial on how to install these mods if you don't know how to (Schematic included in the zip file, requires Create, which is in the zip too)
    All of the music used in this music is from the RUclips audio library and from Kevin MacLeod's Incompetech:
    incompetech.com/
    Chapters:
    0:00-2:15 Getting an Upgrade
    2:15-4:30 Air Problems
    4:30-5:55 Defenses
    5:55-6:30 Floatation
    6:30-8:42 Going insane
    8:42-9:02 Why Didn't it Work?
    9:02-9:20 Sub Segment
    9:20-11:10 Minor Upgrades
    11:10-11:58 Engine Upgrades
    11:58-14:12 Driving the Sub
    14:12 Outro
  • ИгрыИгры

Комментарии • 318

  • @marcorgirg
    @marcorgirg 11 месяцев назад +362

    Oceangate could learn a lot from this video

    • @brenolins9908
      @brenolins9908 11 месяцев назад +20

      broooo💀

    • @zenon7318
      @zenon7318 11 месяцев назад +17

      @@brenolins9908 billionare emoji*

    • @GuilhermeM1
      @GuilhermeM1 11 месяцев назад +8

      @@zenon7318 NAH 💀

    • @cody_iguess6456
      @cody_iguess6456 11 месяцев назад +2

      💀

    • @Naviglio
      @Naviglio 10 месяцев назад +2

      💀 🕴️🕴️🕴️🕴️🕴️

  • @TenLegends
    @TenLegends Год назад +190

    So proud of what you were able to do with my sub design, and glad you liked it! being able to actually have it swim was like watching a child walk for the first time lol
    also rip potato farm :(

    • @kirbpostor
      @kirbpostor 11 месяцев назад +4

      man, you did a great job! idk why this hasn't blown up yet.

    • @TenLegends
      @TenLegends 11 месяцев назад +6

      Thanks! I 'm very proud of how it turned out

  • @Toodalnoodal
    @Toodalnoodal Год назад +292

    That's a very nice submarine, I loved the garden area until... it dissapeared.

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад +56

      It was eradicated in my torrent of construction. But yeah, it was really nice I just figured someone living there for a time would need a base area.

    • @Toodalnoodal
      @Toodalnoodal Год назад +11

      @@thesavagenarwhal really?! I would've at that point you wouldn't have wanted a place to live

    • @zigge4531
      @zigge4531 Год назад +4

      @@thesavagenarwhal so you got rid of fod that pepol ned to liv to put in a living space when pepol cout yust slep on the flore or chairs

    • @isaiahmaljaars3109
      @isaiahmaljaars3109 11 месяцев назад +4

      @@zigge4531 grammer left the chat

    • @zigge4531
      @zigge4531 11 месяцев назад

      @@isaiahmaljaars3109 do you understand the ikea instruktions

  • @superamogusman4779
    @superamogusman4779 Год назад +168

    There are Ballast blocks in Eureka which can change it's weight from redstone signal, you could use this functionality for sinking/surfacing

    • @FrankHorriganAi
      @FrankHorriganAi 7 месяцев назад

      @@gegentan a redstibe pulse makes it float/ sink

    • @FrankHorriganAi
      @FrankHorriganAi 6 месяцев назад +2

      yes simple miss spelling@@gegentan

  • @quakxy_dukx
    @quakxy_dukx Год назад +34

    I can’t wait until create aeronautics comes out since it’s more optimised for create and submarines will be so much better

  • @Monsi_in_germany
    @Monsi_in_germany 11 месяцев назад +26

    that submarine looks very identical to the Nautilus from 20.000 leagues under the sea

  • @LuanRafael2099
    @LuanRafael2099 11 месяцев назад +21

    Bruh... bad timing for this recommendation

  • @thesavagenarwhal
    @thesavagenarwhal  Год назад +74

    See that guys? I DID make a sequel! Subscribe to see me try it in Create Aeronautics ;)
    Edit: I’d like to reiterate that I had nothing to do with the OceanGate incident

    • @unofficialbobcat
      @unofficialbobcat Год назад +3

      Finallyyyy

    • @TenLegends
      @TenLegends Год назад +4

      they said it couldn't be done!

    • @connermorg
      @connermorg Год назад +2

      Can we have a threequal too?

    • @connermorg
      @connermorg Год назад +1

      For the sinking and floating part, did you try using deployed that would place or remove balloons and/or ballasts? I'm not sure if these work with VS stuff but it's something I thought of

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад +3

      @@connermorg actually, I did! It didn’t work with the first design of this version but it might end up working with enough refinement.

  • @SavsCities
    @SavsCities 11 месяцев назад +59

    I heard carbon fiber is a great material to make subs out of.

  • @Paulsafaliche135
    @Paulsafaliche135 Год назад +16

    A vehicle that is suposed to go underwater. Nobody, this random guy: Flamethrower.

  • @thomasorourke2789
    @thomasorourke2789 Год назад +31

    I kinda want to see a survival series with both of these mods, just imagine someone making a huge blimp base with create mod functions on it

  • @scarletsence
    @scarletsence 3 дня назад

    You know it is actually so much more appealing to watch someone build something with no great experience and see the actual behind the scenes thinking process than to watch someone build and showcase something without making mistakes whatsoever. Keep it up man enjoyed your video.

  • @thebluetagtagger5992
    @thebluetagtagger5992 Год назад +7

    Ah well, conduits are an obscure feature so the mod devs probably forgot its compatibility

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад +2

      Yeah probably. It seems they didn’t even think about subs lol

  • @a.r.9689
    @a.r.9689 Год назад +50

    The submarine started to float when you added the tanks, because the tanks were empty which made them buoyant and since they were connected with your submarine it also made buoyant. The tanks buoyancy force was strong enough to make the submarine overcome gravity, thus making it float. I am only at 8:26 rn so I don't know if you figured it out later

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад +16

      So I thought of that too, I actually fully filled the tanks with water and it had no effect, so maybe it just doesn’t calculate how full they are? (I even tried using create tanks which would be completely full with water for the boiler and it did nothing) so I call this an error in Eureka’s calculations. Thanks for your thoughts!

    • @frostwyvern
      @frostwyvern Год назад +4

      ​@@thesavagenarwhal idk if this actually makes a difference, but if what I've heard is correct, boiler tanks are actually always empty. They will take as much water as you try to put in them and just check to make sure the flow is enough. This could be wrong but I was wiki surfing for other reasons and saw something along those lines a little while ago.

    • @harofax7726
      @harofax7726 Год назад +4

      @@thesavagenarwhal A bit late but a quirk of how the create steam boilers work is that they never actually hold water like tanks, they just take fluid inputs, so that might be why.

  • @The_loneliness_is_boring
    @The_loneliness_is_boring 11 месяцев назад +20

    What controller would you recommend using for the submarine? I've tried one and it ended up getting stick drift

    • @thesavagenarwhal
      @thesavagenarwhal  11 месяцев назад +2

      I simply use my keyboard, I wasn’t aware you could use a controller on Java edition.

    • @scottkermen4903
      @scottkermen4903 11 месяцев назад +6

      @@thesavagenarwhal He was joking about the lost submarine irl💀

    • @thesavagenarwhal
      @thesavagenarwhal  11 месяцев назад +7

      @@scottkermen4903 OH I GET IT NOW

    • @GuilhermeM1
      @GuilhermeM1 11 месяцев назад +3

      ​@@thesavagenarwhalthe joke took my oxygen away, it really crushed my hearth because of how messed up it is, made me feel like if i was 100,000ft underwater

  • @Mr.Who-
    @Mr.Who- Год назад +10

    Well, to fix your problem with the sinking and floating, by assembling and disassembling heavy stuff with mechanical bearings.
    Also, I really recommend using encased chain drives, they can be really useful and compact, if you kinda know how you're gonna use them.

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад +1

      Oh my god that would like actually work! Thanks so much!

    • @Mr.Who-
      @Mr.Who- Год назад +1

      @@thesavagenarwhal My pleasure

  • @Whotfnalu
    @Whotfnalu 11 месяцев назад +5

    You should go to the titanic in Minecraft next

  • @user-bj7fc5in5j
    @user-bj7fc5in5j 4 месяца назад +1

    I also thought about making a submarine and I have an idea how to breathe underwater.You need a mechanism that will brew underwater breathing potions and use a pump to pump the potion into a liquid tank that will play a kind of buffer, then pipes and pumps will go from the tank to the compartments of the submarine.

  • @nodnarb
    @nodnarb 11 месяцев назад +8

    This aged well 😭

  • @clamdeity
    @clamdeity Год назад +4

    Somebody made an actual physics engine in minecraft with almost no restrictions on block interaction,
    but basically anything regarding water with this system is considered a pipe dream.
    Do any java users know if it'd be possible [just possible, not feasible] to completely rewrite how liquids work?
    Current system seems to limit like 99% of all mods that interact with liquids in any capacity

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад +1

      I believe the Physics Mod actually was able to fully simulate realistic water physics, so if that’s possible then I’m sure a full liquid overhaul is possible

    • @frillydogproductions542
      @frillydogproductions542 Год назад +3

      Create Aeronautics showed off a submarine with working ballasts and dry space inside but that mod isnt out yet

  • @578g
    @578g Год назад +5

    I might have a solution for your diving problem. You could use a creative motor connected to a sequenced gear shift with the settings (turn 45 - > await turn 45

  • @Respear
    @Respear Год назад +9

    People who use create mod are insane ☠️

  • @DiverseCuriosities
    @DiverseCuriosities Год назад +3

    Clockwork is out you could make propellers for the sub

  • @stanisawankowski8243
    @stanisawankowski8243 Год назад +8

    Luckily Clockwork Addon is Out (Alpha version, but still)
    That should fix your problems, as it makes Create more compatibile with Valkyrien Skies

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад +3

      Thanks for the suggestion! I was unaware of it being out, but I’ll certainly try it sometime

  • @Pritam252
    @Pritam252 Год назад +2

    Well just seeing your content first time ❤ subscribed!

  • @resultado9643
    @resultado9643 Год назад +1

    8:14 the first guy to discover pressure in a submarine be like:

  • @findoraptor
    @findoraptor Год назад +4

    You could go up and down using balloons, or automate the placing and destruction of floaters

  • @deviousdinoo
    @deviousdinoo Год назад +1

    BROO!! i remember being there when you hit 500!!! keep it up man!!

  • @darklightkoski1637
    @darklightkoski1637 10 месяцев назад +1

    "did you know it was free? AND SAFE!" that scared me a little lol

  • @YourMothersFavouriteTerminal
    @YourMothersFavouriteTerminal Год назад +4

    There already is Valkyrien skies 2 , it has better physics .
    Also , for a proper engine you can use clockwork , it is already out

  • @_EpsilonV
    @_EpsilonV 11 месяцев назад +5

    This reminds me, something. 💀💀💀

  • @unofficialbobcat
    @unofficialbobcat Год назад +5

    THE LEGEND TENLEGENDS!!

  • @RBX_Munchie
    @RBX_Munchie 11 месяцев назад +8

    Can this submarine be controlled by a Logitech G F710 Wireless Gamepad?

    • @ItsAsteri_
      @ItsAsteri_ Месяц назад

      Bro that's what I use to play games 💀

  • @komradekile
    @komradekile 11 месяцев назад +5

    You gonna visit the titanic in this vid?

  • @Groblockia_
    @Groblockia_ 11 месяцев назад +6

    nooooo don't go inside that submarine

  • @Officer_duh
    @Officer_duh 4 месяца назад

    For the depth control, I would make it heavy enough to sink then use balloons, not sure if that would work but it’s worth a shot.

  • @LilyTheMentallyInsane
    @LilyTheMentallyInsane 9 дней назад

    this makes me remember that stampy video where he made the submarine

  • @scottthesmartape9151
    @scottthesmartape9151 Год назад +1

    you should make it able to anchor itself and use water pumps to pump out the water if that is possible also you might wanna use clockwork for a normal submarine

  • @jetstreamsam6521
    @jetstreamsam6521 9 месяцев назад +1

    Idk if your gonna read this comment but when using the eureka mod make sure your facing the same direction as before because when roating everything else like ladder and stuff wont rotate. Idk if they fixed it for the 1.19.2

  • @eeee-oi7br
    @eeee-oi7br Год назад +4

    What version are you using for big cannons and Valkyrie skies? I play with Valkyrie skies, eureka, create, and create big cannons. All 1.18.2 and the cannons work on airships

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад +1

      I am also using 1.18.2, and the only time I was able to launch the game without crashing a cannon would simply not connect to an airship. It seems I may have been doing something wrong.

    • @stanisawankowski8243
      @stanisawankowski8243 Год назад +1

      If i'm not mistaken you need an mod addon called Clockwork, it fixes compatibility of Valkyrien Skies and Create Mod

  • @OtcJay
    @OtcJay 11 месяцев назад +2

    the timing i got on this video is crazy

  • @Thecure_049
    @Thecure_049 9 месяцев назад

    Daymm, that submarine design is exactly like Nautilus from and old film (20,000 leagues under the sea)

  • @4rrozdoc350
    @4rrozdoc350 11 месяцев назад +1

    he asked someone to build him a submarine, for him to break all the insides. Also, id say you try that again when Aeronautics comes out

  • @ToddLawrence23
    @ToddLawrence23 11 месяцев назад +2

    0:51 mfs at the Titan before going under water:

  • @josephgibson5981
    @josephgibson5981 Год назад +1

    The sub has a slight resemblance to the Nautilus of Jules Verne's 20,000 Leagues Under the Sea.

  • @jammay22
    @jammay22 Год назад +3

    I see you posted this a day ago? what versions of valkerie skies and create big cannons mod are you using? because I use both for a working tank on my server and they work fine together, I use the 1.18.2 versions for both, the top one, I also use eurkia airships, but I'm pretty sure you do too, so it could just be too big

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад

      Yeah, I’m using the 1.18.2 versions of Create, Eureka, and Val Skies. I should mention I did get them to load once and then it wouldn’t turn into a vessel. I may have to do more testing to get it to work. Thanks for the feedback!

  • @JamesTDG
    @JamesTDG 6 месяцев назад

    At least we'll soon have a mod that will replace the physics mod you are using. Plus, it'll work with the cannon mod you tried to use!

  • @leiyang7410
    @leiyang7410 2 месяца назад

    i'm kinda late to this but i did find out something which could help with this submarine project, basically the conduits won't work if you just build it and submerge the whole submarine, what you have to do is treat the conduit like a separate waterloggable object (if that makes sense), so what you do is make the submarine but make sure it is able to float well, this is important because prismarine weighs a lot, then build your conduit and encase it in something and fill it up with water, then the conduit effect should work, if this doesn't make sense then you can ask more :)
    Edit: I saw that you tried the conduit thing, if you did try my current method before and it didn't work, now it works

  • @justanotherhotguy
    @justanotherhotguy 2 месяца назад

    I wonder when a mod comes out that manages to do the whole “under water” contraption with air bubbles and everything.

  • @Swateur_
    @Swateur_ 9 месяцев назад

    next time use clockwork may be better haha good video

  • @Perro_Comunista
    @Perro_Comunista 11 месяцев назад +4

    I wonder what would happen if it traveled to the titanic
    💀💀💀💀💀

  • @Mic22405
    @Mic22405 Год назад +2

    good job

  • @Respear
    @Respear Год назад +3

    Try to make a ship for the nether... Maybe even submarine

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад

      That would be hard considering it doesn’t keep water out; so it probably wouldn’t keep out lava. Maybe if VS gets an update

  • @lfbp7051
    @lfbp7051 Год назад

    Verne is proud

  • @wellimagamer8848
    @wellimagamer8848 11 месяцев назад

    With the create mod, can you place that pilot seat thingy on the floor and control the movement of the island if you disconnect it from the ground??

  • @neolag8316
    @neolag8316 9 месяцев назад

    Let me get this straight... You build fire canons... in a submarine...
    Nice!

  • @Satraiascaromania
    @Satraiascaromania 6 месяцев назад

    Well funny enough i made one of these before, not exactly this but something similar, its also funny since i also have terrible vehicle building skills but this did give me some ideas, so it gets 5 cheburekis out of 5 brikis

  • @ichhabimmerrecht2658
    @ichhabimmerrecht2658 10 месяцев назад

    You can use mechanicel bearings and put havy blocks on it if it is assablet you dont sink but if not you sink

  • @joele9143
    @joele9143 9 месяцев назад

    That submarine is cool

  • @jirkajiri1051
    @jirkajiri1051 Год назад +2

    You can use eureka for the staing in place

    • @thesavagenarwhal
      @thesavagenarwhal  Год назад

      I was using eureka, how should I do that?

    • @jirkajiri1051
      @jirkajiri1051 Год назад

      Make it heavy und add bloons to make it floate in air but not in water then submerge

  • @SurpriseCope-nt9dj
    @SurpriseCope-nt9dj 5 месяцев назад +1

    if im wrong tell me but wouldn't putting balloons inside it make the function of rising and sinking? like you could fly with it too

    • @thesavagenarwhal
      @thesavagenarwhal  5 месяцев назад

      Yeah, idk if it’s got enough buoyancy to fly but it technically can if I had enough balloons. It’s been a while since I made this video lol

  • @stuntwastaken1074
    @stuntwastaken1074 11 месяцев назад +1

    this guy is so underrated

  • @drache3370
    @drache3370 Месяц назад

    Hey there, it turns out ypu can make the submariene sink and rise by turnig floaters and weights with mechanikal bearings. They don't count as blocks when they are turning and you can place them by turning them off again. But it's a little bit buggy and I can't make the submariene sink after rising to the surface...

  • @istvanbot9476
    @istvanbot9476 10 месяцев назад

    I think the tanks are the same wieght as the full tanks. Maybe use the baloon blocks in the Valkyrien Skies, and u can break and place them with the create mod. It has deployers and drills and maybe this will work. (Dont lose your hope, i know your pain!)

  • @Cooldude-ko7ps
    @Cooldude-ko7ps 10 месяцев назад

    7:18 as a movecraft builder (a plugin that’s similar to Valkyriean skies). It’d of been better to have just hollowed out most of the ship (leaving only the hull and maybe the engine) and just starting from scratch.

  • @user-jb3rk9zb1o
    @user-jb3rk9zb1o Год назад

    I agree, steampunk looks pretty nice

  • @Alistr2001
    @Alistr2001 Год назад +1

    Kinda reminds me of the submarine from Atlantis

  • @ryder9832
    @ryder9832 Год назад +3

    Try this with clockwork

  • @Alex26894
    @Alex26894 11 месяцев назад +5

    Hmm this video didn’t age well did it

  • @xrapidfirex1695
    @xrapidfirex1695 Год назад +2

    Wait he made fireball launcher for a SUBMARINE?

  • @FrankHorriganAi
    @FrankHorriganAi 7 месяцев назад

    Use the Clockwork mod!!! it integrates create into valkerien skies fully

  • @dragoniteknight4043
    @dragoniteknight4043 3 месяца назад

    Dispensers can place shulker boxes - would it be possible for them to weigh the submarine down?

  • @Mark-xo5cb
    @Mark-xo5cb 9 месяцев назад

    My man forgot to use superglue to keep the ship intact when assembled as a sub.

  • @gamerchad2908
    @gamerchad2908 10 месяцев назад

    you should put floater blocks on top of it so it actually is underwater but not on the seafloor

  • @linusfornow
    @linusfornow 4 месяца назад

    You could have a machine that places netherite blocks when you want to descend and breaks them when you want to ascend

  • @OrionYes
    @OrionYes 6 месяцев назад

    when i build a ship that big part of it disappears, do you know a solution for this bug?

  • @destroyerag7800
    @destroyerag7800 5 месяцев назад

    also do you think this would work in clockwork by any chance?

  • @adam_sus.35347
    @adam_sus.35347 11 месяцев назад +1

    is this sub from ocean gate or sm?

  • @ProDelta25
    @ProDelta25 8 месяцев назад +1

    Is the schematic the complete version of the submarine?

    • @thesavagenarwhal
      @thesavagenarwhal  8 месяцев назад

      It should be, if I remember correctly the file in the description should include all the mods I used along with the submarine schematic.

  • @jamesscalzo3033
    @jamesscalzo3033 Год назад +1

    Loved the video @TheSavageNarwhal! Can't wait for the next video man! First video of yours that I'm watching and Loving the content man! There's two new Mods for Valkyrien Skies; Clockwork which is by Triode who came up with Valkyrien Skies and then Tournament which is by a Russian guy for the Valkyrien Skies Community! Those might solve your Problems with the Submarines for both Design and Armament as in Tournament you have what's called a "Blaze Thruster" which is a Blaze Burner in Jet Engine form!
    So here's what I'm thinking for your Submarine. Make it a bit Smaller so that you can Have a Lower Profile or Silhouette when on the Surface but still large enough to have maybe 4 Torpedo Tubes at the Bow/Front and 1 at the Stern/Back.
    Now the only thing that I can figure for Torpedoes is that you might be able to use either the Fan from Create Mod with a Gearshift and Redstone to power it or you use the Blaze Thruster from Tournament with Redstone to power it (Which would be Super fast and Out of Render Distance before you could see where it went) with an Observer facing the Direction of a Rope Pulley from Create Mod or something to Hold it in the Tube until you're ready to fire. To keep the Torpedo in a Moving Pattern and at a Certain Depth, you might want to look at the Flap Bearings from Clockwork and Have them come into play so that the One's on the Top and the Bottom control it's "Steering" and the One's on the Left and Right sides control the Depth.
    Also, For the Tanks in Create Mod to act like that.... Let me put it this way, That's not How Ballast Tanks are Supposed to work!
    I've got something that might be a bit easier for you (At least I Hope it is). MC Military Force just uploaded a Build Tutorial on the American AAVP-7A1 or just the AAV-7 to his Channel. If you can make it Work with the Create Mod, Create Big Cannons, Valkyrien Skies, Eureka, Clockwork, Tournament and the Physics Mod for the Waves, I think we in the Create Mod and Valkyrien Skies "Lineage" Communities might be in Business. Just be sure to at least try the Engine from Tournament and have plenty of Strawberry Frosting for fuel, yes I know it's weird, Even polartt said that it was pretty much a Waste of Sweets when he was looking Tournament over on his Channel!
    But here's the Test: After you've Checked the Vehicles Seaworthiness, you'll need to Bring some Players to Man these Guys as well as some Players to fight Alongside them as Troops being Transported by the AAV's. The Builds will be about 5 Blocks wide since it's in 1.5:1 Scale (read as 1.5 to 1 Scale) so they're a bit larger than they should be in Real life. You'll need to Build up a Village in Minecraft for this because you and Your Troops will be Defending a Village from a Village Raid. The best for this is to go through all 4 Levels.
    So the First Time is a Level 1 Raid, then a Level 2, Level 3 and finally a Level 4 Village Raid. On top of all this, the Players will be Dressed and Geared for the Part with Leather Armor Dyed to look like Combat Uniforms, Enchanted Bows or Crossbows for the Rifles, Light Machine Guns and Anti-Armor Weapons, and Enchanted Tools for Entrenching or Close Quarters Combat.
    When you get to arming the AAV's with Create Big Cannons, use the Autocannons since they have a 40 millimeter Grenade Launcher and an M2 Browning .50 Caliber Machine Gun. The Grenade launcher will fire the Fused Rounds and sits a bit lower than the M2 Machine Gun which will fire Fuseless rounds. Both will have a Single Block long Barrel for the sake of the Create Big Cannons Mod.
    I'll see if I can come up with something for the Dyes for the Armor and the Enchantments for the Tools as well as Firework Recipes for your "Anti-Armor" Ammunition for the next video man. Let me know what you think about all this and I'll catch you later!

    • @skwiddyt
      @skwiddyt Год назад

      The idea around the torpedoes is great, apart from the fact that they will not work outside of loaded chunks. Luckily there are many chunkloaders, with some being specifically designed for Create. These could be used to keep the torpedoes loaded for long ranged attacks.
      Another key problem with this submarine is the ocean depth. A mod related to increasing the depth of the oceans could be incredible in this situation.
      Finally, I am not sure if observers work with VS. I haven't tried Clockwork yet, however, so the observers could work - just not sure.
      Overall I think the ideas of implementing some of these other mods could really make this submarine much better.

  • @wolfclan2994
    @wolfclan2994 Год назад

    Ngl- without a deeper ocean it just looks like an airship that wants to be a submarine XD

  • @Hydra-House-Lizard
    @Hydra-House-Lizard 8 месяцев назад

    better than the desingers at oceangate

  • @BallisticMF
    @BallisticMF 8 месяцев назад

    is someone else experiencing problems with create? i keep getting crashes like after leaving the world i get stuck on saving world than i need to manually crash the game via task manager and after re opening the game it say error with create and random item from the mod like fluid tank

  • @martinboros9516
    @martinboros9516 Год назад +2

    The submarine looks kind of similar to submarine from 20000 leagues under the sea.

  • @DragonTecCo.
    @DragonTecCo. 4 месяца назад

    Now do it again but add the create interactive mod so big cannons works

  • @canttouchthefluff
    @canttouchthefluff 10 месяцев назад +2

    this aged like milk

  • @TheRedgamer01
    @TheRedgamer01 Год назад +1

    You really need to do it in clockwork

  • @Framez141
    @Framez141 4 дня назад

    try it with clockwork and create interactive :)

  • @1000yardstares
    @1000yardstares 11 месяцев назад

    going to become barotrauma fr

  • @foxy8-103
    @foxy8-103 10 месяцев назад

    Im a big fan of steampunk and airships and pirates so I really want Java edition just to use this mod

  • @Sanchezz-0966
    @Sanchezz-0966 8 месяцев назад +1

    hey, there's an addon for valkyrien skies called clockwork, it makes create work perfectly with the vs2 mod, and i will be better for you to make a submarine

    • @thesavagenarwhal
      @thesavagenarwhal  8 месяцев назад

      Thanks for the suggestion! I’d keep an eye out for a video like this quite soon

  • @blukbbcstudios8798
    @blukbbcstudios8798 11 месяцев назад +3

    You should of saved them

  • @atsilver9647
    @atsilver9647 Год назад

    You can make one in 1.12.2 Valkyrie has a sub function

  • @paskoracer_4644
    @paskoracer_4644 11 месяцев назад

    How do you keep the water out

  • @JackField-gk9pq
    @JackField-gk9pq 10 месяцев назад

    It looks like the nautilus from 20000 leagues under the sea

  • @yomi4606
    @yomi4606 10 месяцев назад

    nasa should learn with u fr

  • @tony_1180
    @tony_1180 3 месяца назад

    bro discovered ballasting

  • @ScpFoundation_Site8
    @ScpFoundation_Site8 9 месяцев назад

    hey did you not know but pretty nothing will work in create when on a Valkyrian skys thing.
    also maybe use eureka instead it work there I think

  • @IRealtofu
    @IRealtofu 11 месяцев назад

    Tbh I don't why Mod developers haven't made a Submarine weapons mod, that works with create mod + Valkyrien Skies. which have models of torps and more..

  • @user-vn3lb8uv2b
    @user-vn3lb8uv2b 10 месяцев назад

    you should use ocean world dimension mod for deeper ocean