Ragna: ABC drool on keyboard (optional) 3,500 Damage =D Taokaka: Do a quadratic euation, write all the numbers of pi, cure cancer, and do a backflip: 2,200 damage ;_;
Well, Taokaka's Drive, or her D, is the dashing mechanic. During each Dash, she can input an A, B, or C to affect her Drive in different ways, being a brake, a cross-up, or a bounce. Similarly, after the Drive attack lands, you can follow up with a bounce, backwards, upwards, or forwards. These inputs would read as #D.A, #D.B, #D.C, or #D.4, #D.5, #D.6. 4 would be the backwards bounce, 5 being normal upwards bounce, and 6 being the forwards bounce. It uses the notation of the analog as follows 7 8 9 4 5 6 1 2 3 So 6 is forwards, and 2 is downward. The input, then, woulc be a crouching Drive attack with a forward bounce follow-up!
look at the number pad on your keyboard, those are the directions facing right. so for example, a crouching B attack would be noted as 2B, while a command like a cuarter circle forward A would be 236A
number notations are like. the simplest fighting game shit ever. literally just look at a numpad and woah you understand it completely now! its not that hard.
you have to work so hard to get decent dmg on taokaka lol
I love her as a character, but it's so hard to get some damage done with her, I wish I could use her more often
Ragna: ABC drool on keyboard (optional) 3,500 Damage =D
Taokaka: Do a quadratic euation, write all the numbers of pi, cure cancer, and do a backflip: 2,200 damage ;_;
This was posted on my Birthday and this is now going to be my main what a coincidence this is
"basic"
For the life of me I don't understand how you hit J236B so consistently. It's ALWAYS too slow. Is there any tips you have?
TK motion on the ground do 2369B instead of jump then 236B
My favorite character!
Hello, great video but I have a question. What exactly is 2D.6? What does the dot 6 mean exactly?
Well, Taokaka's Drive, or her D, is the dashing mechanic. During each Dash, she can input an A, B, or C to affect her Drive in different ways, being a brake, a cross-up, or a bounce. Similarly, after the Drive attack lands, you can follow up with a bounce, backwards, upwards, or forwards. These inputs would read as #D.A, #D.B, #D.C, or #D.4, #D.5, #D.6. 4 would be the backwards bounce, 5 being normal upwards bounce, and 6 being the forwards bounce. It uses the notation of the analog as follows
7 8 9
4 5 6
1 2 3
So 6 is forwards, and 2 is downward. The input, then, woulc be a crouching Drive attack with a forward bounce follow-up!
Could anyone explain what the direction of 1 2 3 4 5 6 7 8 and 9 are?
look at the number pad on your keyboard, those are the directions facing right. so for example, a crouching B attack would be noted as 2B, while a command like a cuarter circle forward A would be 236A
god i love her so much but FUCK do you REALLY have to study combos to be able to do much with her.
タオカカってこんなにスタイリッシュなコンボ組めるのか…
なんか途中プラチナいたw
>basic
この曲なんて曲?
遅れているのは知っていますが、この曲の名前はサボテンカーニバルです
"basic combos" :(
I will never see a single combo that doesnt consist of 123456789 and other jibberish stuff for non smartasses at 2D fighting games 😭
number notations are like. the simplest fighting game shit ever. literally just look at a numpad and woah you understand it completely now! its not that hard.