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AI Teammates - An In-Depth Guide | Functionality, Orders, and Leveling | Ghost Recon Breakpoint
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- Опубликовано: 14 авг 2024
- In this video, you will learn about Ghost Recon Breakpoint's AI teammates, including how to enable or disable them, how to give them orders, all the special abilities and cooldowns, and my recommended uses for them.
I finally had enough time to finish this despite promising it a few months ago when I made that ghillie suit guide. I hope this is able to help somebody.
Timestamps:
0:00 Intro
0:18 Enabling / Disabling
0:58 Orders and Functionality
1:04 Orders and Functionality - Command Wheel
1:31 Orders and Functionality - Command Wheel - Go To
2:04 Orders and Functionality - Command Wheel - Regroup
2:19 Orders and Functionality - Command Wheel - Hold
2:43 Orders and Functionality - Command Wheel - Cleared Hot
3:31 Order Override
3:44 Sync Shots
4:18 Sync Shots - Drone Damages
4:41 Sync Shots - Heavies
4:47 AI Downing and Reviving
5:16 AI Downing and Reviving - Auto Revive
5:40 AI Vehicles
5:51 AI Vehicles - Teleporting
6:15 AI During Stealth
6:26 Customization
6:33 Customization - Ghost Recon Teammates
6:57 Customization - Rainbow Six Teammates
7:30 Customization - Weapon Choice
7:56 Teammate Abilities
8:09 Teammate Abilities - Ghost Recon
8:14 Teammate Abilities - Ghost Recon - Fixit
9:41 Teammate Abilities - Ghost Recon - Fury
10:26 Teammate Abilities - Ghost Recon - Vasily
10:56 Teammate Abilities - Rainbow Six
11:01 Teammate Abilities - Rainbow Six - Finka
11:40 Teammate Abilities - Rainbow Six - Thatcher
12:35 Teammate Abilities - Rainbow Six - Ash
13:10 Leveling and Progression
13:16 Leveling and Progression - Leveling System and Challenges
14:12 Leveling and Progression - Leveling Strategy
14:46 Best Uses and Final Thoughts
14:52 Best Uses and Final Thoughts - Large Bases
15:05 Best Uses and Final Thoughts - Sync Shots
15:27 Best Uses and Final Thoughts - Vehicular Combat
16:00 Best Uses and Final Thoughts - Lack of Control
16:43 Call for Questions
16:50 Endscreen
Music Used (In order):
"Satya Yuga" - Jesse Gallagher
"Bus Da Blockbuster" - Doug Maxwell/Media Right Productions
About the game:
Tom Clancy's Ghost Recon Breakpoint is a special forces sandbox game taking place on the fictional archipelago of Auroa in the South Pacific Ocean. Home of Skell Technology, Auroa has been taken over by Sentinel Corporation - a private security group, and "The Wolves" led by Cole D. Walker, an ex-Ghost. Along with several other Ghost squads, Nomad is sent in to regain control of the island and neutralize Walker.
After the Ghosts suffered heavy casualties during their insertion, Nomad must work with The Homesteaders and The Outcasts to continue his mission and find a way to make contact with the USS Wasp and signal an invasion of Auroa.
They need enable it so you can control each individual AI team member, so you can give them individual orders. I used to like playing the Conflict series because you could do that.
Miss conflict desert storm. Those two games were complete control.
Great series. Another excellent series is Flashpoint. You could control your teammates individually there too.
@@conbroccolliI'm new to this game do you have any tips on how to figure the stupid missions pins out....Not sure if I messed my self up by exploring to much early on, but there are a thousand different pins, and 20 damn menus with MORE PINS so I never know what the heck I'm supposed to pick😄
Let alone what order I was supposed to do em in...
If I just run around like the mental patient I am, will I still get the rewards if I finish one of em without the thing being pinned?(like if I accidentally do one by getting lucky)
Or...do I have to somehow go back and find the ones I completed and click a button to collect the completion rewards?
Because I'm basically running around hoping for the best at this point 😂
Sorry for the long winded question but this game is tugging on my last remaining shred of sanity
My teammates have no weapons to switch to...I can tell em to do anything..bit pick sumthin up...not in the cards..lol...can anyone help??😮
I got sop hyped when I saw the class customization you could do for each teammate, but it was immediately ruined once I realized you cant control teammates independately.
Kinda ridiculous, especially when in the intro to the AI it shows a scene of a sniper positioned far away, with the player and two teammates up close. Thats exactly what I was hoping to do with it, but you just cant with how theyre all hive-minded together.
Genuinely speaking, I enjoy this game. Visually, I prefer Bolivia with much more varied terrains and natural scenes compared to Auroa. In terms of gameplay, Breakpoint is definitely a step up with tons of gameplay and world parameters to choose from. Microtransaction is not so egregious compared to its launch days, all those outfits and weapon skins are purely cosmetic, so it is not a pay-to-win game. Thanks for this comprehensive AI teammate guide, it saved me a lot of time and money. (I was about to buy R6 operators pack from shop, but they are purely cosmetic and customization is limited compared to default trio, I'd rather save that money for something else)
I am really glad I ended up seeing this video. You have done an awesome job putting all of this together. I wish to see more and more expert videos on working with AI team mates. I generally use the hold order to avoid AI team mates from disturbing the stealth . If you have more tips on efficiently working with AI team mates for different scenarios please do create another video . Good work done here and very rare such videos out there in RUclips
Thank you so much for the kind words! Ordering your teammates to hold during stealth is a good idea to keep them out of the way since they love to wander in the middle of bases. Thankfully they don't get detected, but it's really immersion breaking regardless. I'll see if I can do some more testing with the AI to come up with different strategies for a variety of scenarios. The order limitations really restrict some of your tactical freedom, but I'm sure there's some ways to effectively utilize them.
@@TheBrr I agree . There could be scenarios where it’s ideal to go for a mission with only one AI team mate or 2 than 4 . I think this is a space experts like you can share more ideas. It will add a ton of value addition to all those single players who work with AI teammates in breakpoint and wildlands. Simply seeing your video itself gave me good ideas and I really request to come with more .
It would have been very helpful if you had did a talking commentary about the Al team, instead of only subtitles. I am not a fast reader and missed out a lot of information. What is the name of this game? I have only played one Ghost Recon on a PS2 that had an Al team. What is the name of this game? What Ghost Recon has Al team?
Outstanding video. Best I've seen on the subject. Thanks for not putting in music that only serves to distract from the video.
Thank you so much for your feedback!
16:16 the part where it says his discord not mine was pretty funny, and I really enjoyed this video thanks man!!!
Just trying to make sure people aren't frantically switching away looking for a message, lol. Glad to hear you enjoyed it!
Great video. It shows everything that's wrong with this model (specially sync-shots, which break the game) and why you must nerf it yourself if you want some measure of a challenge. I hope for next installment they make teammates more like in OGR or GRAW. Alternatively, if they keep this model, at least make your teammates more detectable and limit sync-shots range and make it deoendant on actual line-of-sight, so you have to actually send Vasily to a tower for him to hit everyone on a base.
they sure improve teammates from Wildlands like could change their weapon, have ability, have progression. Hope next game could become more challenging, like enemy could detect teammates when stealth, and we need to micromanagement our teammates with giving individual order, and allow them to drive a car to reduce the need to use fast travel
I know this video is old, but I wanted to take a minute and thank you for putting the time in to explaining so much❤️
I just started this game a few days ago and the in game instructions are USELESS! There are so many things going on with 1000 different pins overlapping other things that I have no clue what in the hell I'm doing at this point 🤷♂️
Just know that your vid was EXTREMELY HELPFUL on explaining stuff I would have just given up on otherwise..Great work and please know it is appreciated even a few years after ya did your video🙂
Apologies for the delay, your comment snuck right by me. Thank you so much! I'm so happy to hear that you were able to find this guide helpful. I totally agree that the new-player experience is very confusing as they throw so much stuff at you. It's even worse now that several expansions took place.
As somebody who is newer to the game, are there any other specific concepts that you feel would benefit from an in-depth video explanation?
Honestly can't wait to see what they will do with the AI in the next installment of this game! Nice video man✌
Thanks! There's so much potential in the next game and I hope they don't let it go to waste.
My man! So thorough -- and credible! I appreciate the lengths you go to in order to *show* viewers that what you're saying is true (or at least evident), rather than just flat-footedly asserting sh1t. Extremely helpful. Will definitely check out your other content.
Thank you so much! It's always bugged me how some guides never demonstrate what they're talking about, so I always try to provide examples. I'm working on two more guides in this same format at the moment: specifically Bivouac mechanics and everything you need to know about the Strike Designator.
Incredible, lots of handy information in a well made package, thanks!
This is the best and most complete guide i have seen on the subject. Gj dude
Apologies for the delay. Thank you so much for the kind words!
Amazing detailed content, informative, and well executed shame the devs don’t get a look in
This comment somehow snuck by me. Thank you so much for the kind words!
Thank you for the video. I have not played GRB for a long time and had forgotten the mechanics of the teammates. Thank you for your help my friend!!
Sync shot bugs me because the enemies just die magically. There doesn’t seem to be bullets or blood spatter or anything like there was in wildlands.
Outstanding!! Very comprehensive guide.
Thank you!
Never expected you to make such a detailed video on GRB. Very helpful. How long did this take you?
Thank you, I'm glad you found it helpful. The video itself took roughly two days of work, not including research, timing cooldowns, and recording relevant footage.
Something that I miss I think could improve so much the experience is give orders separately. Things like they revive automatically or kill any enemy at any distance brokes the immersion. I just use one sinc shoot if the enemies are far cause supposedly you have just one sniper. make them invisible is a easy way to fix the AI but very ridiculous when they go through and enemy and this doesn't see them. But give separate orders to cover different areas would be so much better and tactical
This video is very useful, thanks.
Glad you found it helpful!
Thanks I had no idea how to enable these
This was dope, thank you!
Great video..second by second thank you!
Thank you so much; I'm glad you found it helpful!
What sucks is how when you go to do a Sync Shot, you don’t even hear them shoot. The enemies just die
Great video. Keep making them
Thank you! I have no plans on stopping anytime soon. In fact, there's another guide in progress at the moment.
Gosh darn this is a good video. Bravo.
Do AI Teammates mimic whether their weapon is unsuppressed/suppressed similar to you if you have the basic muzzle equipped? Dunno if this is bugged for me during the latest update or this fever was never in Breakpoint
Top review. Thank you.
Thank you for making this video :)
You are a magician
Thx a lot
Most useful video of RUclips
Thx one more time
Bless you
Is there a quick of directing teammates to Go To somewhere without bringing up the order or item wheel every time? I wanted to know if I could direct them while ADS. The website says I can but I can't seem to figure out what button to press. I'm on Xbox btw
Great guide my man. Btw do you know what weapons are reloaded with a flick of the weapon? Instead of taking the empty magazine with the hand.
Thank you! I've done a little bit of testing and the results are below. For the sake of this comment, I'm only testing assault rifles since they're most commonly used. I am making a few generalizations here because I don't have time to test everything fully now, but I'll make a video summarizing my findings and let you know if anything is different than what is listed below.
It seems like using the 'Close & Personal' perk with weapons that have reload speeds of 2.95 and 3.25 seconds will cause the faster flick reloads.
Weapons with a reload speed of 3.10s require a small magazine and the perk mentioned above to have the special reload.
Guns with a reload speed of 2.90s, 3.20s, 3.50s, and 3.90s cannot be flick reloaded.
Despite its fast reload speed of 2.20s, the Koblin strangely cannot be flick reloaded, even with the perk and a small mag.
Just make sure not to equip any weapon modifications that increase reload time (most notably some foregrips).
@@TheBrr Awesome info right there, and Great video! Thanks so much.
Thanks, super helpful 😇
What's the best weapon for your AI teammates
underrated
Hey I got a question so I have a problem with one of my characters they have this gun glitch we’re even if there weapon is equipped they still have two on there back is there anything I can do to fix this problem?
I'm an Echelon main. So fury's scan and my sonar scan can continuously loop at the beginning though her scan will stop later as the herd gets thinned out. Fixit will not use his drone until stealth is broken and it's all guns blazing. What concerns me is Vasily's ability. To stealth run I would need him to keep drones and away while I shock pistol them. Is there anyway to keep Vasily from just doing things on his own while on a stealth run or he'll stay put and just sync shot only?
As far as I can tell, there's no way to stop your teammates from using their abilities without disabling it in the settings. That solution wouldn't work for you though, since it sounds like you use Fury's scan during stealth. You could tell your team to hold on the outskirts of a base or in an area where they can't get line of sight on the drones, but that might interfere with Fury's scan radius. This is one of the reasons I wish you could give each individual teammate their own orders.
outstanding
Nice job👍👍
Thanks!
“During stealth, your teammates will not get spotted unless you give them an order”
Um, no sir… I wish that were true. Regardless, great and informative video.
I so wanted my female teammate to sit behind me in Bike. There is enough space for both of us ❤️.
…
The teammates have messed me up so many times😭, the amount of times they move around and won’t stay put when I tell them to hold position is INSANE
Great video,and very informative...helped loads tbh so thanks for the effort and I agree,as such an interesting game my only constructive criticism is the use of each individual as per mentioned. I really tho what a great game...And tutorial 😎👌
Thank you for the kind words! Control over individual AI would do so much to make them more useful and would allow you to utilize some great tactics, so I really hope the next game brings that feature back.
How do you aim with the move command ? I don’t see the blue circle like in wildlands. Only when I confirm… hard to be precise 😭
As soon as you select the move command in the orders menu, the blue circle should automatically appear and follow your camera around. It is not affected by any heads-up-display settings, so I'm not sure why it's not appearing for you. Have you tried anything like disabling and re-enabling your AI teammates, restarting the game, or verifying your game files to see if that fixes anything?
thank you so much
Subbed for this sir , i totally forgot that this game is same studio as 1st Ghost recon i played 22 years ago (duh its in the name i know, and im that old :) )
The commands i was looking for is to have the AI giving commands individualy, but that is not an option anymore i think?
Same studio but not a single person from the originals has worked on neither wildlands and breakpoint.
Sorry to break the news to you bud, Thats everything nowadays 😂
what part of the map is this… i have never seen it and its beautiful!
Any specific areas you are most interested in knowing about? This video jumps across the entire map and many sections are in a different area.
Great video! What about order wheel? How to change available orders slots and replace them with new ones? Thanks.
Thank you! There is no way to change or move any of the available orders on the order wheel. The available orders they give us on the order wheel are very limited, but they are unfortunately all we get.
@@TheBrr There are some hand signals you can add through "indentity" option but your squad doesn't react on those command. Still great game, and best video so far about AI subject.
This game looks more fun thank you
Nice vid man. A bit I have noticed, now I'm only playing wildlands right now, is your ai teammates are best used with the drone and binos like playing a real time tabletop with stealth being key. You can easily clear bases by having your team hit a different angle then you and then between you killing them and using the drone to sync and kill targets with ai from their flank it is over in no time. And if you get spotted, hopefully you dropped enough so sending g the attack order will just destroy the rest of the enemy from your ai flank as they push in
Thank you! That sounds like a fun change to how I normally clear bases, and is a great way to utilize most of what the friendly AI has to offer. I'm definitely going to be trying that out soon.
@@TheBrr be careful with the sync move though. They can easily compromise themselves if you give them a target not already in there sightlines, but that is really the biggest issue I've had using them this way. Oh and if you are tryi g to recover a vehicle that they can drive/fly away with, you must cover that vehicle, they are not smart enough to kill the guy running for it and it will always get away if shit hits the fan and your not watching it. Was a bit p offed after a few times of that happening lol
I wiish they added those satisying sounds for sync shots just like in Wildlands. Sync shotting feels so unimmersively dull now.
It’s kind of a shame that the ai teammates are not hitting their shots even at the max level. In Wildlands, If you max out Born leader, the Ai teammates are actually more effective and actually hit their shots.
I been playing wildlands now I will buy this game
It's such a fun game, and I've sunk much more time into it than I did with Wildlands. If you haven't purchased it yet though, I'd highly recommend waiting for it to go on sale. You can often get the game and a few expansions for around 20-30 USD equivalent by buying the Gold Edition on sale, which I think is a steal for what you get.
@The Brr: Did you have a chance to read my prior request about this video?
Yeah, it got held for review and was gone right after I approved it. I like the idea, but I have a few concerns. A loopable Fallen Ghosts theme should be easy enough to find, but the Scott Mitchell or British accent part is going to be tricky. I'm also a little concerned about the length of it for a game intro video. 17 minutes is a long video to play upon launch, even if you can skip it.
@@TheBrr I'm looking into getting someone from Fiverr to narrate the video. There are a few reasonable ones there who sound similar to Mitchell. Also I'd like to edit the time down a bit by excluding from 13:10 on. I'll add your name at the beginning of the video in a title card to give you your credit for the video. If you'd like to we can discuss more over at Discord: RyoHazaki#4808
The amount of time my teamate had my mission failed by killing me using his op grenade are 13580
How do you make them use there abilities, do they just use it at random or do you tell them when to use it?
Unfortunately, you can't order them to use any of their abilities, so they use them at random when certain criteria or environmental conditions are met (e.g. minimum enemies nearby for Fury's ability, drones within range for Vasily's and Thatcher's ability, etc.).
@@TheBrr well, that sucks but thank you for your guide as you tried your best in helping everyone who plays this game
Would you say the AI is better in Wildlands or about the same as Breakpoint?
Good question! I'm not sure either AI is good in terms of the level you can control them and their intelligence, but each game has their pros and cons. The weapons and appearance of Breakpoint's AI can be customized, and they have a levelling system that makes them more powerful the more you use them. They also have special abilities that you can optionally disable that help the team deal with various enemy threats. Unfortunately though, the game isn't balanced around having AI teammates, and they often make the game super easy--especially after you fully upgraded them. As I mention in this video, they really aren't that smart, favoring sprinting at enemies over taking cover (If I recall correctly, Wildlands' AI is similar in that respect, but they are better about self-preservation). Additionally, they don't really talk much except to call out occasional enemies or things like enemy helicopters and Azrael drones, so it can feel a little lifeless.
Wildlands' AI feels so much more alive though, as they have lots of banter and frequently call out enemies for you (albeit, a little vaguely), but their customization is rather limited. You can only change their appearance, but you cannot change or modify their weapons. I think the final verdict depends on what matters more to you.
@@TheBrr Finally started Breakpoint and agree the AI is similar don't know if they been upgraded since Breakpoint come out, Though for me its more for stealth then going in guns blazing though I normally do that once enemy troops numbers are down and I can look around and collect things whilst the crew kill remaining lot , though can't remember the banter will need to redo Wildlands again, another thing though might not be there yet and that is with Wildlands you can deploy automated machine guns and ask the resistance for mortar support.
Can I customize their weapon attachments?
You can customize the attachments of your AI, but the differences are only cosmetic. They won't change their recoil patterns, and they can't use grenade launcher or underbarrel shotguns.
Is there a way to make them drive
Unfortunately, you can't have the AI drive or fly you around.
Thanks for this really helpful video, very well structured, concise and clear. Just wondering if you ever tried mouse macros to control the AI Teammates orders/commands. I find it a bit cumbersome especially if I'm getting fired by the wolves and then needing to open the wheel move to the right order. I know a lot of people complain about BP but I only started playing it late last year bought in (Ulitmate) on a sale for £22 so after most of the early bugs etc were fixed. I think its very good value for money with loads of missions, side fraction etc. Anyhow again, great video keep up the good work.
Thanks for your kind comment! I'm happy to hear you liked the structure and thought it was clear. These are all things I aim for when making guides, so your feedback is super valuable! I've never tried using macros to manage the AI, but I'd imagine it would speed things up if you set them up right. The order wheel has keybinds for each slot (at least on PC), but you need the wheel open at the time, making it less useful. I think £22 for Ultimate is a total steal for the amount of content in the game, and I still come back to it and have fun after completing everything. I hope you keep enjoying what the game has to offer!
ty for this video.
at what point in the game do you get this feature?
someone help?
You get access to AI teammates as soon as you complete the first mission where you get shot down and make your way to Erewhon. The Rainbow Six teammates become available after starting Operation Amber Sky, located on the right side of the objective board.
Can anyone tell me how to get my teamates a weapon to switch to?..every tine i try to switch it..they havw nothing to switch to?!?!.?!...grrr😮😮😮😮😢😢😢
6:51 how do you unlock the weapons for them?
Your AI teammates draw from the same weapon pool you do, so they can use any weapons you have unlocked.
i really hope someone can tell me how to i put new orders in the order wheel
Unfortunately, you are unable to add new orders to the order wheel. What you see is what you get.
:D Nice Vid for guys Dont know all Commands!
Thank you!
Great video bro! Just a quick question, when you synced shots in your drone view at 3:55, how did you get the teammates to shoot while in the drone?
Thank you! When I was in the drone, I held the sync-shot button (used to initially mark the targets) to get my AI to fire. This is also how you get them to fire outside of the drone.
@@TheBrr Thanks for clarification!
How do you upgrade/paint their weapons? I see no option for it.
In your appearance customization screen, you should see a button on the lower righthand corner that says "Customize Teammates". Clicking on that will open a screen where you can customize the appearance of your AI teammates. This new screen adds a weapon icon on the bottom right side of your screen (exactly where the "Customize Teammates" button was previously. Hovering over it and pressing the corresponding key to open it in the gunsmith (G or right click on PC) will allow you to customize the weapon and paint. Just know that attachments on AI weapons are cosmetic only. AI weapons also have no mark upgrades.
Edit: You need AI teammates enabled to see the "Customize Teammates" button.
@@TheBrr thank you man!
👍thank you
Can you individually command them
I wish you could, but unfortunately you can't. It really limits the amount of tactics you can utilize with them.
Nice thumbnail
Thanks!
AWESOME
Can your ai teammates drive?
Like in far cry 5....
can you have AI teammates while in co-op with one other person >
AI are only available if you are playing alone, so unfortunately you can't mix and match AI and real players.
@@TheBrr thanks for quick reply boss
I knew I wasn't tripping when I said the AI team mates aren't that smart sometimes
is that available in consoles!?!
How doest he video go across my whole screen?
Can I do my own modifications on AI weapons?
You can modify their weapons, but any changes you make are cosmetic only.
@@TheBrr well maybe suppressor for stealth shooting
How do you make their secondary guns go away
You can disable it by going into Options -> Settings -> Tactical, Teammates, and Bivouac. The option is under the 'Teammates' section and is called 'Sync Shot Weapons Display'. Simply turn that off and their secondary weapons will disappear. Note that Vasily will still have a second gun because it is also his special ability. Disabling special abilities will not remove his gun.
Ahhh there’s the reason. I couldn’t figure out why I couldn’t disable it.
Fcking wish Ubisoft didn’t abandoned this game.
Left this long comment my own so it doesn’t look so bad out on the open.
The teammates could definitely be tweaked a bit more, as well as give individual commands/orders for a more flexible and dynamic approach to the enemy A.I. And the enemy A.I could definitely get a more intelligent buff, for instance like the wolves can have a search party like in wildlands’s wanted level system, sentinel, wolves and bodark forces can open fire on the area where they are taking fire from, e.g: laying down fire on a positioned sniper/gunner firing from a distance. And no more shotgun runners I’m starting to feel bad for these guys really, they’re more dangerous inside buildings. Unlocking the other islands to make more to explore and cargo vessels travelling from and to those islands.
Ubisoft usually support their game for 2 years, and then move on to new game, its better like that since we need new game at that point
What outfit do you have on?
I'm wearing a few different ones throughout the video. Any specific one you're looking for?
@@TheBrr can u name all of them?
@@darkness2160 Apologies for the late response. Here's a breakdown of all the outfits from what I can see from the video.
Outfit 1:
Ops-Core FAST Helmet - Visor (None)
Crye JPC (Multicam)
Oakley SI Assault Gloves (None)
Fixit's Pants (Multicam)
Combat Boots (None)
Ops-Core AMP (None)
Oakley SI Ballistic Halo Goggles (None)
5.11 All Hazard Backpack (None)
SWAT Top (Multicam)
Shemagh (Olive Drab)
GR Skull
Outfit 2 (US Navy SEAL inspired):
5.11 Flag Bearer Cap (None)
Hill's Vest (AOR 2)
Fingerless Gloves (None)
Vasily Pants (AOR 2)
Combat Boots (None)
Ops-Core AMP (None)
Downcurve Sunglasses (None)
DA Dragon Egg MKII Pack (None) [Ghost Coin Store]
SWAT Top (AOR 2)
Shemagh (Khaki)
Outfit 3 (MARSOC inspired):
Ops-Core FAST Helmet - Covered (None)
Crye JPC (Tan)
Lightweight Gloves (None)
Crye G3 Combat Pants (Woodland) [Year 1 Pass]
Lightweight Boots (None)
Peltor ComTac (None)
ACH Goggles (None)
5.11 Rush24 Backpack (None)
Crye G3 Combat Shirt (Woodland) [Ghost Coin Store]
Shemagh (Olive Drab)
i-Aware TM-NVG (None)
Whatver the 5.11 US Flag patch is called
Outfit 4 (MARSOC inspired):
Ops-Core FAST Helmet - Covered (None)
Crye AVS (Coyote Brown)
5.11 Tac A2 Gloves (Tan)
Crye G3 Combat Pants (Woodland) [Year 1 Pass]
Lightweight Boots (None)
Ops-Core AMP (Olive Drab)
ACH Goggles (None)
Fixit's Pack (None)
Crye G3 Combat Shirt (Sentinel Urban) [Ghost Coin Store]
Shemagh (Olive Drab)
PS15ATN (None)
United States Flag 2
Outfit 5 (inspired by Thermite from R6S):
SWAT Helmet (None)
SWAT Vest (None)
Unsure about gloves
UA Agent Tactical Boots (Black Solid)
5.11 Tactical Stryke Pants - Kneepads (Black Solid)
Round Glasses (None)
Crye AVS 1000 Pack (Red Solid)
SWAT Top (None)
Outfit 5 is incomplete because I couldn't tell what a few of the gear pieces are, but it should offer a starting point.
Is their an all female AI ?
Yep, that is one of the many options you have to customize your AI teammates. The AI share the same exact customization options that the player has, so anything you can do to your character, you can do to them.
I wish our AI teams could pilot helicopters and planes
For sure! It would open up so many tactical opportunities, especially if they can drive vehicles without you being in them. Just imagine combined arms gameplay or air support without needing other players. Hopefully the AI is revamped and able to do that in the next game.
OMG hi!
Hello!
Anyone on xbox want to play
You’d have better luck leaving a post on an LFG forum than asking here. The Ubisoft forums or any Ghost Recon subreddits are usually good places to ask.
AI Teammates is powerful ,but sometimes cheat ,UBIsoft just lazy to give AI a limit to make them acting like real person···· at lest in sync-shots system ,calculate a trajectory not that hard ,right? now they just too easy to do
AI so stupid, Ubi made them invisible to the enemy
Thank You,
You are Super Cool