Creating an Arctic Environment in Unreal Engine 5

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  • Опубликовано: 28 июн 2024
  • In this video I go through the process of not only creating an arctic environment, but also how I 3D scanned something made entirely of glass.
    I show you my process for photogrammetry, texturing, and creating an entire environment in under an hour.
    #epicambassador
    To download RealityCapture, visit: www.capturingreality.com
    Get the water material for FREE: williamfaucher.gumroad.com/l/...
    Purchase EasyFog for Unreal Engine 5: www.unrealengine.com/marketpl...
    Photogrammetry / 3D Scanning Tutorials:
    RealityCapture to Unreal Engine 5: • RealityCapture to UE5 ...
    Texture Reprojection: • Texture Reprojection i...
    Capturing Lofoten in UE5: • Capturing Lofoten in U...
    Cross-Polarization Tutorial: • The Key to Cleaner 3D ...
    Lighting Tutorial For Beginners: • Lighting in Unreal Eng...
    Color Grading in Davinci Resolve: • Unreal to Davinci Reso...
    Join my Patreon to get free content and video credits!
    / williamfaucher
    ---------------
    Timestamps:
    00:00 - Intro
    00:35 - Inukshuk/Reference
    01:11 - Into Unreal Engine 5
    02:02 - Background Mountains
    03:16 - Water Material (Free)
    04:26 - How to 3d Scan Glass?
    08:23 - Texturing in Substance Painter
    10:03 - Polishing the Environment
    11:19 - Tree models
    12:27 - EasyFog (Available on Epic Marketplace!)
    12:57 - Lighting Tweaks
    14:09 - Rendering & Color Grading
    --------Cameras and Gear Used To Film This Video ------
    DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate, I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this.
    Thank you for the support!
    Necessary gear for Cross-Polarized Photogrammetry:
    Turntable:
    Syrp Genie Mini II: geni.us/LhzA
    Syrp Turntable: geni.us/j3UQf
    Scanning Spray:
    aesub.com/en/products/
    Flashes:
    Godox AR400 Ring Flash: geni.us/83IB0V
    Elinchrom ELB 500 TTL Duo: geni.us/ElinchromELB500
    Polarizing Filters:
    Tiffen Circular Polarizing Filter: geni.us/XB38L
    Nikon Circular Polarizing Filter: geni.us/acILA1z
    Ring Flash Polarizer: geni.us/FlashPolarize
    Transmitters and Other:
    ColorChecker Passport Photo II: geni.us/tUEDhx
    Godox XT-16 Transmitter/Receiver Kit: geni.us/7icY2
    Flash Sync Cable: geni.us/DlZ63
    My Streaming / Recording Setup (How this Video was Recorded)
    Nikon Z6II : geni.us/OPxBG
    Nikon 28-75mm f/2.8 : geni.us/d47dj
    RØDE NTG-3B Shotgun Microphone: geni.us/JKnnPpS
    Aputure MC Pocket LED: geni.us/uVZNl
    Godox LEDP 260c LED Panel: geni.us/OgidwX
    Godox Parabolic Softbox : geni.us/oHZ2b9
    Godox SL-60W Studio Light: geni.us/68wx

Комментарии • 224

  • @michaelholzbauer679
    @michaelholzbauer679 Год назад +40

    Wake up! A new William Faucher video just dropped.

  • @NicoLinde
    @NicoLinde Год назад +65

    Using simple cones as trees and lowpoly spheres as lights in the background are probably one of the most useful tricks I've ever seen! Would have NEVER thought of that myself! Also thank you for sharing your water shader!

  • @mujialiao6088
    @mujialiao6088 Год назад +88

    Love that you used cones and spheres for the tiny details in the far bg, totally makes sense and your videos are always a treat to watch. :)

  • @simonflash_edit
    @simonflash_edit Год назад +24

    William, your knowledge enriches this community. Thanks for sharing your experience.

  • @Anim-Antx
    @Anim-Antx Год назад +1

    And this is why you are the best unreal environment artist making content on RUclips. No over the top details, simple workflow but exceptional results! Love your work as always William!

  • @renaultmckinnon
    @renaultmckinnon Год назад +5

    Can't express how grateful I am to you for consistently putting out such great educational content!

  • @raymeijer3379
    @raymeijer3379 Год назад

    Your channel is a goldmine for good no-nonsense UE info! Thank you!

  • @JRleaf86
    @JRleaf86 Год назад +2

    That's really awesome, especially the scene with the northern lights. Also that's a really smart way to scan transparent objects!

  • @BLych
    @BLych Год назад +1

    I love communities like this. Top notch quality and great production! I need to see more of this!

  • @paulareb2074
    @paulareb2074 Год назад

    Genius as always! I`m an overthinker and watching how you put together such an amazing scene in a short period of time helps a lot with my sick mind. I definitely have to try it! Thank you sooooo much for sharing.

  • @arcsinjesse
    @arcsinjesse Год назад

    the scene with the northern lights looks so amazing! Great job as always!

  • @JonJagsNee
    @JonJagsNee Год назад +1

    William coming in with the golden Unreal content once again, thank you

  • @JacksonHayes
    @JacksonHayes Год назад

    This is so sick, loved the simple geo tricks for background detailing!

  • @MartinAaberge
    @MartinAaberge Год назад +1

    Yey! Been waiting for this :) loved how the Syrp setup made life so much easier :)

  • @monsterinsane2228
    @monsterinsane2228 Год назад

    simple, affective, beautiful! thank you a lot for making this!

  • @vitorborsato3d
    @vitorborsato3d Год назад

    It's because of your videos that I love working with Unreal today. Thanks for all the knowledge shared.

  • @karlbovski1656
    @karlbovski1656 Год назад

    Great breakdown as always!! Can't wait for the next tutorial. A refresher about UE5, Post-processing, camera tricks + color grading in Davinci is what I need rn!! Thank you for your work!

  • @zeroy
    @zeroy Год назад

    Great as always and nice tips with the tree cone and city glowy spheres!

  • @PeterEngelmann401
    @PeterEngelmann401 Год назад

    Thank you so much for another fantastic inspiring tutorial. And thanks for Easy Fog - it's a blessing.

  • @federicosibella1094
    @federicosibella1094 Год назад

    It's not your technical skills, obviously impressive, but your love for impactful lighting that makes you an outstanding artist!

  • @AlmazAnimation
    @AlmazAnimation Год назад

    My favourite RUclipsr made an another fantastic video. Thx William👍🔥👍

  • @anapple.4338
    @anapple.4338 Год назад

    You helped improved my ue renders so much, I love you content.

  • @vehtor
    @vehtor Год назад

    you're real genius. Thanks for these tutorials, you're helping a lot of people

  • @x_yzk
    @x_yzk Год назад

    Must be so cool just create your ultimate chill place like this

  • @MarcelloAlongi
    @MarcelloAlongi Год назад

    as always...great video William!!!

  • @Enzait
    @Enzait Год назад

    Great stuff as always!

  • @lexastron
    @lexastron Год назад

    Awesome tips! Thanks, William 😊

  • @slothsarecool
    @slothsarecool Год назад +1

    Looks awesome man, you’re getting really good at this stuff! I can’t wait until nanite and lumen work well in VR

  • @VidozMusic
    @VidozMusic Год назад +1

    This is just so soothing to watch. Awesome job!

  • @PhilippeMesnildrey
    @PhilippeMesnildrey Год назад

    You beast! Amazing video (and result) as always, thanks for sharing

  • @VenatusVox
    @VenatusVox Год назад

    William, you spoil us! Keep up the great work.

  • @head2g0
    @head2g0 Год назад

    Love your work man. Thanks for sharing.

  • @Mahdi.Kareem
    @Mahdi.Kareem Год назад

    as always a great upload by the great william

  • @daniel_thorson
    @daniel_thorson Год назад

    Awesome video, William!!

  • @davidnappyhoose204
    @davidnappyhoose204 Год назад

    Great video! As always, helpful hints.

  • @dvnxxl222
    @dvnxxl222 Год назад +1

    Awesome as always William! Exited about the 5.2 procedural tools tutorial!

  • @cd_core
    @cd_core Год назад

    loved this one man - many helpful tips and direction.

  • @gabrielefiorenza9581
    @gabrielefiorenza9581 Год назад

    Great Video as always! Can't wait to watch procedural generation tools tutorials 🤩

  • @ZeeroCool1979
    @ZeeroCool1979 Год назад

    Just amazing again! Thanks!

  • @j-o-e-141
    @j-o-e-141 Год назад

    Amazing work!

  • @riazulrahil
    @riazulrahil Год назад

    Fantastic, as usual.

  • @visualdojo2469
    @visualdojo2469 Год назад

    Thank you! That's inspiring tutorial!

  • @SchmidtP89
    @SchmidtP89 Год назад

    This is awesome! Thanks for doing this :)

  • @afti03
    @afti03 Год назад

    You're such a pro!

  • @jonathancahill5117
    @jonathancahill5117 Год назад

    Hi William. Thank you for all the amazing videos and contributions to the industry. I've just started out with UE, and my main focus is archviz primarily. I'm using UDF as well, and it would be great to see tutorials on UDF as there seems to be none.

  • @saemranian
    @saemranian 5 месяцев назад

    The perfect solution to photoscan the Reflective objects!!!

  • @KenneXS
    @KenneXS Год назад

    These ppl R gifted genius worked hard to be so creative
    Keep it up

  • @yeet8490
    @yeet8490 Год назад

    This is awesome

  • @Perry-wy2fc
    @Perry-wy2fc Год назад

    Wow 🤩.! As always I love your tutorials… very impressive 😅

  • @Mngzkhuel
    @Mngzkhuel Месяц назад

    awesome work and great tricks :)

  • @AllanGildea
    @AllanGildea Год назад

    Beautiful. Thank you.

  • @gamersroof9674
    @gamersroof9674 Год назад

    As always, Really nice result! Waiting for your color grading tutorial :)

  • @kevincrinklaw7422
    @kevincrinklaw7422 Год назад

    Superb!! I REALLY like that you repurposed some of your work (watched those as well haha!) The aurora borealis shots ended up absolutely breathtaking! Strange, how well "lit" a dark scene can be. Sub'd and thanks!

  • @ben_nickshiv
    @ben_nickshiv Год назад

    Great work 👏 Thanks for sharing 👍

  • @senjara5918
    @senjara5918 8 месяцев назад

    Great! The con trick is extremely useful, thank you !

    • @WilliamFaucher
      @WilliamFaucher  8 месяцев назад +1

      You're very welcome! Sometimes simpler is better!

  • @KULTRALTD
    @KULTRALTD Год назад

    Awesome! Thank you, William! ;)

  • @RakibulHasanShohel
    @RakibulHasanShohel Год назад

    The Cone part was Epic

  • @3dchick
    @3dchick Год назад

    Yay on new color grade video coming out. I've had questions, with all the updates. 😊

  • @learnshare382
    @learnshare382 Год назад

    Happy Rendering William👍

  • @oviantales805
    @oviantales805 Год назад

    Thanks a lot for your work ! it helps so much !

  • @3dchick
    @3dchick Год назад

    Wonderful new video, with great added cultural history - - very cool!

  • @natishmaac
    @natishmaac Год назад

    You are One of the best of THE BEST..

  • @cymarin3d511
    @cymarin3d511 Год назад

    Thanks so much, this was very inspiring 🙂

  • @hotsauce7124
    @hotsauce7124 Год назад

    That weather system for snow is very interesting. I wonder if it can do a blizzard with streaky snow bits.

  • @MrGoldman100
    @MrGoldman100 Год назад

    Would love to see a video on your workflow in Gaea and how to get the mountains textured and looking nice in Unreal

  • @Starlingstudio
    @Starlingstudio Год назад

    Awsome
    thank you

  • @thunderender746
    @thunderender746 Год назад

    Subscribed! Keep going!

  • @ZephrusPrime
    @ZephrusPrime Год назад

    Inspired!

  • @jbach
    @jbach Год назад

    Great insights as always! Would love to see a in depth walk thru of your Gaea workflow.

  • @darthvulture
    @darthvulture Год назад

    thanks this was as always a great tutorial, UDS is certainly something i need to get a hold off. I am using unreal to have live dj streams in unique locations like this but i always want to improve and hopefully get to this level one day :)

  • @3dtrip870
    @3dtrip870 Год назад

    Thanks for sharing the scan spray! I have some stuff like this, but it doesn't disappear on its own. This will help me be less apprehensive about spraying items. Again, Thanks!

  • @cgimadesimple
    @cgimadesimple Год назад

    great video :)

  • @zeekjones1
    @zeekjones1 Год назад

    That Distant LoD tree cone is an unironically great tool.

  • @connorwagstaff2348
    @connorwagstaff2348 6 месяцев назад

    This is so cool 😅

  • @rangounchained2892
    @rangounchained2892 Год назад

    scanning spray!? Epic

  • @alexkadrileyev
    @alexkadrileyev Год назад

    to use cone instead of trees for the distant background landscape is a brilliant idea, mate👏

  • @diegogomez6634
    @diegogomez6634 Год назад

    Thanks a lot!

  • @gonzalocanepa520
    @gonzalocanepa520 Год назад

    Welcome back :)

  • @user-vn7gv8sf8e
    @user-vn7gv8sf8e Год назад

    The cone part was so funny for me because I had the same idea :D I am using UE5 for two weeks, just created my first Landscape and the looking of the trees in the Arboreal-Node in Gaea remembered me of cones, so I thaught "Would be funny to make the illusion of trees with cones, but no way that would function lol" - and here you are haha, what a legend.

  • @AhmedMahmoud-zz6wv
    @AhmedMahmoud-zz6wv Год назад

    Thank you so much for your tasty tips, you are really inspiring....♥

  • @adrianm6953
    @adrianm6953 Год назад

    nice!
    Thank you

  • @vishalkaushik6484
    @vishalkaushik6484 Год назад

    really amazing video with lots of good information, can you please make a video on the best setting for the ultra dynamic sky you use

  • @HenDoGames.
    @HenDoGames. Год назад +2

    Great video, didn’t watch yet, but i know😌😂

  • @4manvfx27
    @4manvfx27 Год назад

    13:39 that is so smart..Holy shit, I will now use this detailing trick in almost every project, Thanks William!

  • @laf0106
    @laf0106 Год назад

    Liked to watch tomorrow. Good night

  • @romanbruni
    @romanbruni 8 месяцев назад

    impressive ! created an arctic environment started from photo (alaska) reference and then memory (norway) suddenly added cones and spheres to suggest trees and city... all these got me through a perception dilemma, that I've put in my notebook:
    final video shows a realistic impression of an imaginary place. 😎 cheers from Rio !

  • @KhayalJalilov
    @KhayalJalilov Год назад

    Mademyday ( Tone of time modeling... A cone 😂) , great approach and as always amazing video , thank you William !

  • @netrarajpun
    @netrarajpun Год назад

    I was waiting for this video the moment I saw your tweet.

  • @haowu-if1ic
    @haowu-if1ic Год назад

    OMG!!! I love it Cool Men

  • @CoreGamingProject
    @CoreGamingProject Год назад

    Realy cant' wait your next tutorial... That's change everything on the image.

  • @SmokyMountainsHauling
    @SmokyMountainsHauling Год назад

    that northern lights version looks awesome

  • @amankumarsingh2903
    @amankumarsingh2903 7 месяцев назад

    bruh, cones really gonna help!

  • @TRABITY
    @TRABITY Год назад

    11:23 love this hahaha

  • @SHIFTStudios
    @SHIFTStudios Год назад

    It would be really interesting to see your take on getting a car model using photogrammetry vs doing it manually in Blender using actual car blueprints.

  • @whereismyweb5513
    @whereismyweb5513 Год назад

    Nice,

  • @acadia5898
    @acadia5898 Год назад

    as a guy from Greenland, this is great! the amount of details you have put is incredible. the only detail i would remove is trees. there is usually almost no trees or no trees at all in arctic enviroment. branches are different though. incredible work

    • @acadia5898
      @acadia5898 Год назад

      atleast in the more tundra enviroment, that is. also, i love the detail of the sun being low and not giving off too much light

  • @b-bug923
    @b-bug923 Год назад

    Great video. Faking it cheap is the best!
    If you add some crazy noise normals on your cone/sphere-trees they even hold up a tiny bit closer to the camera. Do you maybe have a tip for me regarding pathtracing in 5.2? I'm getting pixelated lines on thin geometry rendering without the denoiser on and using the temporal denoiser in post doesnt rly get rid of that issue.

  • @jaybee7431
    @jaybee7431 Год назад

    This was amazing!
    The only nitpick I have is the size and scale of the inukshuk.
    Most inukshuk you'll find are generally a bit bigger or the same size as the Inuit people who built them. Probably 6 feet max.
    The reason for this is that inukshuk are commonly used as a hunting decoy/utility by the Inuits.
    They mark every inukshuk with scents by peeing on them, or smearing animal blood or guys. This actually attracts things like polar bears and foxes to them. They may even leave bait at the inukshuk.
    Picture a line of spaced apart inukshuk over hundreds of meters. The animals they are hunting keep following the inukshuk from one to the next, and so on. After say four inukshuk, an Inuit hunter hides behind inukshuk number 5. The unsuspecting game approach unaware of the impending danger,( the Inuit hunter) and gets ambushed,/killed.
    This was how traditional Inuit hunters take down a polar bear.
    This was a very educational video!Thank you for sharing!

  • @sparkle_spark
    @sparkle_spark Год назад

    Thank you for the video! Do you consider to make a video about Ultra dynamic sky? I've got it for a while, a real helper, but some advises for settings would help even more.

  • @thekraken1173
    @thekraken1173 Год назад +1

    Good video