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I usually import through 3ds - by coatings, then in macs all objects can be textured at once. But I'll try this way too
I was also using the 3ds before but the problem is that is hard to mack changes to the geoemtry afterwards. :)
@@3d-corner in skp too many objects...
The best method is with the din3d plugin 👌
this way is free and you don't need to install any plugins. :)
I usually import through 3ds - by coatings, then in macs all objects can be textured at once. But I'll try this way too
I was also using the 3ds before but the problem is that is hard to mack changes to the geoemtry afterwards. :)
@@3d-corner in skp too many objects...
The best method is with the din3d plugin 👌
this way is free and you don't need to install any plugins. :)