The Warlock DM is the one who will lead their players on a seemingly-normal campaign for years before revealing they were working for an elder brain all along
I don't like that word "normalize" as if what you're suggesting is somehow an alien concept. It's been a thing since we've told stories and thought about things. People forgetting to do good and important things doesn't suddenly make them abnormal.
As a DM, Im definitely a Fighter/Bard. Story telling is fun, combat is fun, but when you get the chance to mix the two together for something incredible, it just feels awesome
*Monk/Sorcerer* I run my games with little to no prep and my combats in theater of the mind. I know the settting in detail, but I've no idea of how the story is going to unfold. I roll dice in the open, never fudge, know all the rules, ignore half of them and when players ask me if they can do something crazy 99% of the time my anwser is "I'll allow it" 😂
I ran my first homebrew game like this. It made for a fun game, but it got pretty mad at times. Started out in lockdown as a solo game for my partner, she was cops trying to catch a bunch of rogues, 6 cops Vs 6 robbers, who had committed the heist when the game started. I'd watched a lot of cop shows, it just felt right. Eventually when it was allowed I brought in the other players. One created a mercenary company, the other was more freeform. but we had an epic crescendo of 3 groups of 3 characters they'd created as first responders in a full-scale invasion of rattlings, culminating in the tempest cleric flooding the battlefield and calling the lightning, The bard rampaging through the city as a wooly mammoth, The wizard riding a couatl with the ranger, The mercenary company's barbarian suplexing a huge rat-giant. The monk defending a tunnel into the basement of the castle the rats had dug with flurries of blows and headbutts. The whole thing was fucking glorious.
I am a Artificer/druid multiclass. I built my own VTT because none of the ones I tried were customizable enough. It is tightly integrated with my 300k+ word world wiki, and I know every hamlet and cave in my world.
Never have I felt so immediately identified. Artificer DM here. Crafting is a hobby in itself! Also a little dip into druid. I've stolen a ton from modules and run a very sandbox campaign. I crafted the factions and their goals/motivations but mostly let my players go wild. Letting your players craft the story is great. Also, super cool meeting you guys at Gencon!
I picture the wizard DM is the person who tries to out smart the party without breaking the rules. Continually casting scrying on the party listening to their plans and then railroading would be the evil take but I like to attempt a prebuilt dungeon that his filled with traps or twists that I patiently wait for the party to face plant into. So I guess possibly a Rogue/Wizard
There’s some RAW vs. RAI issue around scrying, specifically “are PCs aware of making a WIS save? If so, how much are they aware of?” It’s entirely DM interpretation, but it’s typically poor form to punish a party with scrying and not give them an ability to react to it.
Just started DMing recently and running Drakkenheim as my first campaign and just wanted to say thank you for all the love and effort y'all put into the campaign. My players are loving it and I am too 🤟 As a (still learning) DM, I think I'm a split between Sorcerer (modding and shaping pieces to fit my players and campaign), Paladin (reveling in putting them in tough scenarios with tougher choices), and Cleric (want to make sure everyone is having a good time and that players feel successful in what they are aiming to do). Thanks y'all!
Omg the second you guys described the Bard and Cleric DMs I knew I was a Bard-Cleric multiclass. I love the drama and the story and the NPCs but I also have my players at heart and want them to feel safe and have fun. If they push the line with a NPC or a situation too far though, they invoke my "wrath" in the form of having consequences for their actions. I might have a dash of Rogue in me because I'm pretty devious when planning sessions and I like to sit there smiling ominously as they discuss together as a party. Traps and puzzles and mind games are fun, but the best fun is pulling the rug out from under them and flipping things on their head (plays into the drama that I crave as a partial Bard)
Best episode ever. After DMing a 2.5-3 year homebrew campaign; I can say that DMing is a combination of everyone of these styles depending on the session. The true art of DMing is knowing what "class" the players need each session and what the campaign requires. I think that's the magic of RPGs.
I was never able to stay motivated for long-term campaigns until I embraced the ranger style of hex crawl campaign. Very front-heavy prep, but after that the structure makes it so easy for me to sit back and see what the players are interested in and then react to that.
I think a big thing is, depending on the group, your DM class may change as well! In my one group they have the most fun when I play the Wizard/Barb/artificer style. Modules and staying on the rails with big fights and even bigger minis. My other group loves when I play the fighter/ranger style. Tactical fights, tracking each piece of ammo, and having a map for everything and anything.
Man this is my favorite video from you guys in a while. Loved the pathfinder joke. I’m a cross between druid “seamless world” and Cleric/bard tending to the stories each player discovers.
I’m definitely a druid/fighter multiclass. I’ve got a whole history of the world in the form of mythology from the creation myth to the present. I love tightly tuned combat encounters with tactical terrain effects and custom built lair actions. I show up with point form notes, graph paper, a pencil, dice, and instead of minis I use multicolored plastic aquarium gravel cause they’re super cheap to buy in bulk, they sit flat on the board, and can be color coded for different enemy types.
My current DM is definitely a Wizard. As for me, I used to be a full fledged Warlock, only focusing on building a horror experience, but that didn’t work out. I think I am now a Warlock 9, Rogue 6, Bard 3, Fighter 2. I am a huge fan of horror in D&D and I am always on the hunt for a new monster or plot that has the capability of unsettling my players. Mind games are my bread and butter and I thrive on keeping secrets close to my chest, I also love interesting puzzles. I also feel that music contributes a lot to sessions and I’ll spend hours curating playlists that evoke different feelings. And I want my players to be challenged and I often look up combat tips to make fighting monsters more than a hack and slash.
I personally identified with Druid with a bit of Monk. I’ll spend so much time thinking about why my world works, and when I think I’ve got it I just scribble some stuff down and get to preparing what’s coming up in the session (which should be my focus cause it’s usually 3 days away)
Yep. That sounds like me too! 😈☠ From this video I figured I would be a Druid/Warlock mix for a GM. But a 3rd GM mutliclass with Monk could fit too.... and even a little bit of Sorcerer. And when I did in-person games, Cleric would also work a little bit.
I think I'm mostly Sorcerer, I constantly roll up to my sessions with no plan beyond "this is where we left off". I do know my improv tends to go in really surprising directions, so I think there's some Rogue in there, I do a bit of sound design and a lot of back-and-forth roleplay that indicates some Bard, and i always want my players to feel excited and cared for, so I think a little bit of Cleric
I think my main DM is a high level wizard/bard. She hand writes all her notes and she weaves all our backstories together effortlessly. Probably 1 sorc level because we're a bit chaotic so she'll throw her notes to the side and say okay we're winging it.
Honestly, this is a really fun video and damn I think I've played with every kind of DM. I personally am *definitely* the Sorcerer type through and through. I've run some world of Darkness and Call of Cthulhu, but I've run it a lot more slanted towards adventure rather than horror.
I feel like a Monk DM can also elevate the table to their level, all functioning on the same wavelength, creating a connected experience and definitely very theater of the mind.
My thought for the Warlock DM is that they're all about ancient powers and ancient knowledge. They're the ones that come in not just with the core 5.0 books, but with the AD&D monster manual and 3.5 supplements. They give out quest rewards not just in magic items or gold, but in 4.0 powers. They're also the most supportive of characters coming up with their own homebrew races or classes, so long as they review and approve everything first.
Hhhmm... that's what I understood of the rogue. A DM who *steals* from other sources (games, stories, class features) and uses *deception* in order to *surprise* even the most knowledgeable of players. Meaning, someone who surprises because of homebrew creatures and usage of other source books into the game.
After thinking it over I think I am a few levels of Druid and Bard with a lot of Sorcerer levels. Mostly improving but I plan story beats and build the world for my players to interact in. I try to do voices even though they usually all sound the same to me XD Love the video guys keep up the awesome work!~
This was fun guys! I did not think I would like this video but bravo! Today I learned I am a Wizard who has dipped a few levels in to Artificer. I also however have a giant Tarrasque mini and my players are warned that if they get to out of hand the worst thing they could hear from their DM is, ''I would like to RAGE!''
What a fun video idea. I'm definitely mostly Bard with my guiding the players through romantic entanglements and giving so many NPCs accents. I just think it attaches the player to the NPCs emotionally so that 1. They are invested in stopping bad things from happening to their favorite NPCs. (in other words they care about the plot) 2. It is a preventative measure against murderhobo urges. Also got to have that music playlist on point. Never heard of Syrinscape though, so thanks, I'll be looking in that!
That's a really neat concept guys so thanks for putting this up! For me as a DM I'm a multiclass Paladin/Wizard. I have all the books (well plenty of them) and run modules rather than homebrew so I like to run my games as written with only a few amendments/overwrites. My partner as a DM though is very much a Bard/Druid cross. He's a wordlbuilder with rich & deep lore but he also creates such engaging NPCs that you either love them or hate them (as he intended of course). None of those NPCs are superficial or insignificant. Our games run very differently but that makes it fun for our table.
My style right now is Barbarian/Wizard. But I'm slowly gaining levels in sorcerer and trying to lean more Into the improv of it all. I'll always be a wizard at heart though lol
I’m a bit of a fighter, barbarian, ranger, paladin dm. I always have everything set with ammo, maps, hunger, exhaustion, broken bones, a bleeding system, they end up fighting a literal god but along the way their fights are usually borderline enough to tpk while never actually tpking (partly because I may fudge a few roles)
Before I watched this, I always thought of myself as a Bard/Wizard DM. As I was listening, I thought "WOW, the only classes I don't identify with are Monk and Paladin". Then you got to Wizard... Now I feel personally attacked! I probably have a level or two in all the others but, I take maps from other adventures and retrofit them into my current campaign.
Very nice. Now I'd like to do one of those surveys where you answer a couple of questions and it puts you in a category. 'Does your DM roll openly or behind a screen'? 'Do they do lots of silly voices'? And so on....-Your DM is a multiclass Bard/rogue, enjoy the ride but don't anger them!
I feel like a coffeelock with a level or two in druid. I have my caffeine, some notes about a combat encounter, a vivid description that'll make the players shiver, and a history to it all. But hey, sometimes things would be better with a dinosaur racing mafia
Surprising to me, I think I'm mostly Druid. I started Sorcerer, and then mostly focused Druid. My worldbuilding and improv skills are A+. Yesterday I improvised a 10+ min vision for a pc but I managed it because of my extensive worldbuilding. I had no notes for the vision, but I knew the answer to the question the player had asked, all I had to do was figure out how to present it in an interesting way.
I have never felt so attacked and appreciated at the same time. I am the third DM in our group to take the mantle. My previous DMs set a mountainous level of a bar. I am a bard-tificer. I love the story, the characters, the voices - but also added voicemod in our last session, draw out scenes that i cant find pictures for....I made a whole town in dungeondraft from scratch. I love the craft
I am a Monk/Druid/Barbarian type I think. But I'll send this to my group and see what they think. Also, you guys were obviously having a blast doing this and it really comes across. Great video
The editing in this video is downright hilarious. Personally I'm a druid DM with a fighter dip, because worldbuilding is like a drug for me, once I start I cant stop and everything has to make sense with the environment and culture of the adventure
OMG I'M THE BARD!!! I just ran my first in person game, my first time DMing and I had the voices, I added NPCs and...I had a whole playlist!!! Down to being able to play emotional DJ with music while my characters were roleplaying. 🤣🤣🤣 Omg you nailed me and I'm not even mad about it. I am Bard with a side order of Cleric. But cleric is my default thanks to being a mom. Bard is my acting background. Thanks, Dudes, you gave this newbie DM a huge morale boost with that description.
One of my players found this video of yours and diagnosed me as an artificer with at least some druid, barbarian and wizard. And I have to admit she's right. Foundry and its 300+ modules are my best friend and worst enemy. I myself create the worlds in which we play and I know it extremely well from every direction. I love putting them to fight against big and difficult opponents and I admit that I own more than 200 gigs of pdf from which I collect more material, monsters and everything possible.
Oh my lord - I knew I was a Bard DM from the drop, but when you nailed the fact I curate a playlist for each session I felt truly seen. Thanks for this!
I absolutely love this video I got to the point in the video where you were mentioning the Cleric DM I paused. It sat and thought about it and came to the realization. Oh my that is me to a T and I enjoy every minute of it.
I became GM of an ongoing campaign (and previous GM turned player) and I'm amazed at how well this way of categorizing GMs works. I am fully a paladin barbarian. The previous master was fully bard and rogue. The atmosphere at the table has changed a lot. Thanks Dudes, great video!
Y'all had so much fun with this and I am HERE for it. Also, the obligatory when feats (maybe quirky traits of dms?) and when races and when backgrounds and when subclasses and when spells (DM tricks?). All real requests. I need more.
You're right about Paladin DMs being about rules, but I also think that whereas the Barbarian DM is all about the power fantasy of their party taking on the biggest baddest guys, I think the Paladin is the one that tries to evoke the power fantasy of the party being capital H Heroic.
This. I also like to introduce a lot of horror elements to make the heroic ones stand out. It's like a challenge to myself to create the highest highs and lowest lows the rule set will allow.
I'm definitely a wizard DM! It usually works out for me and I rarely have an issue pulling things up on the fly, but I have once cancelled a session because "I asked which of these major plot threads you were gonna pursue and you didn't answer, so I don't actually have anything prepared??", so I definitely don't have any sorcerer levels. In my defense, I was running a module and one of the leads could lead them into a massive dungeon built by wizards that I'd want to take some notes on before running. It had magical architecture and several teleportation circles.
I was in a DnD thread, it was discussing DM styles and decisions. One player yelled with exclamations, "DMs need to understand the players run the game! Not them, and if you don't like it you need to pack your stuff and go home!" Which I found not only incredibly hostile, but interesting since all most every table I've sat with was at the DMs home. So I guess they should just sit in the corner??? I have seen a general rise in aggression towards DMs in groups and threads and am wondering if the Dungeon Dudes would be willing to comment about how to bridge this chasm. I see things for players working together, for DMs to engage players, but not much for players to be respectful for the DMs play enjoyment. I've felt it as a player and as a recent switch to DM, that there are players that see a DM as a mere service provider and not someone who is also there to enjoy the story and who also wants to help shape it as well. If I'm alone in these observations, I apologize, but I feel that I may not be.
Bard, Ranger, Wizard Mix... (Maybe a hint of Paladin) Such a hard choice! Ranger: I ran a heavy exploration campaign before, and I still do love a good hex/dungeon crawl. Wizard because I'm a super overpreparer... Definitely can relate to Monty there! My Google Drive is riddled with notes and campaign hooks 😅. Bard: Im a musician and love good ambiance. I used to be an acting kid (still am, let's face it). Though I'm not perfect at voices, I love crafting memorable NPCs and throwing in a ridiculous bar/social challenge. Great video!
That was a fun one! I am very much into crafting so I suppose I'd be mostly an Artificer if I ever DM again. Back in the day, I think I was multi-classed with mostly bits of ranger and wizard. When my brother was DMing he definitely was a warlock with a touch of bard
Thank you for sharing this fun video, especially nice in combination with your DM alignments video! You called me out as neutral good ranger, sometimes mistaken as a druid because of how a ranger's world makes sense according to the laws of nature.
Ethan. Lv. 14 Alignment:LN Race: Human (Variant) Background: Hermit Class: Sorcerer (5), Bard (4)Monk (3), Druid (2) Subclass: Aberrant Mind, College of Glamor, Way of the Ascendant Dragon, Circle of the Shepherd
Druid/Monk, I have over 13 years of world building for my setting and was basically everything you said for the druid. (I have pets but I try to keep them off the table though). But on the flip side I have those monk elements boarding closer to the bard. (I do love combat and doing very good and tense combats like the fighter but in the monkish style that you mentioned).
when my group had the "what class do you think I am" convo most of them saw me as a wizard/cleric... Watching this i think I'm a Wizard/Cleric DM, with some levels of rouge and fighter
I’m a Cleric/Bard with a little druid and maybe one monk level. I’ve built a setting from the ground up for two years now and loved every minute, always bringing the advil/snacks to the session, and will allow rules to be broken if the players can act it well enough!
I'm a druid/sorc; I have a huge custom world stored in my head, and no idea where I'm dropping you in it next. Maybe a hint of artificer and/or fighter, because I like shinies and I do heavy tactics in fights. My DM is very definitely a cleric/wizard; they focus mainly on everyone having fun, and have copious notes and every book ready for what they have planned for us that session (which for us is actually kinda easy, because we cannot leave a sidequest unexplored, so no prep is wasted).
I'm really impressed by this video. Rather than just going for memes and lolz, it actually has some very profound thoughts about the nature of DMing and flexibility. However, I'd like to go even further and talk about different games, not just D&D. They mentioned how Fighter DMs wish they were playing PF2E, but that's the only other game mentioned. Think, for example, about the GMing rules in Apocalypse World, which require a very specific mentality, and forbid others.
Bard/Wizard. I have most of the books, spend way more time prepping than playing, have every location the party knows about prepared, and have not just bespoke playlists, but particular pieces of music timed to a monologue and I love to play with the players' emotions.
First campaign, my dm is a druid ranger. It's a complete open continent with lore, cultures, locals. We have been given major quests on the other side of the continent, we've been playing for nearly a year, and have barely left the starting town. We know the land well, we have charted it and made reputation with the local factions, but greater conflicts require our heroics elsewhere.
It's excellent and I love it. I'm probably a good mix of several classes. Future videos might focus on your Dungeon Master's race/lineage, and what world he's from, etc. Why not the type of monster for your DM is ? Like demon, undead, elemental, beast...
I'm DEFINITELY a druid/cleric multiclass. I spent over a year on worldbuilding without even looking for players because I just enjoy creating my world. I got the Tolkien verisimilitude brain. And I do actually have a tiny to-go first aid kit I built myself. Once I have my own place i fully intend for game night to be family dinner too. This is a fun thought exercise!
I definitely am a monk dm (confirmed by my players) and the funny thing is the only long campaign I ever played in i was a monk 😅 you guys are really onto something here! Always loving your content. A dear greeting from Italy 🖤
As a very beginner DM, I think I fall in line most with Bard, Druid, Sorcerer, and some Wizard. I like my players to have fun and they seem to like when I do the voices, play the music, and narrate their actions in a heroic fashion. The fun for me is creating a very rich world, but I also haven’t nailed down everything. I want to leave room for my players to come up with things I would have never thought of and then naturally integrate them into the world. I want to prep for the likely exploration in the next session, but improv if it goes a different direction. Unused content never goes totally unused; it gets shifted down the line.
Definitely a combination of Artificer and Wizard, which is a nice combo. Last week I spent 3h in foundry, making macros for a magic item I plan to give the party. Also so many sooo many modules and customizations. My current campaign is mainly constructed out of 4 WotC sourcebooks combined with some Kobold press ones. And I definitely had to ask the party to let me take a break to replan multiple times when they did something that went off my plan, and yes, one of them involved a spooky house I just wanted to tease. Also I do have all the books and like 20+ tabs open for all my notes and spreadsheets.
I am definitely a Sorcerer, Monk, Druid. I homebrew a lot. Have a good idea of my custom setting. Prepare a lot mentally, but will often run it by the seat of my pants. I prepare areas and know what enemies there will be. But I often prep each encounter and balance the combat right before my players see it.
I'm a Wizard Druid multiclass with a little barbarian thrown in because it's pretty friggin cool to end with a huge boss fight like great wyrm or an eldritch being that's taken over the mind of an ally. The DM at my main table has like 1 level in artificer (He just got into 3d printing), and is mostly a sorcerer, but because he's running a module, when we do anything he doesn't quite expect because he doesn't really read too much into the module (his words are he likes to be surprised as much as we are), we can have a few minutes while he just flips through the book and reads to know what's in the next room we said we wanted to look at.
I like to think I'm a Bard/Cleric DM. I'm a former theatre kid who loves channeling her acting experience through NPCs and other creatures in the world, I love narrating scenes and getting reactions out of my players, but I care a lot about what makes my players comfortable and I care a lot about table etiquette. In my patch notes for my next campaign a lot of notes I have written are about the players' table manners, with a couple house rules even playing into this. Conversely, the DM I currently play for is a Barbarian/Fighter. He loves throwing big monsters at us and every encounter has been a close brush with death, but at the same time the way he designs encounters very definitely has some degree of tactics in mind. Myself an the other players did request he tone down the overall difficulty of every encounter just because every fight teetering on being a potential TPK was exhausting for us, and he's managed to do that while still giving us a fair challenge.
I’m primarily bard/sorcerer, with a mild dose of druid, ranger, and cleric. I love the drama and storytelling, like having maps for everything, get really into my worldbuilding, typically make food for everyone, and often come with a fairly short set of notes and just roll with whatever happens. Originally planned to be more of a wizard, but after my first session where the party burned, skipped, or removed all the intended quest hooks (personal favorite- where they framed the NPC with the crucial information they needed and got them arrested by the city guard) I found I needed a new plan. Determined that the sorcerer style was more for me a couple sessions later. After improvising probably 90% of a session, the entire group complimented me on how fun and well prepared everything was. Figured if it works, might as well go with it!
This was a great thought experiment. I end up in a strange Druid/Monk/Sorcerer space. I love to world build and make maps and lore, but all of that is in my head and once the world is finished, I don’t do much actual prep. The story unfolding is what the characters write and I just know how everything in the world reacts.
Over the last 45 years of playing and DMing I found that my class is fluid and keeps transforming from party to party. Right now multi class Artificer/Cleric.
Totally a Sorcerer/Bard. When I finished up the last multi-year campaign I was running one of the players asked me to go over my notes/etc. and I showed them that for over 100 sessions I had around 25 pages of notes, and MOST of them were notes on NPC's and how I wanted to do their voices.
Personally, I'm main Druid/Bard, with a few levels in Fighter and Ranger (I feel like Ranger and Fighter go very well together). For Druid: I picked up a setting made by another content creator and spent days fleshing out the world outside part of a continent that that content creator made, even including creating a unique calendar for the world (has 322 days in a year) and figuring out the a history for the world's "moon" (which is a comet that's in a wide elliptical orbit, so when Ossularith (Draconic for The Traveler) nears, for a few weeks, sea travel becomes next to impossible). For Bard, while story is important, what's most important for me is the story of the characters (going back to the DM Alignment video, I'm Neutral Good). A few details for a game I ran: One of the characters was the illegitimate daughter of one of the kingdom's kings. Her half-brother was newly crowned king as her father had died in a battle against the Yuan-Ti. Over the course of the first few adventures, I'd include random Yuan-Ti in an adventure. The Yuan-Ti were worried by this up-and-coming adventure group acting nearby one of their hideouts. Then when they got to level 6, the assassins tried attacking them while they slept and from there, they were able to find information leading them to a hidden base out in the hillside. They go investigate and as they get through the base, at the end, they find that the king was being held alive by the Yuan-Ti. They try to take him back, but the Yuan-Ti leader slits the king's throat, thinking they were there for the king who'd been being held for ransom. The king dies (which spun off into a story to get a way to ressurect him), then trying to figure out why the ransom hadn't been paid... Not really much for music or the voices (though I try on the latter). For Ranger, specifically, I really love making maps. When I played in person, I would have a roll of grid paper that I bought at Staples, so I would draw the maps for the battles that would be fought. For Fighter: I really do love a challenging encounters, and I want to provide that for my players. To me, it's no fun if the players know their not a risk.
I'm an artificer/fighter DM. I bought a FDM 3d printer and modeled and printed all of Castle Ravenloft. I also spend alot of time balancing my encounters so that one player goes down each seesion
I'm an Artificer all the way. It was funny how almost everything you said described me. I bought 2 3D printers. One for minis, the other one for terrain. Before I did that, I made my own terrain and minis. I made little potions as props for my players, I have background sounds and music. I need to compensate for my poor vocabulary somehow 😁
4 classes and how: Fighter- hard fights, someone is going down (haven’t killed a PC yet tho) Paladin- moral subjectivity, tough choices, very “are we the bad guy?” Ranger- MAPS. Custom maps, inkarnate, spreadsheet layouts, dungeon alchemist Wizard- binder? PFFT. Evernote and Google sheets, so so so many pages of notes. Got so many books on beyond, and share em with the players in a campaign
When you described the monk DM, I felt called out 😂 I probably have an artificer level in there, and I definitely have bard levels, but I showed up to my last session with a bag of dice and some miniatures and that's it 😂😂😂
Barbarian DM: “You all meet in front of a tavern. The bouncer looks you over and says, “Welcome to the Salty Spittoon. How tough are you?””
player: "How tough am I?! How tough am I!? I fought an anciet red dragon.... without fire resistance"
Okay, this is the perfect twist-tavern start for a campaign.
😂😂😂😂
dont mind me stealing that one for introducing a random inn in my campaign :D
GOATED comment
The Warlock DM is the one who will lead their players on a seemingly-normal campaign for years before revealing they were working for an elder brain all along
neutral evil from the what alignment is your dm
Normalize seeing all the different classes within you, like a creative mosaic ^_^
I don't like that word "normalize" as if what you're suggesting is somehow an alien concept. It's been a thing since we've told stories and thought about things. People forgetting to do good and important things doesn't suddenly make them abnormal.
As the DM, you will be at your best when you have a balanced and varied "party" of DM classes.
As a DM, Im definitely a Fighter/Bard. Story telling is fun, combat is fun, but when you get the chance to mix the two together for something incredible, it just feels awesome
Highfive colleague
Whoever edited this video deserves some praise! The close-ups had me cackling good!
Yes! I was dying during the Monk puns
Agreed!
*Monk/Sorcerer* I run my games with little to no prep and my combats in theater of the mind. I know the settting in detail, but I've no idea of how the story is going to unfold. I roll dice in the open, never fudge, know all the rules, ignore half of them and when players ask me if they can do something crazy 99% of the time my anwser is "I'll allow it" 😂
My people
I ran my first homebrew game like this. It made for a fun game, but it got pretty mad at times. Started out in lockdown as a solo game for my partner, she was cops trying to catch a bunch of rogues, 6 cops Vs 6 robbers, who had committed the heist when the game started. I'd watched a lot of cop shows, it just felt right. Eventually when it was allowed I brought in the other players. One created a mercenary company, the other was more freeform. but we had an epic crescendo of 3 groups of 3 characters they'd created as first responders in a full-scale invasion of rattlings, culminating in the tempest cleric flooding the battlefield and calling the lightning, The bard rampaging through the city as a wooly mammoth, The wizard riding a couatl with the ranger, The mercenary company's barbarian suplexing a huge rat-giant. The monk defending a tunnel into the basement of the castle the rats had dug with flurries of blows and headbutts. The whole thing was fucking glorious.
I am a Artificer/druid multiclass. I built my own VTT because none of the ones I tried were customizable enough. It is tightly integrated with my 300k+ word world wiki, and I know every hamlet and cave in my world.
What are you!? That's insane!
@@maximumdm9612 I was thinking the same thing lol
I'm literally programming my own VTT and i'm so glad i'm not alone in this lol
Holistic scientist.
Wtft
Never have I felt so immediately identified. Artificer DM here. Crafting is a hobby in itself!
Also a little dip into druid. I've stolen a ton from modules and run a very sandbox campaign. I crafted the factions and their goals/motivations but mostly let my players go wild. Letting your players craft the story is great.
Also, super cool meeting you guys at Gencon!
Definitely Ranger. I usually have a map for every area and I love using the environment to make combat and exploration more interesting.
I picture the wizard DM is the person who tries to out smart the party without breaking the rules. Continually casting scrying on the party listening to their plans and then railroading would be the evil take but I like to attempt a prebuilt dungeon that his filled with traps or twists that I patiently wait for the party to face plant into. So I guess possibly a Rogue/Wizard
There’s some RAW vs. RAI issue around scrying, specifically “are PCs aware of making a WIS save? If so, how much are they aware of?” It’s entirely DM interpretation, but it’s typically poor form to punish a party with scrying and not give them an ability to react to it.
Not even 2 minutes in and I already feel incredibly called out
Artificer/fighter
Just started DMing recently and running Drakkenheim as my first campaign and just wanted to say thank you for all the love and effort y'all put into the campaign. My players are loving it and I am too 🤟
As a (still learning) DM, I think I'm a split between Sorcerer (modding and shaping pieces to fit my players and campaign), Paladin (reveling in putting them in tough scenarios with tougher choices), and Cleric (want to make sure everyone is having a good time and that players feel successful in what they are aiming to do).
Thanks y'all!
Omg the second you guys described the Bard and Cleric DMs I knew I was a Bard-Cleric multiclass. I love the drama and the story and the NPCs but I also have my players at heart and want them to feel safe and have fun. If they push the line with a NPC or a situation too far though, they invoke my "wrath" in the form of having consequences for their actions. I might have a dash of Rogue in me because I'm pretty devious when planning sessions and I like to sit there smiling ominously as they discuss together as a party. Traps and puzzles and mind games are fun, but the best fun is pulling the rug out from under them and flipping things on their head (plays into the drama that I crave as a partial Bard)
Best episode ever. After DMing a 2.5-3 year homebrew campaign; I can say that DMing is a combination of everyone of these styles depending on the session. The true art of DMing is knowing what "class" the players need each session and what the campaign requires. I think that's the magic of RPGs.
I was never able to stay motivated for long-term campaigns until I embraced the ranger style of hex crawl campaign. Very front-heavy prep, but after that the structure makes it so easy for me to sit back and see what the players are interested in and then react to that.
The editing on this video is TOP TIER😂 The slow pushes, the pun highlights, absolutely hilarious!
Great video as always, Dudes! Such a fun premise!
I think a big thing is, depending on the group, your DM class may change as well! In my one group they have the most fun when I play the Wizard/Barb/artificer style. Modules and staying on the rails with big fights and even bigger minis. My other group loves when I play the fighter/ranger style. Tactical fights, tracking each piece of ammo, and having a map for everything and anything.
Man this is my favorite video from you guys in a while.
Loved the pathfinder joke.
I’m a cross between druid “seamless world” and Cleric/bard tending to the stories each player discovers.
I’m definitely a druid/fighter multiclass. I’ve got a whole history of the world in the form of mythology from the creation myth to the present. I love tightly tuned combat encounters with tactical terrain effects and custom built lair actions. I show up with point form notes, graph paper, a pencil, dice, and instead of minis I use multicolored plastic aquarium gravel cause they’re super cheap to buy in bulk, they sit flat on the board, and can be color coded for different enemy types.
Sounds pretty similar to me!
Do you also really want to swap your party to Pf2e?
@@chromaticblue3976 I’ve been trying to learn myself, but I’m kind of resigned to the fact that they probably won’t be into it.
Man, I love these DM classification videos. The one on alignment was awesome. Brilliant stuff, Dudes
Glad you like them!
My current DM is definitely a Wizard. As for me, I used to be a full fledged Warlock, only focusing on building a horror experience, but that didn’t work out. I think I am now a Warlock 9, Rogue 6, Bard 3, Fighter 2. I am a huge fan of horror in D&D and I am always on the hunt for a new monster or plot that has the capability of unsettling my players. Mind games are my bread and butter and I thrive on keeping secrets close to my chest, I also love interesting puzzles. I also feel that music contributes a lot to sessions and I’ll spend hours curating playlists that evoke different feelings. And I want my players to be challenged and I often look up combat tips to make fighting monsters more than a hack and slash.
I personally identified with Druid with a bit of Monk. I’ll spend so much time thinking about why my world works, and when I think I’ve got it I just scribble some stuff down and get to preparing what’s coming up in the session (which should be my focus cause it’s usually 3 days away)
Yep. That sounds like me too! 😈☠
From this video I figured I would be a Druid/Warlock mix for a GM. But a 3rd GM mutliclass with Monk could fit too.... and even a little bit of Sorcerer. And when I did in-person games, Cleric would also work a little bit.
This is my game exactly. I wold love to be a ranger/bard, but Druid/monk is my reality.
I think I'm mostly Sorcerer, I constantly roll up to my sessions with no plan beyond "this is where we left off". I do know my improv tends to go in really surprising directions, so I think there's some Rogue in there, I do a bit of sound design and a lot of back-and-forth roleplay that indicates some Bard, and i always want my players to feel excited and cared for, so I think a little bit of Cleric
I think my main DM is a high level wizard/bard. She hand writes all her notes and she weaves all our backstories together effortlessly. Probably 1 sorc level because we're a bit chaotic so she'll throw her notes to the side and say okay we're winging it.
What a lovely video :). Love that it's highlighting how different tables can be, & how many ways to have fun in TTRPGS
I love how positive you painted the picture for each type of dm!
Honestly, this is a really fun video and damn I think I've played with every kind of DM. I personally am *definitely* the Sorcerer type through and through. I've run some world of Darkness and Call of Cthulhu, but I've run it a lot more slanted towards adventure rather than horror.
I feel like a Monk DM can also elevate the table to their level, all functioning on the same wavelength, creating a connected experience and definitely very theater of the mind.
My thought for the Warlock DM is that they're all about ancient powers and ancient knowledge. They're the ones that come in not just with the core 5.0 books, but with the AD&D monster manual and 3.5 supplements. They give out quest rewards not just in magic items or gold, but in 4.0 powers. They're also the most supportive of characters coming up with their own homebrew races or classes, so long as they review and approve everything first.
Hhhmm... that's what I understood of the rogue. A DM who *steals* from other sources (games, stories, class features) and uses *deception* in order to *surprise* even the most knowledgeable of players. Meaning, someone who surprises because of homebrew creatures and usage of other source books into the game.
What a fun and original idea for a video!
Hope you enjoyed it!
After thinking it over I think I am a few levels of Druid and Bard with a lot of Sorcerer levels. Mostly improving but I plan story beats and build the world for my players to interact in. I try to do voices even though they usually all sound the same to me XD Love the video guys keep up the awesome work!~
This was fun guys! I did not think I would like this video but bravo! Today I learned I am a Wizard who has dipped a few levels in to Artificer. I also however have a giant Tarrasque mini and my players are warned that if they get to out of hand the worst thing they could hear from their DM is, ''I would like to RAGE!''
What a fun video idea.
I'm definitely mostly Bard with my guiding the players through romantic entanglements and giving so many NPCs accents. I just think it attaches the player to the NPCs emotionally so that
1. They are invested in stopping bad things from happening to their favorite NPCs. (in other words they care about the plot)
2. It is a preventative measure against murderhobo urges.
Also got to have that music playlist on point. Never heard of Syrinscape though, so thanks, I'll be looking in that!
That's a really neat concept guys so thanks for putting this up! For me as a DM I'm a multiclass Paladin/Wizard. I have all the books (well plenty of them) and run modules rather than homebrew so I like to run my games as written with only a few amendments/overwrites. My partner as a DM though is very much a Bard/Druid cross. He's a wordlbuilder with rich & deep lore but he also creates such engaging NPCs that you either love them or hate them (as he intended of course). None of those NPCs are superficial or insignificant. Our games run very differently but that makes it fun for our table.
My style right now is Barbarian/Wizard. But I'm slowly gaining levels in sorcerer and trying to lean more Into the improv of it all. I'll always be a wizard at heart though lol
I’m a bit of a fighter, barbarian, ranger, paladin dm. I always have everything set with ammo, maps, hunger, exhaustion, broken bones, a bleeding system, they end up fighting a literal god but along the way their fights are usually borderline enough to tpk while never actually tpking (partly because I may fudge a few roles)
Before I watched this, I always thought of myself as a Bard/Wizard DM. As I was listening, I thought "WOW, the only classes I don't identify with are Monk and Paladin".
Then you got to Wizard...
Now I feel personally attacked! I probably have a level or two in all the others but, I take maps from other adventures and retrofit them into my current campaign.
Very nice. Now I'd like to do one of those surveys where you answer a couple of questions and it puts you in a category. 'Does your DM roll openly or behind a screen'? 'Do they do lots of silly voices'? And so on....-Your DM is a multiclass Bard/rogue, enjoy the ride but don't anger them!
I' will send this video to my players... They'll decide!!
Druid!
I feel like a coffeelock with a level or two in druid. I have my caffeine, some notes about a combat encounter, a vivid description that'll make the players shiver, and a history to it all. But hey, sometimes things would be better with a dinosaur racing mafia
I am absolutely a monk. I'm always well prepared but usually bring very few notes, never have a rule book, and always roll in the open.
Surprising to me, I think I'm mostly Druid. I started Sorcerer, and then mostly focused Druid. My worldbuilding and improv skills are A+. Yesterday I improvised a 10+ min vision for a pc but I managed it because of my extensive worldbuilding. I had no notes for the vision, but I knew the answer to the question the player had asked, all I had to do was figure out how to present it in an interesting way.
I have never felt so attacked and appreciated at the same time. I am the third DM in our group to take the mantle. My previous DMs set a mountainous level of a bar. I am a bard-tificer. I love the story, the characters, the voices - but also added voicemod in our last session, draw out scenes that i cant find pictures for....I made a whole town in dungeondraft from scratch. I love the craft
I am a Monk/Druid/Barbarian type I think. But I'll send this to my group and see what they think. Also, you guys were obviously having a blast doing this and it really comes across. Great video
The editing in this video is downright hilarious. Personally I'm a druid DM with a fighter dip, because worldbuilding is like a drug for me, once I start I cant stop and everything has to make sense with the environment and culture of the adventure
I’m digging the editing and on-screen text in this video. That feels fresh for the DD videos 👏
OMG I'M THE BARD!!! I just ran my first in person game, my first time DMing and I had the voices, I added NPCs and...I had a whole playlist!!! Down to being able to play emotional DJ with music while my characters were roleplaying. 🤣🤣🤣 Omg you nailed me and I'm not even mad about it. I am Bard with a side order of Cleric. But cleric is my default thanks to being a mom. Bard is my acting background. Thanks, Dudes, you gave this newbie DM a huge morale boost with that description.
One of my players found this video of yours and diagnosed me as an artificer with at least some druid, barbarian and wizard.
And I have to admit she's right. Foundry and its 300+ modules are my best friend and worst enemy. I myself create the worlds in which we play and I know it extremely well from every direction. I love putting them to fight against big and difficult opponents and I admit that I own more than 200 gigs of pdf from which I collect more material, monsters and everything possible.
Oh my lord - I knew I was a Bard DM from the drop, but when you nailed the fact I curate a playlist for each session I felt truly seen. Thanks for this!
I absolutely love this video I got to the point in the video where you were mentioning the Cleric DM I paused. It sat and thought about it and came to the realization. Oh my that is me to a T and I enjoy every minute of it.
I became GM of an ongoing campaign (and previous GM turned player) and I'm amazed at how well this way of categorizing GMs works. I am fully a paladin barbarian. The previous master was fully bard and rogue. The atmosphere at the table has changed a lot. Thanks Dudes, great video!
Y'all had so much fun with this and I am HERE for it. Also, the obligatory when feats (maybe quirky traits of dms?) and when races and when backgrounds and when subclasses and when spells (DM tricks?). All real requests. I need more.
You're right about Paladin DMs being about rules, but I also think that whereas the Barbarian DM is all about the power fantasy of their party taking on the biggest baddest guys, I think the Paladin is the one that tries to evoke the power fantasy of the party being capital H Heroic.
This. I also like to introduce a lot of horror elements to make the heroic ones stand out. It's like a challenge to myself to create the highest highs and lowest lows the rule set will allow.
I'm definitely a wizard DM! It usually works out for me and I rarely have an issue pulling things up on the fly, but I have once cancelled a session because "I asked which of these major plot threads you were gonna pursue and you didn't answer, so I don't actually have anything prepared??", so I definitely don't have any sorcerer levels.
In my defense, I was running a module and one of the leads could lead them into a massive dungeon built by wizards that I'd want to take some notes on before running. It had magical architecture and several teleportation circles.
I was in a DnD thread, it was discussing DM styles and decisions.
One player yelled with exclamations, "DMs need to understand the players run the game! Not them, and if you don't like it you need to pack your stuff and go home!"
Which I found not only incredibly hostile, but interesting since all most every table I've sat with was at the DMs home. So I guess they should just sit in the corner??? I have seen a general rise in aggression towards DMs in groups and threads and am wondering if the Dungeon Dudes would be willing to comment about how to bridge this chasm. I see things for players working together, for DMs to engage players, but not much for players to be respectful for the DMs play enjoyment. I've felt it as a player and as a recent switch to DM, that there are players that see a DM as a mere service provider and not someone who is also there to enjoy the story and who also wants to help shape it as well. If I'm alone in these observations, I apologize, but I feel that I may not be.
Bard, Ranger, Wizard Mix... (Maybe a hint of Paladin)
Such a hard choice!
Ranger: I ran a heavy exploration campaign before, and I still do love a good hex/dungeon crawl.
Wizard because I'm a super overpreparer... Definitely can relate to Monty there! My Google Drive is riddled with notes and campaign hooks 😅.
Bard: Im a musician and love good ambiance. I used to be an acting kid (still am, let's face it). Though I'm not perfect at voices, I love crafting memorable NPCs and throwing in a ridiculous bar/social challenge.
Great video!
That was a fun one! I am very much into crafting so I suppose I'd be mostly an Artificer if I ever DM again. Back in the day, I think I was multi-classed with mostly bits of ranger and wizard.
When my brother was DMing he definitely was a warlock with a touch of bard
Thank you for sharing this fun video, especially nice in combination with your DM alignments video! You called me out as neutral good ranger, sometimes mistaken as a druid because of how a ranger's world makes sense according to the laws of nature.
Ethan. Lv. 14 Alignment:LN
Race: Human (Variant) Background: Hermit
Class: Sorcerer (5), Bard (4)Monk (3), Druid (2)
Subclass: Aberrant Mind, College of Glamor, Way of the Ascendant Dragon, Circle of the Shepherd
Pala, Warlock and Sorcerer here :D
just like a character i got prepared as my backup in one of my friends games.
What a fun thought experiment! Thanks dudes. And I think your general assessment for each "DM class" is spot-on.
If you can find yourself a Bardbarian DM you will have one of the most memorable sessions/campaign I can attest to that!
Druid/Monk,
I have over 13 years of world building for my setting and was basically everything you said for the druid. (I have pets but I try to keep them off the table though). But on the flip side I have those monk elements boarding closer to the bard. (I do love combat and doing very good and tense combats like the fighter but in the monkish style that you mentioned).
GREAT episode! Enjoyed the enthusiasm and the editing.
when my group had the "what class do you think I am" convo most of them saw me as a wizard/cleric... Watching this i think I'm a Wizard/Cleric DM, with some levels of rouge and fighter
Sorcerer dm reporting in. I've got a session at 6pm today (currently 4:32) and I'm watching youtube. Can't wait to see where the session goes
I’m a Cleric/Bard with a little druid and maybe one monk level. I’ve built a setting from the ground up for two years now and loved every minute, always bringing the advil/snacks to the session, and will allow rules to be broken if the players can act it well enough!
You guys should consider doing a video breaking down various weapon enchantments. I’m interested in learning how to enchant my warhammer
Love the Dungeons Of Drakkenheim placement in the back ground. This is one of my favorite videos ever. It's such a great thought experiment.
I'm a druid/sorc; I have a huge custom world stored in my head, and no idea where I'm dropping you in it next. Maybe a hint of artificer and/or fighter, because I like shinies and I do heavy tactics in fights.
My DM is very definitely a cleric/wizard; they focus mainly on everyone having fun, and have copious notes and every book ready for what they have planned for us that session (which for us is actually kinda easy, because we cannot leave a sidequest unexplored, so no prep is wasted).
I'm really impressed by this video. Rather than just going for memes and lolz, it actually has some very profound thoughts about the nature of DMing and flexibility. However, I'd like to go even further and talk about different games, not just D&D. They mentioned how Fighter DMs wish they were playing PF2E, but that's the only other game mentioned. Think, for example, about the GMing rules in Apocalypse World, which require a very specific mentality, and forbid others.
0:36 small thing but I really appreciate how well timed the popup bar was to the point into the corner. It feels like the editor thought about it
Back in high school, my mom was our gaming group's cleric. She didn't play or anything, but man she fed us well.
Bard/Wizard. I have most of the books, spend way more time prepping than playing, have every location the party knows about prepared, and have not just bespoke playlists, but particular pieces of music timed to a monologue and I love to play with the players' emotions.
First campaign, my dm is a druid ranger. It's a complete open continent with lore, cultures, locals. We have been given major quests on the other side of the continent, we've been playing for nearly a year, and have barely left the starting town. We know the land well, we have charted it and made reputation with the local factions, but greater conflicts require our heroics elsewhere.
It's excellent and I love it. I'm probably a good mix of several classes. Future videos might focus on your Dungeon Master's race/lineage, and what world he's from, etc. Why not the type of monster for your DM is ? Like demon, undead, elemental, beast...
I'm DEFINITELY a druid/cleric multiclass. I spent over a year on worldbuilding without even looking for players because I just enjoy creating my world. I got the Tolkien verisimilitude brain. And I do actually have a tiny to-go first aid kit I built myself. Once I have my own place i fully intend for game night to be family dinner too. This is a fun thought exercise!
I definitely am a monk dm (confirmed by my players) and the funny thing is the only long campaign I ever played in i was a monk 😅 you guys are really onto something here! Always loving your content.
A dear greeting from Italy 🖤
As a very beginner DM, I think I fall in line most with Bard, Druid, Sorcerer, and some Wizard. I like my players to have fun and they seem to like when I do the voices, play the music, and narrate their actions in a heroic fashion. The fun for me is creating a very rich world, but I also haven’t nailed down everything. I want to leave room for my players to come up with things I would have never thought of and then naturally integrate them into the world. I want to prep for the likely exploration in the next session, but improv if it goes a different direction. Unused content never goes totally unused; it gets shifted down the line.
Definitely a combination of Artificer and Wizard, which is a nice combo. Last week I spent 3h in foundry, making macros for a magic item I plan to give the party. Also so many sooo many modules and customizations. My current campaign is mainly constructed out of 4 WotC sourcebooks combined with some Kobold press ones. And I definitely had to ask the party to let me take a break to replan multiple times when they did something that went off my plan, and yes, one of them involved a spooky house I just wanted to tease. Also I do have all the books and like 20+ tabs open for all my notes and spreadsheets.
I am definitely a Sorcerer, Monk, Druid. I homebrew a lot. Have a good idea of my custom setting. Prepare a lot mentally, but will often run it by the seat of my pants. I prepare areas and know what enemies there will be. But I often prep each encounter and balance the combat right before my players see it.
I'm a Wizard Druid multiclass with a little barbarian thrown in because it's pretty friggin cool to end with a huge boss fight like great wyrm or an eldritch being that's taken over the mind of an ally.
The DM at my main table has like 1 level in artificer (He just got into 3d printing), and is mostly a sorcerer, but because he's running a module, when we do anything he doesn't quite expect because he doesn't really read too much into the module (his words are he likes to be surprised as much as we are), we can have a few minutes while he just flips through the book and reads to know what's in the next room we said we wanted to look at.
Excuse me, but this might just be the best dungeon dudes episode I have ever seen! I am a bard cleric fighter wizard multi class!
Lmao when Kelly said Monty was a high level wizard as a dm it was music to his ears. A heartfelt thank you 😂
I like to think I'm a Bard/Cleric DM. I'm a former theatre kid who loves channeling her acting experience through NPCs and other creatures in the world, I love narrating scenes and getting reactions out of my players, but I care a lot about what makes my players comfortable and I care a lot about table etiquette. In my patch notes for my next campaign a lot of notes I have written are about the players' table manners, with a couple house rules even playing into this.
Conversely, the DM I currently play for is a Barbarian/Fighter. He loves throwing big monsters at us and every encounter has been a close brush with death, but at the same time the way he designs encounters very definitely has some degree of tactics in mind. Myself an the other players did request he tone down the overall difficulty of every encounter just because every fight teetering on being a potential TPK was exhausting for us, and he's managed to do that while still giving us a fair challenge.
The puns, pans, and zoom ins had me ROLLING. Absolutely hilarious.
I’m primarily bard/sorcerer, with a mild dose of druid, ranger, and cleric.
I love the drama and storytelling, like having maps for everything, get really into my worldbuilding, typically make food for everyone, and often come with a fairly short set of notes and just roll with whatever happens.
Originally planned to be more of a wizard, but after my first session where the party burned, skipped, or removed all the intended quest hooks (personal favorite- where they framed the NPC with the crucial information they needed and got them arrested by the city guard) I found I needed a new plan.
Determined that the sorcerer style was more for me a couple sessions later. After improvising probably 90% of a session, the entire group complimented me on how fun and well prepared everything was. Figured if it works, might as well go with it!
This was a great thought experiment. I end up in a strange Druid/Monk/Sorcerer space. I love to world build and make maps and lore, but all of that is in my head and once the world is finished, I don’t do much actual prep. The story unfolding is what the characters write and I just know how everything in the world reacts.
Over the last 45 years of playing and DMing I found that my class is fluid and keeps transforming from party to party. Right now multi class Artificer/Cleric.
Totally a Sorcerer/Bard.
When I finished up the last multi-year campaign I was running one of the players asked me to go over my notes/etc. and I showed them that for over 100 sessions I had around 25 pages of notes, and MOST of them were notes on NPC's and how I wanted to do their voices.
My mate is a total cleric DM his D&D night is his day off work and he usually spends the day cooking for us all and he’s an amazing cook. He rules!
Personally, I'm main Druid/Bard, with a few levels in Fighter and Ranger (I feel like Ranger and Fighter go very well together).
For Druid: I picked up a setting made by another content creator and spent days fleshing out the world outside part of a continent that that content creator made, even including creating a unique calendar for the world (has 322 days in a year) and figuring out the a history for the world's "moon" (which is a comet that's in a wide elliptical orbit, so when Ossularith (Draconic for The Traveler) nears, for a few weeks, sea travel becomes next to impossible).
For Bard, while story is important, what's most important for me is the story of the characters (going back to the DM Alignment video, I'm Neutral Good). A few details for a game I ran: One of the characters was the illegitimate daughter of one of the kingdom's kings. Her half-brother was newly crowned king as her father had died in a battle against the Yuan-Ti. Over the course of the first few adventures, I'd include random Yuan-Ti in an adventure. The Yuan-Ti were worried by this up-and-coming adventure group acting nearby one of their hideouts. Then when they got to level 6, the assassins tried attacking them while they slept and from there, they were able to find information leading them to a hidden base out in the hillside. They go investigate and as they get through the base, at the end, they find that the king was being held alive by the Yuan-Ti. They try to take him back, but the Yuan-Ti leader slits the king's throat, thinking they were there for the king who'd been being held for ransom. The king dies (which spun off into a story to get a way to ressurect him), then trying to figure out why the ransom hadn't been paid... Not really much for music or the voices (though I try on the latter).
For Ranger, specifically, I really love making maps. When I played in person, I would have a roll of grid paper that I bought at Staples, so I would draw the maps for the battles that would be fought.
For Fighter: I really do love a challenging encounters, and I want to provide that for my players. To me, it's no fun if the players know their not a risk.
I'm an artificer/fighter DM. I bought a FDM 3d printer and modeled and printed all of Castle Ravenloft. I also spend alot of time balancing my encounters so that one player goes down each seesion
I think I’m a Sorceror/Bard/Druid multiclass. Probably in that order. This was such a fun video dudes!
I'm an Artificer all the way. It was funny how almost everything you said described me. I bought 2 3D printers. One for minis, the other one for terrain. Before I did that, I made my own terrain and minis. I made little potions as props for my players, I have background sounds and music. I need to compensate for my poor vocabulary somehow 😁
4 classes and how:
Fighter- hard fights, someone is going down (haven’t killed a PC yet tho)
Paladin- moral subjectivity, tough choices, very “are we the bad guy?”
Ranger- MAPS. Custom maps, inkarnate, spreadsheet layouts, dungeon alchemist
Wizard- binder? PFFT. Evernote and Google sheets, so so so many pages of notes. Got so many books on beyond, and share em with the players in a campaign
When you described the monk DM, I felt called out 😂
I probably have an artificer level in there, and I definitely have bard levels, but I showed up to my last session with a bag of dice and some miniatures and that's it 😂😂😂
im mad this is a great concept to define your DM. Good job guys.
love this one Dudes! I think I am a Artificer/Sorcerer/Cleric. And I also fell that I switch between all of them depending on the type of campaign.
Ah, what a fun video! As for me as a DM, I feel that I am a Bard, Sorcerer, Barbarian and Wizard.