Game in a Nutshell - Oath (how to play, incl. Chronicles) [UPDATED]

Поделиться
HTML-код
  • Опубликовано: 26 июл 2024
  • [UPDATE] - now includes all known official rules errata found at this link:
    docs.google.com/document/d/1p...
    ----------------
    "Game in a Nutshell" is a series of videos designed to teach the board games. In this video we're going to learn how to play Oath: Chronicles of Empire & Exile.
    If you have any questions, please do not hesitate to ask in the comments below. We highly appreciate your views, feedbacks and subscriptions.
    Help support the channel on Patreon: / nithrania
    Follow Nithrania on Twitter: / nithrania
    Facebook page: / nithrania
    Email: berec(at)mox(dot)com
    Index:
    00:00 Intro
    01:11 Game Overview
    04:58 Setup
    05:11 Gameplay
    07:35 Wake Phase
    07:58 Act Phase
    08:26 Search
    10:00 Discarding
    10:26 Playing One Card
    12:26 Advisers
    12:52 Vision Cards
    13:41 Muster
    14:52 Trade
    16:46 Recover
    17:13 Burning the Tokens
    17:37 Banner of the People's Favor
    18:45 Banner of the Darkest Secret
    20:41 Travel
    21:56 Campaing
    22:34 Choose One Defender
    23:00 Select the Targets
    23:54 Build the Dice Pools
    25:09 Use Battle Plans
    26:42 Roll Dice
    28:52 Resolve the Battle
    29:54 Attacking the Citizen
    30:43 Minor Actions
    32:08 Offer Citizenship
    33:30 Exiling the Citizen
    34:16 Self Exiling
    34:56 Oathkeeper Title
    35:58 Rest Phase
    36:57 Wake Phase - continued
    38:23 End of the Game
    40:41 Chronicle
    47:24 Setup for Future Games
  • ИгрыИгры

Комментарии • 41

  • @eduardocarvajal2313
    @eduardocarvajal2313 10 месяцев назад

    By far the best teaching video for oath I have ever seen !

  • @69robtaylor
    @69robtaylor 3 года назад +4

    Great job as usual. There’s a lot to take in with this one.

  • @21VN
    @21VN 3 года назад +2

    Quality work as always! I'm looking forward to trying this one out!

  • @69robtaylor
    @69robtaylor 3 года назад +6

    Crikey, I bet this one took some time to make.
    I’m still confused so I’ll be watching it over again.
    Great work as usual.

    • @nithrania-gameinanutshell
      @nithrania-gameinanutshell  3 года назад +1

      Thank you. Yes, it took tooooo much time. :)

    • @Deadomen123
      @Deadomen123 3 года назад

      Yeah, great video, but I feel this is so much harder to get my head around it than Cole's previous work (Root and Pax Pamir)

  • @docteurslump5517
    @docteurslump5517 Год назад

    Awesome work presented here. Congratulations!

  • @kristopherpeterson3315
    @kristopherpeterson3315 3 года назад

    Great video! Thanks for making it!

  • @aarondovauo7598
    @aarondovauo7598 3 года назад +3

    This was well presented, feeling better about our first play now!

  • @JordanPeacock
    @JordanPeacock 3 года назад +1

    This was *excellent*, thank you.

  • @marticabre286
    @marticabre286 3 года назад +1

    Excellent, thanks!

  • @SoVeryWrongAboutGames
    @SoVeryWrongAboutGames 3 года назад

    Once again your the best!

  • @benanderson46
    @benanderson46 3 года назад

    You do a wonderful job teaching

  • @Ogrecoxy
    @Ogrecoxy 3 года назад +1

    Thank you!

  • @Z3rY
    @Z3rY 2 года назад

    you r still my best source for learn to play videos, great work man. hey im wondering, ill like to know your inpression about the game, i have it but hadnt play it just yet

    • @nithrania-gameinanutshell
      @nithrania-gameinanutshell  2 года назад +1

      Thank you. :)
      We played a couple times and it's not that easy to comprehend all the implications of your actions. Takes a while to dive into it but then it's really great. But you have to have a group to play it with that would also be able to dive into the game. In the first 2 or 3 games you are just scratching the surface, only then it starts to sink in. Fantastic game imo, but with heavy "barrier to entry".

    • @Z3rY
      @Z3rY 2 года назад

      @@nithrania-gameinanutshell thanks :D you are the GOAT i really like your videos

  • @schirmed
    @schirmed 3 года назад

    regarding locked cards (chain symbol restriction), there are no game effects that allow discarding them. I wouldn't call the chronicle phase a game effect, but the only way you can move, swap, or discard those cards is in the chronicle.

    • @nithrania-gameinanutshell
      @nithrania-gameinanutshell  3 года назад

      Thank you, I stated it that way because I haven't seen all the cards yet, so I really didn't know if there is any such effect. 🙂

    • @schirmed
      @schirmed 3 года назад +1

      @@nithrania-gameinanutshell Very reasonable! Also, I should have also added, I hadn't seen your channel before. This is the absolute best rules explanation I have seen for Oath! Very concise, clear, fast paced, and well organized. Thank you!

  • @saschat6205
    @saschat6205 3 года назад +1

    During the setup for a new game the top card of every region gets flipped upside down.
    So in the case of this video the top card of the Hinterland region needs to be flipped upside down.

  • @2cryseable
    @2cryseable 3 года назад

    Great video!
    Question: In the future game if the chancellor starts with Oathkeeper of Faith that comes with Darkest Secert and somehow lost it , could he still roll the dice in the 5th round to try to win the game ?

    • @nithrania-gameinanutshell
      @nithrania-gameinanutshell  3 года назад

      Well, if the Chancellor loses the Darkest Secret then he is no longer the Oathkeeper. In that case he can't roll a die to win the game. He must regain the Secret first, then he can roll a die to win.

    • @thanhnguyen-yo3ys
      @thanhnguyen-yo3ys 2 года назад +1

      Nitharian is half right.
      The dice is rolled if the Imperial hold the Oathkeeper tittle. The Imperial includes the Chancellor and other Citizens.
      If the dice roll succeeds, check if the citizen wins (by being the successor) or the chancellor wins.
      Refer to Law of Oath section 3.3.

  • @Arvias
    @Arvias Год назад

    What happens with favor and secrets that spawn on newly revealed cards?

    • @nithrania-gameinanutshell
      @nithrania-gameinanutshell  Год назад

      You mean location cards?
      They stay there until someone takes them at the begininig of their turn (one at a time).

  • @ohbe187
    @ohbe187 2 года назад

    As a citizen how do you steal the Grand Sceptre from the Chancellor ?
    Cause citizen don't have their own army (warbands) citizen have the Chancellor army (warbands) so how do citizen target Chancellors relics and Grand Sceptre
    And if citizen do what's going to happen to them after they steal it from them will they become hostile ?

    • @nithrania-gameinanutshell
      @nithrania-gameinanutshell  2 года назад +1

      33:10 - Citizen still has some purple warbands on his playerboard so he can use those to attack. For that attack only the Citizen is NOT an Imperial player and hiw warbands (although purple) are NOT considered Imperial.

    • @ohbe187
      @ohbe187 2 года назад

      @@nithrania-gameinanutshell so how's will it effect their relationship will he still be imperial or will he lose citizenship

  • @LuisFelipeVillegas
    @LuisFelipeVillegas 2 года назад

    Can two players be at the same site?

  • @ares106
    @ares106 3 года назад

    I feel like I should get college credit for learning and memorizing so many complex rules.

  • @j.r.cilliangreen4083
    @j.r.cilliangreen4083 3 года назад +1

    Honestly, I think Cole makes games complicated for complication’s sake...

    • @nithrania-gameinanutshell
      @nithrania-gameinanutshell  3 года назад +2

      I think the designers like Cole or Phil Eklund want to be very accurate from the historical and thematic point of view. Therefore they introduce various mechanisms that are very thematic but make the game complicated. I think they need to simplify them, and Cole does that. Pax Pamir 1 was super complicated but the Pax Pamir 2 is my number one! 😊 John Company is also very good, but John Company 2 is much better. And I expect the same here - one day, Oath 2 might be simpler and better than Oath. 🙂

    • @lukekennedy1001
      @lukekennedy1001 3 года назад +1

      @@nithrania-gameinanutshell That'd be true if there was a relevant historical or thematic context to apply it to that we can all recognise, but they have created this world so are responsible for all its complexities! At least Root made some sense, but this game, it seems you must learn the Law of it, and once familiar with the laws, you know how to best articulate your strategy. A lot of incompatible stuff going on in Oath that doesn't sit well with peoples psychologies though. The rules are clear but for a world that makes no sense!

    • @th3cha1rmak3r
      @th3cha1rmak3r 3 года назад +2

      @@lukekennedy1001 I honestly think that every mechanism has a lot of sense, and can be explained logically. e.g if you want to steal a relic, you have to battle a pawn that holds it. If you're a citizen, of course that Chancellor will be your ally because he's a protector of the realm, and others may not be too eager to do that but can. If you, as a citizen, want to retrieve an army to your personal guard, you have to ask the Chancellor who is the owner of an army. You can swap armies without chancellor if you're on the same site though with the other citizen covertly, without chancellor knowing. If you attack the pawn and he's sitting on a site that he owns, of course that you need to attack the site as well, because he'll be defending it.
      The thing is that 95% of the rules perfectly make sense, especially thematically, since this is a pseudohistorical game. The only thing is that there are many rules that make a game a bit fiddly, but I guess that the game shines on higher player counts and with a lot of negotiation and betrayal. This is not a euro game, neither is ameritrash. This is an experience game where things should happen quickly, and will often make you feel that all of the sudden you've completely lost control of the situation that was quite firm just couple of seconds ago.
      This should keep you constantly elevated, ready to start building from the grounds up, because you can be torn to shred in just one round. You cannot win this by quarterbacking and not giving a s*** by what everyone's doing. That makes Oath a truly wondrous game, one that is really hard to master.