This just dropped on Xbox, so I was playing some, and it seems maybe some things are different on console? Because I picked the Zhou in the Ancient Era. And when I did the cultural blitz thing, I only got 15 influence for 30 gold. 650 seems like it'd be crazy OP, but 15 seems pretty awful. Am I doing something wrong here?
hahahha lmao, perhaps, but how do you justify that god-awful legacy trait and emblematic district? How do you scale to beat the AI on other continents whom you cannot reach?
@@blueeestrategy it's the probably the best legacy trait in the game. 20 science x cities captured x cities owned. Grab the Persians and then Swahili. You should have at least 4 cities by turn 30-40. That's 80 science per turn if you capture 2 cities. It honestly scales fairly decently in the late game too. More war equals more everything. The enemy can't win without cities.
@@blueeestrategy I get to the other continents with the Swahili, have my own continent by then. The only time this legacy trait would be bad is with giant maps and few other civs.
@@comanchee1845 But the clearest incentive should be to take the cities in the war resolution and administrate them. This nets you substantially more yields than occupying them, After all, war is a finite thing; war weariness will eviscerate your stability.
@@blueeestrategy Oh I eventually take their cities, it's a weird mechanic but it's probably the best one in the game. Toss the AI some land where you can smash their heads in again soon, they also will put some nice districts down for you faster than you can. Give it a try, I don't think you've played them. Hit>Per>Swa>Ven>Fra>US. Try it, it's OP always be at war and remember if you leave them a city you can hold their cities without worrying too much about weariness.
Nice video bro los
Nice, Should def make a classical era tier list.
great tier-list mate, so hard to find good quality content on this game
This is genuinely useful to me--inspired me to take on a higher difficulty! Thanks! If you make more content I'll be sure to watch
This just dropped on Xbox, so I was playing some, and it seems maybe some things are different on console? Because I picked the Zhou in the Ancient Era. And when I did the cultural blitz thing, I only got 15 influence for 30 gold. 650 seems like it'd be crazy OP, but 15 seems pretty awful. Am I doing something wrong here?
The console version is a couple patches behind the PC game
Will you be doing a tier list for the VIP modpack too?
I've yet to play the modpack; I'll check them out! Perhaps in the future...
Hittites are the best Ancient Era civ by far.
hahahha lmao, perhaps, but how do you justify that god-awful legacy trait and emblematic district? How do you scale to beat the AI on other continents whom you cannot reach?
@@blueeestrategy it's the probably the best legacy trait in the game. 20 science x cities captured x cities owned. Grab the Persians and then Swahili. You should have at least 4 cities by turn 30-40. That's 80 science per turn if you capture 2 cities. It honestly scales fairly decently in the late game too. More war equals more everything. The enemy can't win without cities.
@@blueeestrategy I get to the other continents with the Swahili, have my own continent by then. The only time this legacy trait would be bad is with giant maps and few other civs.
@@comanchee1845 But the clearest incentive should be to take the cities in the war resolution and administrate them. This nets you substantially more yields than occupying them,
After all, war is a finite thing; war weariness will eviscerate your stability.
@@blueeestrategy Oh I eventually take their cities, it's a weird mechanic but it's probably the best one in the game. Toss the AI some land where you can smash their heads in again soon, they also will put some nice districts down for you faster than you can. Give it a try, I don't think you've played them. Hit>Per>Swa>Ven>Fra>US. Try it, it's OP always be at war and remember if you leave them a city you can hold their cities without worrying too much about weariness.