It's crazy how repetitive lines like "hurry we need them plates!" are green lit into the final product, across almost all content! What use is wasting memory and space on a useless line like that?, ones I heard before even the first set up missions, and yet you got characters repeating these useless lines over and over, usually during times you want to focus on gameplay and sounds, and yet all of them seem to have the same loud impatient paranoid personality over the comm lines during gameplay.....same with old heists and Lester, wasted script and game space just to annoy player's ears with useless yelling to give an illusion of urgency, it's weird this is the final product for a company praised for its attention to detail when it's childish nonsense. Example of childish nonsense: The other day I was playing, and I went to start a mission on the map, couldn't remember it, turns out it starts playing with Franklin going to a green M at Michael's home, but then the cutscene switches you to Michael, then to finally to Trevor, my least favorite, who ends up taking on a plane and that ends in an explosive skydive and crash? It's spectacle just to have content and explosions, not well written, or proper reason to any of it. The spam on the game phone online, its an awful waste of potential of what it could be, but instead It's forgetful nonsense
Was literally just thinking huh might grind some auto contracts and finally unlock the liveries. Watched this video and immediately decided against it. These 2 are the most insufferable cocksuckers to ever disgrace audio.
Well, I'd previously completed the whole of The Superdollar Deal (preps included) in only 09:22 solo, so this is way slower. Also, the jet method is very inconsistent, so unless you're a total ace with it you'll die - a lot.
I would've had more respect for the auto shop heists if Sessanta and the dude weren't so OBNOXIOUS.
They are awful…I know GTA is all stereotypes…but the dialogue is awful and no one is so shocked by F bombs in 2024.
I like the missions but they make my ears bleed 😂
It's crazy how repetitive lines like "hurry we need them plates!" are green lit into the final product, across almost all content!
What use is wasting memory and space on a useless line like that?,
ones I heard before even the first set up missions, and yet you got characters repeating these useless lines over and over, usually during times you want to focus on gameplay and sounds, and yet all of them seem to have the same loud impatient paranoid personality over the comm lines during gameplay.....same with old heists and Lester, wasted script and game space just to annoy player's ears with useless yelling to give an illusion of urgency, it's weird this is the final product for a company praised for its attention to detail when it's childish nonsense.
Example of childish nonsense:
The other day I was playing, and I went to start a mission on the map, couldn't remember it, turns out it starts playing with Franklin going to a green M at Michael's home, but then the cutscene switches you to Michael, then to finally to Trevor, my least favorite, who ends up taking on a plane and that ends in an explosive skydive and crash?
It's spectacle just to have content and explosions, not well written, or proper
reason to any of it.
The spam on the game phone online, its an awful waste of potential of what it could be, but instead It's forgetful nonsense
Was literally just thinking huh might grind some auto contracts and finally unlock the liveries. Watched this video and immediately decided against it. These 2 are the most insufferable cocksuckers to ever disgrace audio.
I like how rockstar always is trying to force us doing missions the way they want
I think they patched the skip on the prison contract where you bring lil Dee straight to the police station
Yep.
@ damn
Oh man that sucks
Aww man...
Nicely done
I’m not sure by the title if they’ve patched the garage access or this is instead of the oppressor. ..?
Patched.
Does Vigilante still work???
@@granadarob None of them work, you can't access garages anymore.
@@BeatsDownGaming thank you, and thank you for this new workaround idea for that mission!
Beats do you quick restart to get yourself there quicker or do you have to do that to disable wanted at Zancudo?
The main reason is to have the jets spawn. They won't appear unless you restart.
Comparing this to the Mk2 method, how much time is gained/lost? Either way, better than spending ages shooting at the MOC
Well, I'd previously completed the whole of The Superdollar Deal (preps included) in only 09:22 solo, so this is way slower. Also, the jet method is very inconsistent, so unless you're a total ace with it you'll die - a lot.
Does using the Vigilante still work???
No.
Whats the video for? I dont understand it
And how can you shoot that fast with lazer again?
The previous best way was getting an Oppressor MkII from your garage, but this has since been patched. The Lazer has always shot like that.
I’ll stick to the Union Depository. The rest are useless 🤷🏾♂️
Facts I just keep loading till I get it
I won’t be doing Union Depository at all unless it’s double or triple money again.