Make a Smooth Cylinder in Blender

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  • Опубликовано: 24 ноя 2024

Комментарии • 22

  • @totschieck
    @totschieck 9 месяцев назад +6

    What a hero, I found a bunch of overly complicated tutorials but this one took me right where I wanted to. Thanks mate!

    • @OverExtrudedPhysicist
      @OverExtrudedPhysicist  9 месяцев назад +3

      Fantastic! That's exactly what I try to do, because I've gone through the exact situation. Sometimes they are longer than even I want them, but so glad you found this one efficient and effective

    • @totschieck
      @totschieck 9 месяцев назад

      @@OverExtrudedPhysicist Thanks for the good work man. I succesfully made and printed my 40k oil barrels :)

    • @OverExtrudedPhysicist
      @OverExtrudedPhysicist  9 месяцев назад +1

      40,000?! holy crap, I hope they were tiny barrels haha. @@totschieck

  • @lycanhussar
    @lycanhussar Месяц назад

    I don't ever "like" tutorial videos, however this one earned. Short, straight to the point, and immediately worked. So 5 out of 5 🌟 from me.
    thank you!

  • @guizoides9
    @guizoides9 13 дней назад

    omg bro tysm the other tutorial didnt mention to use edge cut before bro THANK YOU SO MUCH

  • @polypodiopsida
    @polypodiopsida 3 месяца назад

    Worked flawlessly and wasn't over complicated! Thanks mate!

  • @brickthinking
    @brickthinking 7 месяцев назад +1

    Legend! Super simple but effective! I been animating stuff in Blender but more recently 3D printing things too, which means I need it to not only "look" smooth but actually "be" smooth! - You got my sub! 🙏🏻

  • @strangewigglytuff
    @strangewigglytuff 5 месяцев назад

    so simple, yet so effective...i needed a smooth cylinder template to use for programs like tinkerCAD and selfCAD and this did the trick! thanks SO much!!!

  • @trueNahobino
    @trueNahobino 5 месяцев назад

    Good video, quick and effective, thanks!

  • @GamekNightPlays
    @GamekNightPlays 5 месяцев назад

    Thank you! Smoothing was being totally annoying!!!
    Blender is hard man!

  • @dhampson545
    @dhampson545 6 месяцев назад

    I seem to have non-manifold vertices with the edge split, which causes other problems later on.

  • @SICK58
    @SICK58 5 месяцев назад +1

    life saver bro

  • @sofiab.9241
    @sofiab.9241 3 месяца назад

    you're an angel ty

  • @yassinerofix7177
    @yassinerofix7177 4 месяца назад

    Thank you

  • @oliver.42
    @oliver.42 7 месяцев назад

    Thanks!

  • @Ash-lh6sk
    @Ash-lh6sk 8 месяцев назад

    tysm 🥰

  • @SumAutisticSirenDude
    @SumAutisticSirenDude 3 дня назад

    !! EVERYONE NOTE PLEASE TURN OF SUBDVISION GPU IF YOU ARE USING A LAPTOP OR A LOW END PC!!

  • @jasongooden917
    @jasongooden917 6 месяцев назад

    i such a beginner.. my menu is completely different

    • @martyspi
      @martyspi 3 месяца назад

      Me too, but I noticed that the heading of each column was the menu item to expand. When I did this, exactly like he did, starting from scratch with a cylinder, nothing changed. There's something I'm missing.

  • @GsusCrust
    @GsusCrust 10 месяцев назад +1

    W

  • @testtube1842
    @testtube1842 3 месяца назад

    I hate blender for this workflow, 3D max was so much easier