4 bearing method for SH5 part 1-4.mkv

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  • Опубликовано: 19 янв 2025

Комментарии • 17

  • @ZoeSummers1701A
    @ZoeSummers1701A 8 лет назад +1

    Thank you so much for all your SH5 tutorials and videos. They are so helpful and interesting to watch. I appreciate the time / effort you've gone to to create them. xXx

  • @stem2603
    @stem2603 7 лет назад +1

    Your tutorial videos are excellent! :D

  • @spyrosantoniadis5876
    @spyrosantoniadis5876 5 лет назад

    excellent job Stoianm ! Bravo !!!!

  • @jotabe1984
    @jotabe1984 6 лет назад

    very helpfull. I play with SH3 + GWX 3 Gold mod, so i adapt the method to the map tools provided. They are different but also good.
    I kind of understand the "didactic" of this vid, but it is fair to point that you are in a extremely good position to take measurements. And i also have to point that using this method for every single of the 14 torps of the Type VII it is a tedious business, so learning an easyest way to attack should also be addressed

  • @SixCylinderSamurai
    @SixCylinderSamurai 6 лет назад +1

    How are you modifying the lines like the protactor you already laid down? I have to draw a new one everytime. You were somehow able to grab it and move it. Edit: Nvm, you cant modify the lines when the game is paused.

  • @stylianospapakonstantinou7064
    @stylianospapakonstantinou7064 3 года назад

    What map tools are you using mate?

  • @SDBentley01
    @SDBentley01 10 лет назад +1

    Hey....great vids....lots of good info. Hope you're keeping up with this, I know the game's a bit old, but there aren't any more decent sub sims out there right now. Question: I'm running Trevally's patrol scripts in a patrol area and, the first time I did this, I went 45 mins real time, and never found a contact I could chase down.....does it normally take that long to find targets? Or am I doing something wrong?

    • @stoianm1
      @stoianm1  10 лет назад

      somethimes it takes time.. depend on the are where you are patrolling.. but somethimes take time to find some contacts! :)

    • @SDBentley01
      @SDBentley01 10 лет назад

      Yup, and I figured part of it out. When you find a sonar contact you need to surface and try to run it down at flank speed. Not an easy task if you're not using auto-update for map contacts. You have to keep stopping and dive for another hydrophone sweep. Any other advice on finding targets would be awesome..

    • @SDBentley01
      @SDBentley01 10 лет назад

      Oh, one more thing. What mod gives you the colored lines/marks on your TAI map. I find my marks really hard to see. Thanks.

    • @SDBentley01
      @SDBentley01 10 лет назад

      Nm, I got it....I think the colors are in AvM's EQuaTool mod.

  • @UnclePockets
    @UnclePockets 11 месяцев назад

    thank you brother

  • @pairado
    @pairado 12 лет назад

    Hi, wat do you mean with Key mapper :S i have the same probem with Z key i think :) can you help me pz :D

  • @hakki1999
    @hakki1999 11 лет назад

    hm is this right ? your heading is 30. For the first bearing it should be like 258 + 30 - 360 = 72. Maybe im wrong.

    • @Peppos995
      @Peppos995 4 года назад +1

      "258 + 30" is less than 360, so no need to subtract. It's 258 + 30 = 288