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why do you use the (overcome) legacy material and not the physical?
displacment reads greyscale information only you can't put normal map which contains RGB in it.
I know that.. but do it in the absence of a picture of the displacement, we use the material of the bump
Hey, do you have any video on how to make grass? Thanks!
watch this tutorials ruclips.net/video/Lv15xADkXfc/видео.htmlorruclips.net/video/1rWglF9EpeI/видео.html
نريد درس قوي جداً غن الاضاءة
ruclips.net/video/5ZN_Zkr8THA/видео.html
ruclips.net/video/aqj6oEXj4Ug/видео.html
why do you use the (overcome) legacy material and not the physical?
displacment reads greyscale information only you can't put normal map which contains RGB in it.
I know that.. but do it in the absence of a picture of the displacement, we use the material of the bump
Hey, do you have any video on how to make grass? Thanks!
watch this tutorials
ruclips.net/video/Lv15xADkXfc/видео.html
or
ruclips.net/video/1rWglF9EpeI/видео.html
نريد درس قوي جداً غن الاضاءة
ruclips.net/video/5ZN_Zkr8THA/видео.html
ruclips.net/video/aqj6oEXj4Ug/видео.html