'Liminal Structures' | Ambient Soundscape / Ambience
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- Опубликовано: 8 сен 2024
- On a moonlit night, while wandering the desolate backroads of a forgotten countryside, I stumbled upon a peculiar structure shrouded in fog. It was a liminal building, caught between realities, its presence both unsettling and captivating. The exterior seemed to pulse with an ethereal glow, its architecture a blend of archaic and futuristic styles, whispering secrets of times long past and yet to come. As I approached, the air grew thick with an indescribable energy, and I felt an overwhelming urge to step inside, despite an equally strong sense of foreboding. The door creaked open on its own, revealing a hallway that seemed to stretch infinitely into darkness, each step I took echoing the silence of an existence on the brink of two worlds.
Minimal environments and ambient tones.
All music is composed by Exit Space from scratch. Visuals are created with AI.
AUDIO:
FL Studio 21
Vital
Flex
Valhalla Supermassive
VISUALS:
Leonardo.ai
VSDC
HARDWARE:
Novation Launchpad X
PreSonus Audiobox USB 96
Ryzen 5900X
32GB 3200MHZ
RX 7900 GRE
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Man this is awesome. You should make a tutorial on how you make these beautiful pads! I know there's tons of ways to do it but your stuff has a unique feel to it.
Wow, thank you, that really means a lot! I use a simple method to create the pads themselves, mostly just randomised wavetables with a long decay on the reverb, then for me the trick is to filter out the top and bottom ends, to leave a nice smooth sound in lower mids. You can fill out the lower end with a sub bass, and the top end with some lead pads, bells and plucks. I'll certainly consider a tutorial in future, I think it's something anyone can quickly get to grips with, especially with a bit of practice.
@@ExitSpaceMusic That's cool! I actually do it the same way but with much different results. I guess it's a matter of playing with the right filters and wavetables. For me it often ends up either too bright or too muddy so I'll play around some more.