Height Techniques | Designer Quick Tip #9 | Adobe Substance 3D

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  • Опубликовано: 24 дек 2024

Комментарии • 6

  • @Junior_G_Silva
    @Junior_G_Silva 2 года назад +9

    I'm really grateful to you guys for creating these series, these are very helpful for me as newcomer to Designer.

  • @ernstryan1
    @ernstryan1 2 года назад +1

    I would love a quick tips video on engineered meshes, the kind used in sport's shoes. How to make nice knit patterns and warp them around holes and into specific patterns, and how to make color pops would be useful too! Thank you!

  • @Soulsphere001
    @Soulsphere001 Год назад +1

    This might be a little off topic, but I recently noticed that in the value of middle grey (0.5) in the Uniform Color node is very different from the Base Material node's Height Position (0.5). The Height Position's middle grey (0.5), on the Base Material node, appears to be the same value as (0.25) on the Uniform Color node and I was wondering, what is the reason is for this? Was that done on purpose or is that an undesired bug?

  • @Bemyself1705
    @Bemyself1705 2 года назад

    please upload more quicktips for beginners thanks!

  • @필살마그마웨이브
    @필살마그마웨이브 2 года назад

    감사합니다!

  • @shikhermyv
    @shikhermyv 2 года назад

    Yeah 👍