Smoothing Techniques | Designer Quick Tip #22 | Adobe Substance 3D

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  • Опубликовано: 11 янв 2025

Комментарии • 7

  • @vi8799
    @vi8799 Год назад

    Amazing! We need more tutorial like this!

  • @amannin1
    @amannin1 Год назад +4

    Hi Martin, I would love a Quicktip focusing on cracks, perhaps showcasing several methods that yield unique results.

    • @amannin1
      @amannin1 Год назад

      It seems there is already a Quicktip on cracks "08" however it is not in the "Designer Quicktips" playlist.

    • @Substance3D
      @Substance3D  Год назад +3

      Thanks! Will add it! Hard to keep everything updated everywhere, we miss some of them! Best source of info is the tutorials website btw, not the youtube playlists.

    • @King-mj2bn
      @King-mj2bn Год назад

      @@Substance3D I second this request Martin. I've recently found myself trying to create the type of cracks one finds in the cross section of logs, but have been struggling. It'd be wonderful to see a vid that covers the types of crack patterns that appear more deterministic and less random/chaotic.

  • @woolenwoods665
    @woolenwoods665 Год назад

    thanks for the tutorial. They are helpful as always. However, could I recommend you upload 1440p's tutorial since RUclips's downgrading make 1080p video looks blurry, which cause viewers like me have to look very close to tell what the node is.
    Thanks for you bring us such amazing software and tutorials~

    • @Substance3D
      @Substance3D  Год назад

      Hey thanks for the comment. I'm not sure that is the case? I have to look into it as we made a few at higher resolution and then people complain they can't read the text due to it being too small..