A couple of great ideas to setup some early passive income while you're off tending to your fields, doing contracts etc.. Thanks Azrael for taking the time to record/edit & upload your helpful videos. Keep up the great work, liked & subbed 😊
Thanks so much for this video! So much easier than other videos out there that recommend loans etc I really don’t wanna take out loans so this is perfect ❤
@@98LoverHorse until loans are actively improved I wouldn't recommend it at all especially when it's really not needed to set everything up for a constant flow of passive income
I know you are stressing passive income, but it should be noted that if you set the canning factory to auto sell you will be taking a hit to your sell price. Supposedly you lose 25% to 40% of your profit depending on your difficulty level.
@@jimjasutis5046 which is why I set it to east difficulty in the game, I also showcase this towards the end of the game where u see worse and best prices do not change
I actually ran a quick test last night and the loss was not as large as I had seen reported. Auto selling was actually costing me about 10%. Now I am wondering if it is all really worth it. The factory produces about $10,000 to $11,000 per month. The factory costs $330,000. This means it will take 30-33 months to pay off the factory. If the idea is to create spending money early, with this system you won't be making any money beyond paying for the factory for the first 3 years. You may be able to find a better use for that money.
@jimjasutis5046 nothing in the game will give you that quick if a return for investment even the big generators cost a huge amounts by upfront that's how the game is designed Again and I want to stress this. This is a system for new players to earn some passive income whilst still having plenty of money left for other ventures whilst also being easy enough to grasp that they don't get overwhelmed If it works out for people and they enjoy it and it makes them feel like they can see progress whilst having a steady amount of income coming in each month to offset cost of other productions, equipment leasing costs etc then great, if not then this tutorial is probably not aimed at you as the target audience
@@AzraelsFarmingYT Sorry, I didn't mean to sound critical. I get it that it can be very satisfying to see the cash roll in every month. I was just a little surprised how long it took to pay off the building.
2:30 FYI: Cycles for the non-Mushroom Greenhouses are the same but not recipes tomato for example has and 1 water = 1 tomato for small Greenhouses and an 4 water = 4 tomato for the large. So it doesn't matter which one you buy, but i recommend buying the large one, because less logistics and i think its more space efficient. For Mushroom Greenhouses its reversed, recipes stay the same, but cycles per month change with size.
the amount of space the small ones take up compared to the large means you can actually be much more space efficient buying the smaller ones, especially if you use free place mode which allows you to place them much closer together, also toms and lettuce etc are irrelevant for this strat to get decent passive income because the idea is to make as much kimchi as possible, whilst also actively getting stones to turn into cement
@Azreals Farming enjoyed the video and I am a person with common sense and understand the difference between if a player wants to start from scratch and grind through the game and a player that may want to start with passive income like you explained to play the GAME. Again thanks for the video and I'm in as a new sub.
Its more about getting up an easy to do production chain to start your farm and offset any incurring costs from future productions, allowing you to farm without worrying about money coming in, if it was JUST about money id of simply said get a gvt subsidy and call it a day
Is there a down fall to stacking more green houses here? Maximize recipe output? I assume just working with the water. I see a suggestion on using rice fields for free water close by.
@winkman30 no downside at all :) the main reason why I went with 4 is because it's a good starting number, the only thing to consider is space, as you will need the space to place the greenhouses down :)
@AzraelsFarmingYT Ah right. I thought they produce slower if you set multiple per greenhouse. Good to know. I've been playing New Frontier map so looking at ways to gain an income
@AzraelsFarmingYT oh yea that's good to know. Yea the map is amazing. Allows for so much creative freedom. I've got it set up as a dedicated server for myself and mates to play on. I have the tile with the only water source so I let them come take when needed. It's such a nice map
@@sergefraeyman6523 stone picking contracts give u between 1 and 3000 stones per contract, and happen all year round, refreshing throughout the month, you can easily get enough stones to feed the factory
I tested this and earn more money per hour with selling lettuce then producing Kimchi? Hmz, I noticed the peppers, garlic and onion are stocking up. Strange because Kimchi requires 2 of each. Or did I misread it? Not ingame now :)
@@YNCLDS you have to build your own on zielonka, it's why I focus this guide on riverbend, I do state in the guide this info :) buy your starting farm, remove some buildings to make space, then go to construction menu and buy the big canning factory
I recoiled in horror when you said "start the game with 1,000,000 cash", as that defeats the whole purpose of the game. It's just a very cpu intensive screen saver at that point. But you mention that even small greenhouses produce at the same rate as large ones. That's valuable. I had assumed this NOT to be the case because of how absurdly useless all the small productions other than the small saw mill are. I can't wait to get home and start a new river map, sell the silly shed and use that money for 4 greenhouses. Thank you for that tip.
@@steveelsner1406 recoil as much as you want, people can start with whatever they want, 1 mil will not get you very far in this game with the increase in costs of pretty much anything lol
@ dull for you might not be dull for everyone else. I fully enjoy starting a grass farm because it’s a cheap way to start making good money in the game. Also helps feed animals. I always start with 0 cash so your way it’s like cheating. Who in real life has 1,000,000 in their pocket to start up a farm?
Actually is not very good advice with cement factory, you have 4 fields, plant oat then grass, you swath you get +25% yield increase on your oat, green houses good advice, nice income, instead of cement factory buy the saw mill cut a the trees aroud your plot lands for planks and wood beams, old tree cutting contracts you can collect the wood take it to your saw mill better and easier than stone picking contracts, cement factory is good if you have the stone crushing station without i don't think is worthed, and best map for cement factory and saw mills early on to make good money on investment is the asian map you sell your wood and cement products to the temple for very good money, the temple pays top money for material project it needs until is fully built
@@GG-uy5wo ok so to break it down 1 the cement factory is pretty built on riverbend but U have to make room on your map in hutan to place it l, means it's not as easy to setup Sawmill and cutting wood, is not that easy unless U have the setup for it, it's better than in 22 sure but for console users and kbm users it's more than a lil finicky and require a lot more work to get used to and competent at it This guide is designed to be the best money Vs time/effort invested for BEGINNER players If it was an intermediate guide then yes I'd agree sawmill and hutan is a better investment But it isn't
@@udggy then don't start with a million It isn't cheating, it's a starting amount put into the starting options by giants, not a mod. Dont yuk other people's yum
Just build a rise field thingy and press flood. Free water. No need to go to a river or buy water.
yeah a rice paddy flooded will give you free water
A couple of great ideas to setup some early passive income while you're off tending to your fields, doing contracts etc..
Thanks Azrael for taking the time to record/edit & upload your helpful videos.
Keep up the great work, liked & subbed 😊
Concrete *
Concrete is made FROM cement. Concrete is not cement.
i was hoping no one was gunna notice that minor slip up with my words lol
Just found your channel, excellent video....thank you 😊
Thanks so much for this video! So much easier than other videos out there that recommend loans etc I really don’t wanna take out loans so this is perfect ❤
@@98LoverHorse until loans are actively improved I wouldn't recommend it at all especially when it's really not needed to set everything up for a constant flow of passive income
I know you are stressing passive income, but it should be noted that if you set the canning factory to auto sell you will be taking a hit to your sell price. Supposedly you lose 25% to 40% of your profit depending on your difficulty level.
@@jimjasutis5046 which is why I set it to east difficulty in the game, I also showcase this towards the end of the game where u see worse and best prices do not change
I actually ran a quick test last night and the loss was not as large as I had seen reported. Auto selling was actually costing me about 10%. Now I am wondering if it is all really worth it. The factory produces about $10,000 to $11,000 per month. The factory costs $330,000. This means it will take 30-33 months to pay off the factory. If the idea is to create spending money early, with this system you won't be making any money beyond paying for the factory for the first 3 years. You may be able to find a better use for that money.
@jimjasutis5046 nothing in the game will give you that quick if a return for investment even the big generators cost a huge amounts by upfront that's how the game is designed
Again and I want to stress this.
This is a system for new players to earn some passive income whilst still having plenty of money left for other ventures whilst also being easy enough to grasp that they don't get overwhelmed
If it works out for people and they enjoy it and it makes them feel like they can see progress whilst having a steady amount of income coming in each month to offset cost of other productions, equipment leasing costs etc then great, if not then this tutorial is probably not aimed at you as the target audience
@@AzraelsFarmingYT Sorry, I didn't mean to sound critical. I get it that it can be very satisfying to see the cash roll in every month. I was just a little surprised how long it took to pay off the building.
Real top tips to starting a farm off for passive income. Great financial foundation for a business
@@Sheep_go_moo86 ty! I genuinely wish this is how I'd started the comm farm tbf
2:30 FYI: Cycles for the non-Mushroom Greenhouses are the same but not recipes tomato for example has and 1 water = 1 tomato for small Greenhouses and an 4 water = 4 tomato for the large. So it doesn't matter which one you buy, but i recommend buying the large one, because less logistics and i think its more space efficient.
For Mushroom Greenhouses its reversed, recipes stay the same, but cycles per month change with size.
the amount of space the small ones take up compared to the large means you can actually be much more space efficient buying the smaller ones, especially if you use free place mode which allows you to place them much closer together, also toms and lettuce etc are irrelevant for this strat to get decent passive income because the idea is to make as much kimchi as possible, whilst also actively getting stones to turn into cement
@AzraelsFarmingYT i mean 4 small Greenhouses produce as much as 1 large
@@sparkpowder3187 yea, because the amount of cycles is the same, but the output per each one is different
@Azreals Farming enjoyed the video and I am a person with common sense and understand the difference between if a player wants to start from scratch and grind through the game and a player that may want to start with passive income like you explained to play the GAME. Again thanks for the video and I'm in as a new sub.
I am so glad someone here understands this! have a great day!
Just set up more greenhouses and more can thing, put down generators and just skip time if all you care is making money without playing x)
Its more about getting up an easy to do production chain to start your farm and offset any incurring costs from future productions, allowing you to farm without worrying about money coming in, if it was JUST about money id of simply said get a gvt subsidy and call it a day
Is there a down fall to stacking more green houses here? Maximize recipe output? I assume just working with the water. I see a suggestion on using rice fields for free water close by.
@winkman30 no downside at all :) the main reason why I went with 4 is because it's a good starting number, the only thing to consider is space, as you will need the space to place the greenhouses down :)
Sounds great if i am going to start my own farm i will Def have a look at this
@@bramcats124 I hope it works for you!
is it possible to buy a boat with stones next to the cement factory???
What canning factory did you buy
the one pre built on the map
Since u had 4 greenhouses, wouldn't it be better and faster to have each greenhouse produce 1 item each?
@@piledrive no because they all produce at the same rate, certainly makes it look nicer tho lol
@AzraelsFarmingYT Ah right. I thought they produce slower if you set multiple per greenhouse. Good to know. I've been playing New Frontier map so looking at ways to gain an income
@piledrive I've not tried that map yet!
And no won't produce any slower but will use more water per greenhouse, which is why you have multiple
@AzraelsFarmingYT oh yea that's good to know. Yea the map is amazing. Allows for so much creative freedom. I've got it set up as a dedicated server for myself and mates to play on. I have the tile with the only water source so I let them come take when needed. It's such a nice map
you hardly get any stone from a field, so how can you supply enough stone to the cement factory?
@@sergefraeyman6523 stone picking contracts give u between 1 and 3000 stones per contract, and happen all year round, refreshing throughout the month, you can easily get enough stones to feed the factory
I tested this and earn more money per hour with selling lettuce then producing Kimchi?
Hmz, I noticed the peppers, garlic and onion are stocking up. Strange because Kimchi requires 2 of each. Or did I misread it? Not ingame now :)
@@yasp0127 lettuce is insane ATM and I'm not sure it's gunna stay like that seems to be a bug which is why I didn't cover it
Could not find a Cannery Factory on the Zielonka map :(
@@YNCLDS you have to build your own on zielonka, it's why I focus this guide on riverbend, I do state in the guide this info :) buy your starting farm, remove some buildings to make space, then go to construction menu and buy the big canning factory
Great video!!! I hope my channel will grow as big as yours!!! ❤😊
I recoiled in horror when you said "start the game with 1,000,000 cash", as that defeats the whole purpose of the game. It's just a very cpu intensive screen saver at that point. But you mention that even small greenhouses produce at the same rate as large ones. That's valuable. I had assumed this NOT to be the case because of how absurdly useless all the small productions other than the small saw mill are. I can't wait to get home and start a new river map, sell the silly shed and use that money for 4 greenhouses. Thank you for that tip.
@@steveelsner1406 recoil as much as you want, people can start with whatever they want, 1 mil will not get you very far in this game with the increase in costs of pretty much anything lol
One could start with that much money and go into silage via growing grass and make just as much if not more money.
@boazon2049 and that would be a very dull way to play, it's one of the main reasons giants nerfed the baling in the first place
@ dull for you might not be dull for everyone else. I fully enjoy starting a grass farm because it’s a cheap way to start making good money in the game. Also helps feed animals. I always start with 0 cash so your way it’s like cheating. Who in real life has 1,000,000 in their pocket to start up a farm?
@boazon2049 almost like it's a game, not cheating if you are using in game mechanics
Can't play the game crashing to make money
How to make money, start with 1mil 😂
@@pkkostas way to miss the point of the video
Actually is not very good advice with cement factory, you have 4 fields, plant oat then grass, you swath you get +25% yield increase on your oat, green houses good advice, nice income, instead of cement factory buy the saw mill cut a the trees aroud your plot lands for planks and wood beams, old tree cutting contracts you can collect the wood take it to your saw mill better and easier than stone picking contracts, cement factory is good if you have the stone crushing station without i don't think is worthed, and best map for cement factory and saw mills early on to make good money on investment is the asian map you sell your wood and cement products to the temple for very good money, the temple pays top money for material project it needs until is fully built
@@GG-uy5wo ok so to break it down
1 the cement factory is pretty built on riverbend but U have to make room on your map in hutan to place it l, means it's not as easy to setup
Sawmill and cutting wood, is not that easy unless U have the setup for it, it's better than in 22 sure but for console users and kbm users it's more than a lil finicky and require a lot more work to get used to and competent at it
This guide is designed to be the best money Vs time/effort invested for BEGINNER players
If it was an intermediate guide then yes I'd agree sawmill and hutan is a better investment
But it isn't
Yeah just starting with a million is kind of cheating. Not really a good way.
@@udggy then don't start with a million
It isn't cheating, it's a starting amount put into the starting options by giants, not a mod.
Dont yuk other people's yum