@@MichaelNROH Would be nice, but I assume Davinci is simply following the VFX Reference Platform guidelines. Most of their paying Linux customers, just like SideFX', Foundry's or Autodesk's, are probably professional movie production and visual effects companies, an industry where Linux reigns supreme. But that industry has specific needs and gotchas, so they create their own standards.
@@wsippel Yeah, Davinci Resolve is not really targeted at small folks that use it for RUclips. The fact that they even offer their free versions to this extend is kind of mind blowing. I don't really blame them for not including full Linux support since whole problem of choosing distros, does not really happen for companies. Essentially there is Ubuntu, Red Hat Enterprise and Cent OS, where the margins are
@@MichaelNROH Right. Not to sound like an evangelist, but this is where Arch and it's derivatives shine. No matter what you're trying to run, somebody probably already managed to get it working, wrote a script and put it on the AUR. That includes AMD's rocm-opencl drivers and Resolve, and many other commercial applications. But maintaining the OS itself is obviously a bit more involved. I'd honestly either use one of the big mainstream distros (Ubuntu or some RHEL clone) or Arch if I had to rely on commercial software.
While yeah a few issues are on davinci's side, honestly most of it is distro side , in nobara it works out of the box , and even in the live session if have an amdgpu!
I think the key to getting more people to use open source programs is to ease them into it. If you can convince someone to spend just an hour a week playing with some alternative, eventually they'd get used to it and maybe try to use it for something bigger. One of the things that helped me when I first moved to Linux was that things like GIMP and vim had Windows-native builds. I even found a plugin that allowed me to add a right click entry to open any file with vim. Doesn't sound like much, but this was in the Win98 days.
To be honest i just switched totally on from win 10 to kde neon am having an blast it is not complicated to download and play games,obs it is here to record videos and kdenlive to edit them simple as that.
I also make YT videos, and before switching to Linux, one of the biggest things holding me back was video production. OBS always worked like a charm, but I used Sony Vegas 13 at the time. It just worked, although needed a patch since I'm not gonna pay $400 for it. Looking for a good alternative took a long time. Kdenlive was extremely clunky to me, Da Vinci Resolve just seemed to have so many problems with what I heard, plus licensing issues. I discovered Shotcut, which made me switch over, although has an audio problem and the timeline process being clunky, as well as adding media having too many extra steps. Next was thumbnail tools, and I always just used art programs for it. I first used Autodesk Sketchpad way before, but switched to Krita as an artist, which also gave way more options for thumbnails. I think those were the big things. Mostly just the video editing software is the biggest hurdle for me. I loved this analysis, though! You've beem doing really great and it's really cool watching you progress as a Linux RUclipsr.
Yes, installing some software on Linux is a pain. It's like a quest in RPG. It's time to defeat the dragon! ...but first you need to upgrade the sword, brew a magic potion, gain more experience and so on.
Hey, Michael! I just discovered your channel and wanted to let you know that I love your content. Pretty high quality, straight to the point, and fun to watch. I was watching an older video and it was nice to find that you're still uploading. Keep it up, mate :)
“ Mental outlaw ” going to make another of his boring lecture video about your video's reasons, that Linux is still under development. I found your video on my timeline mate, it was enjoyable, you're enthusiastic about it...
I like cool Michael in sunglasses, he should appear more often 😎 The situation with Davinci Resolve irks me so much because it's a popular video editor even overall outside Linux and yet each time the number one issue is just getting it to install correctly, it's really a shame.
Nobara OS is based on Fedora and comes with Resolve specific modifications and additions. I am curious to try next time I do a fresh install. So far we run all Resolve editing and grading workstations on CentOS and with NVIDIA GPUs, so pretty straight forward install. The cool thing is, Wacom graphics tablet works out of the box, I don’t even need to connect a mouse during the install process (so better experience than macOS or Win). But Lightworks - another commercial video editing we are interested in using - does prefer Fedora apparently...
I took a look at that. Apparently GloriousEggroll just installed rocm-opencl and it worked. Didn't work for me, however there were some patches just yesterday and I think that I can launch it now, without proprietary opencl-parts. I need to verify this though.
BTW lots of software for Fedora comes as RPMs and Flatpaks. Which ones do you prefer? It just seems like Flatpak often has newer versions. This can include even basic Gnome apps like Calculator or Calendar.
RPM's are more compatible with the operating system, if they are compiled and maintained directly. Flatpaks however, tend to just work on any distro however. A good example for this would be OBS. It works great when installing it from RPM fusion, however there is no browser source and not always up to date. The flatpak version is updated and has the browser source, however it produces a lot of artifacts and miscoloring when using VAAPI
If you look at the intro, it's definition of "content creation" seems strictly focused on video production. It's justified since it was written from the experience of a youtuber, but audio production tends to be overlooked in general. If you ask me, there's far less to complain about audio production on Linux as well: Audacity is de-facto standard, Ardour covers the open DAW pretty well (and is far from the only one) and even commercial DAWs (e.g. Reaper, Renoise) support Linux pretty well. People might even argue that JACK (or by extension Pipewire) may be one of the most pro audio APIs out there. The only major issue I've encountered in audio production on Linux would be VST compatibility, but that's mostly due to having to account for shoddily written plugins. Overall, the state of Linux video production is not just another Linux issue, it's a reflection on the video production market in general. If Apple and Adobe wouldn't have that tight a grip on it, few people would care.
So when you’re installing an app on Linux, it exactly knows what's missing. Couldn't there be a system in which developers have the option to link these libraries so that it’ll just ask you "hey, these things are missing to run this app. Continue download & install them?".
Package Managers do this sort of stuff, however some programs like Davinci Resolve are not installed via a package manager and can therefore not resolve missing libraries
I just ran into that DaVinci issue. Well I think I did. Installed it and then not sure if my video card, an older 2014 Ti750 (I think( is too old or driver issue. I can launch DaVinci but get a message about having a video card issue. Anyway, yeh, a more simple way to get apps on Linux for us commoners would be nice.
We need a flatpak version of davinci resolve... kdenlive is a joke if you need predefined templates for titles, slideshows etc. Then again why resolve's devs shouls be bothered? Linux at least needs 10 maybe 20% desktop market share for devs to bother and make things right for linux support.
The davinci issue is yet another codec problem, again shows that AV1 can't come fast enough. The entire video editing and recording experience on linux is trash due to it. Compare it to gimp, inkscape and all the other wonderful tools that work just as well on penguin as on windows or mac, but when it comes to patent encumbered stuff, there is literally nothing we can do other than hope that one day a codec comes that we are actually 100% allowed to use.....
A lot of codec can be fixed by buying Resolve, so it is more a beginner issue unfortunately. Codecs in general have the big problem that the best ones, are being developed by proprietary companies.
@@MichaelNROH not AV1 ;) developed by google and co since even they get pissed off by h264 licensing. And yes the codec can be bought, but on windows and mac they exist in the free version as well since the OS ships it. Linux obviously can't do this. This then is reflected with drivers as well hence the need for proprietary parts in the mesa driver.
I see your point. But i see that on my work place. I design in the company a hole workflow for a special product. I'm very Linux and open source friendly but non work only in the end of the workflow is blender 2.49. Non of the open source was enouth efficient. In the workflow is Agisoft / ZBrush / Photoshop / Blender. ZBrush and Photoshop no way for Linux and i tray wine no good idea. And Collaboration is the hell for Linux with those Software. And the peoples are not so willing to learn a different way. Ohh the bad thing the product is very cheap and that makes the thing not easyer. I really love Linux but becouse of ZBrush and Adobi 🤷 it makes every thing complex.
Most OSs actually have a form of packages and this makes system when it comes to system integration. With Linux this is confusing because there's so many distros and because everything tries to be a package. But I don't consider incompatibilities between distros to be a bad thing after all what's the point of distros if they're all the same? Federa already has tools like "spins" if you just want a set of default software. The point of multiple distros is competition and it has essentially always worked. All the issues people complain about it working on one distro and not another has typically come down to horrid Linux support to begin with or some awful hack for the distros it does work on. So the real design issue really comes from packages.. or rather using them to much. The ideal case is that anything that requires a lot of integration should lean toward packages and anything that is well supported by the developers should use flatpak. But that's always going to be a blurry and frustrating decision. Other methods like having standard software ecosystems have been tried and failed hard. The true is tho most of the big software packages for Linux like GIMP or Blender etc have taken software dependency very seriously and play active roles in the under laying systems they depend on. It's this that proprietary software doesn't usually replicate.
Proprietary software has the big issue, that it needs to generate revenue and (hopefully) income. Many open source solutions are just projects by individuals, or companies that get their money elsewhere (e.g. support subscription). While open source projects typically have some idea of Linux, proprietary developes might not. Teaching them or getting someone new to do the job is often not worth it, if no one buys it on Linux.
@@MichaelNROH (Free and) Open Source software I'd argue has had longevity as it's business model has been the same for a long time. What's being mixed up is that its only non-propritary software that need not have a business model. Tech startups ALSO don't have a business model they have seed funding and are hoping to have a business model in the future. In the freeware and shareware hayday this was a lot more level where you didn't need a lot of investment but it was similar in that most software projects had no business model. Some would continue as vanity projects and some would monetize. Indeed open source was just a way to maintain value for software that didn't have an obvious business model like say... an academic kernel? Incidentally many software projects today are open source and have non-business models of development like Linux despite many businesses contributing to it for their own purposes. There's also many open source software used for platforms like Android which benefit indirectly from free contributions (free apps) or from software that certainly Google didn't pay for.
The fact DaVinci resolve doesn't have a flatpak version yet is insane to me.
I think that 'DaVinci not working on linux out of the box' issue should be addressed to the linux devs team @ da Vinci Systems
Most issues for programs like that could be solved by just distributing it as a Flatpak
@@MichaelNROH Would be nice, but I assume Davinci is simply following the VFX Reference Platform guidelines. Most of their paying Linux customers, just like SideFX', Foundry's or Autodesk's, are probably professional movie production and visual effects companies, an industry where Linux reigns supreme. But that industry has specific needs and gotchas, so they create their own standards.
@@wsippel Yeah, Davinci Resolve is not really targeted at small folks that use it for RUclips. The fact that they even offer their free versions to this extend is kind of mind blowing.
I don't really blame them for not including full Linux support since whole problem of choosing distros, does not really happen for companies.
Essentially there is Ubuntu, Red Hat Enterprise and Cent OS, where the margins are
@@MichaelNROH Right. Not to sound like an evangelist, but this is where Arch and it's derivatives shine. No matter what you're trying to run, somebody probably already managed to get it working, wrote a script and put it on the AUR. That includes AMD's rocm-opencl drivers and Resolve, and many other commercial applications. But maintaining the OS itself is obviously a bit more involved. I'd honestly either use one of the big mainstream distros (Ubuntu or some RHEL clone) or Arch if I had to rely on commercial software.
While yeah a few issues are on davinci's side, honestly most of it is distro side , in nobara it works out of the box , and even in the live session if have an amdgpu!
I think the key to getting more people to use open source programs is to ease them into it. If you can convince someone to spend just an hour a week playing with some alternative, eventually they'd get used to it and maybe try to use it for something bigger. One of the things that helped me when I first moved to Linux was that things like GIMP and vim had Windows-native builds. I even found a plugin that allowed me to add a right click entry to open any file with vim. Doesn't sound like much, but this was in the Win98 days.
To be honest i just switched totally on from win 10 to kde neon am having an blast it is not complicated to download and play games,obs it is here to record videos and kdenlive to edit them simple as that.
I also make YT videos, and before switching to Linux, one of the biggest things holding me back was video production. OBS always worked like a charm, but I used Sony Vegas 13 at the time. It just worked, although needed a patch since I'm not gonna pay $400 for it. Looking for a good alternative took a long time. Kdenlive was extremely clunky to me, Da Vinci Resolve just seemed to have so many problems with what I heard, plus licensing issues.
I discovered Shotcut, which made me switch over, although has an audio problem and the timeline process being clunky, as well as adding media having too many extra steps. Next was thumbnail tools, and I always just used art programs for it. I first used Autodesk Sketchpad way before, but switched to Krita as an artist, which also gave way more options for thumbnails. I think those were the big things. Mostly just the video editing software is the biggest hurdle for me.
I loved this analysis, though! You've beem doing really great and it's really cool watching you progress as a Linux RUclipsr.
Yes, installing some software on Linux is a pain. It's like a quest in RPG. It's time to defeat the dragon! ...but first you need to upgrade the sword, brew a magic potion, gain more experience and so on.
The KDE team is having a fundraising campaign for Kdenlive.
I can't link it because I'll be flagged for spam, just go look for it.
Hey, Michael!
I just discovered your channel and wanted to let you know that I love your content. Pretty high quality, straight to the point, and fun to watch.
I was watching an older video and it was nice to find that you're still uploading. Keep it up, mate :)
Yet another uh-mazin video! This channel is seriously underrated.
“ Mental outlaw ” going to make another of his boring lecture video about your video's reasons, that Linux is still under development.
I found your video on my timeline mate, it was enjoyable, you're enthusiastic about it...
I like cool Michael in sunglasses, he should appear more often 😎
The situation with Davinci Resolve irks me so much because it's a popular video editor even overall outside Linux and yet each time the number one issue is just getting it to install correctly, it's really a shame.
That's why I went with Nvidia GPU. It's much better supported under Linux for this type of work.
Nobara OS is based on Fedora and comes with Resolve specific modifications and additions. I am curious to try next time I do a fresh install.
So far we run all Resolve editing and grading workstations on CentOS and with NVIDIA GPUs, so pretty straight forward install. The cool thing is, Wacom graphics tablet works out of the box, I don’t even need to connect a mouse during the install process (so better experience than macOS or Win). But Lightworks - another commercial video editing we are interested in using - does prefer Fedora apparently...
I took a look at that. Apparently GloriousEggroll just installed rocm-opencl and it worked.
Didn't work for me, however there were some patches just yesterday and I think that I can launch it now, without proprietary opencl-parts. I need to verify this though.
BTW lots of software for Fedora comes as RPMs and Flatpaks. Which ones do you prefer? It just seems like Flatpak often has newer versions. This can include even basic Gnome apps like Calculator or Calendar.
RPM's are more compatible with the operating system, if they are compiled and maintained directly.
Flatpaks however, tend to just work on any distro however.
A good example for this would be OBS. It works great when installing it from RPM fusion, however there is no browser source and not always up to date.
The flatpak version is updated and has the browser source, however it produces a lot of artifacts and miscoloring when using VAAPI
Lightworks, Davinci Resolve, Lightworks, Maya, Lightworks, Houdini 3d, Lightworks, Boris FX, Lightworks, Renoise, Lightworks, REAPER, Lightworks, Bitwig Studio, Lightworks, Aftershot Pro, Lightworks, BricsCAD , Lightworks, Unreal Engine... etc, etc, etc..... did I mention Lightworks?
Why the hell does no one ever talk about *LIGHTWORKS*???? Davinci this, Davinci that... Lightworks damn it 🙂
i feel you
Ardour is also a good software that likes to be mentioned I feel
If you look at the intro, it's definition of "content creation" seems strictly focused on video production. It's justified since it was written from the experience of a youtuber, but audio production tends to be overlooked in general.
If you ask me, there's far less to complain about audio production on Linux as well: Audacity is de-facto standard, Ardour covers the open DAW pretty well (and is far from the only one) and even commercial DAWs (e.g. Reaper, Renoise) support Linux pretty well. People might even argue that JACK (or by extension Pipewire) may be one of the most pro audio APIs out there. The only major issue I've encountered in audio production on Linux would be VST compatibility, but that's mostly due to having to account for shoddily written plugins.
Overall, the state of Linux video production is not just another Linux issue, it's a reflection on the video production market in general. If Apple and Adobe wouldn't have that tight a grip on it, few people would care.
bitwig is there,and it runs fine, im an ableton user,but trying to get into linuxso trying out bitwig nowadays
Respect ♥
Open source software I am using right now "Gimp, Shotcut, VS Code and Libreoffice." 😎
Edit: Also Linux on my pc.
"Open source software I am using right now"
And are you professional 'content creation' maker? Or you just play for fun with 'content creation'?
yuh, awesome as always
So when you’re installing an app on Linux, it exactly knows what's missing. Couldn't there be a system in which developers have the option to link these libraries so that it’ll just ask you "hey, these things are missing to run this app. Continue download & install them?".
Package Managers do this sort of stuff, however some programs like Davinci Resolve are not installed via a package manager and can therefore not resolve missing libraries
Thank you 😄
I just ran into that DaVinci issue. Well I think I did. Installed it and then not sure if my video card, an older 2014 Ti750 (I think( is too old or driver issue. I can launch DaVinci but get a message about having a video card issue. Anyway, yeh, a more simple way to get apps on Linux for us commoners would be nice.
I'm not sure if it is generally too old or missing the CUDA dependency.
We need a flatpak version of davinci resolve... kdenlive is a joke if you need predefined templates for titles, slideshows etc. Then again why resolve's devs shouls be bothered? Linux at least needs 10 maybe 20% desktop market share for devs to bother and make things right for linux support.
This is the best free software Ive seen. Respect.
The davinci issue is yet another codec problem, again shows that AV1 can't come fast enough. The entire video editing and recording experience on linux is trash due to it.
Compare it to gimp, inkscape and all the other wonderful tools that work just as well on penguin as on windows or mac, but when it comes to patent encumbered stuff, there is literally nothing we can do other than hope that one day a codec comes that we are actually 100% allowed to use.....
A lot of codec can be fixed by buying Resolve, so it is more a beginner issue unfortunately.
Codecs in general have the big problem that the best ones, are being developed by proprietary companies.
@@MichaelNROH not AV1 ;) developed by google and co since even they get pissed off by h264 licensing.
And yes the codec can be bought, but on windows and mac they exist in the free version as well since the OS ships it. Linux obviously can't do this.
This then is reflected with drivers as well hence the need for proprietary parts in the mesa driver.
I see your point. But i see that on my work place. I design in the company a hole workflow for a special product. I'm very Linux and open source friendly but non work only in the end of the workflow is blender 2.49. Non of the open source was enouth efficient. In the workflow is Agisoft / ZBrush / Photoshop / Blender. ZBrush and Photoshop no way for Linux and i tray wine no good idea. And Collaboration is the hell for Linux with those Software. And the peoples are not so willing to learn a different way. Ohh the bad thing the product is very cheap and that makes the thing not easyer.
I really love Linux but becouse of ZBrush and Adobi 🤷 it makes every thing complex.
Tysm, did everything as described
Most OSs actually have a form of packages and this makes system when it comes to system integration. With Linux this is confusing because there's so many distros and because everything tries to be a package. But I don't consider incompatibilities between distros to be a bad thing after all what's the point of distros if they're all the same? Federa already has tools like "spins" if you just want a set of default software. The point of multiple distros is competition and it has essentially always worked. All the issues people complain about it working on one distro and not another has typically come down to horrid Linux support to begin with or some awful hack for the distros it does work on. So the real design issue really comes from packages.. or rather using them to much. The ideal case is that anything that requires a lot of integration should lean toward packages and anything that is well supported by the developers should use flatpak. But that's always going to be a blurry and frustrating decision. Other methods like having standard software ecosystems have been tried and failed hard. The true is tho most of the big software packages for Linux like GIMP or Blender etc have taken software dependency very seriously and play active roles in the under laying systems they depend on. It's this that proprietary software doesn't usually replicate.
Proprietary software has the big issue, that it needs to generate revenue and (hopefully) income.
Many open source solutions are just projects by individuals, or companies that get their money elsewhere (e.g. support subscription).
While open source projects typically have some idea of Linux, proprietary developes might not. Teaching them or getting someone new to do the job is often not worth it, if no one buys it on Linux.
@@MichaelNROH (Free and) Open Source software I'd argue has had longevity as it's business model has been the same for a long time. What's being mixed up is that its only non-propritary software that need not have a business model. Tech startups ALSO don't have a business model they have seed funding and are hoping to have a business model in the future. In the freeware and shareware hayday this was a lot more level where you didn't need a lot of investment but it was similar in that most software projects had no business model. Some would continue as vanity projects and some would monetize. Indeed open source was just a way to maintain value for software that didn't have an obvious business model like say... an academic kernel? Incidentally many software projects today are open source and have non-business models of development like Linux despite many businesses contributing to it for their own purposes. There's also many open source software used for platforms like Android which benefit indirectly from free contributions (free apps) or from software that certainly Google didn't pay for.
Thank you friend. What OS you use?
Fedora 38 at the moment.
Michael, how can I reach out to you via mail? I sent one a few weeks ago at your linked mail here in the youtube imprint.
That depends on the mail you sent.
If it was a question the it probably got stuck in my filter.
@@MichaelNROH yea a question. I can reach out via discord PM again.
God I hate Adobe.
Same
I remember i was offered a free trial for 30 days i never ended up claiming it
"Content Creation" Nop. Only Windows or Mac. Lacks of many programs. One good program is not enough to make linux platform to "Content Creation".
hi