Setup Vulkan With GLFW On Windows Using Visual Studio - Vulkan Graphics/Games Programming
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- Опубликовано: 11 сен 2024
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Bro you are a lifesaver, other tutorials pretend that you know everything already. Thanks so much to you.
I CANNOT THANK YOU ENOUGH I STRUGGLED SO MUCH WITH THIS! I was legit considering giving up on Vulkan cause I can't even get started coding with it, let alone being good at it...
you didn't show how you got the code on 11:34 😭😭
I like the fact that you've handheld this from the correct installation to configuration process, on all the major OS, makes it so easy to start out learning. Thank You for this.
I am hear to help
@@SonarSystemsCoUk thanks for tutorial but can you give me the code pls for main.cpp
Oh, thank you so much! I've been struggling with this for 5 hours and I finally made it thanks to your video. In the case of my laptop, I have to designate it as the absolute path, not the relative path. Thank you very much.
Good to hear its working
Thanks so much! I tried following the text tutorial and triple checking, nothing worked, so I looked for a video tutorial and your one has been helpful.
Glad it helped!
Where did u get the code, I followed your tutorial but I can’t find the code
Thank you much for this guidance! presentation is with carity and more details!
Where link to copy code?
You are my knight in shiny armor!
A huge thx mate!
you are wrong about the version of glfw you have to download depending on the operating system (32/64 bit) you are working on.
you have to download the binaries for your target system (32/64 bit) - that is a huge difference!
you may develop a 32 bit application on a 64 bit machine .. but if you use the 64 bit binaries for your application it won't run on a 32 bit system.
so you shouldn't download the binaries for the system you are developing on, but for the system you are targeting.
That's what I meant, I didn't explain it correctly. Thanks for clearing it up, I'll make sure I explain it properly in future videos
Any questions feel free to post on Discord discord.gg/Qn4tSPD
Is the code required or you just used it to test? because you didn't show how you get it.
Thanks, dude. It worked perfectly!
dude you're a beast thanks
I am indeed
Great video. Very Clear
Why are you ignoring people asking for the code you copy/pasted 😆
Seems like a massive hole in this tutorial
Can I get the code that you used?
super useful
I get Vulkan error when I want to play a game. Would this be the solution?
where i find the code?
So... this does help with rendering in games, right?
I'm that early that RUclips is forcing 360p
AWESOME
The video hadn't processed, it's 1080p now, will 1440p later
Any questions feel free to post on Discord discord.gg/Qn4tSPD
Everything works for me!
:D
Any questions feel free to post on Discord discord.gg/Qn4tSPD
Bro you have no idea how much freaking time you saved me with that error right at the end....
:D
FINALLY, YOU ARE A GOD AMONGT MEN
After setuping vulkan in PC then will I able to use vulkan mod in minecraft
Can this be used to run vulkan based games you can technically support vulkan?
thanks
By the way, Vulkan's SDK installer does have optional GLM headers.
Ah, thanks for the tip
Bro it is not support my pc
code?
When it's ready Do i need to open visual studio everytime to use it?
To code yes
I've tried looking this up on google/stack overflow, but there are no answers that were able to fix my issue. I have the same issue that you had when building in 32bit, but switching to x64 doesn't seem to fix anything. I have checked the linking, and it's good, and intellisense is picking up the header files, but the program isn't building. Has anyone had the same issues, and if so, how did you fix it?
What error do you get?
Any questions feel free to post on Discord discord.gg/Qn4tSPD
@@SonarSystemsCoUk 96 unresolved error messages, I've constantly been checking the link directories, it seems to be completely fine, but when I run the code i get a lot of _imp_(GLFWfunction) errors.
@@tfowlis6659 if you are using that tutorial make sure that while setting input you inherit from parent or project defaults you may miss some dependecies
2 error how to fix this
THANK YOU SO MUCH! AAAAAAAHAHAHA.
Welcome buddy
The video is 360p
The video hadn't processed, it's 1080p now, will 1440p later
Any questions feel free to post on Discord discord.gg/Qn4tSPD
@@SonarSystemsCoUk i need your help
@@duskulleunknown8664 You should put the question first. Then you won't have to wait until the person answers "What is the problem", just get to the point and skip waiting a step.
i got the error cannot open file ‘vulkan-1.lib’
When does this occur?
@@SonarSystemsCoUk right before you set it to X64
@@SonarSystemsCoUk i really need a fix
Thanks a lot for this video :)
and just in case if someone gets an error at 5:46, here's the solution for you - ruclips.net/video/0HdHE_sq7dw/видео.html
Thanks for sharing
i have like 14 erros 12 of them just for the code but the other 2 says cannot open GLFW/glfw3.lib and the otger one says the is no such director as GLFW/glfw3.lib
Same is happening to me but with glm/mat4x4.hpp and glm/vec4.hpp 😢
@@pablogarciaalvarado6222 did you find a way to fix it yet ? Im having the same exact problem
same problem, 9 errors :
Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: 'glm/vec4.hpp': No such file or directory VulkanTutorial C:\Users\teodo\Desktop\Game Engine\VulkanTutorial\VulkanTutorial\main.cpp 6
@@pablogarciaalvarado6222 hi dude, did you fix that? I could give u the solution
just use instead: #include
it will solve the problem, the problem couses because the file system of the library has changed a lot, LOL
where can i find the code