Hi, I've seen this before on other DA videos and discussions, but why do you use the lvl 29 version of the vskill, instead of max level? Is there a benefit or is it a challenge? Ty
Lvl 29 basically restricts your healing to 1% max hp so you end up losing more hp (6k) than you gain (5k) per tick, and this works all the way down to 30% max hp. Each 2% hp lost= 1% fd gain so you are trading off survivability (being at perma 30% hp) for dmg (35% fd)
@@gmsexecutizer7510 ty for the detailed answer! So it's more like a "gamble" for dmg and lvl 30 is safer but doesnt allow you to do that? It's different how a lower level of the skills is "better", I guess its tricky for a newbie on the class Thank you!
Hi, I've seen this before on other DA videos and discussions, but why do you use the lvl 29 version of the vskill, instead of max level? Is there a benefit or is it a challenge? Ty
Lvl 29 basically restricts your healing to 1% max hp so you end up losing more hp (6k) than you gain (5k) per tick, and this works all the way down to 30% max hp. Each 2% hp lost= 1% fd gain so you are trading off survivability (being at perma 30% hp) for dmg (35% fd)
@@gmsexecutizer7510 ty for the detailed answer! So it's more like a "gamble" for dmg and lvl 30 is safer but doesnt allow you to do that? It's different how a lower level of the skills is "better", I guess its tricky for a newbie on the class
Thank you!