Chester - Too Sugary Clancy - Paintball Power Moe - Dig Up a Hole Draco - Insane Metal Pam - Healed Three Times Meg - Rob's Ability Willow - Playing with Poison Penny - Cannonball Chuck - The Pain Train Bea - Sting Like Bees
I'll do you one better for Pam. Pam's hypercharge will be called: mamma's protection. Her healing turret will have it's radius increased by about 25 or 30 percent, and it's healing will be increased by 50 percent. Edit: I saw the comments about My first one, and it appears that the shield thing has been taken by Poco. So, I decided to change it a little.
More Heist Destruction💀 First Chester one would deal +12,900 damage Fourth Chester one would deal +14,000 damage Clancy one would deal +61,000 damage Moe one would deal +215,000 damage if he was on the middle of the Safe and used all of his ammo Draco one would deal 43198 damage if he was on the middle of the Safe and used all of his amo Meg one would deal 14280 damage
They might just need to give Chester another super that is exclusive to his hypercharge because this concept is a little too good especially for his state rn. I think it’s funny that Pam basically has her own gravitational pull. Willows is just straight up bad. Obviously the concept is that she get control for 12 seconds uninterrupted even if the enemy gets low hp or something, but you might want the brawler to be alive to set up a situation. I feel like she either needs to be in her puddle while hypercharge supering, or gains access to the enemy’s super, or something of the sorts because extra damage and self damage to the enemy is hardly a hypercharge.
Chester's should be this BOMB: the area is bigger and it bill deploy faster Area: It will get bigger Poison: it will surround chester Stun: it will slightly curve towards the enemie Heal: its fine as it is
Nah, let me cook! Chester: with hypercharge, he get 5 supers at once (like melodie 3) and there is a 100% to get all supers from that 5 super (so you can't get like 3 stun and 2 heal) Clancy: super is breaking walls and 1,5x DPS for super and attack while hypercharged Moe: after super, he stays underground while hypercharged, can attack, but the enemy can't attack him Draco: super lasts 1 minute, and if he charges super while in dragon (so used super) he has a new super, like meg having 2 different supers, draco's 2nd super: spawns a dragon baby (Health: 6000, DPS: 1000) he can have 3 baby dragons once, after he tries to spawn the 4th, 1 will despawn Pam: pam's super has 10.000 health, Healing circle size doubles as normal super, and approaches Pam at 8-bit speed (so it's slow) Meg: when in mech form: super is going in a circle shape around Meg 2 times. When without mech: using hypercharge automatically gives her mech to Meg, without transformation cooldown Willow: while using super, she has a shield prtotecting her 99% (so she is almost unkillable) and can't be stunned or knockbacked (like frank gadget), super lasts for 10 seconds, while controlling, willow can use enemy's super, hypercharge, and also can charge it with attacks. Penny: Penny's hypercharged turret has 8000 HP, cannonballs hit ground in 0,2 second (fast) and shooting has a 0,5 cooldown (DPS increased to 4000) and fire lasts 10 second with 800 DPS if standing in it Chuck: (it will be the most OP of these) while hypercharged, Chuck can place unlimited stations, and they are like normal ones. Also, while hypercharged, he has infinite super (both) so he can place new stations non-stop, and can chain between them non-stop, also breaking walls while hypercharged Bea: super has a 2x range, it goes in a full circle around Bea, so it can hit everybody around. Hypercharge super also goes through enemies, breaks walls. Instead of slowing, it stuns enemies for 3 seconds (I think it's also OP) There are some more: Lily: while hypercharged, she charges ammo 1,5x faster. Her super goes through walls, if not hits anyone, Lily will teleport to the closest enemy. Hank: while hypercharged, his attack has no limit to charge (+1000 DPS, so if he charges it 30 seconds, it will damege 30.000), but the size is not grow. His super fire 2x bullets, all in different way around hank. Otis: his super is 2x longer and wider, it also goes through multiple enemies and walls. All the enemies it hit will not can attack for 5 seconds Janet: when flying with super, bombs' explosion radius increased, 2x bigger than normal. Janet also drops bombs 2 times faster than nomal while using super. Kit: when jumping, the circle's size increased 2x. When lands on enemy: instant 2500 damage -> stuns enemy for 4 second, but Kit can move and attack not like normal super. When lands on teamate: heals teamate +1000 HP per second, it can also overheal them. Kit's ammo charges faster, attacks' explosion size increased 1,5x. Berry: while hypercharged: super charges 2x faster, has 2 super once (like darryl), ice creams stays 2x longer (attack and super), healing 2x more Byron: while hypercharged: every attack becomes 3 attacks (like his gadget), no poison damage, instead damage once like A sniper, super's explosion size increased 1,5x Melodie: while hypercharged: she doesn't have a limit of supers, every 4 hits she charges 3, also no limit of notes, every attack spawns 1, and a after cooldown it disappears like normal. Doug: autoaiming hypercharge super give hot dog to the whole team, and these hypercharge hot dogs don't have a cooldown, they last until they die, ot until the match ends (OP in showdown) Kenji: so super goes like x, but hypercharge super goes like x and after it goes like + form so in middle it does 2x DPS Bo: hypercharge super places 5 mine instead 3, mines explode instant after enemy stepped on it Grom: while hypercharged: attack and super goes in + and x form both (like his mutation, but also with normal attack) Mandy: hypercharge super has aimbot (like damege dealer power up), it is also 1,5x wider Colonel ruffs: hypercharge super's boostng token gives a super (and hypercharge if the brawler has), and also the boosts to the teamate who collected it Amber: while hypercharged: super charges 3x faster, possible to have infinite oil in ground (becouse in normal, it doesn't stack), ammo charges 1,5x faster, fire damages 1,5 more R-t: while hypercharged: lower half have a 99% shield (almost undkillable), attack circle size increased 1,5x, upper half's speed increased 1,5x
Pam hypercharge not good if you trouble her bag heal and Raising its efficiency and her bag move with her like angelo that's well be good Like To see comments
NO. PLS JUST NO. PENNY CLANCY AND MOE would cause a brawlercalypse like no other.I would rather try to beat big game as a frank back when maisie gadget did actually cause 30% of max health as damage to everything than seeing those hcs in game
Never let this guy work for brawl star 💀🙏🏻
yeah nearly all of these are absolutely busted (clancy)
Ur right.
They are more than busted
Yeah, cuz this concepts are so boring
some r good though. penny one is good. Turrent can fire 2-3 enemies at a time when in range could be a good hypercharge. and Meg one was also good.
Clancy in the middle of the safe in heist with hypercharge
💀
Jeez man thats terrifying
and draco
It deals 76% of the Heist Safe💀
@@duckworthlover911 bro safe ded
Alterante video title: How to melt the heist safe 101💀💀
Hypercharges were made to help the super, not to be INSANY BROKEN
and yet many hypercharges are insanely broken
@@YounglingSlayer-dj3fv mortis team wipe.
@@sairoadways4365 don’t forget about poco’s, buzz’s and leon’s.
Its helping the super
@@sairoadways4365he deserves it and it requires skill
Chester - Too Sugary
Clancy - Paintball Power
Moe - Dig Up a Hole
Draco - Insane Metal
Pam - Healed Three Times
Meg - Rob's Ability
Willow - Playing with Poison
Penny - Cannonball
Chuck - The Pain Train
Bea - Sting Like Bees
I think willows hypercharge should be called stop hitting yourself 😂
@@duckl4199 But Playing with Poison is like one of her voicelines, "You are playing with poison!"!
@@S1LLY_CH1CKEN_V5_P4UL_LOV3R dude, not every hypercharge is supposed to be named with their voicelines🤦♂️
@@S1LLY_CH1CKEN_V5_P4UL_LOV3R yeah I understand making it voice lines but I just thought it was funny nothing against your comment
These are really good names but i think that every Chester super would get a different name
NEVER let bro cook... ever again 💀
Imagine being killed totaly random while figthing by draco's hypercharge💀
That already happens with a ton of brawlers, like R-T super or Doug gadget
Chesters poprocks was a whole as domain expansion
never let bro cook again💀
All of these concepts are genuinely trash besides Chucks and Willows which if tweaked slightly could work well
Chester one looked cool
@Mafew0690 the combined supers concept is better imo
Draco bouta turn into the next Mandy with a hypercharge like that
I'll do you one better for Pam.
Pam's hypercharge will be called: mamma's protection.
Her healing turret will have it's radius increased by about 25 or 30 percent, and it's healing will be increased by 50 percent.
Edit: I saw the comments about My first one, and it appears that the shield thing has been taken by Poco. So, I decided to change it a little.
Pretty good
@@CoolyanEmoji thank you very much
maybe it could charge super instead? giving shields to allies is already poco's hyper
thats more balanced and fits better for supercell but its ultra boring
Bro😭 you made them all overpowered
More Heist Destruction💀
First Chester one would deal +12,900 damage
Fourth Chester one would deal +14,000 damage
Clancy one would deal +61,000 damage
Moe one would deal +215,000 damage if he was on the middle of the Safe and used all of his ammo
Draco one would deal 43198 damage if he was on the middle of the Safe and used all of his amo
Meg one would deal 14280 damage
They might just need to give Chester another super that is exclusive to his hypercharge because this concept is a little too good especially for his state rn. I think it’s funny that Pam basically has her own gravitational pull. Willows is just straight up bad. Obviously the concept is that she get control for 12 seconds uninterrupted even if the enemy gets low hp or something, but you might want the brawler to be alive to set up a situation. I feel like she either needs to be in her puddle while hypercharge supering, or gains access to the enemy’s super, or something of the sorts because extra damage and self damage to the enemy is hardly a hypercharge.
dude he predicted pennys hyper
Chester hypercharge👍
Moe's hypercharge 👍
Meg's hypercharge 👍
Willow's hypercharge👍
Penny's hypercharge 👍
Chuck's hypercharge 👍
Bea's hypercharge 👍
La de Chester no tiene sentido 😒
Español🙀 xd@@SergioTadayVacacela
Bruh
Dragos 💀
The last few are 👎 and the first few are o
0:21 catch gems✋️💀✋️
A good hyper charge for Willow is that the brawler she controls can use the ulti
I think bro’s the one that comes up with the broken brawlers at supercell 💀
BRO DON'T MAKE CLANCY'S HYPERCHARGE LIKE THIS CUZ IT'LL BE TOO OP💀💀💀💀
1:09 yes you did
I like the Moe's one, but every rock should deal just a few damage because there is a lot of rocks.
Wilow will better when she control someone he instant charge he's super and wilow can use it (this would be more fun)
La supercargas más aceptables son las de bea de chuk
Скажу так. Для чака гипер довольно логичный. Можно было бы сделать огненный след по дефолту
This guy is insane
He wants to break supercell
0:34 💀💀💀💀
Ngl i wonder if Penny's bombardment gadget would work with the hyper charge if so imagine that for a second
1:24 he half predicted the penny hypercharge
Pineapple's hyper charge Concepts >>>>>>>
OH MY GOSH I LIKE THE CLANCY OEN
Now heist is more dead
0:25 Think about the heist safe
Chesters slow would be the best super if this came to the game
KIT'S HYBERCHARGE:When using it, the KIT'S knocks down the car
Actually bee's super was designed to pass theough walls, but the feature got deleted
😮 Great ideas to be honest 👍🏼 Except for Pam
No they are not…
that willow idea is pretty good
Did bro forget heist exists 💀
Penny hypercharge will "turret damage and health upgrade bla bla bla"
26% dmg on Clancy is overkill
Chester's should be this
BOMB: the area is bigger and it bill deploy faster
Area: It will get bigger
Poison: it will surround chester
Stun: it will slightly curve towards the enemie
Heal: its fine as it is
Yeah heist is cooked💀💀💀
Hypercharge❌️
Brokencharge ✅️💀
This is like popping bankai bro 💀 relax
Bruh...You really like the number "3", don't you?
La de Moe, le disminuyes el area al llegar 0:36 un poco y ya estaría bien 😁
Nah, let me cook!
Chester: with hypercharge, he get 5 supers at once (like melodie 3) and there is a 100% to get all supers from that 5 super (so you can't get like 3 stun and 2 heal)
Clancy: super is breaking walls and 1,5x DPS for super and attack while hypercharged
Moe: after super, he stays underground while hypercharged, can attack, but the enemy can't attack him
Draco: super lasts 1 minute, and if he charges super while in dragon (so used super) he has a new super, like meg having 2 different supers, draco's 2nd super: spawns a dragon baby (Health: 6000, DPS: 1000) he can have 3 baby dragons once, after he tries to spawn the 4th, 1 will despawn
Pam: pam's super has 10.000 health, Healing circle size doubles as normal super, and approaches Pam at 8-bit speed (so it's slow)
Meg: when in mech form: super is going in a circle shape around Meg 2 times. When without mech: using hypercharge automatically gives her mech to Meg, without transformation cooldown
Willow: while using super, she has a shield prtotecting her 99% (so she is almost unkillable) and can't be stunned or knockbacked (like frank gadget), super lasts for 10 seconds, while controlling, willow can use enemy's super, hypercharge, and also can charge it with attacks.
Penny: Penny's hypercharged turret has 8000 HP, cannonballs hit ground in 0,2 second (fast) and shooting has a 0,5 cooldown (DPS increased to 4000) and fire lasts 10 second with 800 DPS if standing in it
Chuck: (it will be the most OP of these) while hypercharged, Chuck can place unlimited stations, and they are like normal ones. Also, while hypercharged, he has infinite super (both) so he can place new stations non-stop, and can chain between them non-stop, also breaking walls while hypercharged
Bea: super has a 2x range, it goes in a full circle around Bea, so it can hit everybody around. Hypercharge super also goes through enemies, breaks walls. Instead of slowing, it stuns enemies for 3 seconds (I think it's also OP)
There are some more:
Lily: while hypercharged, she charges ammo 1,5x faster. Her super goes through walls, if not hits anyone, Lily will teleport to the closest enemy.
Hank: while hypercharged, his attack has no limit to charge (+1000 DPS, so if he charges it 30 seconds, it will damege 30.000), but the size is not grow. His super fire 2x bullets, all in different way around hank.
Otis: his super is 2x longer and wider, it also goes through multiple enemies and walls. All the enemies it hit will not can attack for 5 seconds
Janet: when flying with super, bombs' explosion radius increased, 2x bigger than normal. Janet also drops bombs 2 times faster than nomal while using super.
Kit: when jumping, the circle's size increased 2x. When lands on enemy: instant 2500 damage -> stuns enemy for 4 second, but Kit can move and attack not like normal super. When lands on teamate: heals teamate +1000 HP per second, it can also overheal them. Kit's ammo charges faster, attacks' explosion size increased 1,5x.
Berry: while hypercharged: super charges 2x faster, has 2 super once (like darryl), ice creams stays 2x longer (attack and super), healing 2x more
Byron: while hypercharged: every attack becomes 3 attacks (like his gadget), no poison damage, instead damage once like A sniper, super's explosion size increased 1,5x
Melodie: while hypercharged: she doesn't have a limit of supers, every 4 hits she charges 3, also no limit of notes, every attack spawns 1, and a after cooldown it disappears like normal.
Doug: autoaiming hypercharge super give hot dog to the whole team, and these hypercharge hot dogs don't have a cooldown, they last until they die, ot until the match ends (OP in showdown)
Kenji: so super goes like x, but hypercharge super goes like x and after it goes like + form so in middle it does 2x DPS
Bo: hypercharge super places 5 mine instead 3, mines explode instant after enemy stepped on it
Grom: while hypercharged: attack and super goes in + and x form both (like his mutation, but also with normal attack)
Mandy: hypercharge super has aimbot (like damege dealer power up), it is also 1,5x wider
Colonel ruffs: hypercharge super's boostng token gives a super (and hypercharge if the brawler has), and also the boosts to the teamate who collected it
Amber: while hypercharged: super charges 3x faster, possible to have infinite oil in ground (becouse in normal, it doesn't stack), ammo charges 1,5x faster, fire damages 1,5 more
R-t: while hypercharged: lower half have a 99% shield (almost undkillable), attack circle size increased 1,5x, upper half's speed increased 1,5x
bro
Bro used his 100% of brain for this☠️🗣️
0_0
Never let bro cook again😭
Never let this man cook again 👌👌
Never let bro cook again
I like Chuck's hypercharge
Willow is MASTERPIECS
Never let bro cook again, too op
heist crying to clancy hyper concept now
1:26 "Im the beest" says the one who no one uses our care💀
Don't be mean, she is underrated
I like to watch your video in my TV RO BRAWL he’s my favourite RUclips channel
Pearl's title is not for this guy
As a Chester main i approve
Hypercharge: Only put 3
Your concepts are always cool!
Bto used to work for clash royale
Chuck feels it might come out
Only chuck, penny and bea were valid
Pam hypercharge not good if you trouble her bag heal and Raising its efficiency and her bag move with her like angelo that's well be good
Like To see comments
Bro moe like just released☠️
Not Chester destroying the whole map
this has to be a joke
there's no way you can unironically think these would be a good idea
Let’s not have a Clancy hyper charge please let’s not make him as OP as he is
Chester’s is just genes but better
The Heist Lover
Chester is kinda cool!
0:54 тиммейты: СТОЙ
Hp
Mutations
Who let bro cook 💀🙏
Gene hyper ahh moment ☠☠☠(chester one)
Willow don't have sense is a free kill
Never let bro cook
A da Willow é contraintuitiva, pois quando o inimigo chega em 30% de vida ela para de controlar.
DRACO’S IS UNNECESSARY
0:43 nahhhhhhhh💀💀💀
I think he just wants free wins in heist
Willow is just a free kill kinda unfair
Oh yes
I’m a Chester main and I approve
Willow will be overpowered
La caja de atraco se pone a convulsionar con la de clancy
Good editing
NO. PLS JUST NO. PENNY CLANCY AND MOE would cause a brawlercalypse like no other.I would rather try to beat big game as a frank back when maisie gadget did actually cause 30% of max health as damage to everything than seeing those hcs in game
Janet hyper charge destroy the walls in super plis in the next video
самые лучшие гиперзаряды
broken, but creative
I cant wait for new funny moment 😮
Hello, can I share your video on my channel?
Willow can do self kill
Disbalance 😂
La de Meg y Penny a lo mejor Si 😊
5°ult com hypercarga do Chester foi tipo: expansão de domínio 🙏
NO NO, MOE HYPERCHARGE NO
calncy💀
NOT THE MEG HYPER