I'm glad you realized how busted the game modes are. As fun as fast wins are, things like Hercules and Voidsingers settler spam clearly let you speed ahead of the AI.
They did remove the whole "one city ethiopia" power though (you know, the old ethiopian power? The one that was "cities on hills gain science and culture equal to 15% of their faith output"?)
@@idcgaming518 they nerfed it indirectly rather than directly by making Soothsayers add a ton of co2 to the atmosphere so spamming a bunch of Soothsayers to make rivers flood with the great bath still works but makes you rocket towards climate change and apocalypse early in apocalypse mode
I thought I rolled really well as Persia with 3 Iron near cap, but my neighbors were Saladin (new) and Chandragupta. By the time I got immortal spam out Saladin had 250 sci/turn and by the time I got knights, Chadragupta was on 350 sci/turn. The Deity AI buff is real.
Pengala is only like 15% science and culture which isn't much when you are making 4.... But his next promotion gives a very large bonus to culture. Probably culture over the science one anyway, as it unlocks next promotion faster. So getting both promotions out early is more important than the one promotion. Magnus maybe 1 promotion, but even then chopping settlers is probably best use, so you want 2nd promotion again. Other option is the city state girl to get very fast city state. But then your looking at just delaying magnus or pengala.
I personally enjoy "Realistic" game modes- Barb Clans, Corps/Monopolies, MAYBE tech shuffle/dramatic ages (like the idea for these, not necessarily the implementation). That way it still feels like Civ without having Cthulu worshiping Hercules build your entire empire in 3 turns
Totally, while it's nice to sometimes have games when you just abuse the hell out of voidsingers, when you do it every single game it gets a little stale. No matter what I always run barb clans because hell, that's just a fantastic addition for anyone, and I really love corporations, I just wish the AI could use them too.
Definitely agree with a varied approach. Honestly, if the other societies got nerfed to Hermetic Order levels I'd say that mode would work as a staple along with Clans? Because the concept of effectively a secondary bonus set on top of your civ/leader bonus set is a cool one! But Owls and Voidsingers are just wildly OP and situationally so is Sanguine Pact (there may be no more broken unit in the entire game than the first Babylon Vampire).
"Diety++" (Advanced AI?) is a good game mode. Anything that buffs the AI. Another one is Zombies, cause nobody does it, but one where you convert the zombies to your side. Maybe an Abe Lincoln/Zombies (for the memes)..versus all the warring civs
@@boesthius im also a fan of playin with just clans and monopoly. Im worse at the game tho so idk how OP monopolies are. Dunno how well the ai uses them but theyre p fun
No game modes forces you to think more about how to incorporate your Leader's kit into your strategies and counter-strategies to compete for a win condition. Playing with no game modes (maybe barb clans is the one exception) is definitely how Civ was intended to play.
Having a camp spawn right outside your borders on turn 15 and the scout appear 2 turns later was ridiculous. At least with clans they can be bribed off.
ALSO Also: the pronunciation of "agoge" kind of depends on which dialect (and period) of Greek you are speaking. In Ancient Attic Greek (the variety of Ancient Greek typically taught in schools) it would be pronounced "AH-go-GEH" whereas in modern, contemporary Greek it would sound something like "ah-gho-YI." There are a dozen other dialects from various regions and time periods that I don't know well enough to elaborate on but I think either of the aforementioned would be acceptable.
I always hear it places the first way. I believe that is the pronunciation in Biblical Greek as well. I think the card is a reference to Spartan warrior training, which was called agoge, so a classical Greek pronunciation would probably be appropriate.
BUT seeing as it would be Spartan (the term stemming from the military education they had) and thus Laconia, which according to Wiki probably was associated with West or Doric Greek (not Attic Greek), it was likely more toward the latter pronounciation - "ah-gho-yii" with accent on the latter syllable (ah like AH-lmond, gho as in GOne, yii as in YIN). Very much being a layman here though.
23:17 Hi, Boes. It’s me. It’s Cascadia. The guy who does this to you annoyingly often, the language guy. The word, in Attic (Hellenistic) Greek, ἀγωγή, is pronounced: ah-gō-gĒ, like in tree or three. But Doric Greek speakers, like those of Sparta from which the concept stands from, (The word was used for the crazy training regiment the Spartans went through), say it with a soft ‘e’, so like an ‘a’; like trés or thread. So, uh… yeah! Pick one?~ Either works!
I started my Nader game yesterday, i was going for a Culture Victory (? But Kublai was my neighbor. Dude decided it was very big brain to declare a surprise war. He has a 4 pop city and i'm going to knock on Poland's Door, with Vietnam as my Military Ally. Tldr: Peace no no, me bonk
When showcasing a Civ's capabilities, I prefer no game modes. By not using game modes, it really makes you more reliant on the Civ's unique aspects. However, when showcasing certain interactions between mechanics (Eleanor+Voidsingers, Hungary+Himiko+Owls) or just having fun, that's where I think game modes are a great tool.
Oh my, Babylon + Sanguine Pact is an interaction to showcase. Considering Babylon's game is already built around having a small number of utterly broken units, effectively having an extra one for free is...
I think Game Modes are pretty good (some are really awesome!).. but sadly the AI cannot use them correctly, thus giving you, the human, an incredible advantage. Particularly : heroes, secret societies, etc. While others like barbarian mode are okay because not that relevant for a victory. There are also "one time" mods that mix particularly well with one particular civilization (and even custom civilizations, that's something I rarely see youtubers play!) and thus you could use them to make a "meme" game once in a while too.
Here I am, making dinner while listening to Boes, I hear him break into laughter mid sentence, I barely look down before I realize he found a natural wonder. Love these RUclipsr games even if I’m at least a year late
When I looked at the title calling him broken, I thought it meant he was omega good. Like, looking over the DLC civs so far, he feels like one of the weaker ones on paper. But then you explained he was literally broken, and that just kind of stuck him on par with all the stupidly good DLC civs we have gotten so far. Shoutouts to the new Kongo being like the best civ in the game btw.
23:16 You asked for the correct pronunciation of agoge. A little fact about the card: 'Agoge' was the term for how Spartan boys were raised. From that, we can determine it is Old Greek and must be pronounced in such a way. We know Doric Greek was spoken in Sparta (more specifically Laconian Doric Proper). My best guess, from what I have learned, agoge (or αγωγα in Doric Greek) is pronounced 'AH-gho-ghy' or 'AH-gho-gha'. The gamma (γ) is pronounced like the G in 'good'. The omega (ω) is pronounced like a long 'o', like when you do 'oooooh'. Didn't intend to write such an article, my apologies. I hope it helped. Have a lovely day everyone! Edit: I elaborated a bit on the pronunciation after realizing it might be a little unclear for any casual reader.
@@AyushGupta-wn6zd No, that's the original Old Greek version of it, which is αγωγα. We anglicised it, making it 'αgoge/αγωγη' and that version is what I am mainly talking about in this comment, but yes, I also provided the pronunciation of the Old Greek original, which is your 'aghoogha'.
I hope, when Nader Shah is patched, they keep traders within your own cities with a base bonus of +1 faith and +1 gold that *increases* to +3 each from conquered cities. Having some nicer trade routes form the get-go is nice.
I agree with what you're saying about game modes. Barbarian Clans seems to be pretty cool but the monopolies, heroes and legends and secret societies are too game changing to let each civ have its own flavor
Dramatic ages mode is by far my favorite mode, but the balancing for diety AI is pretty bad. The policy card changes are actually really cool and fun to play around, I think it's the best multiplayer mode, but no one else likes to play it because they don't know what any of the changes are ;-;
Most games modes are just broken from the point of view of balance. The barbarians is the least broken one IMHO. You can still game a bit by chain plundering and recruiting units, but overall it just offer options rather than break balance. Monopolies, heroes and secret societies are just ridiculous. They are fun to play once in a while. But they just don't fit the "civ" thing IMHO (having vampires to conquer germany? )
Heavily perfer no game modes, I dont have any interest in playing with them myself and half the reason I watch Civ videos is to figure out how to play better. Do what you enjoy though!
How about no modes, but the BBG-Mod is turned on? Play one of those busted Magnus-Internals-Civs; like Cree, or Kublai China (The increase from 40 to 50 for Eurekas and Inspirations is actually 25% and it is +20% during Golden Age for Eurekas or Inspirations)
I see pretty much everyone run barb clans, heroes and secret societies. But when was the last time you saw a civ content creator do tech shuffle, dramatic ages, apocalypse or zombies? Would be a bit refreshing seeing those once in a while!
Pingala is the right choice in vanilla at least 90% of the time. If you have some crazy Magnus start and your civ is dependent on an early religion or wonder then that's maybe 8%. 2% of the time Amani is the only way to secure a classical era golden age and that's probably worth it as well. With secret societies on it's Amani's time to shine since each first suz is a new hero and you can move her around every 5 turns to keep rolling for Herc/Himi/Sinbad.
I very much prefer NO GAME MODES. Some of those are just way too good and are oppressive (I am, looking at you Voidsingers and Hercules), I would agree barb clans mode are maybe the only exception. Unless you are doing some weird challenge run or something then it can be interesting.
As for game modes, I like having game modes on cause they spice up the game but I also like having them off cause playing the game the same way every time gets boring. I would love to see one meme game (if you haven't done this already) where you play with every game mode on at once (except maybe Zombies cause that one just sucks)
I'm fine without the game modes, but if you aren't going to play Heroes and Legends, I need you to do the over the top "WHOOOOOOOOOOOA" scream you do when you discover Himiko and apply it to something else.
Game modes are fun but yeah, they do change the game. Even the barb clans ends up adding a bunch of city states on the map. Which is a ton of free science or culture or something when you get your envoy's out.
Currency really is important. Playing Gaul RN. I did currency after I got oppidums. Executed a nice man at arms great general rush (vanilla Gaul with man at arms when you build oppidum). They actually declared on me before that when I settled next to them (was not a forward settle at all). Anyway, I had two iron mines and black marketeer, so I sold everything to get the gold for man at arms upgrades. Before I could start on those commercial hubs they declared a 30 turn emergency and I had to fight other people and couldn't peace out. The war has been going forever now. So needless to say I am in a 2 front war with man at arms and crossbowmen on like turn 80 and was in the negative gold range for a while. Finally fixed it with commercial hubs, which I'd loved to have built sooner.
Speaking for myself, if I knew that you were typically doing no game modes, I'd seek out and watch your videos over other civ 6 youtubers, as much as I like and respect them. I really don't like watching playthroughs with game modes nearly as much, Heroes and Legends most of all, followed by Societies, then Corporations. Barb clans are ok except with Caesar, but with any mode, the main thing is, I don't play with them, so when I watch somebody play with them on, it feels like they are playing a significantly different and modded game. And, as has been mentioned, the AI probably doesn't use them well. Heroes and Societies both make it feel like your civ is secondary, along with many of your choices, while Hercules or Voidsingers just mostly win the game for you.
How about a game without any modes but Dramatic Ages to celebrate the fact that the Culture Industry bug is finally a thing of the past? Would be a good opportunity to test the new Suleiman persona, or a Civ that's really strong in it like Georgia, Mapuche, or America Also 7:12 didn't know you had an OnlyFans
You said that you dont see much of Portugal in ur games and holy shit you are right. I dont think i even played against it in 250 hours of my playtime xd
23:10 agoge is pronounced ah-go-gay. There is an interesting blog post written by a historian about how sparta is pretty overhyped by modern media compared to their historical significance. its on a blog called "a collection of unmitigated pedantry" several posts called "this isnt sparta".
I'm actually new to this channel Well Im subscribed already but I really haven't watched a full video before. When I see all the modes are on I don't watch it cause I never play it and not familiar with what's going on and don't know if you're doing good or no cause I have no idea what are these stuff even are. Monopolies/barbarian clans and maybe secret societies are fine and not too much unbalance. Sorry for the honesty and I'm sure many others like the modes but ofc we all got different opinions
Maybe it is intended that your capital, as Shah, isn't "founded" by you. It just sort of... is. I guess it depends on what the meaning of "is" is, if I might quote Bill Clinton...
I enjoy corp and monopolies when not going culture. The AI doesn't do anything special (Although maybe on diety) but it just makes it more interesting. Imo of course.
Barb clans and megacorps seem the most natural game modes. The idea of capitalizing on your start and diplomacy with barbs is cool. Secret societies and heroes seem a bit extreme
I think def no game modes (barb clans uber alles tho) because it gets very same-y. I think if you did random societies instead of op-picks that could be good.
I like no game modes from time to time as well. However, I do think the less popular modes may provide some enjoyment if used creatively. I did a Shaka game using the Ikanda + Preatorian Guard as a development district and it was fun. Also I still would like to see a game where people finally use apostles to convert zombies
Seeing this makes me super happy, because I hadnt realised how much of an advantage game modes give the player (specifically heroes and secret societies), i dont have the new frontiers pass. I had always been worried on the speed of my progress in terms of where im at by certain turns. Cheers for this vid. In regards to the content, I know youre now branching out away from civ vids but if you do produce them again, I think a 50 -50 split between game modes yes or no would give good variety. Since Ive only recently just subbed, Ive been binging your vids, and noticed you only have one vid (very short as well) playing as Australia. As an Aussie, Id like to see a full length Austrlia play through if ever thats possible. Cheers Boes, keep up the great work. :D
I was reading his abilities and I was like shit this sounds great! and I immediately see like 3 videos saying "USING WORST LEADER IN THE GAME?!?!" and was so confused.
I get the RUclipsr "hate" on the game modes, like heroes and secret societies, but where is the hate on all the mods. It seems like there is no interest in disabling those. I am not against people using mods. However, it can be argued that knowing the yields on a tack and on the cards is definitely going to make the game easier.
I think, at least for me, I've played so many hours that at this point it doesn't necessarily make it too easier for me so it's just information that I already have and put it in plain view. Ie I could get all of the policy card information by doing calculations but I kind of already have a general idea from playing so much~ I get the idea of where you're coming from though, and I def agree to an extent
I don’t mind game modes (although apocalypse mode with the meteors etc is a bit dumb). I normally play with mods, so if anything the more broken the better. I’d like to see you try the civilisations expanded mod which makes every civ ridiculously op and/or the conquer mode mod which allows you to pick up abilities from civs when you conquer their capital. Either way, playing without the game modes is fine too, although city state conversion is fun so maybe keep barbarian clans on?
In reference to the question posed at around the 6minute mark; I typically play either solo or 2-player co-op rounds with my friends. We *usually* (but not always) turn on Secret Societies, Monopolies & Corporations as well as Barbarian Clans but consequently turn up the difficulty as well. If we don't have any of the additional game modes on, we leave the difficulty as is. I think watching games either using or not using them are both appealing and almost always wind up learning something new (which is why I find interest in watching them in the first place).
I agree with you, I've been enjoying not using game modes these days. They're kinda OP and the AI doesn't use them well, makes the game a bit too easy.
I feel like game modes are more fun when they're thrown in to add some spice, rather than added as part of the strategy. Barb clans are kinda the best for that, since you cant control what state they become. But Secret Societies is kinda bland when its put in for specific game-busting synergies.
Thank you for finally saying it, Boes. Nader Shah is so underrated. That +5 combat bonus and yields on domestic trade routes is so much better than Cyrus's +2 movement for 10 turns only when declaring surprise wars. I'd say it's even better than Magn Saladin's 15% bonus only in golden ages at the cost of not having Jannissaries.
I like games with the Tech Shuffle mode. I like seeing PAIN AND SUFFERING I mean creative workarounds and a focus on eurekas and inspirations to make the most of what you have.
I always run Barb Clans, and usually Secret Societies and Monopolies and Corporations. Though I very rarely pick Voidsingers tbh. Usually I pick Hermetic Order
I really like the whole early war breakdown with no game modes as it can be a general guide for early war regardless of civ. I personally only play with barb clans but even that is kind of easier for the human to exploit than the AI. As for the other modes especially heros and secret societies, they are fine but they dilute civ uniqueness and are much more about the game mode than the civ. It's much more of a "himiko/herc/sinbad/voidsingers" game/guide/series instead of a "Nader Shah Persia" game.
I'm glad you realized how busted the game modes are. As fun as fast wins are, things like Hercules and Voidsingers settler spam clearly let you speed ahead of the AI.
They did remove the whole "one city ethiopia" power though (you know, the old ethiopian power? The one that was "cities on hills gain science and culture equal to 15% of their faith output"?)
@@idcgaming518I’m pretty sure that’s still menelik’s leader ability
totally agree
@@cwooo92clips18 it is I just played a game with him
@@idcgaming518 they nerfed it indirectly rather than directly by making Soothsayers add a ton of co2 to the atmosphere so spamming a bunch of Soothsayers to make rivers flood with the great bath still works but makes you rocket towards climate change and apocalypse early in apocalypse mode
I thought I rolled really well as Persia with 3 Iron near cap, but my neighbors were Saladin (new) and Chandragupta. By the time I got immortal spam out Saladin had 250 sci/turn and by the time I got knights, Chadragupta was on 350 sci/turn. The Deity AI buff is real.
I’m loving the energy from YT Boes. No offense to chat, but I really like this format!
Pengala is only like 15% science and culture which isn't much when you are making 4.... But his next promotion gives a very large bonus to culture. Probably culture over the science one anyway, as it unlocks next promotion faster. So getting both promotions out early is more important than the one promotion. Magnus maybe 1 promotion, but even then chopping settlers is probably best use, so you want 2nd promotion again. Other option is the city state girl to get very fast city state. But then your looking at just delaying magnus or pengala.
I ended up not doing any game modes other than industry/monopoly as everything else was just too much lol.
Nader Chad sweep!
I personally enjoy "Realistic" game modes- Barb Clans, Corps/Monopolies, MAYBE tech shuffle/dramatic ages (like the idea for these, not necessarily the implementation). That way it still feels like Civ without having Cthulu worshiping Hercules build your entire empire in 3 turns
Big agree
Totally, while it's nice to sometimes have games when you just abuse the hell out of voidsingers, when you do it every single game it gets a little stale. No matter what I always run barb clans because hell, that's just a fantastic addition for anyone, and I really love corporations, I just wish the AI could use them too.
I enjoy seeing game modes, but I also enjoy seeing games without 'em. So switching every few would be the best I suppose.
Yeah thats very fair, I think especially for doing shenanigan games
Agree I like a mix of game
modes to keep it fresh
Definitely agree with a varied approach. Honestly, if the other societies got nerfed to Hermetic Order levels I'd say that mode would work as a staple along with Clans? Because the concept of effectively a secondary bonus set on top of your civ/leader bonus set is a cool one! But Owls and Voidsingers are just wildly OP and situationally so is Sanguine Pact (there may be no more broken unit in the entire game than the first Babylon Vampire).
"Diety++" (Advanced AI?) is a good game mode. Anything that buffs the AI.
Another one is Zombies, cause nobody does it, but one where you convert the zombies to your side. Maybe an Abe Lincoln/Zombies (for the memes)..versus all the warring civs
I prefer no game modes because it demonstrates the civ better.
Would love barb clans and monopoly game modes considering the depth they provide without over saturated extra complexity
I'll probably add barb clans every once in a while for sure
@@boesthius im also a fan of playin with just clans and monopoly. Im worse at the game tho so idk how OP monopolies are. Dunno how well the ai uses them but theyre p fun
I agree! To me these modes just add features the base game should have had by default.
Yepppp barb clans + monopolies that is so sweet
I think I've been brainwashed by potato. I saw the stone quarries and floodplains and immediately started planning giga IZs in my head....
Wait….is that where I got it from as well? 😂
I am exactly the same lmfao
No game modes forces you to think more about how to incorporate your Leader's kit into your strategies and counter-strategies to compete for a win condition. Playing with no game modes (maybe barb clans is the one exception) is definitely how Civ was intended to play.
I recently came to this conclusion, I much prefer clans mode over how obnoxious the vanilla game barbs are
Having a camp spawn right outside your borders on turn 15 and the scout appear 2 turns later was ridiculous. At least with clans they can be bribed off.
ALSO Also: the pronunciation of "agoge" kind of depends on which dialect (and period) of Greek you are speaking. In Ancient Attic Greek (the variety of Ancient Greek typically taught in schools) it would be pronounced "AH-go-GEH" whereas in modern, contemporary Greek it would sound something like "ah-gho-YI." There are a dozen other dialects from various regions and time periods that I don't know well enough to elaborate on but I think either of the aforementioned would be acceptable.
I always hear it places the first way. I believe that is the pronunciation in Biblical Greek as well. I think the card is a reference to Spartan warrior training, which was called agoge, so a classical Greek pronunciation would probably be appropriate.
BUT seeing as it would be Spartan (the term stemming from the military education they had) and thus Laconia, which according to Wiki probably was associated with West or Doric Greek (not Attic Greek), it was likely more toward the latter pronounciation - "ah-gho-yii" with accent on the latter syllable (ah like AH-lmond, gho as in GOne, yii as in YIN). Very much being a layman here though.
23:17 Hi, Boes. It’s me. It’s Cascadia. The guy who does this to you annoyingly often, the language guy.
The word, in Attic (Hellenistic) Greek, ἀγωγή, is pronounced: ah-gō-gĒ, like in tree or three.
But Doric Greek speakers, like those of Sparta from which the concept stands from, (The word was used for the crazy training regiment the Spartans went through), say it with a soft ‘e’, so like an ‘a’; like trés or thread.
So, uh… yeah! Pick one?~ Either works!
I started my Nader game yesterday, i was going for a Culture Victory (? But Kublai was my neighbor. Dude decided it was very big brain to declare a surprise war.
He has a 4 pop city and i'm going to knock on Poland's Door, with Vietnam as my Military Ally.
Tldr: Peace no no, me bonk
When showcasing a Civ's capabilities, I prefer no game modes. By not using game modes, it really makes you more reliant on the Civ's unique aspects.
However, when showcasing certain interactions between mechanics (Eleanor+Voidsingers, Hungary+Himiko+Owls) or just having fun, that's where I think game modes are a great tool.
Oh my, Babylon + Sanguine Pact is an interaction to showcase. Considering Babylon's game is already built around having a small number of utterly broken units, effectively having an extra one for free is...
This is secretly who I wanted!! 💗 I prefer very few optional game modes active too actually. I feel like most game modes make the game too easy
I think Game Modes are pretty good (some are really awesome!).. but sadly the AI cannot use them correctly, thus giving you, the human, an incredible advantage. Particularly : heroes, secret societies, etc. While others like barbarian mode are okay because not that relevant for a victory.
There are also "one time" mods that mix particularly well with one particular civilization (and even custom civilizations, that's something I rarely see youtubers play!) and thus you could use them to make a "meme" game once in a while too.
Yeah thats what I'm thinking as well, like use modes like heroes and the like for specific crazy niche victories
Here I am, making dinner while listening to Boes, I hear him break into laughter mid sentence, I barely look down before I realize he found a natural wonder. Love these RUclipsr games even if I’m at least a year late
When I looked at the title calling him broken, I thought it meant he was omega good. Like, looking over the DLC civs so far, he feels like one of the weaker ones on paper. But then you explained he was literally broken, and that just kind of stuck him on par with all the stupidly good DLC civs we have gotten so far. Shoutouts to the new Kongo being like the best civ in the game btw.
make a poll about the gamemodes with 3 options
yes gamemodes
some gamemodes
no gamemodes
lets see if the community can pull a 33% everywhere
23:16
You asked for the correct pronunciation of agoge. A little fact about the card: 'Agoge' was the term for how Spartan boys were raised. From that, we can determine it is Old Greek and must be pronounced in such a way. We know Doric Greek was spoken in Sparta (more specifically Laconian Doric Proper). My best guess, from what I have learned, agoge (or αγωγα in Doric Greek) is pronounced 'AH-gho-ghy' or 'AH-gho-gha'. The gamma (γ) is pronounced like the G in 'good'. The omega (ω) is pronounced like a long 'o', like when you do 'oooooh'.
Didn't intend to write such an article, my apologies. I hope it helped.
Have a lovely day everyone!
Edit: I elaborated a bit on the pronunciation after realizing it might be a little unclear for any casual reader.
So you mean it’s pronounced “aghoogha” .
@@AyushGupta-wn6zd No, that's the original Old Greek version of it, which is αγωγα. We anglicised it, making it 'αgoge/αγωγη' and that version is what I am mainly talking about in this comment, but yes, I also provided the pronunciation of the Old Greek original, which is your 'aghoogha'.
I hope, when Nader Shah is patched, they keep traders within your own cities with a base bonus of +1 faith and +1 gold that *increases* to +3 each from conquered cities. Having some nicer trade routes form the get-go is nice.
5 minutes in boes talking about Trajan voidslingers faith buying the world.
Me, using every game mode to cheese sub 180s..
I feel attacked.
I agree with what you're saying about game modes. Barbarian Clans seems to be pretty cool but the monopolies, heroes and legends and secret societies are too game changing to let each civ have its own flavor
I think monopolies are alright, but I agree with most of the other modes.
I like monopolies because it’s a luxury buff
Dramatic ages mode is by far my favorite mode, but the balancing for diety AI is pretty bad. The policy card changes are actually really cool and fun to play around, I think it's the best multiplayer mode, but no one else likes to play it because they don't know what any of the changes are ;-;
I prefer no game modes they kinda break the game
Most games modes are just broken from the point of view of balance.
The barbarians is the least broken one IMHO. You can still game a bit by chain plundering and recruiting units, but overall it just offer options rather than break balance.
Monopolies, heroes and secret societies are just ridiculous. They are fun to play once in a while. But they just don't fit the "civ" thing IMHO (having vampires to conquer germany? )
Praise to allah
"Who needs a gun when you have a sword?"-some random dude on jihad
Personally I almost always use corporations and sukraticts oceans, and occasionally do secret society but try to not do faith stuff with it
Heavily perfer no game modes, I dont have any interest in playing with them myself and half the reason I watch Civ videos is to figure out how to play better. Do what you enjoy though!
How about no modes, but the BBG-Mod is turned on? Play one of those busted Magnus-Internals-Civs; like Cree, or Kublai China (The increase from 40 to 50 for Eurekas and Inspirations is actually 25% and it is +20% during Golden Age for Eurekas or Inspirations)
Personally i prefer 0 game modes, but it’s your choice. I like your videos either way
I see pretty much everyone run barb clans, heroes and secret societies. But when was the last time you saw a civ content creator do tech shuffle, dramatic ages, apocalypse or zombies? Would be a bit refreshing seeing those once in a while!
Play tech Shuffle if you are a madman and both groups will hate ya and you can do whatever you want
I see someone got oil for christmas cos he out here trying to gaslight us with Nader Shah propaganda
lmao that start was 100% rigged, also love the no game modes except barb clans
No better way to show how underrated a civ is than to see start next to a wonder and have a plus 6 campus right at the start
Pingala is the right choice in vanilla at least 90% of the time. If you have some crazy Magnus start and your civ is dependent on an early religion or wonder then that's maybe 8%. 2% of the time Amani is the only way to secure a classical era golden age and that's probably worth it as well. With secret societies on it's Amani's time to shine since each first suz is a new hero and you can move her around every 5 turns to keep rolling for Herc/Himi/Sinbad.
I very much prefer NO GAME MODES. Some of those are just way too good and are oppressive (I am, looking at you Voidsingers and Hercules), I would agree barb clans mode are maybe the only exception. Unless you are doing some weird challenge run or something then it can be interesting.
Honestly im so used to to secret societies because I always use it to get early Magnus and spam settlers no matter who I am playing xD
As for game modes, I like having game modes on cause they spice up the game but I also like having them off cause playing the game the same way every time gets boring. I would love to see one meme game (if you haven't done this already) where you play with every game mode on at once (except maybe Zombies cause that one just sucks)
I'm fine without the game modes, but if you aren't going to play Heroes and Legends, I need you to do the over the top "WHOOOOOOOOOOOA" scream you do when you discover Himiko and apply it to something else.
Discovering Mulan - OHHHHHHHHHHHHHHIWIXNWODJNTORJXJWJ
Game modes are fun but yeah, they do change the game. Even the barb clans ends up adding a bunch of city states on the map. Which is a ton of free science or culture or something when you get your envoy's out.
And makes Kilwa more reliably busted than ever...
Currency really is important. Playing Gaul RN. I did currency after I got oppidums. Executed a nice man at arms great general rush (vanilla Gaul with man at arms when you build oppidum). They actually declared on me before that when I settled next to them (was not a forward settle at all). Anyway, I had two iron mines and black marketeer, so I sold everything to get the gold for man at arms upgrades. Before I could start on those commercial hubs they declared a 30 turn emergency and I had to fight other people and couldn't peace out. The war has been going forever now. So needless to say I am in a 2 front war with man at arms and crossbowmen on like turn 80 and was in the negative gold range for a while. Finally fixed it with commercial hubs, which I'd loved to have built sooner.
Speaking for myself, if I knew that you were typically doing no game modes, I'd seek out and watch your videos over other civ 6 youtubers, as much as I like and respect them. I really don't like watching playthroughs with game modes nearly as much, Heroes and Legends most of all, followed by Societies, then Corporations. Barb clans are ok except with Caesar, but with any mode, the main thing is, I don't play with them, so when I watch somebody play with them on, it feels like they are playing a significantly different and modded game. And, as has been mentioned, the AI probably doesn't use them well.
Heroes and Societies both make it feel like your civ is secondary, along with many of your choices, while Hercules or Voidsingers just mostly win the game for you.
How about a game without any modes but Dramatic Ages to celebrate the fact that the Culture Industry bug is finally a thing of the past?
Would be a good opportunity to test the new Suleiman persona, or a Civ that's really strong in it like Georgia, Mapuche, or America
Also 7:12 didn't know you had an OnlyFans
You said that you dont see much of Portugal in ur games and holy shit you are right. I dont think i even played against it in 250 hours of my playtime xd
23:10 agoge is pronounced ah-go-gay. There is an interesting blog post written by a historian about how sparta is pretty overhyped by modern media compared to their historical significance. its on a blog called "a collection of unmitigated pedantry" several posts called "this isnt sparta".
I'm actually new to this channel
Well Im subscribed already but I really haven't watched a full video before. When I see all the modes are on I don't watch it cause I never play it and not familiar with what's going on and don't know if you're doing good or no cause I have no idea what are these stuff even are. Monopolies/barbarian clans and maybe secret societies are fine and not too much unbalance. Sorry for the honesty and I'm sure many others like the modes but ofc we all got different opinions
Maybe it is intended that your capital, as Shah, isn't "founded" by you. It just sort of... is. I guess it depends on what the meaning of "is" is, if I might quote Bill Clinton...
BOES BUILD JEBEL IN YOUR CAP!!! (I know this is far too late and the game is already done, but this civ screams "build Jebel")
I enjoy corp and monopolies when not going culture. The AI doesn't do anything special (Although maybe on diety) but it just makes it more interesting. Imo of course.
Barb clans and megacorps seem the most natural game modes. The idea of capitalizing on your start and diplomacy with barbs is cool. Secret societies and heroes seem a bit extreme
I think def no game modes (barb clans uber alles tho) because it gets very same-y. I think if you did random societies instead of op-picks that could be good.
I can't really give an opinion on game modes, I still can't get past turn 120 w/o the game sudden feeling like it has stalled and I get bored.
No heroes and voidsingers please and thanks you : ^)
I wonder how Nader will be once they patch his ability.
This was a really exciting game!
Hello from Madeira this time, im on vacation but i aint gonna that beardy upload, get a beard tattoo of every civ with a beard, xD
Only Barbarian Clans mode is how I always play my own games, for the exact same reasons as you gave
I rather no game modes because luike you said it makes the civs shine + it feels like heroes and secret societies are kinda broken
i like no game modes but thats because thats how I play, cool with however u end up doin it
Listen, if Joao spawns in a Pangea map, you are obligated to mercy kill him.
Letting him play the game is just cruel.
He’s underrated because he literally doesn’t have the downsides they say he does 🙄
Cout Scat II: Attack of the Toin Coss
I like no game modes from time to time as well. However, I do think the less popular modes may provide some enjoyment if used creatively. I did a Shaka game using the Ikanda + Preatorian Guard as a development district and it was fun. Also I still would like to see a game where people finally use apostles to convert zombies
Wow, didn't know Boes was a Railgun appreciator
Used Railgun to meme, instant upvote, absolutely based
Playing the first roll doesn't mean it's not firetuned ☝️
love the energy and enthusasm you have even for the recorded vids. Love your channel!
The live stream has the same energy. You should check it out when you can. Great stuff.
Seeing this makes me super happy, because I hadnt realised how much of an advantage game modes give the player (specifically heroes and secret societies), i dont have the new frontiers pass. I had always been worried on the speed of my progress in terms of where im at by certain turns. Cheers for this vid. In regards to the content, I know youre now branching out away from civ vids but if you do produce them again, I think a 50 -50 split between game modes yes or no would give good variety. Since Ive only recently just subbed, Ive been binging your vids, and noticed you only have one vid (very short as well) playing as Australia. As an Aussie, Id like to see a full length Austrlia play through if ever thats possible. Cheers Boes, keep up the great work. :D
I was reading his abilities and I was like shit this sounds great! and I immediately see like 3 videos saying "USING WORST LEADER IN THE GAME?!?!" and was so confused.
I am main domination person do it def makes a lot of sense that it would benefit my playstyle haha
Agoge - (greek is áywyń)
Pronunciation, ah-go-gay (g as in gate)
Rough translation - manner of life
Hope this helps
Thank you!!!! I always want to know
I get the RUclipsr "hate" on the game modes, like heroes and secret societies, but where is the hate on all the mods. It seems like there is no interest in disabling those. I am not against people using mods. However, it can be argued that knowing the yields on a tack and on the cards is definitely going to make the game easier.
I think, at least for me, I've played so many hours that at this point it doesn't necessarily make it too easier for me so it's just information that I already have and put it in plain view. Ie I could get all of the policy card information by doing calculations but I kind of already have a general idea from playing so much~
I get the idea of where you're coming from though, and I def agree to an extent
I do, my the fastest diety win ever was with him, 125 turns!
Thats pirates meme earned you a sub xD
I often prefer no game modes as well
Absolutely crying with Mogadishu...
Build that Preserve!
Gotta comment for the algorythm.
I don’t mind game modes (although apocalypse mode with the meteors etc is a bit dumb). I normally play with mods, so if anything the more broken the better. I’d like to see you try the civilisations expanded mod which makes every civ ridiculously op and/or the conquer mode mod which allows you to pick up abilities from civs when you conquer their capital. Either way, playing without the game modes is fine too, although city state conversion is fun so maybe keep barbarian clans on?
In reference to the question posed at around the 6minute mark; I typically play either solo or 2-player co-op rounds with my friends. We *usually* (but not always) turn on Secret Societies, Monopolies & Corporations as well as Barbarian Clans but consequently turn up the difficulty as well. If we don't have any of the additional game modes on, we leave the difficulty as is. I think watching games either using or not using them are both appealing and almost always wind up learning something new (which is why I find interest in watching them in the first place).
nader shah🇮🇷🇮🇷
I agree with you, I've been enjoying not using game modes these days. They're kinda OP and the AI doesn't use them well, makes the game a bit too easy.
I feel like game modes are more fun when they're thrown in to add some spice, rather than added as part of the strategy. Barb clans are kinda the best for that, since you cant control what state they become. But Secret Societies is kinda bland when its put in for specific game-busting synergies.
I'm a fan of switching it up, haven't seen no game modes in a while so I enjoyed this.
Also, your laugh reminds me of Jimmy Carr and it's wonderful
Thank you for finally saying it, Boes. Nader Shah is so underrated. That +5 combat bonus and yields on domestic trade routes is so much better than Cyrus's +2 movement for 10 turns only when declaring surprise wars. I'd say it's even better than Magn Saladin's 15% bonus only in golden ages at the cost of not having Jannissaries.
No game modes are great imo
No game mode games game mode
Gosh, Jiao really made it easy by not building walls, eh?
he really said "yes pls take my cities thank you"
Game modes are fun but with how well the AI performance has become, the game modes remove some of that "challenge" I think
I like game modes !
Not iron on this tile
barb mode yes please
WRONG LEADER 😡
I like games with the Tech Shuffle mode. I like seeing PAIN AND SUFFERING I mean creative workarounds and a focus on eurekas and inspirations to make the most of what you have.
No one would ever want me to suffer ever no wayyyyy not at alllll
I always run Barb Clans, and usually Secret Societies and Monopolies and Corporations. Though I very rarely pick Voidsingers tbh. Usually I pick Hermetic Order
Riiiighhhht??
I really like the whole early war breakdown with no game modes as it can be a general guide for early war regardless of civ. I personally only play with barb clans but even that is kind of easier for the human to exploit than the AI.
As for the other modes especially heros and secret societies, they are fine but they dilute civ uniqueness and are much more about the game mode than the civ. It's much more of a "himiko/herc/sinbad/voidsingers" game/guide/series instead of a "Nader Shah Persia" game.
Not seeing the save file for this one, last one I see on discord is the Tokugawa save.
AHHH thank you, I'm not home today but I'll upload it tomorrow!!!
UPLOADED on the discord!!
"Well I didn't vote for ya" -Unnamed Peasant