Finally stopped putting this game off and played it a week or so ago. Could not put it down. Went in blind, didn't look anything up, and just had a blast learning new techniques and finding my way through all the challenges and areas. I am definitely interested in seeing what else this dev might be cooking up.
As much as he probably doesn't want to be pigeon holed, I do want a Pseudoregalia 2. The idea of Sybil going from dream to dream to wake people up before "He" shows up, makes for endless sequel potential as well as aesthetic variation. Everybody has different dreams after all.
I bought this game because of this video, and it's one of the most satisfying platformers I've ever played. The difficulty scales very quickly, and it's perfect for any experienced platformer gamers out there. If you enjoy Celeste, Super Mario 64, or Prince of Persia, then this might be the game for you.
"blue fire" undeservedly flew completely under the radar, but it really scratches the same itch, for traversal based open world 3D action adventures. just at a much grander scale, with very fun combat, and tough, zelda-ish environmental platforming puzzles it's the definition of a hidden gem! please have a look, at least.
Dude! I loved this! Firstly, your explanation of all the game sesign stuff was so clearly set out, and i love any game that communicates and teaches things that way. I also love the visual style of this game. Whether it was on pirpose or not, its visuals harken back to the late 90s games that created its genre. So, so cool.
A problem I immediately see with this game is that all the animations and her overall design makes it look like the lady you play is this super agile speedy heroine...but the actual movements are so slow and sluggish and it's kinda really jarring. The speed she runs for instance doesn't match that running pose.
What? This game has shmovement. If you feel slow and sluggish it is your own fault. This game has bunny hops and slide cancel to ultras, I recommend watching a speed run.
Damn the algorithm is not being kind, I would’ve expected this to have at least a little more traction
Finally stopped putting this game off and played it a week or so ago. Could not put it down. Went in blind, didn't look anything up, and just had a blast learning new techniques and finding my way through all the challenges and areas. I am definitely interested in seeing what else this dev might be cooking up.
As much as he probably doesn't want to be pigeon holed, I do want a Pseudoregalia 2. The idea of Sybil going from dream to dream to wake people up before "He" shows up, makes for endless sequel potential as well as aesthetic variation. Everybody has different dreams after all.
genuinely obsessed with this game along with the big catch demo. im excited for the resurgence of these types of games
Loved playing this game. My main complaint was that there wasn't a map, but now there is!
I bought this game because of this video, and it's one of the most satisfying platformers I've ever played. The difficulty scales very quickly, and it's perfect for any experienced platformer gamers out there. If you enjoy Celeste, Super Mario 64, or Prince of Persia, then this might be the game for you.
"blue fire" undeservedly flew completely under the radar, but it really scratches the same itch, for traversal based open world 3D action adventures. just at a much grander scale, with very fun combat, and tough, zelda-ish environmental platforming puzzles
it's the definition of a hidden gem! please have a look, at least.
Dude! I loved this! Firstly, your explanation of all the game sesign stuff was so clearly set out, and i love any game that communicates and teaches things that way.
I also love the visual style of this game. Whether it was on pirpose or not, its visuals harken back to the late 90s games that created its genre. So, so cool.
Offering to the Algorithm gods. 🙏⭐ Pseudoregalia is amazing.
Awesome video! I'm currently playing through this myself and proper enjoying it, it's got such a cool approach to movement!
Comment for the algorithm.
Great video btw
Nice
second
A problem I immediately see with this game is that all the animations and her overall design makes it look like the lady you play is this super agile speedy heroine...but the actual movements are so slow and sluggish and it's kinda really jarring. The speed she runs for instance doesn't match that running pose.
What? This game has shmovement. If you feel slow and sluggish it is your own fault. This game has bunny hops and slide cancel to ultras, I recommend watching a speed run.