looks exactly like the deck i main at my locals.. it def shreks on everything. i made mine because it destroys shaddolls. i use 2 of each hand but i run tuners like krebbons and birdman for access to leo and eater. also i just marco and d fissure a good player will know when to use the hands vs macro. super awesome using the rank up card xD im def gonna try to fit it in. you guys do awesome profiles.
This deck was essentially built towards beating the meta that came before shaddolls, if you wanted to run this deck you would have to run a second castel and find a way to work in wingblast.... if you want a deck that is generally anti-shadoll I highly suggest burning abyss.
Team Blind MST Just curious, are you referring to Phoenix Wing Wind Blast? I've been trying to find budget deck this format without having to conform to the meta. Tried out Des frogs, but didn't go so well. Is there anything else that could help this deck be competitive now?
Good suggestion, I see that that could add some draw power to the deck as I run the beast kings and malefic stardusts, however I decided against it when building this deck and here is why. 1) It could be extremely dead and a terrible top deck due to the fact yes I run 5 targets for it but with how fast this game is, it is not uncommon to barely make it through half your deck making the chance of never seeing a stardust or beastkign fairly high. (also I know i would constantly open cyber end and trade in because that's how my luck works.) 2) It does nothing to generate advantage, It is technically a 2 for 2 so it only really thins out my deck, which yes is good but I cannot always afford to dump my monsters I usually need them to be hyper aggressive and push for game very early when I have control. I would rather use upstart and not have to get rid of my monster. 3) There is simply no room, I already run 41 cards because I don't want to cut anything so it would be very difficult for me to fit 2-3 trade ins in the deck and at 1 it wouldn't be consistent enough for my liking. Thank you for the suggestion though I really appreciate it and hope that my reasoning for not running it can provide you with some useful insight when you choose to include it in your builds.
i c u already thought this one out i guess your logic is correct and yes bc of commandant and necro the main deck does seem very tight on another note i hope you win some more!
Love these kinds of decks. Awesome vid!
My favorite part of the deck is of course the Necrovally ^-^
looks exactly like the deck i main at my locals.. it def shreks on everything. i made mine because it destroys shaddolls. i use 2 of each hand but i run tuners like krebbons and birdman for access to leo and eater. also i just marco and d fissure a good player will know when to use the hands vs macro. super awesome using the rank up card xD im def gonna try to fit it in. you guys do awesome profiles.
what do you guys think about the match ups this deck will have against shaddolls and tellaknights?
This deck was essentially built towards beating the meta that came before shaddolls, if you wanted to run this deck you would have to run a second castel and find a way to work in wingblast.... if you want a deck that is generally anti-shadoll I highly suggest burning abyss.
Team Blind MST Just curious, are you referring to Phoenix Wing Wind Blast? I've been trying to find budget deck this format without having to conform to the meta. Tried out Des frogs, but didn't go so well. Is there anything else that could help this deck be competitive now?
I think this is more of a Malefic Skill Drain deck :P
There are four malefics, They're arguably the least represented "archetype" in this deck, I would not call it malefic skill drain.
i suggest trade in :)
Good suggestion, I see that that could add some draw power to the deck as I run the beast kings and malefic stardusts, however I decided against it when building this deck and here is why.
1) It could be extremely dead and a terrible top deck due to the fact yes I run 5 targets for it but with how fast this game is, it is not uncommon to barely make it through half your deck making the chance of never seeing a stardust or beastkign fairly high. (also I know i would constantly open cyber end and trade in because that's how my luck works.)
2) It does nothing to generate advantage, It is technically a 2 for 2 so it only really thins out my deck, which yes is good but I cannot always afford to dump my monsters I usually need them to be hyper aggressive and push for game very early when I have control. I would rather use upstart and not have to get rid of my monster.
3) There is simply no room, I already run 41 cards because I don't want to cut anything so it would be very difficult for me to fit 2-3 trade ins in the deck and at 1 it wouldn't be consistent enough for my liking.
Thank you for the suggestion though I really appreciate it and hope that my reasoning for not running it can provide you with some useful insight when you choose to include it in your builds.
i c u already thought this one out i guess your logic is correct and yes bc of commandant and necro the main deck does seem very tight on another note i hope you win some more!