After you gave no heals and low hp your torps can be really useful and so as your guns since with the combination of adrenaline rush it would be nice to farm bbs that doesn't care about blind shooting
@@TheKingmanthe1 0.8 torp detection is BAD?. The base fire chance is one of the highest and with the voulme of shells puting even more points into it is basically wasting points due to dimishing returns.
If you can manage the arcs, slapping a range mod on the guns will be fine enough. She can also take advantage of the HE damage skill without a penalty to concealment so that's also a good pick, for the rest I'd go for survivability. Both builds are viable and choice mainly depends on how you feel about the ballistics.
I'm building my Pan-Asian cruisers similar how I have Atlanta with the difference being a torp boat. I feel your more reliant on torps than guns and Last Stand is much needed.
Something that he doesn't mention (because he doesn't have Austin), is that the Jinan doesn't have the same ballistics as the Austin. at 14.5 km, the Jinan's shells take 12.8 seconds; whereas, at 15.0 km the Austin's shells take 10.1 seconds (same as the Smolensk).
Too many people don't appreciate "Radio Location"/ RPF nearly enough these days. It is well worth it in both DDs and cruisers but, especially so in cruisers. It really helps to deal with DDs; taking them out early always makes a huge difference in any match. Plus, RadLoc allows you to warn teammates of the general direction of a lurking, stealthed-up ship and potential torpedo strikes. Hey! but, to each his own, right?
the game is released in China but it has been censored somewhat. Real Japanese ships had to change their name I think and the ROC(Taiwan) flag is censored as well. It originally released in China on international release the original release was heavily censored and struggled for player most people prefer the uncensored Asia server. So before the CV rework the original Chinese publisher pulled out. Sometimes in the last year I think it was rereleased with significant relaxation in censorship and saw significant Chinese player switching for better connection it just run different events and sometimes lags behind on patch.
The torps on this boat are ridiculous ! ten per side ?! Should be renamed Jina-kaze .... I might go for it at some point since I'm one of the few that enjoy immensely the Atlanta ... (plus the torps).
Yeah, but the ship have really slow shell velocity and the torp really spread wide Beside its HP is almost on par with average TX DD but with Citadel..
Dont forget that these are also the same torps you find on the TX Pan-Asian DD, the Yueyang. And you basically have 2 of them strapped to each side with a TRB
I think light cruisers, especially high tier CLs, are meant to be played only by the most skilled players. Yeah. Since shell tracers show from inside smoke, and there are radars, omniscient telepathic cv aircraft and shit, I think i will try playing them later.
Stock Jinan already sets more fires per minute than a full-gun-build Marceau, so taking Pyrotechnician is a waste, imho. Also, "consumable enhancement"? It only affects the smokescreen action time, and only for 3 more seconds. Take torpedo reload, or more AA. I'm also not sure about range: Austin's feels good enough, and it's only 500 m more.
I'd take priority target over more AA, especially with a ship like that. You can kill planes and dodge torps easily enough to not be a big target of cvs. 8 flak base is not easy to dodge completely, especially if you get hits by surprising the cv player from smoke.
I want to like these things. I *really* want to like them. But the engagement with the Kremlin highlights my issues with them. Nearly half (42%) of the first volleys were shatters. Look at the number of shatters starting at 15:00: That's a 90% shatter rate without a single fire to show for it. At match end, 288 total hits only resulted in five fires; that's with demo chance being a special commander skill and flags. Also, that Kremlin was busy with the Iowa. She had opportunities to casually kill the Jinan by ripping her side out. *Especially* during that torping turn. Hell, pretty sure even that moment when she was nose is was a death sentence. If these things were torp boat DDs, they'd be fine. Look at all the damage wracked up by those deep waters. But they're cruisers; trying to cram a torpedo boat playstyle (where the only things you rely on are your torps, concealment, and smoke) into a cruiser is not an easy fit.
He didnt get that many fires because most shells were landing on sections which were already burning (e.g. see the engagement with the GK). Even if he got bad RNG, it still doesnt take anything away from the fact that, statistically speaking, Jinan is a fire starting monster. The high shatter rate is not surprising at all given that you can only pen the superstructure and that a completely bow in kremlin hides most of that superstructure behind the B-turret (not even taking into account most cruiser wouldnt be even able to lob shells over an island at 7km to begin with). On a more general note, yes you do have poor pen, but you can make up for it with both fire damage and the really high base dpm. In terms of survivability, dont forget that Jinan is clad in a large section of 32 mm meaning that it can actually bounce kremlin shot from the belt (unlike the majority of CAs at t10).
The armor is acutually quite good for Light cruser standards, something like Minotaur gets overmatched by 240mm guns (some Cruser/supercrusers) while this thing with 32mm belt can bounce up to 406mm. Lack of hydro is the biggest disadvantage you might have missed, it realy hurts not only when using your own smokes and not seeing torps, you can littaraly aimbush a DD perfectly and be within 3km of it, he pops smoke and there is nothing you can do about it, hell half the DDs nowadays have hydro themself and can farm your from smoke with there own spotting in such a situation. I am quite surprised you didnt built more into torps with this thing, T1 (+5% speed), T2 (10% reload) and T3(freaking 15% dmg) are quite achievable without loosing much (I sacrefice SI as 3 smokes is enough for me)
Just logged into WOWS and discovered all four of my Panasian cruisers had been stripped of their captains who will now require retraining for their old ships. Is this a glitch or as intended?
It's as intended. As long as they were in early access, you could use any captain on them like on a premium. Now they're regular tech tree ships, and they need their own captain, or retraining.
Well that's rather disappointing as I raised all 3 of the cruiser captains a few skill points. On the plus side they didn't strip away the associated XP earned under my command. Hmmm what about the ship XP I earned? Asking because I can't access the info with a phone.
@@dudeonyoutube The ship xp stays there, though obviously it's only useful on the highest-tier one you got in early access, to give you a headstart for the rest of the grind.
The depth charges are effin stupid. All cruisers with depth charges, do they expect you to float over to submarine and throw your depth charges?? The dutch cruiser line doesnt even have anything to deal with the subs except guns.
The 127 shell ballistics are total trash, it’s barely tolerable on the gearing because of the engagement distances, but at these longer ranges it is terrible.
Its not exclusively the flag of taiwan, its the flag of the former democratic republic of china, which nowadays only consist if of the island of taiwan, communism took over china only in the late 40s
Personally, I think it's ships like this (the Jinan really seems a pinnacle) that will eventually remove a lot of players from the game - like myself - that appreciate the tactical value of the game that is being diminished time and again by more HE spam, torpedo spam, planes, subs, etc. If WG matchmaking were not so willing to up-tier to VIII-X/VII-IX games or these platforms were perhaps more segregated in some way so they could be avoided or enjoyed by choice, that would be an improvement. In fact, just throw all the HE spam, etc. into one game mode together - could be quite fun (I would certainly play that), rather than just creating another farming platform. Cheers SLM
Things regarding the flags: 1.The so-called 'Taiwan' flag was the national flag of China until 1949 2.Excessive censorship (All national flags, and many other stuff) and high price in the server that run by 360 company (or CN server in short, but we now use that term less and less because it's disappointing, we usually call it 360 server now) had driven many Chinese people away to play in ASIA/NA/EU/CIS, especially ASIA. (The server I'm also playing in) So Chinese market is already there and WG had already earned a lot of profit from Chinese. WG knew it and donated 10 million dollars to China to help us fight the virus in 2020. 3.The flag of ROC doesn't stop Chinese from playing it, Jinan is in mainland after all, and nowadays we don't think Taiwan as a threat, all 'menace' from them are just funny jokes for us, and someday in the future it'll eventually be back, just like Hong Kong and Macau.
I find it funny that when he said that it sets fires a lot around 13:38, he had over 100 shell hits already without a single fire.
I could hear my IFHE Worcester laughing in the port when he said that.
rng do be like that lol
She is more of a torp boat then gun boat. The gun have high enough fire chance that there is no need to build more into it.
After you gave no heals and low hp your torps can be really useful and so as your guns since with the combination of adrenaline rush it would be nice to farm bbs that doesn't care about blind shooting
The torps are useless due to it’s detect. It’s better to build for its guns do to consistency of damage.
@@TheKingmanthe1 0.8 torp detection is BAD?. The base fire chance is one of the highest and with the voulme of shells puting even more points into it is basically wasting points due to dimishing returns.
If you can manage the arcs, slapping a range mod on the guns will be fine enough. She can also take advantage of the HE damage skill without a penalty to concealment so that's also a good pick, for the rest I'd go for survivability. Both builds are viable and choice mainly depends on how you feel about the ballistics.
Ive had some awesome games with just the guns tho. What the guy says: hug your islands and you will have a smoke that lasts forever.
I'm building my Pan-Asian cruisers similar how I have Atlanta with the difference being a torp boat. I feel your more reliant on torps than guns and Last Stand is much needed.
Something that he doesn't mention (because he doesn't have Austin), is that the Jinan doesn't have the same ballistics as the Austin. at 14.5 km, the Jinan's shells take 12.8 seconds; whereas, at 15.0 km the Austin's shells take 10.1 seconds (same as the Smolensk).
Airdrag coeficiant (hidden stat, thx WG) is much better for Austin/F.Sherman.
My favorite "fricken" wows RUclipsr. Fricken fricken fricken.
Con. Spe., Last stand, Con. Enh., Heavy HE/SAP, Adern. Rush, Super., Topgrade Gunner, Conc Exp. my ship mod's MAM1, Eng. Pro., SGM, PM1, CE, and MBM3
Too many people don't appreciate "Radio Location"/ RPF nearly enough these days. It is well worth it in both DDs and cruisers but, especially so in cruisers. It really helps to deal with DDs; taking them out early always makes a huge difference in any match. Plus, RadLoc allows you to warn teammates of the general direction of a lurking, stealthed-up ship and potential torpedo strikes. Hey! but, to each his own, right?
the game is released in China but it has been censored somewhat. Real Japanese ships had to change their name I think and the ROC(Taiwan) flag is censored as well. It originally released in China on international release the original release was heavily censored and struggled for player most people prefer the uncensored Asia server. So before the CV rework the original Chinese publisher pulled out. Sometimes in the last year I think it was rereleased with significant relaxation in censorship and saw significant Chinese player switching for better connection it just run different events and sometimes lags behind on patch.
No, the censorship only become worse, now it's the only server in which you can't talk to each other in Chinese in chatbox.
Censorship in the PRC. I'm shocked, shocked I say.
Is like saying "water is wet". The CCP are such delicate flowers.
The torps on this boat are ridiculous ! ten per side ?! Should be renamed Jina-kaze .... I might go for it at some point since I'm one of the few that enjoy immensely the Atlanta ... (plus the torps).
Yeah, but the ship have really slow shell velocity and the torp really spread wide
Beside its HP is almost on par with average TX DD but with Citadel..
If they reload in 30 seconds then I'm calling it BenJinHam.
@@caa4118 Don't forget the Torpedo Reload Booster, and you can send another 10 shortly after.
Dont forget that these are also the same torps you find on the TX Pan-Asian DD, the Yueyang. And you basically have 2 of them strapped to each side with a TRB
@@simselmore5625 Max of 40 in the water at the same time but typically 30. The arcs of the HE are too long tho which is a shame.
I think light cruisers, especially high tier CLs, are meant to be played only by the most skilled players. Yeah. Since shell tracers show from inside smoke, and there are radars, omniscient telepathic cv aircraft and shit, I think i will try playing them later.
Stock Jinan already sets more fires per minute than a full-gun-build Marceau, so taking Pyrotechnician is a waste, imho.
Also, "consumable enhancement"? It only affects the smokescreen action time, and only for 3 more seconds. Take torpedo reload, or more AA.
I'm also not sure about range: Austin's feels good enough, and it's only 500 m more.
I agree, plus taking Incoming Fire Alert and Consumables Specialist are viable picks as well.
I'd take priority target over more AA, especially with a ship like that. You can kill planes and dodge torps easily enough to not be a big target of cvs. 8 flak base is not easy to dodge completely, especially if you get hits by surprising the cv player from smoke.
@@meneldal with any light cruiser, priority target is a must as you don't want to be deleted in one salvo.
I really wanted the shell to be faster
Its already faster than Atlanta shells.
@@oddy1637 just a little bit faster than Daring's shell....
just another fire starting kit.
Going to build mine as a kitakami
I want to like these things. I *really* want to like them. But the engagement with the Kremlin highlights my issues with them. Nearly half (42%) of the first volleys were shatters. Look at the number of shatters starting at 15:00: That's a 90% shatter rate without a single fire to show for it. At match end, 288 total hits only resulted in five fires; that's with demo chance being a special commander skill and flags. Also, that Kremlin was busy with the Iowa. She had opportunities to casually kill the Jinan by ripping her side out. *Especially* during that torping turn. Hell, pretty sure even that moment when she was nose is was a death sentence.
If these things were torp boat DDs, they'd be fine. Look at all the damage wracked up by those deep waters. But they're cruisers; trying to cram a torpedo boat playstyle (where the only things you rely on are your torps, concealment, and smoke) into a cruiser is not an easy fit.
He didnt get that many fires because most shells were landing on sections which were already burning (e.g. see the engagement with the GK). Even if he got bad RNG, it still doesnt take anything away from the fact that, statistically speaking, Jinan is a fire starting monster. The high shatter rate is not surprising at all given that you can only pen the superstructure and that a completely bow in kremlin hides most of that superstructure behind the B-turret (not even taking into account most cruiser wouldnt be even able to lob shells over an island at 7km to begin with). On a more general note, yes you do have poor pen, but you can make up for it with both fire damage and the really high base dpm.
In terms of survivability, dont forget that Jinan is clad in a large section of 32 mm meaning that it can actually bounce kremlin shot from the belt (unlike the majority of CAs at t10).
The armor is acutually quite good for Light cruser standards, something like Minotaur gets overmatched by 240mm guns (some Cruser/supercrusers) while this thing with 32mm belt can bounce up to 406mm. Lack of hydro is the biggest disadvantage you might have missed, it realy hurts not only when using your own smokes and not seeing torps, you can littaraly aimbush a DD perfectly and be within 3km of it, he pops smoke and there is nothing you can do about it, hell half the DDs nowadays have hydro themself and can farm your from smoke with there own spotting in such a situation.
I am quite surprised you didnt built more into torps with this thing, T1 (+5% speed), T2 (10% reload) and T3(freaking 15% dmg) are quite achievable without loosing much (I sacrefice SI as 3 smokes is enough for me)
32mm upper plating can bounce everything that isn't Yamato/Shikishima/Incomparable/Hannover/Satsuma. But the deck is still very vulnerable.
@@waverleyjournalise5757 Yes, but at close range you dont get hit into the deck. The yolopotential in cramped Iland positions is there.
another downside is not having hydro, that along with the poor maneuverability makes it eat torps while in smoke
This is a great ship to farm witherer
Jinakami (kitakami got China flavor). Imagine the fun of doing doughnuts slinging out 40 torps.
I like your commander build.
It is good at yoloing BBs that doesn't have 457mm+ gun.
Fun fact
Jinan in arabic means heavens
Will needed to brush up on my light crusier he spam to grind up to this ship.
Why does your Dalian have D7P flag 😆?
Is AFT okay for this ship? Since it had short firing range?
You can't take AFT on cruisers anymore bud. Been that way for over a year now.
the gun mounts have nekomimis on them. cute
Just logged into WOWS and discovered all four of my Panasian cruisers had been stripped of their captains who will now require retraining for their old ships. Is this a glitch or as intended?
It's as intended.
As long as they were in early access, you could use any captain on them like on a premium.
Now they're regular tech tree ships, and they need their own captain, or retraining.
After each early access event, you have to retrain your captain for the ship.
Well that's rather disappointing as I raised all 3 of the cruiser captains a few skill points. On the plus side they didn't strip away the associated XP earned under my command.
Hmmm what about the ship XP I earned? Asking because I can't access the info with a phone.
@@dudeonyoutube The ship xp stays there, though obviously it's only useful on the highest-tier one you got in early access, to give you a headstart for the rest of the grind.
i would play the jinan as a stealth torp boat and also smoke farm people if the time is right. not being shot at is really important with that citadel
Marriage between smolensk and austin
The depth charges are effin stupid. All cruisers with depth charges, do they expect you to float over to submarine and throw your depth charges?? The dutch cruiser line doesnt even have anything to deal with the subs except guns.
Austin does not have a super heal. (6:31)
I believe he meant to say improved heal.
The 127 shell ballistics are total trash, it’s barely tolerable on the gearing because of the engagement distances, but at these longer ranges it is terrible.
Take rpf; without hydro, you need to stop getting ambushed whilst in smoke.
Taiwan’s official name is not just Taiwan. It’s called Republic of China.
Its not exclusively the flag of taiwan, its the flag of the former democratic republic of china, which nowadays only consist if of the island of taiwan, communism took over china only in the late 40s
Difficult to hit at range to, I went mb3r
Theyre not catapults. They use trebuchets.
.. Wow..i would have eaten pretty all the torps 😁 ..
Shes cool!
The aa look like same calliber as main guns 💀
ofc because it's dual purpose lol
@@SilentGamin102 i meant the ones on the side lmao
@@andreassiouras6607 same thing.
Personally, I think it's ships like this (the Jinan really seems a pinnacle) that will eventually remove a lot of players from the game - like myself - that appreciate the tactical value of the game that is being diminished time and again by more HE spam, torpedo spam, planes, subs, etc. If WG matchmaking were not so willing to up-tier to VIII-X/VII-IX games or these platforms were perhaps more segregated in some way so they could be avoided or enjoyed by choice, that would be an improvement. In fact, just throw all the HE spam, etc. into one game mode together - could be quite fun (I would certainly play that), rather than just creating another farming platform. Cheers SLM
Of course it's better than Austin, she's not so heavily dependent on gimmicks.
good video but please turn down the volume for the intro.... almost scared to click to view
Yeah, the t7 is painful enough to play, I'll be passing on this line tbh.
Jin an
Gun modes on Jinan???? WTF are you smoking? Full torpedo, guns are good just for settings on fire...
nooo second
So china stole and copied the atlanta🤣
Things regarding the flags:
1.The so-called 'Taiwan' flag was the national flag of China until 1949
2.Excessive censorship (All national flags, and many other stuff) and high price in the server that run by 360 company (or CN server in short, but we now use that term less and less because it's disappointing, we usually call it 360 server now) had driven many Chinese people away to play in ASIA/NA/EU/CIS, especially ASIA. (The server I'm also playing in) So Chinese market is already there and WG had already earned a lot of profit from Chinese. WG knew it and donated 10 million dollars to China to help us fight the virus in 2020.
3.The flag of ROC doesn't stop Chinese from playing it, Jinan is in mainland after all, and nowadays we don't think Taiwan as a threat, all 'menace' from them are just funny jokes for us, and someday in the future it'll eventually be back, just like Hong Kong and Macau.