I just finished the level after playing through it for myself, and I want to say _just how much fun_ I had! This was an excellent level in every single way. Enemy placement, music, layout, and design were some of the most enjoyable experiences I've had with ultrakill custom levels, rivaling the base game itself. *Excellent job,* I eagerly wait for anything you make in the future :D
Castle Maniac updated has peak visuals, gameplay and music, though it’s kinda weird how it’s easier than Lost Fields of Gold, which has you deal with multiple Ferryman and the Envious grass, meanwhile there is zero of them here. Not a critique, just smth I think is funny.
ok at first i was like, oh great he added some of the new enemys to the level. then i see the new interior designe and i'm like ah ok, i see you did some actual work here, very glad about the new stairs. but now i see some freaky shit with the level suddenly looping, i will stop watching this video now that i have seen this, because i need too experience this for my self. will update later... Update: i have now played the level and i gotta say nice job! it's always cool to see how map creators become more and more experienced with thier craft over time. Raifu is definitly part of the S tier map creators imo. looking foward to the rest of your levels.
I’ll have to get on this immediately. The idea of a longer, easier version of this level with more varied arenas while retaining the final arena is AMAZING. This level was the hardest P rank in the game that I could achieve with my skill level, around 5 hours of attempts. Maybe this update will make it easier?😅
i think enemies arent used as well as they could have been. take for example th mannequins, the level doesn't let them use their homing projectiles to any effect.
join the deepest pits of hell discord.gg/HHW6KbAnZH
I’m envious of the quality of this work.
I just finished the level after playing through it for myself, and I want to say _just how much fun_ I had! This was an excellent level in every single way. Enemy placement, music, layout, and design were some of the most enjoyable experiences I've had with ultrakill custom levels, rivaling the base game itself. *Excellent job,* I eagerly wait for anything you make in the future :D
Thank you! I am very happy that you enjoyed playing it!
Unironically thoses mannequins actually caught me off guard
Good
Castle Maniac updated has peak visuals, gameplay and music, though it’s kinda weird how it’s easier than Lost Fields of Gold, which has you deal with multiple Ferryman and the Envious grass, meanwhile there is zero of them here. Not a critique, just smth I think is funny.
just beat this level a couple of minutes ago and it was a ton of fun, thanks for more Ultrakill.
ok at first i was like, oh great he added some of the new enemys to the level.
then i see the new interior designe and i'm like ah ok, i see you did some actual work here, very glad about the new stairs.
but now i see some freaky shit with the level suddenly looping, i will stop watching this video now that i have seen this, because i need too experience this for my self.
will update later...
Update: i have now played the level and i gotta say nice job!
it's always cool to see how map creators become more and more experienced with thier craft over time.
Raifu is definitly part of the S tier map creators imo.
looking foward to the rest of your levels.
just played and it was good ty for this update :) it was fun and it kicked my ass
God this looks incredible
2:40 THANK YOU SO MUCH FOR FIXING THAT STUPID DUMB STUPID ROOM
i miss the cat portraits :(
Don’t worry, they will go in one place where they belong, somewhere in e-2
I’ll have to get on this immediately. The idea of a longer, easier version of this level with more varied arenas while retaining the final arena is AMAZING. This level was the hardest P rank in the game that I could achieve with my skill level, around 5 hours of attempts. Maybe this update will make it easier?😅
Wouldn't say it's easier tbh lol
@@ddduv Maybe I’ve just gotten better, but it was for me lmao. Also love your music and custom levels.
@@teaguefowler2451 Ty :3 (((i havent made a single level wdym)))
"once more" lelel
THIS IS A FUCKING MASTERPIECE OH MY GOD
I desperately need to know if the stage name is a castle freak reference?????? anyway absolutely fantastic level design
No the name comes from castlevania, in order to be kinda same to castle vein because of harpsichord and guitar in the music
House of leaves reference!?!??!?
Partially yeah
i NEED the location of the bong bong secret
Search in the area where you go outside for a little bit
The first or second time?
@@lycoris9555 doesn’t matter
@@Raifuuuuu figured it out im just stupid haha but thank you, and thanks for the awesome levels!
i think enemies arent used as well as they could have been. take for example th mannequins, the level doesn't let them use their homing projectiles to any effect.
I think I used their homing ability well enough in the idoled swordsmachine room
Is it possible to play the old version of this level?
There is an old version somewhere in discord (actually theres ton of old versions because I was sending them for people to test)