[LIVE] CozyBlanket Game Character Retopology

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  • Опубликовано: 25 авг 2024
  • Érika will retopologize a character in CozyBlanket to use in games!
    Sculpting a Realistic Head Course:
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Комментарии • 14

  • @ira-Sliva
    @ira-Sliva 10 месяцев назад

    You are very adorable and your videos are very helpful ❤❤❤ Thank you soooo much!

  • @darkcult99
    @darkcult99 Год назад +5

    More Cozy Blanket vids please!

  • @AnecProductions
    @AnecProductions Год назад +2

    missed the live but this is informative to rewatch :) ngl I love doing UV's because like you said it feels like a puzzle that you're trying to solve

  • @PretoHF
    @PretoHF Год назад +1

    Thanks for sharing this , very informative and super helpful..hope I won’t miss the live next time 💜✨

  • @theretrohippie9117
    @theretrohippie9117 10 месяцев назад

    Replay: First off thank you so much for all that you do to provide others with your knowledge. It’s a beautiful thing. I have learned so much from you! Secondly, I’ve combed through your channel and I can’t find the follow up video of what you did with this project once it was complete. If you have the second half would you mind sharing the link. Thank you most sincerely!

  • @amjadmosawi8849
    @amjadmosawi8849 Год назад

    I learned a lot from you and I’m very thankful to you

  • @lagr1709
    @lagr1709 Год назад

    Cuando algún tutorial en español.?

  • @furyodev1842
    @furyodev1842 Год назад +1

    I'd love to know how it works with very dense meshes

    • @SmallRobotStudio
      @SmallRobotStudio  Год назад +1

      The principles are the same. In AAA games and film production you'll see higher poly counts but they are never really that dense. Each polygon is information to compute and time is money!

    • @furyodev1842
      @furyodev1842 Год назад

      @@SmallRobotStudio I meant in term of performances from the app. Will it slow down if I import a mesh that has tens of millions of polygons?

    • @SmallRobotStudio
      @SmallRobotStudio  Год назад

      The performance depends on the specs of the device in which you run Cozy blanket. In a professional pipeline if we have a model that big we'd decimate to optimize the mesh and avoid trouble. Working in pieces can also be helpful.