I brought back one of Halo's most INSANE cut vehicles

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  • Опубликовано: 13 сен 2024
  • Halo has lots of cut content, but today I'm bringing a great vehicle back into the series from one of Halo Reach's old Alpha builds: a cut space fighter similar to the Sabre into Halo 3 using mod tools.
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Комментарии • 392

  • @Solaarin
    @Solaarin Год назад +403

    It looks like the four "air intakes" are intended to be high altitude/space engines. That would be neat to see those used on space battle maps.

    • @Farroxide
      @Farroxide Год назад +16

      I thought this too. It's cool that this isn't just an aesthetically different early model, it actually fills a different role than the sabre.

    • @tunguska2370
      @tunguska2370 Год назад +7

      "Space"
      "Air intake"

    • @Solaarin
      @Solaarin Год назад

      @@tunguska2370 Rejectedshotgun called them air intakes, which is why I quoted that term for context.

    • @thegrouchization
      @thegrouchization Год назад +20

      @@tunguska2370 Pretty sure their point was that they *aren't* air intakes.

    • @GruntyGame
      @GruntyGame Год назад +2

      Perhaps boost nozzles?

  • @MaximosPhelps
    @MaximosPhelps Год назад +240

    It's so cool seeing these old ideas being brought back to life by the modding community. Gotta love it!

    • @user-lg5xu6id5j
      @user-lg5xu6id5j Год назад +2

      I like how much quality goes into them. When I saw that LMG in halo reach it became my favorite weapon to use

  • @RejectedShotgun
    @RejectedShotgun  Год назад +100

    Regular videos are back! Got some great stuff coming with the Guardian, some more vehicles, weapons, and other various showcases I'm excited about.
    Hope you guys like this video and I'm looking forward to making more.

    • @averybaker3192
      @averybaker3192 Год назад +3

      kk

    • @TheHutDave
      @TheHutDave Год назад +4

      Make more video like this!

    • @smileyfacebob8716
      @smileyfacebob8716 Год назад +2

      Yay

    • @Lavenderlore1043
      @Lavenderlore1043 Год назад +11

      Much appreciated. No offense, but streams are too crowded for me. I prefer regular videos thank you.

    • @m0nk3yman117
      @m0nk3yman117 Год назад +2

      Would you be open to doing modding tutorials again? Loved your assembly tutorials and current mod tool tutorials are somewhat limited

  • @hardtmannn8804
    @hardtmannn8804 Год назад +215

    You could make the wombat(or any other vehicle) feel even faster if you make the FOV of the camera increase when boosting. Idk if the mod tools allow you to do that but that's something I've picked up on trying to make Unity games

    • @RejectedShotgun
      @RejectedShotgun  Год назад +73

      Halo Reach has a great screen effect feature for that which I'll definitely use when I put this over there. As for 3, the best I can do is move the camera back a bit, which you can see subtly in this video. I think exaggerating that effect will look great, though!

    • @hardtmannn8804
      @hardtmannn8804 Год назад +5

      @@RejectedShotgun I see it now, makes sense!

    • @ph1ni422
      @ph1ni422 Год назад +1

      @@RejectedShotgun I had to reply. This map and your mod should be in Halo Reach and Halo Infinite.

    • @Hawk7886
      @Hawk7886 Год назад

      @Okiilol just make them do it, sure

    • @tylerpawelczyk2308
      @tylerpawelczyk2308 Год назад

      ​@@RejectedShotgun are you going to continue the herobrine series I really enjoyed it

  • @Spendingryan
    @Spendingryan Год назад +38

    Wow that test space map if you look carefully had stalwart class frigates and marathon class cruisers, the halo 2 UNSC navy ships, that's awesome, rather than the reach paris/halcyon ones in the final

  • @warrantyV0IDED
    @warrantyV0IDED Год назад +38

    My guess for the other 4 exaust ports? they were probably the extra boosters for space combat, as this was a manned wombat variant developed for the space combat of reach. Would be nice to add effects for it during vehicle boost and double the boost speed.

  • @aXentOG
    @aXentOG Год назад +38

    I can't believe how fast you're progressing with this map, awesome job!

  • @SkintSNIPER262
    @SkintSNIPER262 Год назад +53

    You should make those 2 big missiles on the bottom like JDAM's from Battlefield 4. Adds a nice air to ground support element.

  • @justuskasunic
    @justuskasunic Год назад +3

    If the cockpit completely separates it would be cool if you were able to survive the crash and be able to exit the cockpit shell, amazing work man!

    • @UNSCPILOT
      @UNSCPILOT Год назад +1

      And electable Cockpit is actually a good idea, particularly in a potential space fighter

  • @ScottThePisces
    @ScottThePisces Год назад +12

    Yay happy that regular videos are gonna be coming back! I've stopped playing Halo, but I love seeing the cool things you do with my childhood game!

  • @Spartan_Tanner
    @Spartan_Tanner Год назад +10

    Ken specifically stated that the reason the Dronefighter is a Sabre Reskin is because it was meant to be flown only by AI, escorting the player's sabre as Wingmen, I think he said that the system is somewhat broken.

  • @kingsmanlad4147
    @kingsmanlad4147 Год назад +5

    You should implement a two part reticle and only allow it to shoot directly infront of it. One reticle will stay center with the jet's nose the other and chevron like from the falcon in halo reach that moves with the camera. Increasing the size of the rounds and giving them a little AOE might be good too, but what would be awesome is if the rockets fired a 2-3 round burst. Really making this thing a unique addition to the sandbox

  • @hellsverg2063
    @hellsverg2063 Год назад +13

    Absolutely awesome as always. I don't know if it's possible to add custom HUD for each weapon on mod tools, or even animations for the canopy, but it could look even better.

    • @RejectedShotgun
      @RejectedShotgun  Год назад +8

      A custom HUD is definitely something I'm adding before I release this mod. 50/50 on the canopy because it's a lot of extra work for a small detail, but definitely not discounting it!

    • @hellsverg2063
      @hellsverg2063 Год назад +5

      @@RejectedShotgun Maybe trying to re-use assets like Reach's Falcon cockpit? It could fit fighter's interior. Or even the Sabre one. Just an idea.

  • @generalbutterscotch4887
    @generalbutterscotch4887 Год назад +8

    May I suggest in order to better balance the "lore accurate" missiles, you could simply have it as a third firing mode that either has an insanely long cooldown time, or they can only be used once and only comes back after the entire jet respawns. Something like that would really help it to stand out in the sandbox, I think.

  • @Tmer619
    @Tmer619 Год назад +4

    As much as I love the original concept of the wombat being a drone as lore wise that sounds so smart for the UNSC to implement, i definitely think how you handled the wombat as more of a man piloted jet is really awesome. I love your content and love your work. Literally probably the only reason I have any interest in halo right now in these trying times.

  • @trayway866
    @trayway866 9 месяцев назад +1

    God that hangar on the first map you walked around on brings back memories of the pc version of halo CE, i remember spending hours playing on my dads old pc on the massive maps with the longswords. Good times

  • @ProjectXa3-1
    @ProjectXa3-1 Год назад +2

    I'm pretty sure those two things on the back that you had the fire coming out of one of them in the second damage state, I think they're secondary engines outputs or something, definitely not air intakes since those would be on the front and not the back since if they faced backwards it would be physically impossible for them to actually pull air in if it's going at any speed. Also, I feel like a human craft that relies on actual aerodynamics to get airborne, rather than alien antigrav tech, would have a lot more inertial glide to it than that when you go from full flight thrust to nil? Seems like it might be a tad close to a Banshee for it is all. Anyway, it's damn cool that you're doing this at all, and I hope you keep doing well

  • @ScottThePisces
    @ScottThePisces Год назад +5

    I dunno how much work it would be, but if you could make it so the outside of the hanger is surrounded by a crashed Frigate, which has become part of the rocky background, I think it would look a lot cooler than how it is in the rockface!

  • @ErduCololee
    @ErduCololee Год назад +26

    2006 Bungie hire this man right now. All jokes aside this has more love and detail than any vehicles in the current halo. You are amazing man keep it up.
    Edit to those who saying im shitting on modern Halo for no reason. Vehicles turn red and blow up with little to no detail. The Phantom disappears in an anti climatic explosion. Number company cuts corners. This has more detail in the same engine from 2006. But yeah I must be making things up

    • @kcdodger
      @kcdodger Год назад +5

      that's just copium

    • @TotallyNotObito
      @TotallyNotObito Год назад +4

      @@kcdodger Definitely not copium bro. He's brought more content to halo (aside forge) than 343 has done in the past year and a half
      For multiple games
      New and old vehicles and huge maps. Things players actually want.

    • @kcdodger
      @kcdodger Год назад +6

      @@TotallyNotObito look with all due respect to Rejected, the content he's got here IS all scavenged stuff from devkits and retooled assets. He's done an incredible job but you're really coping.
      Rejected's work is fantastic, it is mostly built on an existing foundation is the thing.

    • @atch4764
      @atch4764 Год назад +1

      @@kcdodger got it, so being able to remake something is a completely useless talent if ur developing a new game. no reason to do it at all

    • @kcdodger
      @kcdodger Год назад +4

      @@atch4764 I mean I'd not say it's useless no. But y'all are acting like RS remade every asset from scratch.

  • @Halobrine
    @Halobrine Год назад +155

    actual video

  • @xverser2574
    @xverser2574 Год назад +6

    This is without a doubt one of the most amazing mods I have ever seen, the only gripe I have is that I think it should be moving a bit faster, otherwise than that no complaints.
    However I do have a question, do you plan to make the booster frame from Halo Legends?

  • @hamsterwolf
    @hamsterwolf Год назад +21

    Wombat is a pretty good name I think stiletto would also be a good choice. Wikipedia definition: A stiletto (Italian: [stiˈletto]) is a knife or dagger with a long slender blade and needle-like point, primarily intended as a stabbing weapon.
    I think this would be a nice little nod towards the long sword and short sword fighter.

    • @Armageist
      @Armageist Год назад +2

      This this this.

    • @FrostbiteDigital
      @FrostbiteDigital Год назад +1

      I was thinking "Rapier"

    • @yapflipthegrunt4687
      @yapflipthegrunt4687 Год назад +1

      The F-99 Wombat is already the name for the drone version in lore.

    • @Armageist
      @Armageist Год назад +2

      @@yapflipthegrunt4687 Yes, and just like the Razorback to the Warthog, the Manned Wombat can and should have a different name.

    • @watch.v-dQw4w9WgXcQ
      @watch.v-dQw4w9WgXcQ Год назад +1

      A Razorback is still a name of a hog you dingus, since its a variant of the Wombat it would probably be Super Wombat like the upgraded F/A-18 which made the Hornet into Super Hornet but then again the Wombat is weird in that it breaks the naming convention being neither a flying animal or blade weapon. Maybe its because its was originally a drone so drone naming conventions might have went by animals that sound like something else since Wombat would make you think its a flying bat when its actually just a borderline ground rat to represent it being unmanned? Then again there are always exceptions to the rule like the F-111 Aardvark but thats a different aircraft from the F/A-18 so Super Wombat it is.

  • @wtfsalt
    @wtfsalt Год назад +4

    Fantastic work!! exactly the type of vehicle I've been hoping to use in a halo game for a long while now. details look great, especially the engines!!
    Two things...
    > Id like to see it transition into a VTOL style takeoff if that's possible. I think that would be perfect for its style, as well as its potential combat uses.
    > Might want to speed it up just a little bit more ;)
    Love ya work G

  • @ORLY911
    @ORLY911 Год назад +2

    Very happy to see a new version of the old dogfighting map! Takes me back.

  • @phoenix11fx45
    @phoenix11fx45 Год назад

    Dang this thing looks rad. As someone else said, the four additional“air intakes” are most likely boosters. Possibly either just rockets, or maybe ramjets to enable the aircraft to transit out of a planet’s atmosphere, and into orbit. If not possible, ramjets would allow the Wombat to cruise at very high speeds and at very high altitudes.
    I had an idea for the rockets. You could say the two mounted munitions are actually rocket pods that hold the rockets themselves. There’s been many aerodynamically-shaped rocket pods over the years. It’s very feasible rocket pods for the Wombat would have such a shape to limit as much drag as possible since the thing operates at high speeds. Once depleted, the clamps holding the pods would release, and the pods would drop away.

  • @mitchsterling3266
    @mitchsterling3266 9 месяцев назад

    You did a really great job. This the 2023 halo release type weve been wanting since, well well forever ago. I wish bungie never stopped and they carried their halo assets like those trees over and over again into the next games like even for 60 and 90fps. Love it. You killed it, really 100.

  • @Beef3D
    @Beef3D Год назад

    glad to see some people still remember classic Halo Custom Edition maps and not just Reach

  • @lordhood117
    @lordhood117 Год назад

    Hugeass was such an awesome map. Thank you for resurrecting it!

  • @Agora2021
    @Agora2021 Год назад

    "Hugegrass"
    I enjoy that nod to the old days of Custom Edition.

  • @BLUEHOUNDZULU
    @BLUEHOUNDZULU Год назад +1

    The big custom map you're on reminds me of some old Halo Custom Edition Community MP map with a bunch of vehicles. Even down to the hanger bay recessed into the cliff side.
    Lol you mentioned it 30 seconds after I commented

  • @Proctor_Conley
    @Proctor_Conley Год назад +3

    I love the Wombat Drones so this is super cool! Perhaps, in Reach, we could have Saber AI pilot them?

  • @FUJIIDEW
    @FUJIIDEW Год назад +1

    This thing is awesome. I think it definitely needs some louder sounds and some screen effects to really give it that fighter jet feel though.

  • @scarletcrusader5431
    @scarletcrusader5431 Год назад

    A video instead of another 100 live streams? This is a nice change of pace

  • @TheBossbubs
    @TheBossbubs Год назад +2

    “The Haunting” -11 years ago

  • @the_br0wnie294
    @the_br0wnie294 Год назад +3

    Well done man. The community will keep Halo alive.

    • @rexviriditas1292
      @rexviriditas1292 Год назад

      Yea idk about that look at the haunted series the community did shit on keeping that around. Plus old halo good new halo is just weird so is it really alive or wilting

    • @snowdrangon309
      @snowdrangon309 Год назад

      @@rexviriditas1292shotgun said he’s was done with it. He wasn’t gonna bring it back no matter what.

  • @donkeldoothedapperdog
    @donkeldoothedapperdog Год назад

    Omg Rejected Shotgun actually posted a video!
    Very dapper as always!

  • @bobybimberbod8500
    @bobybimberbod8500 7 месяцев назад +1

    6:56 I think they're supposed to be the in atmosphere engines while the zero G engines are the blue ones on the outside for better maneuverability like on the saber

  • @HitodamaKyrie
    @HitodamaKyrie Год назад +1

    If it's a manned UNSC fighter, it should probably have a stabbing weapon name. Like the "dirk" or "stilleto" or some such perhaps. I'm not sure what names have already been assigned in the lore.

  • @walkings7ick58
    @walkings7ick58 Год назад +4

    Combat Wombat

  • @samwisefamgee
    @samwisefamgee Год назад

    The added damage states really makes this a mastercraft of a modded vehicle

  • @TheBooboo1992
    @TheBooboo1992 Год назад

    Thanks for the video update. I don’t have the time to watch your streams so this is nice

  • @Quadrenaro
    @Quadrenaro Год назад

    I used to mod Halo Custom Edition. The pelican had a fully modeled flight model. You could fly it exactly the way it looked like it would.

  • @mudgelord
    @mudgelord Год назад +2

    i do still think it should be a bit faster though. to make it a little closer to the speed we see in the H3 ODST cutscene.

    • @Yakasuki
      @Yakasuki Год назад +1

      yah was about to say. He said it was still decently fast but honestly i think its still really slow for a "fighter". He should make the standard speed the boost speed and the boost speed like 2 or 4 times the current amount.
      To add even more to the critisism, he is using it as a interpretation of the fighter from hugeass but the fighter in hugeass went really fast so it honestly should just be faster.

  • @domtom9594
    @domtom9594 Год назад

    Space fights were suppose to be a thing in halo reach where you get to have firefight in space and multiplayer team death match where you can to pick and customize your own fighter but sadly it was only input into a mission because of how lengthy and complex the system was.

  • @LuciferVanity
    @LuciferVanity Год назад +1

    Hell yeah, a new video!

  • @cirtexquake3370
    @cirtexquake3370 Год назад

    for the final damage state, i'd reccomend tearing off the port or starboard side thruster/wing modules. LOT of extra work, but the debris would look way cooler when it's shot out of the sky.

  • @steph_7775
    @steph_7775 Год назад

    Love the fact that the hangar is the one from the Pillar of Autumn

  • @haydenTenno-
    @haydenTenno- Год назад

    The 4 extra thrusters were most likely boosters to enter space. My guess is that this was the original concept model for the ship we use to enter space to defend that space station

  • @ranishkA123
    @ranishkA123 Год назад

    I think those underslung pods ("missiles") are fuel tanks.
    Excellent work on this "Wombat". Amazing as always.

  • @einar_476
    @einar_476 Год назад

    I think those are intakes are supposed to be boosted thrusters when you boost the throttle, those would glow while flying then shoot fire like the side engines when boosted.

  • @Wesley_H
    @Wesley_H Год назад

    Oh my god, I remember the Hugeass map! It was one of only three or four maps that I could ever get to work on my PC. Played for hours at a time on it.

  • @ano_nym
    @ano_nym Год назад +1

    I would assume the "air intakes" are bigger engines but with covers on. It would make sense that they are for space faring, or just going really fast (like in the cutscene), whereas the current ones are for a similar purpose as shown here.
    Would be nice if you did something like that, perhaps when firing the boost they turn on. Would be neat to see something go really fast.

    • @viperzerofsx
      @viperzerofsx Год назад

      Could be something like the SABER engine. Air breathing in the atmosphere, rocket like in space.

  • @Obscurum
    @Obscurum Год назад +1

    You pay more attention to vehicle damage than 343i

  • @Lavenderlore1043
    @Lavenderlore1043 Год назад

    This makes me want to play a Halo game where the main character is a pilot who is driving one of these. They'd be dogfighting some Banshees and get shot down, and have to survive behind enemy lines, ODST style.

  • @darkdruidsvale
    @darkdruidsvale Год назад

    something you could do with some slight texture modifications is make the 2 big missiles into missile pods of some form

  • @jasonellerton5913
    @jasonellerton5913 Год назад

    YOU DID A WICKED JOB MAN!!!!!. looks legitness

  • @aceambling7685
    @aceambling7685 Год назад +1

    I had an idea when watching the stream the other day with regards to the Hugeass central base. The Spire of course makes most sense, and I hope you do that, but my idea was to give some counterbalance to the offset central base and make the lake more of a usable area by putting an old crashed Frigate in the middle of the water, maybe put an objective or power weapon/vehicle in it, creating a semi-aquatic combat zone. Maybe even add a few simple boats so it can be accessed without aircraft.

  • @mr.deswang0073
    @mr.deswang0073 Год назад +1

    Yk I was scrolling through tik tok and saw a herobrine creepy pasta and got instant flashbacks from when I was in middle school watching your “the haunted series” lol… how time flys

  • @catzillafirefox
    @catzillafirefox Год назад +2

    It would sound like a cool idea to use the Wombat (and Banshee) for air-based races in this huge map!

  • @iluvska91
    @iluvska91 Год назад

    I like these showcase videos where you show all the progress made

  • @Brolly5
    @Brolly5 Год назад

    As a lover of UNSC vehicles, this video is just the tops.

  • @dreamalitymangacreator5891
    @dreamalitymangacreator5891 Год назад +2

    Can’t believe that I remember watching you back when your main content was the haunted herobrine series and that all started 11 years ago that’s crazy how time flys. Do you still hang or talk to the others that were apart of it ?

  • @doomguy2020
    @doomguy2020 Год назад

    It would be dope for this to be a "remotely" operated vehicle, where a console/monitor has to be found on the map in order to be teleported into the Wombat, and once exited, teleports back to the monitor

  • @OfficialFedHater
    @OfficialFedHater Год назад

    Huge'g'rass in H3 is sick, now we just need Coldsnap, those were the best big CE maps.

  • @LanceOperative
    @LanceOperative Год назад

    the rear engines, I would say the ones you showed as jet engines look correct, but I think the other 4 nozzels, could be for space flight, using solid or liquid rocket fuel, as you couldn't use the same nozzel for in atmosphear and space, but who knows, it looks great either way, good job

  • @justinmorin9614
    @justinmorin9614 Год назад

    It would be totally sick if you had a big team battle style on this map with vehicles. One side UNSC and the other covenant with their own weapons and vehicles. That would be absolutely crazy. Or even like BF1 operations style game.

  • @operatorphantom1459
    @operatorphantom1459 Год назад

    Might be something like Scrabble jets which are meant for hyper Sonic speeds in theory they haven't been used in combat yet or any official applications due to being in the prototype stage of development.

  • @joelcatubay9479
    @joelcatubay9479 Год назад

    It should be called the Dubbo fighter in honor of our favorite Australian marine.

  • @sam23696
    @sam23696 Год назад

    That map looks great. It instantly reminds me of a Halo CE custom map from the PC version called simply Huge Ass. It had longswords and Pillar of Autumn style hangars on each side, and it was the maximum size possible within the Halo CE engine, about 7km wide if I remember correctly. Man I really miss those days. Coldsnap was easily the best custom map, and yoyorast island as well.
    The jet looks great though. It makes me kind of sad that the main Halo games have stepped away from this kind of military art style, but for a custom map fan it's a million times better then the ugly ass jets from those custom maps.
    Edit: alright I wrote this comment early and just got to the point where you said the map is called Huge Grass. You got me.

  • @lenorelestrange
    @lenorelestrange Год назад

    If I had to name it I'd call it a cutless, because the saber... Cutless, you get it.

  • @tomorey
    @tomorey Год назад +1

    Finally a Banger

  • @CharlesTheFearsomeTrain117
    @CharlesTheFearsomeTrain117 Год назад +2

    An actual video!

  • @ion_force
    @ion_force Год назад

    I am so happy to see a remake of Hugeass. It is my all time favorite Custom Edition map. Incredibly based.

  • @xxslowgooglexx4365
    @xxslowgooglexx4365 Год назад

    Holy crap an actual video!!

  • @mohamed-amenyussuf1185
    @mohamed-amenyussuf1185 Год назад +1

    I hope we see more UAVs and fighters in game in the future.

  • @TikTikboom173
    @TikTikboom173 Год назад +2

    I think those "missiles" might actually be laser guided bombs. It'd be amazing if you could do bombing runs in halo.

  • @johnmartin8733
    @johnmartin8733 Год назад

    Wait you're recreating Hugeass?? That's absolutely wild, I used to play on maps like that and Opsey's old RP maps.

  • @evanrcz5521
    @evanrcz5521 Год назад

    "I needed a fighter jet type vehicle to fit in with my recreation of the classic custom edition map, huge ass."

  • @ryanblacksmith8562
    @ryanblacksmith8562 Год назад

    Looks awesome. I think the top intakes/engines would probably be scramjet/ramjet engine. The missiles on the bottom look like they’d probably be nukes, that’s why they’re so big. Would be cool to see them in space combat.

  • @wolflordgaming31
    @wolflordgaming31 Год назад

    IAT in atmosphere thruster
    IST in space thruster (scram jet/ blue jet pulses of spacecraft)
    Looks like the longbow(?) That is mentioned in the halo books.

  • @zachwilliams2597
    @zachwilliams2597 Год назад

    i would turn the "air intakes" as you called them into rocket engines. as an even faster boost. this is supposed to be a space fighter, so it would make sense for this thing to be faster than normal air vehicles in the boost x2 mode, like how the sabre and covenant space fighters work.
    make this light space fighter super versatile like that to make it unique. giving it effectively two modes to fly it in. no other vehicle does this.

  • @burgle785
    @burgle785 Год назад

    Holy yeah, its HUGEGRASS out of nowhere

  • @arbiter11171
    @arbiter11171 Год назад

    Call it the Gladius, since short sword is already taken (and to keep with the sword names for human fighters)

  • @darkboltproductions1352
    @darkboltproductions1352 Год назад +3

    some thing thats not a live stream thats new

  • @GetDougDimmadomed
    @GetDougDimmadomed Год назад +1

    5:10 Change them so they're missile pods instead of actual missiles.

  • @rafaelvaldez5341
    @rafaelvaldez5341 Год назад

    This man is making my childhood dreams come true😭😭😭

  • @johngellare3507
    @johngellare3507 Год назад

    It looks like a mix between an F-35, F/A-18 Hornet and the ADFX-01 Morgan. Pretty sick if you ask me

  • @netslayeruk
    @netslayeruk Год назад

    Huge grass... My god it's a remake of HugeAss from halo custom edition.
    You absolute beast.

  • @isaiahsmith7123
    @isaiahsmith7123 Год назад

    It would be interesting ( for fan fiction purposes)if this was a separatist developed vehicle that of course didn't have shields, but relied upon a high performance foamed Titanium A battle plate, and carbon polymer ceramic laminate lace offering it more protection than most unshielded UNSC fighters, but still only moderately more effective against Covenant plasma weaponry. It would have two home grown anti ship missiles that came paired with an AI simulacrum program to better defend against physical and electronic countermeasures, but the piece de resistance was its twin pulsed lasers which delivered 1/3 the energy of a Spartan Laser(per laser assembly) but fired 4 times as fast thus delivering lethal fire to shielded and unshielded opponents alike. Combined with it's high speed manuverability and an onboard "dumb" AI, this fighter would go on as a short lived but very fearsome opponent of the UNSC and Covenant, leading to both sides coincidentally calling the craft the Demon.

  • @aidsispro
    @aidsispro Год назад

    Looks very cool. You could Call it a Numbat or Bandicoot to keep with the Marsupial theme

  • @Nicolas-C
    @Nicolas-C Год назад

    This recap is great, you should do more vid like this !

  • @ThatSlowTypingGuy
    @ThatSlowTypingGuy Год назад

    6:46 Now that's a lot of damage!

  • @brianfitzgerald4217
    @brianfitzgerald4217 20 дней назад

    Halo 3 and reach art style was Peak

  • @BlackViper37
    @BlackViper37 Год назад

    Halo 3 hugeass looks absolutely nuts

  • @shirouthehero696
    @shirouthehero696 Год назад

    It feels so odd for me to be watching an RejectedShotgun video after seeing only streams for so long

  • @jackvanbenthuysen
    @jackvanbenthuysen Год назад

    That thing in the back is definitely not an air intake. Air intakes have to be at the front to let air flow through the engine. I was thinking through the video on how the fighter flies so slow but I kinda built my own head-lore that the center engine-like structures are somewhat of "supercruise" set of engines for either flying really fast in atmosphere or in space. Just an idea for any future implementation.

    • @jackvanbenthuysen
      @jackvanbenthuysen Год назад

      Just an idea that I came up with. Maybe have those engines reignite when you boost? Though engineering wise it wouldnt make sense for the engines to boot up to only boot down in 5 seconds. Maybe just have them act as another set of engines with the exhaust effect.

  • @degenerateactual3080
    @degenerateactual3080 Год назад

    I think what you mistook as intakes are actually just supposed to be more engines. The air intakes this just are at the base of the wings, with two on each.

  • @-ApocaIypse-
    @-ApocaIypse- Год назад

    you should add wind going by effects so when you're in it so it looks like it is going faster than it is without changing the real speed.

  • @CRAM079
    @CRAM079 Год назад

    call it the Katana or short sword. to keep in line with their aerospace fighters being named after swords.

  • @chrisolguin1576
    @chrisolguin1576 Год назад

    343 needs to hire you yesterday! great content