Hey Joe, thanks for being just about the only decent BG content out there. But wondered if you would consider, rather than end of turn summaries... actually have some full game play throughs showing orders, unit moves and various dice rolls throughout the game. Whilst a longer video, I feel this would be more entertaining, especialy with a little banter along the way, and it would be critically helpful for newbies trying to learn the game. Cheers!
Love seeing this. We've tried a new experiment to add a bit of Bolt Action activation uncertainty to BG. We are combining turns and having both sides roll your order dice for the turn then putting that many dice in the bag and drawing dice to activate like BA.
@@TheAcceptableCasualties Much more dynamic. If you like more chance in your games then I would give it a shot. It certainly makes the Reserve movement action much more useful
Love the Battlegroup battle reports, guys. Cheers. Vin, mate, you have to be one of the unluckiest wargamers that I’ve ever seen. What did you do to offend the Dice Gods so completely? Torture kittens as a child?
@@TheAcceptableCasualties - I've just started to watch back through your back catalog of BattleGroup reports. I think Vin's dice rolling might be some sort of statistical anomaly. Perhaps conduct some experiments on him with casino grade dice put through a dice tower? Wouldn't be surprised if the dice still roll bad for him :-)
Hope to see more Battlegroup:) Thanks Happy New Year 🎉
Hey Joe, thanks for being just about the only decent BG content out there. But wondered if you would consider, rather than end of turn summaries... actually have some full game play throughs showing orders, unit moves and various dice rolls throughout the game. Whilst a longer video, I feel this would be more entertaining, especialy with a little banter along the way, and it would be critically helpful for newbies trying to learn the game. Cheers!
Really enjoyable game and great looking table and minis. Like those rules as well.
Glad you like them!
That was good...looking forward to see more recent BG :D
yes, finally another Battlegroup Report. love it! hope all is fine?
All good
Love seeing this. We've tried a new experiment to add a bit of Bolt Action activation uncertainty to BG. We are combining turns and having both sides roll your order dice for the turn then putting that many dice in the bag and drawing dice to activate like BA.
How is the game playing with that type of activation?
@@TheAcceptableCasualties Much more dynamic. If you like more chance in your games then I would give it a shot. It certainly makes the Reserve movement action much more useful
Nice report, beautiful buildings and armies!
Thanks a lot Phil!
In order for the swinging door to work it needs momentum. Great game lads
I touched on that in the end game recap. I think that level of aggression is the direct opposite of how Vin prefers to play lol
keep it up!
Love the Battlegroup battle reports, guys. Cheers. Vin, mate, you have to be one of the unluckiest wargamers that I’ve ever seen. What did you do to offend the Dice Gods so completely? Torture kittens as a child?
He chose to wage war against his brother and for that he was punished by the dice gods :)
Man I hope Vin gets a win soon.
Jack, that kind of talk is gonna lead to a banning :)
@@TheAcceptableCasualties - I've just started to watch back through your back catalog of BattleGroup reports. I think Vin's dice rolling might be some sort of statistical anomaly. Perhaps conduct some experiments on him with casino grade dice put through a dice tower? Wouldn't be surprised if the dice still roll bad for him :-)
Ive never seen anything like it. It has to be some sort of curse to have this bad of dice for this long.
@@JackSargePainting The dice would still be bad and don't hold your breath with me winning, Joe's dice have been too hot for that.
No more battle reports? :(