Voodoo/3dfx just blew everything out of the water back then. The pc jumping a lightyear ahead of consoles at the time. I remember having played games like Driver and Tomb Raider 3dfx style. Then seeing the games at a friend on PS1, it was just sad... :)
Diamond Monster 3D 3dfx Voodoo1 4MB FTW ! So many memories with this card ! Back in the days I was 13 years old and now I'm 34 and I own an RTX 2080. The virus still inside me :)
Love 3dfx...I remember the first time I saw a demo of Unreal in the store, side by side with a 2D video card VS a Voodoo card. I was blown away at how awesome the graphics looked. Good times! Those who were into computers in the late 90s get it. This was a truly epic time to be a computer gamer.
Unreal, Half-Life, and Quake 2 all blew me away the first time I played them with 3D acceleration. And then they blew me away again when I upgraded my Voodoo Rush setup to Voodoo2.
First game I fired up when I got the Voodoo 2 was Quake II. Needless to say my jaw dropped! Just two years before that we were still playing pseudo-3D sprite-based first person shooters. It was a great time to be alive.
@@mattafaak The Voodoo 3 2000 was my first real 3D Accelerator. The crisp graphics blew me away. I still own the Voodoo 3. It's in storage. Maybe someday I will try and fire it up on an older rig with Windows 2000.
I remember when the game have premiere, computer which to draw off this game , it cost a bag of money back in the day. Great film like always Phil :)))
@@DeViLzzz2006 Deus ex is frequently mentioned on best-games-of-all-time-lists for a reason and you should play it if you haven't. Graphically the animations kind of look shitty now, but it makes you appreciate how awful most modern games are at story telling and interactivity. As does Ultima underworld, which is a freak; it's like finding rabbit fossils in the pre-cambrian; It's like aliens came to Earth and programmed a game for the 386; it should not exists, and yet, somehow it does.
Thanks for uploading this in its native 4:3 aspect ratio - it was a pleasant surprise to have a current youtube video fill up my entire 21" CRT monitor (on which this video and the games in it look fantastic, btw).
Unreal and Rune were real great games witch totally sucked me in when i was jung. I will not miss this memories, it was a hightech-future-feeling playing this games. Now a cupple of GHZ and GB!s of ram later i miss that old feeling. Todays games are to close to simulations and a lot of work, expensiv... Thank you for this dose of nostalgic memories. You must have had a lot of fun!
I had one of those as well. To me it was underwhelming as Nvidia was killing it with their new lineup at the time. Needless to say the card did not live up to the hype created in the pre order stage. Sold it after a few months of ownership.
I was actually thinking of something similar but it was vs home consoles of the time. For example Rayman 2 had great texture quality. The PSX and N64 would have looked like smeared mud (although n64 had some of my favorite games)
Yea especially the very first games, but pretty much all the games shown also support Direct3D or OpenGL as well. Glide usually performs better though and runs smoother.
Young people now think software looks better due to Minecraft, but there was no such thing as "high-rez software mode" back then (atleast not at playlable framerates). Also games tended to lack effects in software mode (e.g. Quake II's coloured lighting).
daniel berrett Lol I actually remember trying to play rayman 2 without a graphics card, the polygons rendered but the textures didn’t, everything was just white. (And it was like 10fps)
Hi All, back then it was all about the pentium's and the polygon's. A big achievement PC's was when the graphics were almost as good as a playstation 1 So many articles back in the day talking about video cards with 128/256k ram and the ability to do xyz amount of polygons textures rendered per second , then the playstation 2 came out. So when 3dfx was much smoother and far better visuals with transparent water it was very much a major step in the evolution of visual effects PS you can run a lot of the 3dfx titles in software render, it is not as nice, but with modern pc's ( even a core 2 duo ) you can use a glide software wrapper do a lot of the hardware emulation of a 3dfx card, nglide and svenss glide wrapper, sierra games has a page dedicated to dos glide wrappers Regards George
"almost as good as PS1" was achieved already in 1993 with Doom on PC (and surpassed in 1996 with Quake), but yes, dedicated 3D accelerators really boosted PC gaming. PS2 was beaten by Nvidia GeForce 2 GTS, btw, although the GPU in Xbox was better from PC's for a short while (similar to Nvidia GeForce 3 but with extra functions - impressive for 2001 but greatly outperformed by Radeon 9700 just a year later).
A good list Phil, I've played most of those on a KTX Voodoo 2 SLI setup back in the day. Although you missed my favourite pair of 3dfx games - Uprising 1 and 2.
We still have an old Voodoo card, it was the last of the 3DFX cards to come out, it's still functional too. I think dad keep it because it was his first high end video card he ever purchased.
Unreal tournament 🤘 was soo awesome . Used to go LAN cafes with mates from school and jump around. Favourite gun was the flac cannon to kill in all directions and around corners lol
As someone who owned a plethora of graphics cards from back in the day, a game that supported both Glide and Direct 3D (or even OpenGL), somehow when running on a Glide supported card, looked better than any other card running the same game in Direct 3D or OpenGL.
Brings me back to when my dad bought us a voodoo 4 so he and I could play Unreal Tournament online. I believe I was About 6 at the time it was around 2001ish I think but I remember saying wow this looks like real life. Good times good times.
As a N64 (and a bit dated, non 3dfx Voodoo powered P1 PC) owner, looking at PC games running on top PC hardware was amazing - they looked so sharp and smooth. Meanwhile, a N64 had this pretty fuzzy low-rez look with often sluggish framerates (it still impressed me what they managed to squeeze out of it though). Even N64 and PS1 games looked much better on a PC via emulators like Ultra HLE and Bleem! Then the Sega Dreamcast and PS2 (and later NGC and Xbox) came out and significantly improved console gaming, but PC was still king of sharpness due to running games at much higher resolutions and also kept being the best for PC-centric games like FPS, RTS, MMO, simulators, etc. Then I got a P3 based system with a GeForce 4 MX card and that was quite an improvement, but retrospectively, I'd say a 3dfx Voodoo (2SLI/3/4/5) was a better pick in the long run, as it was better suited to running Glide based games, which were the norm up there to the early 2000s and a GF4 non Ti would run out of breath very fast anyway (Deus Ex Invisible War already made it obsolete, so that's a good year of use for modern games).
In late 1998 I had an ATI Rage IIC 4 MB (the infamous "3D decelerator"). First of all, very few games actually worked with 3D acceleration, and those that did... well, 10 FPS was all I could hope for (and worst of all, many times there were visual glitches that ruined the game). So it was actually preferable to play in software mode. :-) Anyway, I remember visiting one of my friends and seeing Unreal on a Voodoo 2 (his father was working in a computer company and had access to many "toys", so he constantly switched PCs at home). I was in a state of shock/awe when I saw the floor reflections for the first time and how smooth the gameplay was (I actually think the game was running at ~ 30 FPS, which was considered buttery-smooth back in the day). My very first true 3D accelerator was a cheap Riva TNT2 M64, which I purchased in the summer of 2000 (yep, my folks weren't rich people, but we were doing OK). I never actually owned a 3dfx card during their heyday, so this is probably why I love them so much and now have ~ 15 - 20. :)) Childhood unresolved issues, I guess... :-)))
Tachyon the Fringe doesn't get nearly as much love as it deserves! Nice picks! With that being said, almost all the games on this list are better off being played in Direct3D these days (especially the Unreal 1 based games, Kentie's D3D10 renderer is a Godsend). I will admit that a real 3DFX card is the most authentic way to play them though.
It was early 1997 and i just bought myself a 3DFX v1 and i remember plug it in my video card. Thr first game i ran on it is Doom.. I was blown away. the next year i bought Unreal, it was Unreal...
Awesome video even for just 10 minutes of gameplay. It's been a long time since I played some of those. I loved Rune, Dues Ex was great but I spent most of my gaming time with UT and UT2004. I preferred UT over Q3A. I stopped playing UT after many would just telefrag everyone. I so hated that. There was no way to defend against that. I got tired of re-spawning just to die in 10-20 seconds. Not to brag but I was good but it was almost impossible to avoid being telefragged. Telefragging ruined it for me.
While Nintendo 64 owners obsessed over what a masterpiece The Legend of Zelda: Ocarina of Time was PC owners laughed about the blurry graphics and low FPS. Note: I also was a N64 owner...
Loved playing Tachyon The Fringe. Had both 3dfx and nvidia cards back in the day. To my eyes the 3dfx cards had more pleasing and vibrant colours. I was using these on my IBM PS/2 monitor.
Another underappreciated 3dfx advantage. The drivers. Nvidia and ATI were still stretching their legs in the 3D world and it was pretty much a given that with their TNT2 and Rage Pro cards, you would always be replacing and/or updating drivers to get rid of glitches, artifacts, and crashes for every game you played. But with a Voodoo card? Generally rock stable and worked the way it was supposed to.
3dfx glide... I have emulating driver that can run things in glide on my modern card. Yeah because I loved that game, L.A.P.D. Future cop skirmish mode against the computer. I got that old game to run on my vega with glide emulation and looks identical. Always though 3dfx looked like n64 graphics. Some games that didn't support 3dfx like Blood (fps) later came out with support for it and to see texture blending back then on games that were pretty much "software rendered" was so amazing! I also remember Need For Speed Hot Pursuit looked sweet on my voodoo 2
This makes me wish i had didnt gave away my voodoo rush made by helios 3d anyone remembering that brand but still nevertheless i still have fond memories of that card . Yup btw great card for 2d mostly at the time since 3d games were on the rise Anyways thanks for the trip down memory lane
While I have not played the rest of the games on the list, I did play Wing Commander Prophesy and Deus Ex. Those games I ran on an ATI card back in the day. It ran fine for me but that was long after 3DFX got swallowed up by Nvidia.
I am always thankful to your channel. Thank you for making great content. Adobe Shockwave has been discontinued on April 9. Can you make videos about Adobe Shockwave with the following content?
When I eventually am able to find a good Voodoo card, I plan on replaying through Deus Ex yet again. That’s a game with huge replay value because various outcomes in the game change based on your dialogue choices and actions.
thanks for Unreal, Undying, UT99 and Deus Ex. basically Unreal-engine based games. They love glide, and I love it. Great retro hardware and software, any one else can't get bored of it ?
I remember looking at most of these games back in a day thinking "there's no way graphics are gonna get much better than this"... :) Interestingly, 5/10 games shown here are running on the original Unreal engine. UE was really tailor-made for 3dfx hardware.
Bought my first 3Dfx voodoo card just for Unreal. Was not disappointed. Yes, you could already get Voodoo2 cards at that point, but they were too far out of reach with the little money I had.
I miss Turok here. One of the first, or maybe, the first game, which did not have software renderer, so it definitely required a 3D accelerator. (holy cow, it is so long since we don't have accelerators, because now these are integrated to the video cards :D )
Hmmm.. Not watching as much sine i finished a Win 9x Build. But this was interesting. I've never had a non Ati or nvidia card but the idea of missing out had me looking for games i'd play. Testing General games play for games sounds like a good thing for this channel . Like say someone wants to build a retro PC for a few games but only those few 'What is the best parts with out missing out on some effects per game ?' and if one game is to short test other games that use the same engine. And people look up 'best parts for _________game' there you are.
+PhillsComputerLab have you done a video on nGlide yet? I'd like to see exactly how to get that setup and what differences there are compared to real Voodoo hardware.
Deus Ex never seemed to run or look as well on an API other than Glide. UT looked a lot better with Open GL and the compressed textures I found. I wish the publisher had the guts to do a remake of Deus Ex, but I guess it'll never happen
Unreal 1 looks best on the Savage 4 cards, using the S3MeTaL API. I had a Voodoo 2 8MB and a Savage 4 16MB. It wasn''t the fastest build, but very compatible and good overall. On another computer I had a Voodoo 3 2000 and despite being faster in some benchmarks, gaming on is was not as good (who needs 24 or 32 bit rendering?! nobody!). LE: Unreal Tournament also looks awesome on the Savage 4, especially if you play on the map Turbine with lots of embossed steel flooring.
The moment I plugged in my 3dfx v1 card and ran tomb raider, my jaw dropped. The same feeling as going from 8 to 16 bit systems, such a huge leap!
It took 20 years until computer graphics fascinated me again as much as when the first Voodoo cards appeared. That was awesome back then!
Voodoo/3dfx just blew everything out of the water back then. The pc jumping a lightyear ahead of consoles at the time. I remember having played games like Driver and Tomb Raider 3dfx style. Then seeing the games at a friend on PS1, it was just sad... :)
Diamond Monster 3D 3dfx Voodoo1 4MB FTW ! So many memories with this card ! Back in the days I was 13 years old and now I'm 34 and I own an RTX 2080. The virus still inside me :)
I just said F it and ordered a Monster 3d from Russia hahaha. Should be interesting.
I was 14 years old playing Unreal Tournament to death. Now im 35 and I own a RTX 3080! We have led a good life it seems.
Back in the day when you thought.. Wow these graphics look real.
Nothing pleases the eye like the glide api 😊💕
Wow. Those graphics don't suck even today. 3dfx just nailed it back in the day.
They were AMAZING back in the day. I remember when I got a Voodoo3 2000 and just couldn't believe how amazing the games looked.
3dfx PC accelerators - so powerful it's kinda ridiculous! :-)
Love 3dfx...I remember the first time I saw a demo of Unreal in the store, side by side with a 2D video card VS a Voodoo card. I was blown away at how awesome the graphics looked. Good times! Those who were into computers in the late 90s get it. This was a truly epic time to be a computer gamer.
I remember playing first Unreal on Voodoo 2 like it was yesterday... and then I realized it was 20 years ago...
Aye, those shiny floors, wow! :)
Unreal, Half-Life, and Quake 2 all blew me away the first time I played them with 3D acceleration. And then they blew me away again when I upgraded my Voodoo Rush setup to Voodoo2.
First game I fired up when I got the Voodoo 2 was Quake II. Needless to say my jaw dropped!
Just two years before that we were still playing pseudo-3D sprite-based first person shooters. It was a great time to be alive.
@@mattafaak The Voodoo 3 2000 was my first real 3D Accelerator. The crisp graphics blew me away. I still own the Voodoo 3. It's in storage. Maybe someday I will try and fire it up on an older rig with Windows 2000.
ruclips.net/video/26I-Pw-yPJ4/видео.html
Interstate 76. I went from a voodoo banshee to two Voodoo 2 in SLI. It was amazing.
Nice, Clive Barker's Undying is a game everyone should play :)
Well I still have to play it :D
@@philscomputerlab it's AWESOME
I remember when the game have premiere, computer which to draw off this game , it cost a bag of money back in the day. Great film like always Phil :)))
A few games on there look interesting. Descent 3 also looks like something I want to play.
@@DeViLzzz2006 Deus ex is frequently mentioned on best-games-of-all-time-lists for a reason and you should play it if you haven't. Graphically the animations kind of look shitty now, but it makes you appreciate how awful most modern games are at story telling and interactivity.
As does Ultima underworld, which is a freak; it's like finding rabbit fossils in the pre-cambrian; It's like aliens came to Earth and programmed a game for the 386; it should not exists, and yet, somehow it does.
Phil's aim in _Unreal Tournament..._ :P
I was hoping he would get a momomomomomomoomonster kill, kill, kill
Thanks for uploading this in its native 4:3 aspect ratio - it was a pleasant surprise to have a current youtube video fill up my entire 21" CRT monitor (on which this video and the games in it look fantastic, btw).
Unreal and Rune were real great games witch totally sucked me in when i was jung.
I will not miss this memories, it was a hightech-future-feeling playing this games.
Now a cupple of GHZ and GB!s of ram later i miss that old feeling.
Todays games are to close to simulations and a lot of work, expensiv...
Thank you for this dose of nostalgic memories. You must have had a lot of fun!
Watched too much your videos
Almost forget voodoo is older than me XDD
3dfx was smooth and nice :)
I had the V5 5500. Great card.
I had one of those as well. To me it was underwhelming as Nvidia was killing it with their new lineup at the time. Needless to say the card did not live up to the hype created in the pre order stage. Sold it after a few months of ownership.
love your videos man keep up the great work ^_^
I still go round to my mates house and we LAN with Unreal Tournament! Still havn't found a better LAN game that the original UT.
Bloody excellent!
I would make a video side by side with software rendering so that younger people understand why we definitely had to have a Voodoo 2 back in the day.
I was actually thinking of something similar but it was vs home consoles of the time. For example Rayman 2 had great texture quality. The PSX and N64 would have looked like smeared mud (although n64 had some of my favorite games)
Yea especially the very first games, but pretty much all the games shown also support Direct3D or OpenGL as well. Glide usually performs better though and runs smoother.
Young people now think software looks better due to Minecraft, but there was no such thing as "high-rez software mode" back then (atleast not at playlable framerates). Also games tended to lack effects in software mode (e.g. Quake II's coloured lighting).
daniel berrett Lol I actually remember trying to play rayman 2 without a graphics card, the polygons rendered but the textures didn’t, everything was just white. (And it was like 10fps)
@@ravengaming4143 yea.. Aka the idiots nowadays...
The special charm of some old games hasn't gone away...
8:13 - "RTX" , glide is amazing , took nvidia so long to make it, except that cuts fps in half
Clive Barker's Undying.... that game made me shit my pants...
5 Intel i740 cards disliked this video.
Hey it wasn't that bad of a card lol.
That intro
Hi All, back then it was all about the pentium's and the polygon's.
A big achievement PC's was when the graphics were almost as good as a playstation 1
So many articles back in the day talking about video cards with 128/256k ram and the ability to do xyz amount of polygons textures rendered per second , then the playstation 2 came out.
So when 3dfx was much smoother and far better visuals with transparent water it was very much a major step in the evolution of visual effects
PS you can run a lot of the 3dfx titles in software render, it is not as nice, but with modern pc's ( even a core 2 duo ) you can use a glide software wrapper do a lot of the hardware emulation of a 3dfx card, nglide and svenss glide wrapper, sierra games has a page dedicated to dos glide wrappers
Regards
George
"almost as good as PS1" was achieved already in 1993 with Doom on PC (and surpassed in 1996 with Quake), but yes, dedicated 3D accelerators really boosted PC gaming. PS2 was beaten by Nvidia GeForce 2 GTS, btw, although the GPU in Xbox was better from PC's for a short while (similar to Nvidia GeForce 3 but with extra functions - impressive for 2001 but greatly outperformed by Radeon 9700 just a year later).
POD, at a friend's house, first locked 60fps I had ever seen outside of the arcades. MIND BLOWING, unforgettable!
A good list Phil, I've played most of those on a KTX Voodoo 2 SLI setup back in the day. Although you missed my favourite pair of 3dfx games - Uprising 1 and 2.
TUESDAY BONUS VIDEO!
We still have an old Voodoo card, it was the last of the 3DFX cards to come out, it's still functional too. I think dad keep it because it was his first high end video card he ever purchased.
better than I remembered.
I remember the first time I saw Unreal intro and shouted whoah, reflection on the ground !
Great Video. Those were the days Thanks
Screamer 4x4. Bloody hell... This game was a miracle! It really needs to be remastered by some good devs.
Unreal tournament 🤘 was soo awesome .
Used to go LAN cafes with mates from school and jump around. Favourite gun was the flac cannon to kill in all directions and around corners lol
Some damn good looking games there.
Great, I still watched all you maked and I want more :)
Thanks for a good showing of what the Voodoo can do. Reminds me just how far we've come when it comes in graphics.
As someone who owned a plethora of graphics cards from back in the day, a game that supported both Glide and Direct 3D (or even OpenGL), somehow when running on a Glide supported card, looked better than any other card running the same game in Direct 3D or OpenGL.
4 unreal engine games... where are exclusive 3dfx games ? Rogue squadron , vrally 99, toca, independence war etc...
Screamer 4x4 one of my favorite childhood games that took thounsands hours from my life and i dont regret it
3DFX was amazing back in the day. You could have added F/A18 Korea to that list, it looked great on the Voodoo 3.
Thanks for the video Phil I'm always looking for new games to play on my voodoo card i will have to look out for some of these at thrift stores
Brings me back to when my dad bought us a voodoo 4 so he and I could play Unreal Tournament online. I believe I was About 6 at the time it was around 2001ish I think but I remember saying wow this looks like real life. Good times good times.
As a N64 (and a bit dated, non 3dfx Voodoo powered P1 PC) owner, looking at PC games running on top PC hardware was amazing - they looked so sharp and smooth. Meanwhile, a N64 had this pretty fuzzy low-rez look with often sluggish framerates (it still impressed me what they managed to squeeze out of it though). Even N64 and PS1 games looked much better on a PC via emulators like Ultra HLE and Bleem! Then the Sega Dreamcast and PS2 (and later NGC and Xbox) came out and significantly improved console gaming, but PC was still king of sharpness due to running games at much higher resolutions and also kept being the best for PC-centric games like FPS, RTS, MMO, simulators, etc. Then I got a P3 based system with a GeForce 4 MX card and that was quite an improvement, but retrospectively, I'd say a 3dfx Voodoo (2SLI/3/4/5) was a better pick in the long run, as it was better suited to running Glide based games, which were the norm up there to the early 2000s and a GF4 non Ti would run out of breath very fast anyway (Deus Ex Invisible War already made it obsolete, so that's a good year of use for modern games).
Goddamn, such a nice blast from the past!
Oh man.... Played Tachyon a couple of years ago on my D3D retro build. Should have done it on my 3dfx build had I known it supports Glide.
In late 1998 I had an ATI Rage IIC 4 MB (the infamous "3D decelerator"). First of all, very few games actually worked with 3D acceleration, and those that did... well, 10 FPS was all I could hope for (and worst of all, many times there were visual glitches that ruined the game). So it was actually preferable to play in software mode. :-) Anyway, I remember visiting one of my friends and seeing Unreal on a Voodoo 2 (his father was working in a computer company and had access to many "toys", so he constantly switched PCs at home). I was in a state of shock/awe when I saw the floor reflections for the first time and how smooth the gameplay was (I actually think the game was running at ~ 30 FPS, which was considered buttery-smooth back in the day). My very first true 3D accelerator was a cheap Riva TNT2 M64, which I purchased in the summer of 2000 (yep, my folks weren't rich people, but we were doing OK). I never actually owned a 3dfx card during their heyday, so this is probably why I love them so much and now have ~ 15 - 20. :)) Childhood unresolved issues, I guess... :-)))
Your videos are so entertaining! :D I love old hardware!
I need to fire up my old Pentium III with Voodoo 5.
Ultimate Race Pro should be on the list :(
Ah I remember that one well. I had a Voodoo 2 and played with dial-up modem :D
Tachyon the Fringe doesn't get nearly as much love as it deserves! Nice picks! With that being said, almost all the games on this list are better off being played in Direct3D these days (especially the Unreal 1 based games, Kentie's D3D10 renderer is a Godsend). I will admit that a real 3DFX card is the most authentic way to play them though.
It was early 1997 and i just bought myself a 3DFX v1 and i remember plug it in my video card. Thr first game i ran on it is Doom.. I was blown away. the next year i bought Unreal, it was Unreal...
Still play Deus Ex!
Some nice memories.
the memories....a ticket for "nostalgia town" please
some of my favorite games ever, Unreal, Deus Ex, UT, Undying, Rune...
I have found memories of 3dfx.
Nice compilation! I actually picked up Tachyon: The Fringe for 0,50€ at a thrift store last month. :)
This graphics make me feel in home
Amazing love the video amazing games big like
Unreal... Childhood Memeories😍😍😍.
Awesome video even for just 10 minutes of gameplay. It's been a long time since I played some of those. I loved Rune, Dues Ex was great but I spent most of my gaming time with UT and UT2004. I preferred UT over Q3A. I stopped playing UT after many would just telefrag everyone. I so hated that. There was no way to defend against that. I got tired of re-spawning just to die in 10-20 seconds. Not to brag but I was good but it was almost impossible to avoid being telefragged. Telefragging ruined it for me.
man back when I only had an N64 these graphics would have blown my mind
While Nintendo 64 owners obsessed over what a masterpiece The Legend of Zelda: Ocarina of Time was PC owners laughed about the blurry graphics and low FPS.
Note: I also was a N64 owner...
I owned a voodoo 2 8mb, best card I ever had
Loved playing Tachyon The Fringe. Had both 3dfx and nvidia cards back in the day. To my eyes the 3dfx cards had more pleasing and vibrant colours.
I was using these on my IBM PS/2 monitor.
Your videos...excite me.
Another underappreciated 3dfx advantage. The drivers. Nvidia and ATI were still stretching their legs in the 3D world and it was pretty much a given that with their TNT2 and Rage Pro cards, you would always be replacing and/or updating drivers to get rid of glitches, artifacts, and crashes for every game you played. But with a Voodoo card? Generally rock stable and worked the way it was supposed to.
Yes! I saw this most when trying old games demos. Voodoo just works. Other cards? Need full version and patch.
3dfx glide... I have emulating driver that can run things in glide on my modern card. Yeah because I loved that game, L.A.P.D. Future cop skirmish mode against the computer. I got that old game to run on my vega with glide emulation and looks identical. Always though 3dfx looked like n64 graphics. Some games that didn't support 3dfx like Blood (fps) later came out with support for it and to see texture blending back then on games that were pretty much "software rendered" was so amazing! I also remember Need For Speed Hot Pursuit looked sweet on my voodoo 2
Rayman looks good
I remember I got a disc with a demo version of Tachyon the fringe with my FX 5200
Nice list of Glide based games. One more game to add: Forsaken
My first GPU was a Voodoo 3 PCI (lol). Good times, didn't really get to use glide much, except for Descent and Half-Life.
Deus Ex and Unreal look gorgeous
This makes me wish i had didnt gave away my voodoo rush made by helios 3d anyone remembering that brand but still nevertheless i still have fond memories of that card
.
Yup btw great card for 2d mostly at the time since 3d games were on the rise
Anyways thanks for the trip down memory lane
While I have not played the rest of the games on the list, I did play Wing Commander Prophesy and Deus Ex. Those games I ran on an ATI card back in the day. It ran fine for me but that was long after 3DFX got swallowed up by Nvidia.
I'd have added The Need For Speed 3. This game blew me away when I saw it running on a 3DFX.
VooDoo !
Good times..
I am always thankful to your channel. Thank you for making great content. Adobe Shockwave has been discontinued on April 9. Can you make videos about Adobe Shockwave with the following content?
Wonderful!
When I eventually am able to find a good Voodoo card, I plan on replaying through Deus Ex yet again. That’s a game with huge replay value because various outcomes in the game change based on your dialogue choices and actions.
You can always just use a glide wrapper with a modern GPU
@@madmax2069 Glide wrapper isn't the same though, you don't even see Voodoo's trademark 16-bit (or "22-bit" in V3's case) dithering on a modern GPU.
You just made me extend my list. Thanks for that :p
thanks for Unreal, Undying, UT99 and Deus Ex. basically Unreal-engine based games. They love glide, and I love it. Great retro hardware and software, any one else can't get bored of it ?
I remember looking at most of these games back in a day thinking "there's no way graphics are gonna get much better than this"... :) Interestingly, 5/10 games shown here are running on the original Unreal engine. UE was really tailor-made for 3dfx hardware.
Bought my first 3Dfx voodoo card just for Unreal. Was not disappointed.
Yes, you could already get Voodoo2 cards at that point, but they were too far out of reach with the little money I had.
I miss Turok here. One of the first, or maybe, the first game, which did not have software renderer, so it definitely required a 3D accelerator. (holy cow, it is so long since we don't have accelerators, because now these are integrated to the video cards :D )
I've just added Descent 3 on my Gog whishlist! :)
What's up Phil?
Pure fun!
Glide was so before its time. I wonder if there's a wrapper for linux.
Hmmm.. Not watching as much sine i finished a Win 9x Build. But this was interesting. I've never had a non Ati or nvidia card but the idea of missing out had me looking for games i'd play. Testing General games play for games sounds like a good thing for this channel . Like say someone wants to build a retro PC for a few games but only those few 'What is the best parts with out missing out on some effects per game ?' and if one game is to short test other games that use the same engine. And people look up 'best parts for _________game' there you are.
Ohhhh I love it!
+PhillsComputerLab have you done a video on nGlide yet? I'd like to see exactly how to get that setup and what differences there are compared to real Voodoo hardware.
It runs on modern machines, so just try it out?
@@philscomputerlab Never mind I watched your video on nGlide. I was wanting to get it setup on my Pentium 3 & GeForce 6x system.
Stupid question but will they work fine with my Voodoo Banshee (one by Diamond)?
Yes that shouldn't be a problem.
I thought voodoo cards were too expensive back in the day. Not much has changed! 😀
Deus Ex never seemed to run or look as well on an API other than Glide. UT looked a lot better with Open GL and the compressed textures I found. I wish the publisher had the guts to do a remake of Deus Ex, but I guess it'll never happen
how much better was the Voodoo 4 4500 compared to the Voodoo 3 3500?
Unreal 1 looks best on the Savage 4 cards, using the S3MeTaL API. I had a Voodoo 2 8MB and a Savage 4 16MB. It wasn''t the fastest build, but very compatible and good overall. On another computer I had a Voodoo 3 2000 and despite being faster in some benchmarks, gaming on is was not as good (who needs 24 or 32 bit rendering?! nobody!).
LE: Unreal Tournament also looks awesome on the Savage 4, especially if you play on the map Turbine with lots of embossed steel flooring.