IMHO, i would definitely like to have players lose a percentage of [remaining] resources (say, 50%) when they delete partially constructed buildings (once/after construction starts, so this shouldn't affect misclicks). good balance between macro and micro is needed - the attacker has invested resources into planning the attack and getting the unit at that place, and that is nullified because of a partial building? (especially using market as a wall in feudal age). and to add on to that, delete it later to reclaim the left over resources? i would at least like to see players lose about 50% of left over resources when deleting. i am sure this idea has been floated many times before as well.
They do lose resources based on the % built, it's just with quickwalls that they only build about 1% so they only pay about 1% of the building cost. Making it at always least 50% would be very damaging for 'normal' gameplay when buildings get denied or misplaced.
Viper casually playing Fortnite in AoE
He won’t be able to get the quickwalls down on this o….oaah what???
Unbeliebable
What a Quick Will
Insane quickwalls
Memb's the best
IMHO, i would definitely like to have players lose a percentage of [remaining] resources (say, 50%) when they delete partially constructed buildings (once/after construction starts, so this shouldn't affect misclicks).
good balance between macro and micro is needed - the attacker has invested resources into planning the attack and getting the unit at that place, and that is nullified because of a partial building? (especially using market as a wall in feudal age). and to add on to that, delete it later to reclaim the left over resources?
i would at least like to see players lose about 50% of left over resources when deleting.
i am sure this idea has been floated many times before as well.
They do lose resources based on the % built, it's just with quickwalls that they only build about 1% so they only pay about 1% of the building cost.
Making it at always least 50% would be very damaging for 'normal' gameplay when buildings get denied or misplaced.
😂😂😂😂😂😂
11