26:56 I just wanted to share that technically no cremation (as in the physical burning process) turns the remains into the fine ash we typically think of. to get this effect, the remaining bone fragments have to be put into a cremulator to be ground down further. the japanese process simply doesn't have this step, as their cremation rituals never wanted to completely hide the remnants of noticeable human bone. you didn't get anything wrong I just wanted to elaborate as a friendly neighborhood crematory guy
Wow, I had no idea Fatal Frame was this complex with its architecture and how there's a dichotomy between the Shinto and Buddhist influences in the rituals. Fantastic work!
The more I learn the more I realize I kinda didn't know shit about Asia let alone just Japan. These videos are really helpful in tying these games and their stories to the history, geography, mythology, etc of Japan. As with all media, I appreciate a piece SO much more if points of significance and explained to me first. My mom (a Boomer) watches a TON of Tuner Classic Movies on TV because, again, mega Boomer. I used to find that channel so boring because I used to see it as "old movies about a golden past that never existed anyway", until several years ago when they hired a few film historians to give little talks before and after the movies to point out why it's significant or important or whatever. I can even appreciate silent film, a genre I HATED, because TCM hired Jacqueline Stewart who specializes in that time. It's crazy how just a little frame shift can make you look at something totally differently!
what a perfect follow-up to your last FF1 video! certified muse moment tbh maybe i said this last time, but dude these are actually gonna end up changing the way we experience these games. i've always just accepted that as a westerner i would by default be missing out on a lot of the context of everything in this game. this honestly is starting to go beyond putting myself in the original audience's shoes, and more like those of the artists. being able to identify these deliberate or subconscious design choices is so sick. now that i'm armed with the knowledge of this and the last video makes me want to play this game again with a fresh perspective
Yes! I'm right there with you! It's crazy how much of the story is told in these little details that most Westerners won't even recognize. Having these little signposts placed by Muse are so helpful to really get the full artistic idea of Fatal Frame.
Thank you so much for all your hard work in this! Looking at the game, it was always clear that the mansion had been built out and remodeled through multiple eras of architectural style, but I never knew how to parse the differences. This helps a lot!
I absolutely adore all your videos and also am a real fan of retro J survival horror. But I also need to mention that your voice is soo relaxing. These videos are perfect also to go to sleep. You are in my top 5 creators!!❤
this video is incredible, fatal frame analysis videos are the most interesting and captivating. I loved seeing the architecture of himuro mansion spliced in the manor of sleep in ff3. I always thought that even though it was so sophisticated and elaborate that the himuro mansion was always the most foreboding and sinister out of all the main areas in the series, which is appropriate lol.
I had gathered the Himuro family were samurai and they still had a lot of influence in Japan at the time of the Calamity. Almost makes you wonder somewhat that if the Calamity had never happened what would have become of the Himuros, the mansion, the ritual, hell gate and everything when the Kanagawa Convention and later the Satsuma Rebellion came about.
Interesting thoughts! I don't know enough about samurai in general but it would be really neat to explore how the family might have fit into the politics of their time.
@@thegamingmuse I'm no expert either but I know that at the time of the Calamity (1837 I think) the samurai were political elites more than anything. Warfare had ebbed in favor of commerce and bureaucracy for the most part. But their status in the country fell into question when the United States forced Japan into political negotiations in 1853.
An absolute masterpiece of video as always. The depths in which you go have never ceased to amaze me, and every time I walk away with new found appreciation both for the topic, the games you cover, and you yourself. Thank you for your hard work!
Your videos are always so wonderful. I always learn so much, even though I've been a fan is Japanese history for almost my whole life. Your voice is also so pleasant to listen to. Not too fast or slow, the right volume, precise pronunciations. Great job on this one!
Great analysis and breakdown. Its great to see this kind of detailed info on a great game's cultural background. I've always been fascinated by different cultures and their history.
The graphics were marvelous for its time and still hold up. The details and environments are really aesthetic and I'm just impressed by the work of the team. Also, this is my favorite Fatal Frame game. Your analysis was very helpful, sophisticated and super interesting to watch. Thank you! So nice to have these Fatal Frame videos
This video is particularly valuable to me, who frequently fails to tell the difference between walls and doors in Japanese buildings. 😂 Great video, Muse!
Amazing video Muse! The Japanese folclore, history and language are truly magnificent. This great videogame needs a remake also. Bye Muse and all have a nice day :) #remakefatalframeone
@@thegamingmuse Very sorry about that. I just thought that it was a patreon list. I wanted to ask if your huge video on fatal frame has references, as well. I've personally read quite a bit on the Japanese afterlife, but would like to read more. I've seen your DMC videos, as well, especially on the color red and blue references. Would love to read on those, too, albeit I've researched on shinto palate myself.
That was my thought at one point, but then why not use that in Japan and only in the US? That makes me think it's more a PR/Blair Witch thing. Cause I really don't think info about his ghost exp came west until Japanese interviews were fan translated some years later.
@@thegamingmuse Yeah, I did check since I was wondering myself. I heard the evolution of the voice in the videos. I was starting to think maybe its a strong noise removal (or RTX voice) mixed with lack of decay maybe as part of the recording but I can hear it in the edit. The first videos sounded raw and far, and in subsequent videos your recording got better but the noise removal was also showing a bit of electronic noise bleed of sorts. In your previous videos, I could hear the breaths in-between and the lip smacks. The decay of the voice was also farther/softer in the older videos. -- So I assumed the newer videos had a stronger noise removal causing a quick decay and a more metallic sound to certain words. But also perhaps its the intonation? The excitement or the sound of mystery when recounting parts of the mansion/story was absent compared to previous videos. This added to me to think whether it was a bored VA or trained AI. If this is your direction, its also fine. Its kind of like that calm British BBS narration voice. It was already at the back of my mind as I had your video playing while I was working. I like exploring the lore of the games I played back then. It was my fiance in a nearby PC who asked me if I was listening to some voice AI. Again, my apologies with the bad assumption. I hope my impression helps you with your recording/editing.
26:56 I just wanted to share that technically no cremation (as in the physical burning process) turns the remains into the fine ash we typically think of. to get this effect, the remaining bone fragments have to be put into a cremulator to be ground down further. the japanese process simply doesn't have this step, as their cremation rituals never wanted to completely hide the remnants of noticeable human bone. you didn't get anything wrong I just wanted to elaborate as a friendly neighborhood crematory guy
Thanks for the clarification!
@@thegamingmuse ofc, thank you for such an amazingly researched video!
Hey, thanks for the work that you do! Caring for our deceased is a hard job that I'm not sure gets appreciated enough.
Wow, I had no idea Fatal Frame was this complex with its architecture and how there's a dichotomy between the Shinto and Buddhist influences in the rituals. Fantastic work!
Thank you!
The more I learn the more I realize I kinda didn't know shit about Asia let alone just Japan. These videos are really helpful in tying these games and their stories to the history, geography, mythology, etc of Japan. As with all media, I appreciate a piece SO much more if points of significance and explained to me first. My mom (a Boomer) watches a TON of Tuner Classic Movies on TV because, again, mega Boomer. I used to find that channel so boring because I used to see it as "old movies about a golden past that never existed anyway", until several years ago when they hired a few film historians to give little talks before and after the movies to point out why it's significant or important or whatever. I can even appreciate silent film, a genre I HATED, because TCM hired Jacqueline Stewart who specializes in that time. It's crazy how just a little frame shift can make you look at something totally differently!
The amount of research that went into this reflects such a wonderful passion for the subject. Himuro mansion is so much more than a haunted house
what a perfect follow-up to your last FF1 video! certified muse moment tbh
maybe i said this last time, but dude these are actually gonna end up changing the way we experience these games. i've always just accepted that as a westerner i would by default be missing out on a lot of the context of everything in this game. this honestly is starting to go beyond putting myself in the original audience's shoes, and more like those of the artists. being able to identify these deliberate or subconscious design choices is so sick. now that i'm armed with the knowledge of this and the last video makes me want to play this game again with a fresh perspective
I'm so glad you enjoyed it! I've really been enjoying it myself, there's so much hidden from view in these games, they're so well made.
Yes! I'm right there with you! It's crazy how much of the story is told in these little details that most Westerners won't even recognize. Having these little signposts placed by Muse are so helpful to really get the full artistic idea of Fatal Frame.
Thank you so much for all your hard work in this! Looking at the game, it was always clear that the mansion had been built out and remodeled through multiple eras of architectural style, but I never knew how to parse the differences. This helps a lot!
You're welcome! I'm so glad you enjoyed it :D
wake up babe, new gamingmuse fatal frame video just dropped
Thank you, pure ear candy. Such a quality analysis.
Thank you! I'm glad you enjoyed it :D
I'm glad that you keep making videos about the lore of Fatal Frame , it's one of my favorites
Another great in-depth video on J-Horror lore! I love it!
Thank you!
I absolutely adore all your videos and also am a real fan of retro J survival horror. But I also need to mention that your voice is soo relaxing. These videos are perfect also to go to sleep. You are in my top 5 creators!!❤
Aw thank you! I'm so glad you like my work! (and my voice lol)
Fatal Frame meshes story, environment, gameplay and characters like no other. GOAT
The more I learn the more I appreciate them as works of art.
Extremely cool video! I love hearing your personal theories, especially when they're backed up by historical context that makes so much sense!
Thank you! I'm really glad you enjoyed it :D
this video is incredible, fatal frame analysis videos are the most interesting and captivating. I loved seeing the architecture of himuro mansion spliced in the manor of sleep in ff3. I always thought that even though it was so sophisticated and elaborate that the himuro mansion was always the most foreboding and sinister out of all the main areas in the series, which is appropriate lol.
I had gathered the Himuro family were samurai and they still had a lot of influence in Japan at the time of the Calamity. Almost makes you wonder somewhat that if the Calamity had never happened what would have become of the Himuros, the mansion, the ritual, hell gate and everything when the Kanagawa Convention and later the Satsuma Rebellion came about.
Interesting thoughts! I don't know enough about samurai in general but it would be really neat to explore how the family might have fit into the politics of their time.
@@thegamingmuse I'm no expert either but I know that at the time of the Calamity (1837 I think) the samurai were political elites more than anything. Warfare had ebbed in favor of commerce and bureaucracy for the most part. But their status in the country fell into question when the United States forced Japan into political negotiations in 1853.
TGM, I just...I just appreciate you so much. Thank you for this
TuT Thank you! That's so sweet
This is so informative, thank you for the video.
An absolute masterpiece of video as always. The depths in which you go have never ceased to amaze me, and every time I walk away with new found appreciation both for the topic, the games you cover, and you yourself. Thank you for your hard work!
Thank you so much! I'm glad you enjoy my work
This is such an insightful video! Thank you!
Glad you enjoyed it!
Never thought I'd learn so much about Shinto period architecture through Fatal Frame! Incredibly educational and all-around great video.
Thank you! I'm glad you enjoyed it :D
Your videos are always so wonderful. I always learn so much, even though I've been a fan is Japanese history for almost my whole life. Your voice is also so pleasant to listen to. Not too fast or slow, the right volume, precise pronunciations.
Great job on this one!
Great analysis and breakdown. Its great to see this kind of detailed info on a great game's cultural background. I've always been fascinated by different cultures and their history.
The graphics were marvelous for its time and still hold up. The details and environments are really aesthetic and I'm just impressed by the work of the team. Also, this is my favorite Fatal Frame game. Your analysis was very helpful, sophisticated and super interesting to watch. Thank you!
So nice to have these Fatal Frame videos
The amount of research! Amazing video 👏👏👏
Thank you!
this was such a great video! it's honestly inspiring how much effort and thought went into designing this game and setting
Honestly it really is, once you comprehend how much research they must have done, it's amazing.
Awesome video on the Himuro Mansion.
Thank you!
We just need more horror games involving traditional Japanese buildings or castles.
I've never played the first game...now I kinda want to. I've always been awed and intrigued by the different buildings in all the games.
You should! It's a bit tougher in my opinion but such a good game.
Another quality vid, Muse.
I love Fatal Frame but I'm eagerly waiting for your SH2 remake story trailer/gameplay impressions!❤
I have something in the works ;D
Jesus your content is so good.
Thank you! I'm glad you enjoy it :D
Underrated Channel
Love this Fatal Frame streak, been a big fan of the games for a long time, even if they make me too anxious to actually beat them lol
Glad you're enjoying it! There's definitely a lot more coming.
This video is particularly valuable to me, who frequently fails to tell the difference between walls and doors in Japanese buildings. 😂 Great video, Muse!
Amazing video Muse!
The Japanese folclore, history and language are truly magnificent.
This great videogame needs a remake also.
Bye Muse and all have a nice day :)
#remakefatalframeone
I definitely wouldn't mind a remake or remaster of this game.
@thegamingmuse would you like to tell your fellow weeb what kinds of books you were reading about japanese architecture in?
They're listed in the credits
I'd love for you to give references for your research. I'd love to read more on this.
The resources are all in the credits, hang around for the end ;D
@@thegamingmuse Very sorry about that. I just thought that it was a patreon list. I wanted to ask if your huge video on fatal frame has references, as well. I've personally read quite a bit on the Japanese afterlife, but would like to read more.
I've seen your DMC videos, as well, especially on the color red and blue references. Would love to read on those, too, albeit I've researched on shinto palate myself.
We are waiting for you to react to the new Trailer of SH2 and the gameplay, please
HEY!! I MISS THIS GAME!😍
You need to do Deception at some point!
I've never played them, but I'd like to, obviously, since I'm a big fan of the team's work.
Just saw your profile and it states you are a writer. If you don't mind me asking, is it fiction, non fiction etc?
All of the above! A lot of my stuff is online somewhere, though my bookstore is closed atm (to reopen soon~)
Maybe the tagline was the creator's vague way of referencing their own experience with ghosts? "Based on a true story"
That was my thought at one point, but then why not use that in Japan and only in the US? That makes me think it's more a PR/Blair Witch thing. Cause I really don't think info about his ghost exp came west until Japanese interviews were fan translated some years later.
I hereby leave an offering to the Algorithm God, maybe this video be seen by way more people!
lol AI voice of Sphere Hunter?
listen to any of my vids from six plus years ago that's my voice. people can think whatever about it but it ain't ai
@@thegamingmuse Yeah, I did check since I was wondering myself. I heard the evolution of the voice in the videos.
I was starting to think maybe its a strong noise removal (or RTX voice) mixed with lack of decay maybe as part of the recording but I can hear it in the edit. The first videos sounded raw and far, and in subsequent videos your recording got better but the noise removal was also showing a bit of electronic noise bleed of sorts. In your previous videos, I could hear the breaths in-between and the lip smacks. The decay of the voice was also farther/softer in the older videos. -- So I assumed the newer videos had a stronger noise removal causing a quick decay and a more metallic sound to certain words.
But also perhaps its the intonation? The excitement or the sound of mystery when recounting parts of the mansion/story was absent compared to previous videos. This added to me to think whether it was a bored VA or trained AI. If this is your direction, its also fine. Its kind of like that calm British BBS narration voice.
It was already at the back of my mind as I had your video playing while I was working. I like exploring the lore of the games I played back then. It was my fiance in a nearby PC who asked me if I was listening to some voice AI.
Again, my apologies with the bad assumption. I hope my impression helps you with your recording/editing.
Now imagine if the Silent Hill 2 remake claimed to be "based on a true story".
That might be a bit of a problem XD