It would be interesting to see a video of some classic fictional tracks. Rally Di Positano, Camino Viejo De Montserrat, Fujimi Kaido, Fm4 test track, New York circuit etc
That would be fantastic! I have my original collectors editions of every Forza Motorsport on Xbox 360, so I have all the DLC, etc. These A.I. videos were meant to be a part of a much much larger video in regard to my disappointment with the new FM title. I was going to showcase the tracks as well. Maybe I just make shorter videos of each fictional race track! Thanks so much for the comment, and idea. :)
In all fairness, if you play all the tracks with no rewind and hard difficulty for a few hours, you'll notice the AI adapting and learning from YOUR driving style. There are still some set braking points they cant avoid unfortunately
I love to play most racing games on the hardest difficulty and on a racing wheel any chance I get! I also love playing with absolutely no HUD sometimes. Interesting point on the A.I. adapting and learning - is this specific to FM1?
@@DaddyCRUDE same! Although i do like the FM hud a lot. The Drivatars we know today actually date back to FM1 and have been in every forza game since but only became a selling point with FH2 where your xbox friends' Drivatar can be in your races too
@@minoassal yes, the original FM HUD has never been the same again and I quite liked it as well. The Drivatar system in FM1 was when the player actually had to train the A.I. themselves from what I've witnessed with the game. FM5 was the first to introduce the Drivatar system where it automatically learned player behaviour so you were racing your friends A.I. so to speak. This carried over into all the Forza titles moving forward, except FM8, apparently...
Yeah, FM8 was a disappointment. These videos were meant to be for a bigger video that I wanted to make about Forza over time and my gripes with the franchise especially with FM8. I haven't had the time to put it together. Thanks for the comment.
Check out more Forza Motorsport 1 A.I reactions in this video: ruclips.net/video/s0rhvaY_5Y4/видео.html
The bass boosted crash sound effect is hilarious lmao
Which game?
And the S15 model still the same to this day :D
That's pretty much why I used it in all these tests! Lol. These videos were meant to be part of a much bigger video.
The First Forza Motorsport It Has a Very Interesting Detail of The AI
They seem to be very aware of the player, which is great! It has never been the same again. :(
Honestly I think it's up there with my favourite FM game.
it had a ton of little things that never came back for some reason.
@@naturalborndylla the older Forza's had some great little things about them that never returned! FM4 especially!
It's interesting to see the aesthetic shift in FM3 onwards. It makes FM1/FM2 feel even more nostalgic
Definitely!
It would be interesting to see a video of some classic fictional tracks. Rally Di Positano, Camino Viejo De Montserrat, Fujimi Kaido, Fm4 test track, New York circuit etc
That would be fantastic! I have my original collectors editions of every Forza Motorsport on Xbox 360, so I have all the DLC, etc.
These A.I. videos were meant to be a part of a much much larger video in regard to my disappointment with the new FM title.
I was going to showcase the tracks as well. Maybe I just make shorter videos of each fictional race track! Thanks so much for the comment, and idea. :)
Forza crashes was more intense back then 😂
In FM4 it was like an earthquake! 😂
Forza Motorsport 1 AI has it's problems but this is not one of them.
Yeah, the FM1 A.I. was interesting!
In all fairness, if you play all the tracks with no rewind and hard difficulty for a few hours, you'll notice the AI adapting and learning from YOUR driving style.
There are still some set braking points they cant avoid unfortunately
I love to play most racing games on the hardest difficulty and on a racing wheel any chance I get! I also love playing with absolutely no HUD sometimes. Interesting point on the A.I. adapting and learning - is this specific to FM1?
@@DaddyCRUDE same! Although i do like the FM hud a lot.
The Drivatars we know today actually date back to FM1 and have been in every forza game since but only became a selling point with FH2 where your xbox friends' Drivatar can be in your races too
@@minoassal yes, the original FM HUD has never been the same again and I quite liked it as well.
The Drivatar system in FM1 was when the player actually had to train the A.I. themselves from what I've witnessed with the game.
FM5 was the first to introduce the Drivatar system where it automatically learned player behaviour so you were racing your friends A.I. so to speak.
This carried over into all the Forza titles moving forward, except FM8, apparently...
it does? i never noticed and always played on hard difficulty, thats sick
Good video!
Thanks. :)
FM8 AI is just a joke. Uninstalled the game on day one and made sure to leave bad reviews
Yeah, FM8 was a disappointment. These videos were meant to be for a bigger video that I wanted to make about Forza over time and my gripes with the franchise especially with FM8. I haven't had the time to put it together. Thanks for the comment.
Same it was a cash grab scam
i agree