This is normal in technology development. You seem to be rather young, but... just research "Apple Newton" or "UMPC" or many other stuff. The first flatscreens were worse than normal CRTs back then. First iPhone was really not good. Etc etc etc This is the same issue whenever a new part of technology comes to market. This has nothing to do with "A.I." - it happens to almost all digital technologies. Just check out the first PC 1982 and compare it to the PCs in 1992. For new hardware you often need roughly 10 years until the tech grows up. Sometimes even more - and sometimes you even find out that certain concepts dont work at all.
That's true for the examples you've given, but there are also lots of other examples, particularly in tech, where there was lot of hype but it never turned out to be remotely as gamechanging as it was made out to be. Recent examples are big data and blockchain/nfts/crypto. This was all hype with zero substance. And there are definitely good reasons to assume that generative AI and VR will similarly fail to deliver on their big promises and not make it to the mainstream. Also, let's take the first iphone example: It actually did the main things it was supposed to do. Things like calling, texting and browsing the web. The Humane AI pin is simply unsuable. It's extremely slow, full of bugs and acts out all the time. The issues are far more significant compared to the first Iphone. The Humane AI pin also doesn't make any sense just as a device category as it could just be an app. That's a huge difference to an Iphone which was the first smartphone that was adopted by the masses and paved the way for the most successfull device category in the history of tech. And the Apple Vision Pro? Right now the only application it is regularly used for is watching movies on planes. That's not game changing at all. And don't get me started on Meta's VR products.
If I wanted close caption subtitles, I know how to turn them on. Very challenging to watch this all the way through - maybe it's just me.
This is normal in technology development. You seem to be rather young, but... just research "Apple Newton" or "UMPC" or many other stuff. The first flatscreens were worse than normal CRTs back then. First iPhone was really not good. Etc etc etc
This is the same issue whenever a new part of technology comes to market.
This has nothing to do with "A.I." - it happens to almost all digital technologies. Just check out the first PC 1982 and compare it to the PCs in 1992. For new hardware you often need roughly 10 years until the tech grows up. Sometimes even more - and sometimes you even find out that certain concepts dont work at all.
That's true for the examples you've given, but there are also lots of other examples, particularly in tech, where there was lot of hype but it never turned out to be remotely as gamechanging as it was made out to be. Recent examples are big data and blockchain/nfts/crypto. This was all hype with zero substance. And there are definitely good reasons to assume that generative AI and VR will similarly fail to deliver on their big promises and not make it to the mainstream.
Also, let's take the first iphone example: It actually did the main things it was supposed to do. Things like calling, texting and browsing the web. The Humane AI pin is simply unsuable. It's extremely slow, full of bugs and acts out all the time. The issues are far more significant compared to the first Iphone.
The Humane AI pin also doesn't make any sense just as a device category as it could just be an app. That's a huge difference to an Iphone which was the first smartphone that was adopted by the masses and paved the way for the most successfull device category in the history of tech.
And the Apple Vision Pro? Right now the only application it is regularly used for is watching movies on planes. That's not game changing at all. And don't get me started on Meta's VR products.