en verdad, no lo se porque yo respondi en ingles. no hablo muy bien español pero es muy similar al portugues y yo se como dicir gracias ao menos. Gracias, hermano.
So, with Duelist Nexus coming out in a few days I'm now needing to research lines to summon Supernova and Crimson Dragon in one turn. Locking the opponent out with King Calamity ought to be easier in this deck than most you would think, but it being Light attribute puts a spanner in the works.
Maybe you can do it by having a lv10 on the board with "hop ear squadron" in your hand, then wait until you're opponent's main phase and activate squadrons effect to synchro crimson dragon in the opponent's turn then use it's effect to summon king calamity. I have never actually tried this but it (possibly) work
So, in the last 24 hours or so we got a new set reveal in the TCG. Maze of Millennia comes out January 19th and will serve as the import set for Animation Chronicle 2023 in place of Battles of Legend. We'll have Stone Sweeper to work with then.
totally agree with you, i cut the 3 crimson because this build already have a lot o f searchers for tuners, but not for non tuners, so most of the hands i do have plays with soul + crimson, but no nontuners to extend the plays. I tested with 1 chain + 1 synk before, i will try it again
@@doo2998 the lines where u normal summon bone archfiend can all be done with the same board with chain resonator instead of the second synkron, the only issue with chain is that he is a slightly worse extender than synkron in the specific scenario of crimson and a normal summoned bone archfiend.
I have a Google doc that lists most of the 1,2 and 3 card combos from which the deck runs on, I can’t directly send it here bc RUclips restrictions but if you wanted that I’m happy to give it to u via discord or something else. On the topic of bone, the bone crimson combo with 1 chain 1 synkron gives u supernova abyss rda red zone, if you add vision resonator, synkron resonator or obsessive uvualoop to that opener you can add dis pater to that board, and finally if you add duskwalker you can of course get to void ogre as the 6th interruption, so you can scale equally as well with chain, whilst having better crimson + wildwind/duskwalker combos.
Thank Christ someone with correct ratios Personally I prefer 2 vision and don’t play supay but damn it’s impossible to find a good build on ygoprodeck, I tried to post one but I couldn’t find the new cards
It's tough to build a 4fun deck for competitive reasons, and most of the players plays the cards that they like instead of maxing out the most effective onrs. This particular combo only works with supay because it gives you an extra tuner that the regular combo can't access. When we don't have it we can summon a second copy of void ogre instead of supernova.
also, the fact that we don't have chaos ruler for tcg makes me don't want to rely on chain resonator that much because i can't always make the max value of it. but i want to test it again
If you want I can send you my decklist your way I use some of the Bystial stuff since it synergizes with the new earthbound monster we run. What’s more is the bystials can banish supernova if it gets kaiju’d and you can bring it back with red zone or Bystial dis pater. You can also play calamity lock with bystials but I’d side them out games 2 and 3
Hey Doo question. Going First Set up-Couldn't we use Abyss to negate our red Dragon archfiend so its effect cant be activated, so we can save our soul Res for opponents turn or add it back to hand?
@@doo2998 lol an I call myself a red dragon archfiend main, oh an do u think running that mainly hand traps is necessary.i mean the imperns,ash's, triple tactics,an forbidden droplets. Cause I personally run no hand traps besides called by just to stop Ash, cause the others just make the game less fun
@@Good-Vibeing i have 2 IRL decks. one i use for competitive and locals, the other i use only cards that jack played and the supports for the archetype. the deck plays the same way. it stills fun to use
Sucks that this build uses an Earthbound Servant for consistency. TCG blew its Battle of Legends (the import set for the Animation Chronicle sets) load early and now we'll likely have to wait around a year to MAYBE get those cards.
This guy is shaping up to be the Kanak/Silent BW for RDA
We need more Jack Atlas supporters
Sublime mano, sublime 👏 no puedo negar q seas uno de los mejores jugadores de RDA Q HE VISTO Y HE VISTO MUCHOS
thank you, i appreciate. playing it since 2011 made me a main resonator player haha
en verdad, no lo se porque yo respondi en ingles. no hablo muy bien español pero es muy similar al portugues y yo se como dicir gracias ao menos. Gracias, hermano.
So, with Duelist Nexus coming out in a few days I'm now needing to research lines to summon Supernova and Crimson Dragon in one turn. Locking the opponent out with King Calamity ought to be easier in this deck than most you would think, but it being Light attribute puts a spanner in the works.
Maybe you can do it by having a lv10 on the board with "hop ear squadron" in your hand, then wait until you're opponent's main phase and activate squadrons effect to synchro crimson dragon in the opponent's turn then use it's effect to summon king calamity.
I have never actually tried this but it (possibly) work
So, in the last 24 hours or so we got a new set reveal in the TCG. Maze of Millennia comes out January 19th and will serve as the import set for Animation Chronicle 2023 in place of Battles of Legend. We'll have Stone Sweeper to work with then.
i'm hyped up, can't explain. just waiting for mais SD's to come
@@doo2998 ill have mine on Monday
I was just thinking of looking you up to see if you'd done anything with the new stuff.
Imo a list like this benefits more from going to a third crimson Reso, you can also get away with better combos by swapping 1 synkron for a chain.
For example, crimson + wildwind gives you abyss, supernova, rda and red zone when u play chain.
totally agree with you, i cut the 3 crimson because this build already have a lot o f searchers for tuners, but not for non tuners, so most of the hands i do have plays with soul + crimson, but no nontuners to extend the plays. I tested with 1 chain + 1 synk before, i will try it again
but with chain resonator this line would be different, since it relies on normal summoning bone archfiend.
@@doo2998 the lines where u normal summon bone archfiend can all be done with the same board with chain resonator instead of the second synkron, the only issue with chain is that he is a slightly worse extender than synkron in the specific scenario of crimson and a normal summoned bone archfiend.
I have a Google doc that lists most of the 1,2 and 3 card combos from which the deck runs on, I can’t directly send it here bc RUclips restrictions but if you wanted that I’m happy to give it to u via discord or something else. On the topic of bone, the bone crimson combo with 1 chain 1 synkron gives u supernova abyss rda red zone, if you add vision resonator, synkron resonator or obsessive uvualoop to that opener you can add dis pater to that board, and finally if you add duskwalker you can of course get to void ogre as the 6th interruption, so you can scale equally as well with chain, whilst having better crimson + wildwind/duskwalker combos.
Thank Christ someone with correct ratios
Personally I prefer 2 vision and don’t play supay but damn it’s impossible to find a good build on ygoprodeck, I tried to post one but I couldn’t find the new cards
It's tough to build a 4fun deck for competitive reasons, and most of the players plays the cards that they like instead of maxing out the most effective onrs. This particular combo only works with supay because it gives you an extra tuner that the regular combo can't access. When we don't have it we can summon a second copy of void ogre instead of supernova.
also, the fact that we don't have chaos ruler for tcg makes me don't want to rely on chain resonator that much because i can't always make the max value of it. but i want to test it again
If you want I can send you my decklist your way
I use some of the Bystial stuff since it synergizes with the new earthbound monster we run.
What’s more is the bystials can banish supernova if it gets kaiju’d and you can bring it back with red zone or Bystial dis pater.
You can also play calamity lock with bystials but I’d side them out games 2 and 3
@@doo2998 Chain Resonator also makes Chaos Angel possible, but I haven't tested any builds.
@@Merik2013lubellion+vision and lets go
These cards look decent, we can finally get a decent board with a two card combo!
Actually 4, 2 other cards in the starting hard is vital for that board.
Hey Doo question. Going First Set up-Couldn't we use
Abyss to negate our red Dragon archfiend so its effect cant be activated, so we can save our soul Res for opponents turn or add it back to hand?
Nope, abyss only negates opp's monsters effects
@@doo2998 lol an I call myself a red dragon archfiend main, oh an do u think running that mainly hand traps is necessary.i mean the imperns,ash's, triple tactics,an forbidden droplets. Cause I personally run no hand traps besides called by just to stop Ash, cause the others just make the game less fun
@@Good-Vibeing i have 2 IRL decks. one i use for competitive and locals, the other i use only cards that jack played and the supports for the archetype. the deck plays the same way. it stills fun to use
Can you write the decklist please?
Nice combo
Sucks that this build uses an Earthbound Servant for consistency. TCG blew its Battle of Legends (the import set for the Animation Chronicle sets) load early and now we'll likely have to wait around a year to MAYBE get those cards.
card comes out in Maze of Millenia set January 18 2024
Is there anything viable that can replace Sweeper?
small world and prosperity
@@doo2998 💸💸💸
No crossout? Big risk
Wow it's a 4 card combo.
And then RDA destroys everything in the end phase
I have soul resonator on the GY to protect my monsters from being destroyed. It wouldn't be a problem