@@joebowl8315 you msut be new, because they used to do clips, then op asked which people like, and people voted for full games so she started doing that. the fact that you think theyre always full games mean youve only been watching post lotv
tbf, i can understand why, if he never comitted this game would be over an hour long. it would be way less painful and faster to restart, the thing is, there was no way scarlett was going to lose that one in ultra late game
@@boliveto If played well enough from the protoss side, there's no way zerg wins this. But drogo just isn't used to playing with these ultra lategame armies and it shows.
@@asdfasdf-mn8iu Nah on mass air armies that late in the game Scarlett would never lose. She had so many minerals she could build spores across the entire map near his base and the losses drogo would take to clear them out would be too many, exactly as it happened. Skytoss Golden Armada only really beats late zerg flyers if you max out on skytoss before Zerg is prepared for it. Drogo's only chance would be to replace all his carriers with Tempests but it was too late in the game to attempt that w/o being noticed.
@@graddeos Drogo would need more ground(archons, immortals, HT), mostly tempests and less carriers, correct, but then if he plays it right, zerg loses every time. PvZ lategame is so heavily in favour of toss that zerg really needs to capitalize massively on mistakes in order to stand a chance.
36:12 what the hell is Drogo thinking!??? you can't just attack in to mass spore crawlers like that, it's completely suicidal. All that build up just to take a terrible fight...wtf.
At the start of that fight they were both maxed. and at the end of that fight Scarlet was still max, and drogo had below 50 supply. Was not even close.
The casters already said that it’d be hard to win in long run and from what we can see in other games/players long and late game play is super stressful, so it’s better to move on or start fresh?
Doesn't seem like he had much of a choice here. Scarlet happens to be better at the "Templar vs Viper+Infestor+Broodlord minigame". Seems like he just got impatient and decided to go out with a bang hoping he could overwhelm the fight as he was constantly losing units slowly draining his bank. He took the 10% chance of winning over the 100% chance of losing. High tempest counts are the only way for toss to win this. High enough that they can one shot any zerg unit or building. Feedback doesn't kill vipers, which is why the previous exchange doesn't work in long term.
He lost his nerves. He knew he was in a bad position, he knew that the longer the game goes his position becomes worst and worst, and he just couldn't find or make an opening in Scarlet's defense. He decided that this could go no longer, Scarlet wasn't going to give him an opening, and just commit.
And this is why we plebs say you must have at least 5-8 tempest. Bc you have to put a corrupter tax on abducts. And you have to kille the spore forest. Honestly I wonder if the sentinel is a better call than the HTs +2 armor vs that many corrupters has to count for something? Seems like the storms kill more interceptors than corrupter.
I absolutely love how the pros have started playing with different skins. It's what I've wanted for SC2 since the beginning. I actually would love even more skins to choose from!
Same. I was always wondering why pros did not play with them, or if they did then it was only a couple. I was thinking it's like the 4 or more players rules where you can only select a maximum of 4 skins, or that pros were not allowed to use skins as it may confuse the spectators(fans)
@@Thereonthebanana it is because a lot of people watching starcraft matches dont played sc for years or even not played at all. And these skins are just looking too confusing. I prefer watching games in vanilla skins anyway
Always a bit sad that Protoss, the "valiant last stand" super-advanced race, has barely a shot at winning in the endgame. Thematically appropriate, I guess, but a bit sad.
I think that this is more of an example of how the Zerg was the better late game player in this case, I've seen plenty of late game protoss armies do very well against zerg
Protoss def has the strongest late game army. At max supply with the best possible army combinations of each faction, Protoss wins. There's a reason a late game air protoss army is called a ''deathball''. In this scenario, the Protoss player just fucked by going over a giant spore defense line.
Well that was a long final game. Seems like protoss doesn't have any tools to engage with a late game zerg army, while zerg can whittle them down with abducts and poke their base with a more maneuverable army, while still keeping them at bay with parasitic bombs and static defense, and there's just nothing protoss can do about it. Lots of changes could help, like giving oracles an ability to pull enemy units, or get rid of having to build interceptors so they work more like brood lords. Basically just any way for protoss to still get value from a maxed out army.
The tool is called Tempests. The main issue is that Ptitdrago only started to make some towards the end of the match, meaning that for most of the game he effectively just let Scarlett build up because he refused to make the long ranged siege unit until it was way too late. Toss has the tools, they just oftentimes don't use them (he had the option to just Revelation + Tempest combo kill all the spores slowly and bleed Scarlett dry but chose not to for some reason. It certainly wasn't due to anything involving cost considering the massive bank he accrued).
Protoss has tempests with 14 air range and oracle revelations. If played to perfection, protoss wins these lategame situations 10/10 times. The army is very hard to control though, as you alwasy have to keep your opponent tagged by oracles (meaning like every 15 sec or so) and have to make sure you can't be surrounded. You have to keep your HT far enough forward to feedback vipers but keep them from dying. Also drogo built a mothership only very late, which is a mistake too. Scarlett is just by far the better lategame player.
A bit disappointed, I was expecting a super close game that ends in a draw situation but scarlett refuses the draw as she finds a way to sneak in victory. Instead it's not even a real attempt at getting a draw =/ of course she's going to refuse
I don't remember the last time skytoss won in the lategame against zerg. And since carriers were just nerfed, I don't think this will change in the future.
I honestly think Scarlett is a much more interesting Zerg player than dark or serral. Her strategies are just a little more creative rather than perfectly sculpted builds
are you blind? theres a reason why scarlett never won against higher rankiing anymore, can't count how many times his games ended like this.... either risky rushing or prolong the game until his opponent got bored.
@@bekasiblis9540 i think you are biased. "risky rushing" is what half the zerg matches are about tbh. also if you used "his" on purpose, just to harass that issue, then you are an awful human being. (but its ok if it is just a mistake etc)
Amonst all 3 males, I think Dark is more interesting with his aggression. Scarlett's gameplay is more passive, I prefer a more aggressive approach compared to his gameplay
Only at the very, very highest level. Anything below that and zerg is extremely difficult to impossible to play against even the most A-move skytoss. Thta's why it's so hard to balance
I think during that long standoff, Scarlett could send just 3 broodlords and 3-4 corruptors to right side of the map to slowly clear all the stargates. Rest of her fleet could mirror Drogo's fleet and screen. She had enough spores and corruptors to do it I think.
All I'm seeing here is Drogo pulling the trigger early because he didn't want the game to drag for too long. In these kind of games, the player engaging has (almost always) the disadvantage, which is why these games last hours because neither side wants to engage first. Games like these in my opinion are boring because there is no action at all (just 2 players moving left and right and waiting for the other player to do something). There should be a rule in place stating that if neither player attacks each other in over an hour, the game automatically becomes a draw (or something like this)
There is actually a draw condition if no player lost a unit or building in the last, I think 5 minutes or something like that, then a draw timer starts and reset if there is a kill.
I'm think that drogo could've make a couple dozen warpgate with those minerals then do full stalker switch after saccing his skytoss to snipe all the broods
That’s kinda what happens when you go Skytoss, so that’s his own damn fault. Skytoss is a playstyle that once you pull the trigger on it, it requires a lot of commitment from both players to play around, whereby it’s nearly impossible for Protoss to tech switch out of Sky once they make the commitment.
@@iseektheholygrail2055 Easier said than done. Scarlett had Lings all around the map, and kept breaching Drogo’s main too, so Scarlett could easily deny him from building more Gates. Also, Stalkers are really bad against Broodlords in this state of the game. For every Broodlord Drogo kills, Scarlett can kill another base on the other side of the map with Lings or other Broodlords.
Geez. That was a boring 3rd game. No wonder he wanted a draw. Otherwise both sit back for hours until someone engages. Props to Drogo not giving a shit and just go
Probably in the lower professional levels they have, but at the very highest end, where the zergs have impeccable control and don't screw up their micro, and from there it's impossible for the protoss to win.
@@dandaman4393 Just check Zoun vs Serral game 1, you need to be patient as Protoss, using Oracle to provide vision, Tempest to pick off unit and Spores from afar, then using Archon/Templar to zone out the Corruptor/Viper/Infestor with some Immortal to counter the Ultralisk. Yes it take lots of correct micro and control to pull it off, and only a couple Protoss at the top level can do that.
Idk man. Losing to scarlett should be a tier in ranking proplayers lol. From S tier pros like Maru, Serral. Then A like herO, Reynor, Clem. Then B like Maxpax, Byun. Then C like idk scarlett? Then lost to scarlett - drogo.
late game air toss never had a chance against late game zerg even without vipers, infestors fucked them up since WOL. It's not a fair game if u need to spread all shit in every fight in a game
You may think it's salt but I personally think it's patience no matter what you play sports/cyber sports the more patient player win competing on same level ofc the first one to panicks cracks
Remember Abduct can move your units also. So interesting late game tactics for mass damage us knowing cliffs and distances nad you can burrow hide lurkers and then fly a few vipers and pull the burrowed lurkers up or even ultras to mineral lines or evacuate your own ultras.... the nice thign is if they are burrowed they are burrowed after the good ole yanking. so abduct as a late game unit has some really interesting power. There is also an interesting VIPER + Banneling BOMB, to take out many units. However, if you ahve made speed yet for overlords its allso a great way to sneak ina trasnport lord quickly to the enemies reaches of teh base, peopel look at vipers not too much as a threat flying aroudn but a value target to kill. it does have some interesting tricks. Transporting untis up and down cliffs is an interesting one, and since its abduct and the unit is assigned to nearest ground beneath the unit you can get strange positions on the unit, like on a mid platform that needs range or air ot kill. as its in a reaper jump spot... but its maybe more a gimmick... however, seeing how defense scar is playing, I think. they could of saved a few overlrods, but do you really wait ot regen? Zerg has full regen... protoss doesn't.. eitehr does terran. SO logically.. under an infnite timer.. if al lthings equal... zerg should be able to win via slow regen... but... its not all equal... but its somethign to think about..
Abduct does not work on ultras, because they are frenzied, meaning they can't be stunned, lifted, abducted, mind-controlled or any of those. Abducting enemy burrowed lurkers does unborrow them, i'm unsure if that's the case for your own lurkers as well, but on enemy ones this would not work. Getting some lurkers on the high ground should be way easier by just using dropperlords and quite honestly, zerglings are gonna do a way better job taking out any buildings as they're dirt cheap and have stellar DPS compared to lurkers. Protoss has shield regen, so as long as they disengage often, they outregen zerg a lot. Terran has energy into healing, which also beats zerg regen by a lot.
@@MegaMawileTheNommer After watching Toss dominate for almost all of professional SC2 I am happy that Zerg is finally having its day in the sun, also the VAST majority of grandmasters are still Toss players so there's that......if you want variety go play standard sc2 and enjoy the nonstop cannon rushes lol
@@Caninoization you are right, and this comment is report worthy... If anyone read this please report "Kilim's comment" as this is really disrespectful.
Dont know if it is nature of TvZ, but games with Scarlett always seem boring with how they always end up in super late game where she just turtles up and waits.
Scarlet wasnt waiting though, they were attacking on the sides and around the death ball with lings and ultras. Every time Drogo would select all army and move back to defend against 2 ultras and 5 lings. No one complains when there are 2 large armies posturing and suddenly 2 medivacs load up and drop a base while they continue to hold the main force back to defend, how is this any different?
27:45 - Drogo requests a draw
Thanks bro
@@oshsama9434 Same, I stopped watching when the y stopped making those short and cool videos and instead its just entire games.
Yall must be new because they always uploaded full games 10 years ago
Best coment
@@joebowl8315 you msut be new, because they used to do clips, then op asked which people like, and people voted for full games so she started doing that. the fact that you think theyre always full games mean youve only been watching post lotv
Never ask:
- A man his salary
- A woman her age
- Scarlett to draw
What about scarletts pp size
Solid
Accurate
@Aluzky so big
Damn so you can’t ask Scarlett any of these questions XD
Can't believe he even asked for a draw right there lmao
Well, it didn't cost anything 😅
tbf, i can understand why, if he never comitted this game would be over an hour long. it would be way less painful and faster to restart, the thing is, there was no way scarlett was going to lose that one in ultra late game
@@boliveto If played well enough from the protoss side, there's no way zerg wins this. But drogo just isn't used to playing with these ultra lategame armies and it shows.
@@asdfasdf-mn8iu Nah on mass air armies that late in the game Scarlett would never lose. She had so many minerals she could build spores across the entire map near his base and the losses drogo would take to clear them out would be too many, exactly as it happened. Skytoss Golden Armada only really beats late zerg flyers if you max out on skytoss before Zerg is prepared for it. Drogo's only chance would be to replace all his carriers with Tempests but it was too late in the game to attempt that w/o being noticed.
@@graddeos Drogo would need more ground(archons, immortals, HT), mostly tempests and less carriers, correct, but then if he plays it right, zerg loses every time. PvZ lategame is so heavily in favour of toss that zerg really needs to capitalize massively on mistakes in order to stand a chance.
36:12 what the hell is Drogo thinking!??? you can't just attack in to mass spore crawlers like that, it's completely suicidal. All that build up just to take a terrible fight...wtf.
At the start of that fight they were both maxed. and at the end of that fight Scarlet was still max, and drogo had below 50 supply. Was not even close.
The casters already said that it’d be hard to win in long run and from what we can see in other games/players long and late game play is super stressful, so it’s better to move on or start fresh?
Yes it's was suicidal, but that was a non-winning situation for Drogo. Scarlet have no reason to pull the triger because she was ahead.
Doesn't seem like he had much of a choice here. Scarlet happens to be better at the "Templar vs Viper+Infestor+Broodlord minigame".
Seems like he just got impatient and decided to go out with a bang hoping he could overwhelm the fight as he was constantly losing units slowly draining his bank.
He took the 10% chance of winning over the 100% chance of losing.
High tempest counts are the only way for toss to win this. High enough that they can one shot any zerg unit or building. Feedback doesn't kill vipers, which is why the previous exchange doesn't work in long term.
He lost his nerves. He knew he was in a bad position, he knew that the longer the game goes his position becomes worst and worst, and he just couldn't find or make an opening in Scarlet's defense. He decided that this could go no longer, Scarlet wasn't going to give him an opening, and just commit.
It's amazing how the game changes down in Gold league.
Truely entertaining.
Same game but completely different.
wrg
Recall into the main if you're bored. Don't attack a thousand spores
Loving these Tal'darim vs. Leviathan brood games.
I love watching Scarlett's late game builds
And this is why we plebs say you must have at least 5-8 tempest. Bc you have to put a corrupter tax on abducts. And you have to kille the spore forest. Honestly I wonder if the sentinel is a better call than the HTs +2 armor vs that many corrupters has to count for something? Seems like the storms kill more interceptors than corrupter.
I absolutely love how the pros have started playing with different skins. It's what I've wanted for SC2 since the beginning. I actually would love even more skins to choose from!
Same. I was always wondering why pros did not play with them, or if they did then it was only a couple. I was thinking it's like the 4 or more players rules where you can only select a maximum of 4 skins, or that pros were not allowed to use skins as it may confuse the spectators(fans)
How about the purifier skin...and so many more that was and never will be released
@@Thereonthebanana it is because a lot of people watching starcraft matches dont played sc for years or even not played at all. And these skins are just looking too confusing. I prefer watching games in vanilla skins anyway
@@Thereonthebanana I think each tournament organization has their own policies on skins.
It was banned, but a few years they started using a mod where the spectators can see the skins but the players don't
lmao cant believe the game ended with drogo fighting into literally over 2-3 dozen spores 26:15
I feel like he just was done with trying to handle the game
This is what happens when an immovable object meets an immovable object.
Nothing happens for a long time.
Yeah, how boring can skytoss vs zerg be…
Always a bit sad that Protoss, the "valiant last stand" super-advanced race, has barely a shot at winning in the endgame. Thematically appropriate, I guess, but a bit sad.
I think that this is more of an example of how the Zerg was the better late game player in this case, I've seen plenty of late game protoss armies do very well against zerg
Protoss def has the strongest late game army. At max supply with the best possible army combinations of each faction, Protoss wins. There's a reason a late game air protoss army is called a ''deathball''. In this scenario, the Protoss player just fucked by going over a giant spore defense line.
Well that was a long final game.
Seems like protoss doesn't have any tools to engage with a late game zerg army, while zerg can whittle them down with abducts and poke their base with a more maneuverable army, while still keeping them at bay with parasitic bombs and static defense, and there's just nothing protoss can do about it.
Lots of changes could help, like giving oracles an ability to pull enemy units, or get rid of having to build interceptors so they work more like brood lords. Basically just any way for protoss to still get value from a maxed out army.
I think it would have been a lot different had he built a few Tempests early on. Waiting until 43:30 to pop 5 out was a bit late
The tool is called Tempests. The main issue is that Ptitdrago only started to make some towards the end of the match, meaning that for most of the game he effectively just let Scarlett build up because he refused to make the long ranged siege unit until it was way too late. Toss has the tools, they just oftentimes don't use them (he had the option to just Revelation + Tempest combo kill all the spores slowly and bleed Scarlett dry but chose not to for some reason. It certainly wasn't due to anything involving cost considering the massive bank he accrued).
Protoss has tempests with 14 air range and oracle revelations. If played to perfection, protoss wins these lategame situations 10/10 times. The army is very hard to control though, as you alwasy have to keep your opponent tagged by oracles (meaning like every 15 sec or so) and have to make sure you can't be surrounded. You have to keep your HT far enough forward to feedback vipers but keep them from dying. Also drogo built a mothership only very late, which is a mistake too.
Scarlett is just by far the better lategame player.
These casters are great! Funny and analysis seems more accurate than hype casters.
I had a blast watching this live in Atlanta!
A bit disappointed, I was expecting a super close game that ends in a draw situation but scarlett refuses the draw as she finds a way to sneak in victory.
Instead it's not even a real attempt at getting a draw =/ of course she's going to refuse
@Aluzky Ah yes, testicles, the biological origin for grammar. Basic stuff.
@Aluzky Did you delete your dumb transphobic comment as an attempt to make me look bad? lol
What is a woman?
@@EzClapp
Scarlett is trans
@@EzClapp
What do you mean proof? It’s not like scarlett hiding it… he’s been open about it and said no biggie
35:00 Zerglings drops ? That's how the queen had the idea to create Brood Lords.
27:00 the chicken in every pot upgrade.
I don't remember the last time skytoss won in the lategame against zerg. And since carriers were just nerfed, I don't think this will change in the future.
I honestly think Scarlett is a much more interesting Zerg player than dark or serral. Her strategies are just a little more creative rather than perfectly sculpted builds
are you blind? theres a reason why scarlett never won against higher rankiing anymore, can't count how many times his games ended like this.... either risky rushing or prolong the game until his opponent got bored.
@Aluzky Don't talk shit about our King of Blades 😤
@@bekasiblis9540 i think you are biased. "risky rushing" is what half the zerg matches are about tbh.
also if you used "his" on purpose, just to harass that issue, then you are an awful human being. (but its ok if it is just a mistake etc)
Serral is perfect player, but that makes him kinda boring to watch
Amonst all 3 males, I think Dark is more interesting with his aggression. Scarlett's gameplay is more passive, I prefer a more aggressive approach compared to his gameplay
Rather than build order loss Protoss is basically put into a game timer loss if the game goes beyond 30 minutes against Zerg. This needs a fix.
Only at the very, very highest level. Anything below that and zerg is extremely difficult to impossible to play against even the most A-move skytoss. Thta's why it's so hard to balance
this red zerg with blue protoss looks really cool
When did Drogo say draw?
27:45
drogo was too scared to commit earlier.
Casters need to be insanly good to make games like the last one intresting.
The Brotherhood of Nod is the best faction in Warcraft 2
Reminds me of late game TLO Zerg Bunker Up.
All the long games against Neeb paid off.
Always enjoy watching Scarlett play
A move into spores LOL
harstem acting like Drogo wasn't joking lel
Why do zerg have buildings that can walk?
Because Terran has buildings that can fly
Bro. Love your work (usually) but where was the editing here? 10m+ of that stalemate could have been cut out.
I think during that long standoff, Scarlett could send just 3 broodlords and 3-4 corruptors to right side of the map to slowly clear all the stargates. Rest of her fleet could mirror Drogo's fleet and screen. She had enough spores and corruptors to do it I think.
The thing is that his micro is not as good, his strategy has always been to move his army in a chunk
@@alanclw6024You talking about Drogo?
@@MaisieDaisyUpsadaisy probably not, he's one of *those* people
@@MaisieDaisyUpsadaisy I can see why you are confused when there are 2 guys involved
@@alanclw6024 You okay? There is only one dude. The other is a girl. Bruh, Go to spec savers.
I think he needs to commit when he sees he is going to lose in a long battle even if that means losing because that is probably your last chance
Which he?
@@seanverrett107 didn't watch the video?
@@bobzombie2710 Caramelize just never said which he Caramelize was talking about. There are 2 after all
@@seanverrett107 Yea, but you should know which one he was referring to based on how the games went.
@@bobzombie2710 you can assume* which one he is talking about, but you know what happens when you assume.
5:14?!
Man I haven't seen any Drogo games in a long time
All I'm seeing here is Drogo pulling the trigger early because he didn't want the game to drag for too long. In these kind of games, the player engaging has (almost always) the disadvantage, which is why these games last hours because neither side wants to engage first. Games like these in my opinion are boring because there is no action at all (just 2 players moving left and right and waiting for the other player to do something). There should be a rule in place stating that if neither player attacks each other in over an hour, the game automatically becomes a draw (or something like this)
There is actually a draw condition if no player lost a unit or building in the last, I think 5 minutes or something like that, then a draw timer starts and reset if there is a kill.
@@Laezar1 then just need to send one zergling every 5 mins. they have enough resources that they can do this for like next few weeks lol
I'm think that drogo could've make a couple dozen warpgate with those minerals then do full stalker switch after saccing his skytoss to snipe all the broods
That’s kinda what happens when you go Skytoss, so that’s his own damn fault. Skytoss is a playstyle that once you pull the trigger on it, it requires a lot of commitment from both players to play around, whereby it’s nearly impossible for Protoss to tech switch out of Sky once they make the commitment.
@@iseektheholygrail2055 Easier said than done. Scarlett had Lings all around the map, and kept breaching Drogo’s main too, so Scarlett could easily deny him from building more Gates. Also, Stalkers are really bad against Broodlords in this state of the game. For every Broodlord Drogo kills, Scarlett can kill another base on the other side of the map with Lings or other Broodlords.
After 40 (or even 30) minute, the battle royale game mode should be turned on to end these games faster.
Geez. That was a boring 3rd game. No wonder he wanted a draw. Otherwise both sit back for hours until someone engages. Props to Drogo not giving a shit and just go
I hate these late game P air vs Z, its not even a question. Z wins by default and its always boring.
Has a Protoss ever won a game like this at the professional level?
Probably in the lower professional levels they have, but at the very highest end, where the zergs have impeccable control and don't screw up their micro, and from there it's impossible for the protoss to win.
One on the most important rules when playing against zerg is. DONT LET IT GROW.
@OkayThen But can Protoss Byun 3-0 Zerg Scarlett?
@@dandaman4393 Just check Zoun vs Serral game 1, you need to be patient as Protoss, using Oracle to provide vision, Tempest to pick off unit and Spores from afar, then using Archon/Templar to zone out the Corruptor/Viper/Infestor with some Immortal to counter the Ultralisk. Yes it take lots of correct micro and control to pull it off, and only a couple Protoss at the top level can do that.
@@tigera6 That's a good strat, but what about the Broodlords?
teach me scarlett. i want to learn starcraft
Drogo was just waiting to lose in that game 3
Awesome show from both guys
dont mess with scarlett
Why did he request a draw? His economy is peaked and there’s no stalemate at all.
had to go to the toilet
Idk man. Losing to scarlett should be a tier in ranking proplayers lol. From S tier pros like Maru, Serral. Then A like herO, Reynor, Clem. Then B like Maxpax, Byun. Then C like idk scarlett? Then lost to scarlett - drogo.
Drago weak... Scarlett got you
vs air, carrier is the lousiest unit ever. Seems like protoss late game is no match for zerg.
Scarletts cam had an anakin skywalker episode 3 vibe loved it. Not saying anything bad about scarlett
You do not know the power of the Zerg side.
@@sienile Only if you're on creep and have the high ground
late game air toss never had a chance against late game zerg
even without vipers, infestors fucked them up since WOL.
It's not a fair game if u need to spread all shit in every fight in a game
Yay
I know you will concede defeat.
1:50 "Queens can only transfuse on creep" what? I vanish for half a year and this is the change they do?
Hail the Queen of Zerg Scarlett!! ❤️🤘
You gotta give it to her, Scarlett might not be the most polished player but her games are always so fun to watch.
I don't think he was that entertaining. He likes to turtle up, other zergs like Dark are more interesting IMO
@@alanclw6024 she*
@@TheMrweirdperson *He
@@alanclw6024 Cringe trasnphobe lmfao
@@TheMrweirdperson Welcome to the real world you cannot magically change your gender.
It is time to remove the fairy sprinkles off your wig.
the commentary was a disaster
At a high level match gonna ask for a draw???? Disrespect your opponent and to fans watching this game. Draco weak ...
Nerf GODDMAN viper plz
drogo is noob
Turn the game music down, holy fuck how is this a professional casting outfit?
NONO
Draw? My brother in christ it's your build that drags out the game.
ez
Garbage game
Most boring and dumb zvp late game
Why do players keep playing these monotonous and boring hour-long games?
cancer
This scarlet something this player very very salty lots of time refused that lost already just wasting time till finally lost
You may think it's salt but I personally think it's patience no matter what you play sports/cyber sports the more patient player win competing on same level ofc the first one to panicks cracks
Chad Rotti calling Scarlett "he"
very boring and underwhelming game tbh
Remember Abduct can move your units also. So interesting late game tactics for mass damage us knowing cliffs and distances nad you can burrow hide lurkers and then fly a few vipers and pull the burrowed lurkers up or even ultras to mineral lines or evacuate your own ultras.... the nice thign is if they are burrowed they are burrowed after the good ole yanking. so abduct as a late game unit has some really interesting power. There is also an interesting VIPER + Banneling BOMB, to take out many units. However, if you ahve made speed yet for overlords its allso a great way to sneak ina trasnport lord quickly to the enemies reaches of teh base, peopel look at vipers not too much as a threat flying aroudn but a value target to kill.
it does have some interesting tricks. Transporting untis up and down cliffs is an interesting one, and since its abduct and the unit is assigned to nearest ground beneath the unit you can get strange positions on the unit, like on a mid platform that needs range or air ot kill. as its in a reaper jump spot... but its maybe more a gimmick... however, seeing how defense scar is playing, I think. they could of saved a few overlrods, but do you really wait ot regen?
Zerg has full regen... protoss doesn't.. eitehr does terran. SO logically.. under an infnite timer.. if al lthings equal... zerg should be able to win via slow regen... but... its not all equal... but its somethign to think about..
Abduct does not work on ultras, because they are frenzied, meaning they can't be stunned, lifted, abducted, mind-controlled or any of those. Abducting enemy burrowed lurkers does unborrow them, i'm unsure if that's the case for your own lurkers as well, but on enemy ones this would not work. Getting some lurkers on the high ground should be way easier by just using dropperlords and quite honestly, zerglings are gonna do a way better job taking out any buildings as they're dirt cheap and have stellar DPS compared to lurkers.
Protoss has shield regen, so as long as they disengage often, they outregen zerg a lot. Terran has energy into healing, which also beats zerg regen by a lot.
Yay another Zerg win. Who could have predicted it?
average silver take
@@Dman40000 Average person who just wants some damn variety in vids. But cool try tho
@@MegaMawileTheNommer After watching Toss dominate for almost all of professional SC2 I am happy that Zerg is finally having its day in the sun, also the VAST majority of grandmasters are still Toss players so there's that......if you want variety go play standard sc2 and enjoy the nonstop cannon rushes lol
Shit take and shit spoiler
@@Tidom19 Shit reading the comments instead of watching the video I guess?
Absolutely boring gameplay from both.
Boring
Why do they call Scarlet she when he is a man?
Is this a troll comment or?
@@huskyhd693 Just the typical transphobe who think everyone absolutely need to read about the fact that they are biggoted.
That call "respect" what is she choose to be
and if u ask why respect other the answer is "make this world better"
What do you nean?
@@Caninoization you are right, and this comment is report worthy...
If anyone read this please report "Kilim's comment" as this is really disrespectful.
He*
Living rent-free in your head
so much pussyfootin around...pretty boring late game, glad the underpowered zerg won this game. Well done scarlett
Scarlet is a dude right?
Who?
@@bobzombie2710 The dude of course
@@alanclw6024 cares.
dont think they know thats a dude...
@Aluzky one of the guys slipped up a couple of times though
Gfy sean
Scarlett isn't even trying to look like a girl anymore.
Dont know if it is nature of TvZ, but games with Scarlett always seem boring with how they always end up in super late game where she just turtles up and waits.
Scarlet wasnt waiting though, they were attacking on the sides and around the death ball with lings and ultras. Every time Drogo would select all army and move back to defend against 2 ultras and 5 lings.
No one complains when there are 2 large armies posturing and suddenly 2 medivacs load up and drop a base while they continue to hold the main force back to defend, how is this any different?
That is how he always play though. It is always turtulling and expanding until he gets to critical mass. His gameplay is interesting but not exciting.
@@alanclw6024 found her again lads!
@@bobzombie2710 *he
@@alanclw6024 it*