This will be the THIRD reminder for this; all of this is at best SPECULATION. None of this is confirmed or correct as we're working off small amounts of notes and this uncommentarried trailer. AKA please dont be the UMM ACTUSHYALLY guy because we literally don't know, obviously. I do not care. Thanks! It goes without saying but any "um actually" weirdos or doomers are gonna get removed from the comments so don't even bother
Oh the editing on this one was peak! Amazing job, Jill! I also always appreciate Woops' enthusiasm for the job trailers and changes. Ends up making me more excited when I listen to the breakdowns.
@@Steve-YT383 Yeah most of SCH's trolling and doomposting by the community were due to its vague and poor presentation in the job action trailer. Expedient turned out to be one of the best healer utility in the game
love how you do these breakdowns, from endwalker i knew who i was gonna watch the moment liveletter started and you always deliver insane reactions to the changes
Changing the monk rotation from 2 2 3 to 2 3 4 with dragon kick, twin snakes, and demolish each giving you charges that you spend on bootshine, true strike, and snap punch actually makes their full rotation EVEN LONGER so I don't really know why monk mains would be complaining about their gimmick being removed, if anything its class identity is solidified even more.
Yeah, personally really love this change and you don't have to deal with optimal drift which was always kinda jank tbh. New animations look sick as well.
honestly, best overall reaction/breakdown video for the job action trailer i've seen among the various creators. can't wait to get my hands on Viper (gonna be my tentative main going into DT, with NIN and RPR/DRG as secondary options) and Picto
I’ve seen some memes and stuff but I’m not exactly sure why MNK players are upset? To me the changes look really cool; new visuals and the rotation will remain mostly the same. I’m excited to see the tooltips for how it’ll all come together!
Tbh, Solar Bahamut is giving me vibes of the casting of Ultima, has the spinny pillars like those spinny lights, not to mention the cyan coloration. Wonder what the story/lore behind that critter is all about? That's what I'm interested in.
The design is clearly inspired by mesoamerican depiction of gods. So my guess is that Solar Bahamut is how the people of Tural depict/see Bahamut. (They never had to deal with the real thing crashing down on them so for them Bahamut is still an ancient myth/legend)
I wonder if the PLD atonement combo is like the GNB gnashing fang combo, where its not three different buttons, but does three things. That would be nice. Also like that the healer AoEs are different now
I’m really intrested in summoner. It seems underwhelming but i am predicting that it will force more choices in each small summon phase since it’s a bunch faster cycle
@@mrcool9090 no it's the same speed, it's just that instead of going baha then phoenix then baha then phoenix, you go solar then baha then solar then phoenix. In other words, you don't use phoenix until 3 uses of trance.
ast player are as usual completely split, this time between gamba enjoyers and those who like this compromise between reliability and cards doing different things again
Hoping the flow between melee and magic for paladin feels good. It felt great during Endwalker release and then when I came back for the .5 patch it felt real clunky with less off-gcd flow. But I'm sure some PLD expert will tell me it was improved in some way.
Honestly, I'm listening to your commentary and breakdowns on all the classes, and I'm just like: "He's probably saying something useful, but I don't understand any of it, but look at the pretty colors."
Nice flashy finisher and qol for all. I’m glad they removed most jank and rngs. There’s skill ceiling/expression concerns with most jobs simplified but good changes overall 🎉
I bought the game in February but didn't have time to play it lately, I'd like to knowif this for everyone with and without Dawntrail and if it's adding stuff that previously wasn't there at least that's what I understood
@@GoatOfWar Consolidating combos like that is an OPTIONAL feature coming with dawntrail. People are getting way too doom and gloom about an accessibility/button bloat reduction feature lol
This will be the THIRD reminder for this; all of this is at best SPECULATION. None of this is confirmed or correct as we're working off small amounts of notes and this uncommentarried trailer.
AKA please dont be the UMM ACTUSHYALLY guy because we literally don't know, obviously. I do not care. Thanks!
It goes without saying but any "um actually" weirdos or doomers are gonna get removed from the comments so don't even bother
Hey remember Friday Night Funkin’? It got an update. The official game. You should, like, go check it out or smth. Please?
Suddenly MCH becomes Gundam Heavyarms and I'm TOTALLY here for that 😊
I love that's the takeaway EVERYONE has had so far, lol!
"why cant MCH use more guns? they're just using gadgets (despite being named MACHINIST, not GUNNER)"
yoshi: fine, here's all the dakka you could want
"I just press whatever's glowing, NGL"
You are playing Dancer optimally.
I always get so excited when woops posts, it’s like taking drugs kinda
please let this be the top comment
@@ahrims7 I always get so excited when this is the top comment, It's like taking drugs kinda
Watching woops is like taking the biggest bong rip
as someone who has taken drugs, this is not quite true. woops is much cooler than drugs
@@docsigma as someone currently dtaking cgfrugs aeeeeeetrsdfffffffweffffffffff
I really appreciate the Breakdown for the rest of us who didn't watch the Live Letter.
Oh the editing on this one was peak! Amazing job, Jill! I also always appreciate Woops' enthusiasm for the job trailers and changes. Ends up making me more excited when I listen to the breakdowns.
I absolutely love that black mage whacks its new fire skill with its staff.
I never noticed that! Damn, I get to say "BATTER UP" and smack someone with fiery hell. I'm in heaven xD
Love the format having the reaction + breakdown back-to-back - really helps interpreting stuff on jobs I've never really touched
Lol developers got tired of people talking trash about Scholar’s last job action trailer and said “Screw it, you’re an angel now.”
People still talking trash because of the dress and chicken wings lol
Still going to be talking trash because that doesn't make any fucking sense in the job kit.
And then DRK keep losing at the end
Tbf EW Scholar JA didn't look like much. They sure buried the lead. Expedient is amazing
@@Steve-YT383 Yeah most of SCH's trolling and doomposting by the community were due to its vague and poor presentation in the job action trailer. Expedient turned out to be one of the best healer utility in the game
Loved the format for this between reaction/breakdown. Musta been hell to edit but it made it easier to digest the breakdown part for sure.
Really loving this reaction into breakdown style. Good shit!
I like that the new summon looks like Bahamut and Thanatos from Persona 3 had angry sex and that thing is their offspring
😂😂😂😂 bro 😂😂😂
Finally, Hellfrog Large.
Fantastic editing in splicing all the clips together
love how you do these breakdowns, from endwalker i knew who i was gonna watch the moment liveletter started and you always deliver insane reactions to the changes
Just started playing the ghame and starting Heavensward and I love seeing all the new stuff I can be excited for in the future
Changing the monk rotation from 2 2 3 to 2 3 4 with dragon kick, twin snakes, and demolish each giving you charges that you spend on bootshine, true strike, and snap punch actually makes their full rotation EVEN LONGER so I don't really know why monk mains would be complaining about their gimmick being removed, if anything its class identity is solidified even more.
Yeah, personally really love this change and you don't have to deal with optimal drift which was always kinda jank tbh. New animations look sick as well.
They really said "hey WAR, you want more fell cleave with your fell cleave" and all the WARs said YES PLEASE
AoE huton going into AoE trick attack is going to make Ninja fun in big pulls even more
my hype was maxxed out from this video, i can't wait for dawntrail.
honestly, best overall reaction/breakdown video for the job action trailer i've seen among the various creators. can't wait to get my hands on Viper (gonna be my tentative main going into DT, with NIN and RPR/DRG as secondary options) and Picto
At 31:38, it’s Madeen - FF9 Mog Summon.
I like how the prevideo preview included drg footage from 20 seconds later
I’ve seen some memes and stuff but I’m not exactly sure why MNK players are upset? To me the changes look really cool; new visuals and the rotation will remain mostly the same. I’m excited to see the tooltips for how it’ll all come together!
life in the opener is pog tbh
i never played this game and dont know whats going on but im happy to be here
Was here for the stream but back for the clips, love the editing!
Copium Resolution 2 was an oGCD I hope
Great video and breakdown!
Tbh, Solar Bahamut is giving me vibes of the casting of Ultima, has the spinny pillars like those spinny lights, not to mention the cyan coloration.
Wonder what the story/lore behind that critter is all about? That's what I'm interested in.
The design is clearly inspired by mesoamerican depiction of gods. So my guess is that Solar Bahamut is how the people of Tural depict/see Bahamut. (They never had to deal with the real thing crashing down on them so for them Bahamut is still an ancient myth/legend)
@@Athildurassuming we don't go there sometime in 7.X that does make me wonder what they might give to SMN when we get to Meracydia
25:45 Holy shit we got BAHAMUT 2
Woops is the only goat as content creator who doesnt milk the content and makes just 1 video which could have been 2 like all others *claps*
Jill editing at its finest again ❤🎉
renzokuken combo on gnb hittin different
I am glad FF14 is getting more pog and in depth with the trailers and asthetics!
18 minutes ago is crazy
I wonder if the PLD atonement combo is like the GNB gnashing fang combo, where its not three different buttons, but does three things. That would be nice.
Also like that the healer AoEs are different now
I’m really intrested in summoner. It seems underwhelming but i am predicting that it will force more choices in each small summon phase since it’s a bunch faster cycle
it's the same speed, it just goes solar -> bahamut -> solar -> phoenix -> solar repeat
Also they where skipping spell casts to speed along
@@Ska1high oh did i misunderstand something? Is it just longer now?
@@ToastyCoyote i got that part, i just thought that each cycle was going to be quicker and only have room for 2 small summons
@@mrcool9090 no it's the same speed, it's just that instead of going baha then phoenix then baha then phoenix, you go solar then baha then solar then phoenix.
In other words, you don't use phoenix until 3 uses of trance.
Weeee got Lionheart gunbreakerssssss!
Solar Bahamut is kind of disappointing, I was hoping for Alexander or the warring triad not another version of bahamut.
I have no idea what's going on, I'm just here for Woops
This trailer was basically just me saying "Okay so they only got one thing" almost the whole time.
Gunbreaker finish kinda reminded me of Renzokuken - Squal starting limit from FF8
ast player are as usual completely split, this time between gamba enjoyers and those who like this compromise between reliability and cards doing different things again
Lmao I love Yoshi P! I'm glad he didn't press the diamond button. Gotta leave ya with some mystery 😉😂
Hoping the flow between melee and magic for paladin feels good. It felt great during Endwalker release and then when I came back for the .5 patch it felt real clunky with less off-gcd flow. But I'm sure some PLD expert will tell me it was improved in some way.
Honestly, I'm listening to your commentary and breakdowns on all the classes, and I'm just like: "He's probably saying something useful, but I don't understand any of it, but look at the pretty colors."
The GNB 3 part ender is actually FF8 Lion heart limit break.
Yet another reason why I'm a DRG main.
Me when I saw warrior: "BIG AXE GO BRRRR"
i know nothing abt ffXIV, i just like woops' videos KEK
Nice flashy finisher and qol for all. I’m glad they removed most jank and rngs. There’s skill ceiling/expression concerns with most jobs simplified but good changes overall 🎉
Lionheart combo looks so sick
I'm so glad they are keeping life surge.
Love you woops ❤
Personally like surge for bozja, makes lost slash slap
I think in Odin too when see the video, I feel betrayed
Going into the MNK breakdown section with "MNK mains are piiiiiiiiisssssed" is so hilarious, and perfectly encapsulates the mood lmao
We gonna talk about how Gunbreaker just went full Kingdom Hearts?
I dont know if i'm going to keep playing SMN or go back to MCH, both look so sick
Damn, that’s was quick
Awesome!!!!!!
Still pissed they didn't put the xenoglossy markers on the circle's graduations instead of in line.
SAGE MAINS REJOICE, WE NO LONGER HAVE TO INDIVIDUALLY DOT EVERY MOB WHILE JUGGLING ADDERSTING STACKS DURING PULLS!!! 🎉🎉🎉
I bought the game in February but didn't have time to play it lately, I'd like to knowif this for everyone with and without Dawntrail and if it's adding stuff that previously wasn't there at least that's what I understood
If theyre merging Delirium and Blood weapon together... Kinda wish theyd use the Blood Weapon visual instead... : /
Also removing potency on gap closers and consolidating your 123 into 1 button. Look forward to mashing 1111111111111111111 after your burst.
@@GoatOfWar There's no confirmation that's the case yet, and is that really so different than 123? lol
@@GoatOfWar Consolidating combos like that is an OPTIONAL feature coming with dawntrail. People are getting way too doom and gloom about an accessibility/button bloat reduction feature lol
I wonder if that resolution continuation is OGCD because it grants no mana
Correct, that and it had the blue swirly aura around the caster, signifying it was ogcd.
imagine if they call that stardiver 2 into helldivers 2
Both DRK and GNB's gap closers seem to do no damage anymore. No more weaving them on your rotation.
WHERE DID THE SOLAR BAHAMUT COME FROM!?
Dang I really thought life surge was gonna get the kaiten treatment :(
Just wait for 7.1
NAH, it took them THIS LONG to make Astro fucking viable wtf!
MNK life ftw
welp looks like I'm getting rid of all my papapachin animations
Red mages eating well
Dragon Sight is gone ? didn't see it
Is it too late to start learning this game
No. Not at all
lol it seems every oneshook on moveable layline..
Did they change all of the tank gap closers to do NO damage?
I think only DRK and GNB, PLD and WAR still have their old gap closer animations
@@Lusuo i hope so, DRK's is basically braver from FF7/remake, the victory animation is direct from 7, they can't do me dirty like this again....
Love strangers of paradise bahamut
👍
BEEG AXE GO SLAM!
fire 4 cast time looks like 1.5s wtf
More Baldurs gate 3 pls 🥺
Scholar's transformation is opposite of Reaper in terms of light and dark themes and I love it!
I really hope the jumps aren’t on GCD.
i hate to burst ur bubble but fnf got an update
I hate to burst YOUR bubble but your parents are siblings
Damn that's probably y I'm fucked up💀
@woops naw but fr tho y did u stop playing fnf like u used to be an idol to Hella ppl
@@woopsShots are fired. Jeez.......
If actions can be used with the same button....WHY NOT THE MELEE COMBOS YET?!
Ff15 ass bahamut