Johnny made Mariners Reach & Great Bear (the first appearance of Grizzly Joes). I love how recognizable his worlds are. There is such a unique Style to them. This is his worlds that I currently have in my game and it runs so well. Thank you for your content. It's okay by me if you show a world that's been out for a while 💜
say wut? The editing was not great, repeats, jumping around. Wasn't very thorough, no mention of the dive lots and just no real overview, actually looking at the world as a whole?? Hopefully better now since it's been 2 years
I know I may be basically new to this channel, but I can say with utmost certain that every Aurora video entails a good time. Keep up the good work sis~ 💙
I'm currently playing with this world (well im filling the little empty lots he has on it) but it's amazingly gorgeous! Thank you for sharing this! I cannot wait to actually start playing!
This world is so pretty!!! 😍 Thank you for always making great videos, I love your channel. You are amazing! Your let's plays are great and the world overviews make me wanna go cc shopping 😁 hope you have a great day
I just thought I'd let people know that while The Sims 3 Catalog and The Exchange don't mention it some of the stuff used in this world comes from Fast Lane. Like the neon car sign for example.
i don't know any sims player that go to the museum haha xD tho its still a good feature in the game specially if u play a artist sim and want have u paintins in one of then =D
It's not leaving them undone. CAW only came out as a beta program and it isn't actually capable of population. You need to use a good amount of mods, and if you mess up at one stage you can corrupt not just the world you're making, but the whole program. Plus, Auto population without mods still gets done relatively quickly.
Ariell WRF Im not sure what CAW is but the sims 3 autopopulates?? I feel like that never happens in my games :/ whenever I want specific townies I have to put them in myself
@@mcarter48 Create A World It usually takes my game two sim days 2 Auto populate. There is NRAAS story progression that you could use to do it quicker, but I've never had a problem with a world Auto populating without mods.
@@ariellwrf6844 Yes im pretty sure it adds x amount seems every 1 sim day. Until it maxes out. After maxing out it puts another sims for every dead sim.
@@erenakay8873 Thanks! It seems from experience having a apartment in the world can have NPC single Sims populate quicker. Whenever I move into an apartment first, the call Button for other units has a long list of names rather quickly.
This world really doesn't work well. There's a small town on the edge of the map you can't reach and it actually spawns Sims who get stuck because they can't go to the playable area of the world. It's a really big oversight.
You can! The items that you don’t have from that specific pack will just be replaced by other things or the missing lots will be left empty I’m pretty sure. ☺️
Are you talking about CAW? Because trees don't actually take up too much space. Within each chunk, hundreds of the same type of tree count as one object. Using more than 4 plant species in a chunk boundary can and will cause lag, but having hundreds of the same three trees should not be not much of an actual issue for performance.
I've made an island on a small map which has what looks to be a similar amount of trees. It didn't cause me many problems, but most of the landmass was taken up with non routable areas.
@@ariellwrf6844, Well that's the exact opposite of the worlds I make. Mine, tend to be massive, because I want to include everything, so I include way more lots than EA recommends, because I want the world to be able to include more than one hundred sims, as well as every single venue.
@@GargamelGold ah. I tend to make Midnight Sun esque/vacation worlds, and small worlds with Combined Lots. I'm currently working on the first large size map I've done, and it has less than 85 Lots.
Ariell WRF, Mystic Stone Bay, Spring Valley, Norton and many others. My first world was Kellog Island, but if any of them were to get a RUclips review I would prefer it not be that one, since it’s incredibly laggy and poorly done, since I didn’t know what I was doing at the time. It was also the only world I made were not all the lots were custom made by me, specifically for the world, and the ones I did create, were much lower quality than my later builds. I go by DamienF519 on the Sims 4 and the exchange. Many of my older worlds are not on the exchange however, since I had a lot of trouble getting the launcher to upload properly. The world I’m currently working on is Nectary Hills, but that one is not even anywhere near ready for beta testing yet
These vibes in the intro are EVERYTHING ✨
i’ve been playing this world! it’s HUGE. extremely beautiful tho. one of my favorites
This world has me shook all the way to the grave.
Looks a bit like the Forks town in the Twilight movie series!
Johnny made Mariners Reach & Great Bear (the first appearance of Grizzly Joes).
I love how recognizable his worlds are. There is such a unique Style to them. This is his worlds that I currently have in my game and it runs so well.
Thank you for your content. It's okay by me if you show a world that's been out for a while 💜
Well that explains a lot then😂😂
Omg yasss this is indeed such a beautiful world ❤️❤️💕💕 I totally love this world, it runs so smooth 😍
Yess! I’m in love with it 🥺❤️
I love how you do your sims 3 world overviews they’re so nicely edited and cinematic.
say wut? The editing was not great, repeats, jumping around. Wasn't very thorough, no mention of the dive lots and just no real overview, actually looking at the world as a whole?? Hopefully better now since it's been 2 years
I know I may be basically new to this channel, but I can say with utmost certain that every Aurora video entails a good time.
Keep up the good work sis~ 💙
Omg, you’re the sweetest! Thank you so much for the support. 🥳🥰
Your voice is super soothing, I love watching your videos when I'm note taking
Its stunning. I just moved my current household into this world. Loving it.
Wow, I really love this world, it has a sleek comforting design about it, especially the aracade
I'm currently playing with this world (well im filling the little empty lots he has on it) but it's amazingly gorgeous! Thank you for sharing this! I cannot wait to actually start playing!
THIS WORLD IS STUNNING! The houses and the lots... wow ... and all this green!
I love Sims 3 custom world overview ! Thank you sweetie
This town is gorgeous! I need to play the sims 3 again so I can play in this town.
Yess! Do it!
Aurora a legacy/rags to riches challenge would be great with all the campsites in this world, free beds galore!
This world is so pretty!!! 😍
Thank you for always making great videos, I love your channel. You are amazing! Your let's plays are great and the world overviews make me wanna go cc shopping 😁 hope you have a great day
Oh my gosh! Thank you so much you're the sweetest and yesss, this world is EVERYTHING!
yayyyy i was binge watching ur vids while i was building ^.^ Can you do another series on how to reduce sims 3 lag if you do anything different???
I love it! But shouldn't the world also require Showtime because of the performance park?
Very cute. But those weird robot things are from Showtime. Not into the future 💙
I just thought I'd let people know that while The Sims 3 Catalog and The Exchange don't mention it some of the stuff used in this world comes from Fast Lane. Like the neon car sign for example.
i don't know any sims player that go to the museum haha xD tho its still a good feature in the game specially if u play a artist sim and want have u paintins in one of then =D
I love how it's a little bit of cc but inside the buildings the furniture isn't and that's what makes this world real nice
I LOVE EVRYTHING ABOUT THIS
Whyyyyyy do people build these beautiful worlds but leave them unpopulated 😩
It's not leaving them undone. CAW only came out as a beta program and it isn't actually capable of population. You need to use a good amount of mods, and if you mess up at one stage you can corrupt not just the world you're making, but the whole program. Plus, Auto population without mods still gets done relatively quickly.
Ariell WRF Im not sure what CAW is but the sims 3 autopopulates?? I feel like that never happens in my games :/ whenever I want specific townies I have to put them in myself
@@mcarter48 Create A World
It usually takes my game two sim days 2 Auto populate. There is NRAAS story progression that you could use to do it quicker, but I've never had a problem with a world Auto populating without mods.
@@ariellwrf6844 Yes im pretty sure it adds x amount seems every 1 sim day. Until it maxes out. After maxing out it puts another sims for every dead sim.
@@erenakay8873 Thanks! It seems from experience having a apartment in the world can have NPC single Sims populate quicker. Whenever I move into an apartment first, the call Button for other units has a long list of names rather quickly.
This world really doesn't work well. There's a small town on the edge of the map you can't reach and it actually spawns Sims who get stuck because they can't go to the playable area of the world. It's a really big oversight.
I play mostly this world, did you see the houses on the other side of the water?? Seems one cannot go there, pity.
Downloading this asap😍
Very nice world, do I need all expansion packs 🧐
All the expansions packs you need are listed in the description. ☺️
This screams Canada Hudson Bay area to me
I love this world
ozark vibessss
you inspired me so much. I just uploaded my first video.
Omg! Thank you so much.
I just subscribed! I can't wait to see more content!
@@AuroraSims I can't believe you responded
@avary thank you
So amazing
You can't use the world without all the required packs, right?😭
You can! The items that you don’t have from that specific pack will just be replaced by other things or the missing lots will be left empty I’m pretty sure. ☺️
This world is smexy🙈
It is though 😍🥺
I’m never able to include this many trees in my worlds. I keep getting lag when Included even half as many as this
Are you talking about CAW? Because trees don't actually take up too much space. Within each chunk, hundreds of the same type of tree count as one object. Using more than 4 plant species in a chunk boundary can and will cause lag, but having hundreds of the same three trees should not be not much of an actual issue for performance.
Ariell WRF,
It not a matter of space, it’s a matter of processing.
I've made an island on a small map which has what looks to be a similar amount of trees. It didn't cause me many problems, but most of the landmass was taken up with non routable areas.
@@ariellwrf6844,
Well that's the exact opposite of the worlds I make. Mine, tend to be massive, because I want to include everything, so I include way more lots than EA recommends, because I want the world to be able to include more than one hundred sims, as well as every single venue.
@@GargamelGold ah. I tend to make Midnight Sun esque/vacation worlds, and small worlds with Combined Lots. I'm currently working on the first large size map I've done, and it has less than 85 Lots.
11:27 I LIVE FOR POOLS LIME THIS IN THE SIMS UGHH I NEED A NEW LAPTOP ASP
Aurora,
I would so love for you to review one of the worlds I created for the Sims 3!
What worlds have you created? I'd love to see them if I haven't already!
Ariell WRF,
Mystic Stone Bay, Spring Valley, Norton and many others. My first world was Kellog Island, but if any of them were to get a RUclips review I would prefer it not be that one, since it’s incredibly laggy and poorly done, since I didn’t know what I was doing at the time. It was also the only world I made were not all the lots were custom made by me, specifically for the world, and the ones I did create, were much lower quality than my later builds. I go by DamienF519 on the Sims 4 and the exchange. Many of my older worlds are not on the exchange however, since I had a lot of trouble getting the launcher to upload properly. The world I’m currently working on is Nectary Hills, but that one is not even anywhere near ready for beta testing yet