Ross's Game Dungeon: The Division

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  • Опубликовано: 18 окт 2024

Комментарии • 3,8 тыс.

  • @Vhozhlb
    @Vhozhlb 2 года назад +970

    I swear, almost every time that Ross get his own plot, usually it's a lot better that the canonical plot.

    • @gothound9479
      @gothound9479 2 года назад +70

      The joy of Freeman's Mind

    • @СергейМалышев-ю8щ
      @СергейМалышев-ю8щ 2 года назад +99

      Because he uses the thing game scriptwriters forbade long ago.
      His BRAIN!

    • @ItsJustVirgil
      @ItsJustVirgil 2 года назад +10

      I mean he’s pretty close with this one.

    • @blehmeh9889
      @blehmeh9889 2 года назад +13

      Chances are that this is because he tends to implant his own plot whenever the game isn't providing enough of a plot itself, like his brain pitches in for the part of the experience that he feels he isn't getting enough of.

    • @SusCalvin
      @SusCalvin 2 года назад +4

      @@СергейМалышев-ю8щ Writing script for a game means working within a much greater process where you are one of the most easily fixed parts. It's like a whole lot of teams working on their bit simultanously. You can't write a full script and hand it over to the studio, a certain scene or mechanic or setpiece might be reworked in the process and force adjustments.

  • @cancer4cure483
    @cancer4cure483 2 года назад +1450

    Imagine having the worst day of your life, and then some random hobo shoves a gun into your face saying "I've been activated, hell yeah!"

    • @GeorgeMonet
      @GeorgeMonet 2 года назад +28

      That happens all the time. There are a ton of crazy hobos. Most of them in fact from what I remember.

    • @TooLateForIeago
      @TooLateForIeago 2 года назад +58

      This game might not have been in the best taste, even by Ubisoft standards.

    • @ezachleewright2309
      @ezachleewright2309 2 года назад +7

      @@GeorgeMonet it happened to me just yesterday! And the day before that, too!

    • @roadent217
      @roadent217 2 года назад +20

      Well, the last time it happened to me, it wasn't a gun that got shoved into my mouth... :(

    • @MJFallout
      @MJFallout 2 года назад +10

      @@roadent217 lollipop? red pill maybe? virtue signaling perhaps?

  • @rainmanslim4611
    @rainmanslim4611 2 года назад +667

    You know, a guy on the radio in safehouses calls out the division as faceless government endorsed death squads. Which.... yeah, that's exactly what they fucking are.

    • @giovannicervantes2053
      @giovannicervantes2053 9 месяцев назад +2

      Really wish he covered rick

    • @Moonhermit-
      @Moonhermit- Месяц назад +14

      That whole "we're sleeper agents that get called to become armed militias at any time, and we could be your friends and neighbors" part at the beginning reaaaaaaly didn't sound all that reassuring at the beginning. I'm not going crazy, that's some KGB shit right?

  • @Daniel-be6cj
    @Daniel-be6cj 2 года назад +1030

    This might be the most mainstream thing Ross has ever played and yet it still feels like a perfect fit for Game Dungeon

    • @BenersantheBread
      @BenersantheBread 2 года назад +96

      He could actually cover Fortnite and he'd still somehow make it fit Game Dungeon

    • @slavkei
      @slavkei 2 года назад +15

      You know, except for half life and half life 2...

    • @playlistanonymous5414
      @playlistanonymous5414 2 года назад +57

      @@slavkei Half... Life? Is that that new Resident Evil game with the Master Chief where they go and fly an airplane into an island and shoot everyone they see? Or is it that new fangled Zeldo game where the princess is kidnapped by Bowser again? I must be getting old, all these video games look the same to me.

    • @shaddowtheninja103
      @shaddowtheninja103 2 года назад +16

      Freeman's Mind isn't the same thing as game dungeon you dummy.

    • @creeperhunterD
      @creeperhunterD 2 года назад +3

      @@shaddowtheninja103 You replied to the wrong person, dummy

  • @MrBox009
    @MrBox009 2 года назад +492

    I honestly love Ross running around with a gun going "I've been activated" to him casually shaking hands with another agent with a quick "Activated"

    • @blackwoodsecurity531
      @blackwoodsecurity531 2 года назад +31

      Like homer simpson eating donuts.
      "You've been activated"
      Ross: "mmmmmm.... Activated.."

    • @MrBox009
      @MrBox009 2 года назад +20

      I think everytime I shake someone's hand now I'm going go go "Activated" and see their reaction

    • @KOTYAR0
      @KOTYAR0 11 месяцев назад +2

      "Mr.Dalliard we've been activated!"

  • @coen123
    @coen123 2 года назад +638

    I give big credit to Ubisoft for making a game about sleeper FEMA agents enforcing martial law in the midst of an emergency, seemingly without realising that this exact premise has been conspiracy fodder for decades

    • @notinspectorgadget
      @notinspectorgadget 2 года назад

      It's interesting playing from the perspective of some faceless goon working for the authoritarian regime vying for control over post-apocalypse New York

    • @MrKazbit
      @MrKazbit Год назад +123

      "Your appointment to FEMA should be finalized within the week. I've already discussed the matter with the senator..."

    • @planescaped
      @planescaped Год назад +33

      I wanna be a jackboot of the new world order. :(

    • @tomivalkonen1343
      @tomivalkonen1343 Год назад +2

      Love they announced new one! 🤗

    • @Narsilion098
      @Narsilion098 Год назад +34

      @@MrKazbit That's exactly what crossed my mind when Ross mentioned whether it's illegal to put FEMA in fiction

  • @Accursed_Farms
    @Accursed_Farms  2 года назад +1002

    On the flamerthrower guy, it didn't occur to me to shoot his tanks since things were dark and I didn't really notice them + I found headshots on the other flamethrower guys were about as effective as hitting the tanks. I can testify another non-flamethrower boss had a bunch of hitpoints too. The hitpoints started becoming a blur. If a guy only takes 120 shots instead of 200, it's still kind of the same thing to me.

    • @ExpendableSith
      @ExpendableSith 2 года назад +58

      I think part of the problem is that the game is designed for co-op play. It's been a while since I played it, so I don't really remember if enemy health scales based on team size, but I distinctly remember having an easier time with a lot of the bullet-spongey bosses with at least a second player.

    • @jamesgrose510
      @jamesgrose510 2 года назад +53

      As someone who has played The Division long enough to hit endgame content, your assessment of the weak spots vs mobs is spot on, but I promise you that shooting the weak spots on any boss is going to chunk off way more health than you'd expect.

    • @KingLich451
      @KingLich451 2 года назад +2

      @@ExpendableSith it still was a lengthy mess, but i suppose it must be only slightly quicker than a single player

    • @TheShadowwalker007
      @TheShadowwalker007 2 года назад +23

      Did you find any of the mobile phones? Or some of the holographic stories? Maybe you could not use them for the challenge for some reason?
      If you revisit this game fine the holographic stories, I found them the best part of the game and they filled in so much of the story, and the stuff I was interested to find in the story.

    • @tyjuji
      @tyjuji 2 года назад +21

      I remember TotalBiscuit also complaining about the bullet sponges in the game, when it came out. Especially the "guy in a hoodie takes 10 bullets before he dies" aspect.

  • @DSzaks
    @DSzaks 2 года назад +603

    Christmas Decoration Count (in order of appearance)
    04:06 - Snowflakes x10
    07:05 - Christmas Tree x1
    07:28 - White Lights on Normal Tree x1 & Green Lights on Normal Tree x1
    07:33 - Snowflakes x2
    07:37 - Green Lights on Normal Tree x1
    08:07 - Yellow Lights on Normal Tree x1
    12:59 - White/Yellow Lights on Street Lamps x4 & Yellow Lights on Normal Tree x1
    13:22 - White/Yellow lights on Street Lamp x1 & Yellow Lights on Normal Tree x1
    14:01 - White/Yellow Lights on Street Lamps x3 & Yellow Lights on Normal Tree x1
    14:07 - Christmas Tree x1 & Yellow Lights on Normal Tree x1
    14:25 - Yellow Lights on Normal Tree x2
    14:45 - Christmas Tree x1 & Yellow Lights on Normal Tree x4
    15:51 - Yellow Lights on Normal Tree x2
    16:45 - Wreath x1 & Ribbon/Bows x4
    23:41 - Yellow Lights on Normal Tree x4
    30:21 - Yellow Lights on Normal Tree x2
    33:07 - Yellow Lights on Normal Tree x2
    43:13 - Yellow Lights on Normal Tree x3
    43:17 - Christmas Tree x1 (but -1 because Somebody didn't pay attention to Louie the Lightning Bug I guess)
    43:18 - Snowflake (Stars) x7 and Strung Lights x1?
    44:55 - Yellow Lights on Normal Tree x1
    47:07 - White/Yellow lights on Street Lamp x1
    47:10 - Yellow Lights on Normal Tree x1
    48:14 - Yellow Lights on Normal Tree x1 (might be a repeat)
    50:38 - Yellow Lights on Normal Tree x1
    51:24 - Yellow Lights on Normal Tree x2
    51:31 - Strung Lights x1
    52:17 - Yellow Lights on Normal Tree x4 & Blue Lights on Normal Tree x1 & Green Lights on Normal Tree x1 White Lights on Normal Tree x2 & Red Lights on Normal Tree x1 & Blinking Lights on Street Lamp x3 & Star Lights x1 & Strung Lights x1 & Happy Holiday's Sign x1
    52:21 - Santa! x1
    52:26 - Blinking Lights on Street Lamp x4 & Strung Lights x1
    Total Count
    Strung Lights x63
    Snowflakes x19
    Christmas Trees x(4-1)
    Happy Holiday's Sign x1
    Santa x1

    • @luszczi
      @luszczi 2 года назад +63

      Thank you for your service.

    • @Feuerhamster
      @Feuerhamster 2 года назад +36

      *Everybody was kneeling out of respect*

    • @justincider8892
      @justincider8892 2 года назад +38

      Jesus Christ. I can't believe anyone actually did this.

    • @g10118
      @g10118 2 года назад +12

      What an awesome comment!

    • @Superschokokeks
      @Superschokokeks 2 года назад +7

      Personification of true love for christmas!

  • @krisstasko
    @krisstasko Год назад +164

    This game is just the cut option to stay with UNATCO in Deus ex. Don't question orders, kill the "Rioters" , and maintain peace. You're the good guys!

    • @danielsurvivor1372
      @danielsurvivor1372 Месяц назад +4

      The problem is that this isn't immersive sim, hence why it can't replace DX1 UNATCO path and maaan, it's a shame they never finished that path, they even wanted to make player play in White House, how cool is that?

  • @onikoneko
    @onikoneko 2 года назад +1561

    I love how in these sorts of games, Ross's persona becomes the Ideal Soldier: Good natured, affable, and happy to commit whatever war crimes he's ordered to

    • @tomisabum
      @tomisabum 2 года назад +56

      Got to get him to do a Rimworld stream sometime, modded or otherwise.

    • @ordo_draigo_assault_ham
      @ordo_draigo_assault_ham 2 года назад +115

      They aren't war crimes if you win.

    • @MangasColoradas941
      @MangasColoradas941 2 года назад +41

      i hope he does a Spec Ops the line video

    • @sarminder4357
      @sarminder4357 2 года назад +12

      @@MangasColoradas941 Or an Arma 2 or 3 episode.

    • @VincentVega93
      @VincentVega93 2 года назад +7

      Hey, do you know what movie the clip of Kurt Russell talking about shooting looters is from? Around 33 minutes.

  • @daemonofdecay
    @daemonofdecay 2 года назад +1298

    I could watch a whole series of Ross doing this exact challenge. “What the hell is going on? A AAA Game Challenge by Ross Scott”

    • @bruhSaintJohn
      @bruhSaintJohn 2 года назад +46

      Why are you screaming?

    • @daemonofdecay
      @daemonofdecay 2 года назад +70

      @@bruhSaintJohn The Screaming DLC is only $9.99

    • @BottomOfTheDumpsterFire
      @BottomOfTheDumpsterFire 2 года назад +36

      @@daemonofdecay Knowing Ross, he bought it on sale for $1.99

    • @TheGamedragon96
      @TheGamedragon96 2 года назад +39

      I feel like The Division and Destiny are cut from the same cloth in that way of Looter shooter's where the entire story is hidden in collectible documents.

    • @mdqp2
      @mdqp2 2 года назад +16

      "We know nothing. The Division."

  • @gearandalthefirst7027
    @gearandalthefirst7027 2 года назад +321

    "I'm a hero!" *opens fire on some random guy*
    yeah that sums it up, and the game isn't even being sarcastic when it tells you to feel that way

  • @maximutatro3176
    @maximutatro3176 2 года назад +594

    I can’t believe the AI recreated “Door’s stuck” with ross

    • @FightingForceSoulless
      @FightingForceSoulless 2 года назад +53

      Machine learning has come a long way.

    • @kncotton85
      @kncotton85 2 года назад +34

      It's the Spoony One & SWAT...3? 4?... all over again.
      "You're in my way, sir"

    • @VB-92
      @VB-92 2 года назад +32

      I BEG YOU

    • @bakedbread9443
      @bakedbread9443 2 года назад +8

      "You're in my spot sir."

    • @roadent217
      @roadent217 2 года назад +7

      @@kncotton85 SWAT 4. Weirdly enough, the missions as he played them were out of order.

  • @ChaplainIdaeus
    @ChaplainIdaeus 2 года назад +791

    Ross made this game's setting seem a lot more interesting and morally ambiguous than what Ubisoft had likely ever intended or considered.

    • @teddysadcat
      @teddysadcat 2 года назад +15

      Given that Massive has made Ground Control and a 15-year gap later made their second ever military-based IP, I'm surr if they're not pigeon-holed into making a live-service RPG this is their exact intentions

    • @noway9320
      @noway9320 2 года назад +1

      This is entirely intended. All the collectables talk about how the JTF are woefully incompetent and corrupt, and how giving undercover government agents carte blanche with no oversight is a TERRIBLE idea and leads to disaster.

    • @teddysadcat
      @teddysadcat 2 года назад +12

      You know what you're right, recently finished collecting all Intel and that's also the reason Keener turned antagonistic

    • @Butts666
      @Butts666 2 года назад +37

      Well Ross massively overthinking what the devs might've meant while writing a game (and designing its gameplay) is hardly anything new. But I'm a sucker for this kind of stuff.

    • @r.pizzamonkey7379
      @r.pizzamonkey7379 2 года назад +75

      @@Butts666 in fairness it's not necessarily "overthinking" in this case so much as "applying the smallest amount of real world logic to a pseudo-realistic video game".
      They literally open saying "we have no rules". I mean, could you imagine having a completely unaccountable militarized police force who could just kill anyone they want without facing any serious consequences for it? That would be... well okay, it wouldn't be too different from what we have now, but it's still a terrible idea.

  • @Yotrymp
    @Yotrymp 2 года назад +790

    "Wow, you can even read the text on the walls"
    "Lorem ipsum..."
    Pretty much describes the story of this game.

    • @hoodiegal
      @hoodiegal 2 года назад +101

      yeah i feel like the fact that the game has the grapichal fidelity to have readable text on the posters on the walls but the text is just placeholder text is pretty representative of this game as a whole

    • @RottenHeretic
      @RottenHeretic 2 года назад +15

      Lorem ipsum is literally a text used as a placeholder text. It's latin if I'm correct, I don't remember the actual meaning of it. But it's used for texts showcases. Which is kinda funny to me.

    • @Yotrymp
      @Yotrymp 2 года назад +45

      @@RottenHeretic It has no meaning. Just like The Division!

    • @RottenHeretic
      @RottenHeretic 2 года назад +7

      @@Yotrymp Technically it has a meaning. It's used as a text placeholder. If we think about it as purpose being meaning to something then it IS serving it's purpose.

    • @davefred
      @davefred 2 года назад +5

      @@RottenHeretic It's not latin, it's a made-up language

  • @Bailer86
    @Bailer86 2 года назад +749

    I chuckled warmly when Ross said, "I'm a hero"

    • @alexschwatz1068
      @alexschwatz1068 2 года назад +58

      That morphine really did its work

    • @ghostD0C
      @ghostD0C 2 года назад +79

      *Starts firing full auto at starving people

    • @jetex1911
      @jetex1911 2 года назад +55

      They were wearing hoodies!

    • @MiniMackeroni
      @MiniMackeroni 2 года назад +46

      "Are we the baddies?"

    • @Rusminin
      @Rusminin 2 года назад +18

      My take is this whole 'Activated' thing is just a rationalization to shoot people. I mean, who would use some CIA-type sleeper agents to rescue hostages and getting supplies, if he doesn't even know the looters and not integrated with them? Half of these cutscenes is 'Joker' all over again.

  • @Edward256
    @Edward256 2 года назад +831

    "When I was still new to the royal palace, I looked out the window and saw a guard standing in the middle of a courtyard, nothing to protect, nothing to guard, no doors. I couldn't figure out what he was guarding so I asked around. No one knew, not even the emperor.
    "Finally, they searched through the old records and found the truth, that 200 years before as winter came to an end, the emperor's daughter saw the first flower growing up through the snow. To keep anyone from walking on it she assigned a guard to stand watch over it every day. After that she never gave it much thought, and thus never countermanded the order.
    "As a result, every day for 200 years a guard would stand in that place long after the flower was gone. Long after the reason had been forgotten. Long after the princess was gone." --Londo Mollari

    • @mcblaggart8565
      @mcblaggart8565 2 года назад +36

      Tradition!

    • @Sonlirain
      @Sonlirain 2 года назад +162

      I remember a similar story, but it was a Christmas ham recipe.
      Basically the recipe that was passed down supposedly called for trimming the front and back end of the ham.
      When the daughter asked her mother why she's trimming the meat... she couldn't answer exactly why.
      Only when the mother asked her mother did she learn that trimming the ham was never part of the recipe.
      She originally just did it because her roasting pan was too small and the entire piece didn't fit.

    • @clray123
      @clray123 2 года назад +6

      Sounds much like our healthy future.

    • @planescaped
      @planescaped 2 года назад +42

      Man Babylon 5 was so good... can't believe they're going to -ruin- remake it next...
      I felt like Londo looking out at the mass drivers when I first heard the news. Call me cynical but I _DO NOT_ trust modern Hollywood to do it justice at all even with JMS involved.

    • @mr_pie_5
      @mr_pie_5 2 года назад +36

      "We've always done it this way." Or another one I hear sometimes: "it's the industry standard."
      Both often translate to nobody actually knows why something is being done, it just is, and there's probably not actually a good reason to keep doing it.

  • @Rusminin
    @Rusminin 2 года назад +494

    Oh my god, now I want the whole 'Freeman's mind but its other shooters' thing even more. Ross's roleplay is as good as his thought-provoking video essays masquerading as videogame reviews.

    • @littlekinginc124
      @littlekinginc124 2 года назад +6

      Right? I got that vibe within the first minutes of this video

    • @Con5tantine
      @Con5tantine 2 года назад +2

      The Division would be a great one since the protagonist never speaks in either game!

    • @tywalz
      @tywalz 2 года назад +9

      I think this was 90% thought provoking questions/roleplaying and 10% actual review lol.
      It made it even funnier with the fact he said he failed on the figuring out the story thing. He only played till like level seven and I have no problem with it.

    • @elijahnakumura4375
      @elijahnakumura4375 2 года назад

      This game would be perfect, since theres 0 input from you’re character. Also touches on some good relevant topics

    • @DrNGinfan1
      @DrNGinfan1 2 года назад

      I honestly feel like most of this dialogue could just be casually thrown into a Freeman's Mind season 2 episode and it wouldn't sound out of place.

  • @Wannabe_Baby
    @Wannabe_Baby 2 года назад +441

    One of my favourite parts of the Game Dungeon is when Ross comes up with his own theories about the games he's playing (like Trackmania 2 being a post-apocalyptic game). So I approve of this challenge of his, trying to figure out the game's story!

    • @MoldRoss
      @MoldRoss 2 года назад +31

      My favourite was dungeon siege when he mention that “this game may as well not have a story I’m serious”

    • @kaybe9797
      @kaybe9797 2 года назад +42

      I find his theory about the "secret genius" really amusing. If there actually was a genius working on the game, Ross is completely right about the main story of the game actually only being a tiny veneer hiding a massive twist that may or may not actually exist.
      But in reality, the writers just came up with a basic concept, then just put in the minimum amount of effort to string encounters together. Most of the moral ambiguity and mystery about the outside world not being the work of someone with vision, but just the result of people not really giving a shit and just creating something people can zone out to.

    • @1r0zz
      @1r0zz 2 года назад +26

      @@kaybe9797
      There was a guy in far cry 2 dev team who *REALLY* wanted it to be about the ambiguity of war...

    • @tednoob
      @tednoob 2 года назад +6

      I 100% agree, his ideas are always entertaining. But my favorite is probably the snow racer game.

    • @hermeticinstrumentalist6804
      @hermeticinstrumentalist6804 2 года назад +2

      It is a true thing of beauty and entertainment.

  • @Tyrian3k
    @Tyrian3k 2 года назад +112

    1:37 "We knew the situation was bad. Worse than anyone knew."
    10/10 writing!

    • @mc_zittrer8793
      @mc_zittrer8793 Год назад

      Yeah I wanted to roll up a newspaper and smack the shit out of their editor when I heard that.

  • @MrMaradok
    @MrMaradok 2 года назад +245

    After the character creation, all I could think was “Ross made the Last Stand guy!”

    • @DeadPollo
      @DeadPollo 2 года назад +25

      Still waiting for that Last Stand Union City episode follow-up

    • @tyronejohnson409
      @tyronejohnson409 2 года назад +3

      @@DeadPollo

    • @Jak239JC
      @Jak239JC 2 года назад +6

      @@DeadPollo isn't there a new game called last stand aftermath.

    • @tomisabum
      @tomisabum 2 года назад +3

      My head went Fallout NV 'Easy Pete', but I see it; it's that type of beard.

  • @necrosYT
    @necrosYT 2 года назад +199

    You know, usually when you do these 'alternate interpretations' bits, they definitely feel tongue in cheek, but in this one, the disconnect between the narrative and what you see in the game is real. It's like they did 'Spec-Ops: The Line' but played it straight.

    • @NiiRubra
      @NiiRubra 2 года назад +54

      Yeah exactly, like someone bumbled their way into making Spec-Ops: The Line by cowardly attempting to say nothing so as to sell their product.

    • @isenokami7810
      @isenokami7810 Год назад

      At least you don’t go dumping white phosphorus on people. That’s not exactly reassuring, though.

    • @kayfrenly5460
      @kayfrenly5460 Год назад +24

      Government handing out blankets in a mostly empty city full of billions of abandoned blankets. The government is so enlightened and always thinking 28 steps ahead of the common trash.

  • @spitefulbirb
    @spitefulbirb Год назад +157

    In HL2 you take down "civil protection" teams.
    In The Division you are the "civil protection" team 🤣

  • @aidenwheezy7128
    @aidenwheezy7128 2 года назад +240

    I could listen to Ross talk about the implications of fictional disasters all day.

    • @lupusmacbeth8784
      @lupusmacbeth8784 2 года назад +14

      I can see it. "Welcome to Ross's News Dungeon. To start things off, the apocalypse is happening, but at the same time it's not, we're in a weird lovecraftian greyzone that's borderline incomprehensible and defies all rational to speak of." (I suck at impressions sadly)

    • @tomisabum
      @tomisabum 2 года назад +4

      @@lupusmacbeth8784 Dead Space series would be good for this; it was a highlight of the video.

    • @MrDevious88
      @MrDevious88 2 года назад +5

      His take on that Star Trek Next Generation episode was golden.

  • @FateEverywhere
    @FateEverywhere 2 года назад +192

    "digital camo face paint", Ross, is called CV-Dazzle. It's intended to foil computer vision and facial recognition algorithms.

    • @zeli125
      @zeli125 2 года назад +20

      That's super interesting to me.. Thanks for sharing

    • @NuclearCherries
      @NuclearCherries 2 года назад +4

      Oh so its like Juggalo face paint? Got it

    • @tomisabum
      @tomisabum 2 года назад +23

      Which is weird, because nobody in the division covers their face, and most of the enemies are decentralized citizens who don't use any large digital databases...and everyone seems to know who The Division is anyway.

    • @petrolak
      @petrolak 2 года назад +4

      yeah, but
      a) that style is completely and utterly useless for this. CV could instanly recognize you with digicamo like that
      b) style that would work is really jarring and would draw ALL the attention from everyone on the street
      the stuff that works the best is generic surgical mask/respirator (which in retrospect are missing in this game)

    • @climbupthedown
      @climbupthedown 2 года назад

      @@tomisabum this statement is really funny to me because almost everyone that's reached level 30 is wearing a mask

  • @NemesisTWarlock
    @NemesisTWarlock 2 года назад +870

    Lemme tell y'all a story about The Division.
    There's a book that came with it, New York Collapse: An Urban Catastrophe Survival Guide. Great book, has *actual, legit* urban survival tips in he event of a catastrophe.
    Thing is, there's a puzzle element woven throughout he book. a bunch of feelies, too. you were doing things like matching punched holes in a bus ticket to paragraphs in the book, all sorts of cool things.
    After solving all the puzzles, you got two things: A passcode to say to a particular person (who is an NPC in the game), and a Location in New York. Presuming you got a cool bonus item for doing so, I checked both things.
    The NPC doesn't respond to anything, and just stands there. Even on the PC version, saying the passcode in chat next to them, nothing.
    And The location? *two blocks off the edge of the map and inaccessible.*
    Case in point: never buy any secondary material from Ubisoft again.
    Oh, and since you're still reading, A quick reminder that Ubisoft has aided, protected, and condoned Sexual abuse within the company for years.

    • @YouSoSpice
      @YouSoSpice 2 года назад +16

      amazing

    • @SusCalvin
      @SusCalvin 2 года назад +19

      Was the book itself any good? Did the urban crisis make any more sense when reading it?

    • @NemesisTWarlock
      @NemesisTWarlock 2 года назад +45

      @@SusCalvin not really? It's a standard urban survival tips book with a bunch of stuff written in the margins that add some minor story context and are puzzle clues.

    • @geminusleonem9365
      @geminusleonem9365 2 года назад +91

      Don't forget that after this death-squad game about shooting looters, Ubisoft released Elite Squad, ANOTHER game where you play as a death-squad shooting rioters, but this time the rioters have antifa and blm iconografy.

    • @alucard624
      @alucard624 2 года назад +5

      @@SusCalvin It's ok. Most of the Division related books and such are of mediocre quality to be honest.

  • @TheMaabusAdmiral
    @TheMaabusAdmiral 2 года назад +2602

    Ah, a Christmas game dungeon. Now things are starting to make sense. Happy Holidays from the Admiral to you!

    • @Darkspace.
      @Darkspace. 2 года назад +121

      You are always here to lift my spirits, Admiral. Have a good Christmas!

    • @xonxt7479
      @xonxt7479 2 года назад +46

      you're a real brother, admiral, enjoy your holidays man!

    • @notlawful
      @notlawful 2 года назад +85

      More on that later.

    • @Wuestenkint
      @Wuestenkint 2 года назад +69

      Enjoy your Christmas with your family

    • @DoomieGruntVentures
      @DoomieGruntVentures 2 года назад +47

      Will you take leave to be with your family?

  • @SgtP4in
    @SgtP4in 2 года назад +335

    46:00
    I've heard it said that games like the Division appeal to a similar demographic as those that like the show Law and Order: the sort of people that work hard all day, come home exhausted, and just want to watch something where they can largely shut their brain off, and they know every installment is going to be something they'll enjoy. They like one episode, so they know they'll like every other episode, because every episode is more of the same, but with just enough different between episodes to still keep things fresh over time.
    The Division is the Law and Order of gaming, in a way. The grind is actually a feature for its intended demographic, because it stretches out the content to last longer.

    • @synthgal1090
      @synthgal1090 2 года назад +97

      That and it's completely uncritical of extrajudicial murder

    • @Explodington
      @Explodington 2 года назад +61

      @@synthgal1090 It's not murder if they're "Rioters!"

    • @ZemRato
      @ZemRato 2 года назад +6

      Well, since most people seem to ignore dialogue and cutscenes, any shooter game can become a Law and Order equivalent.

    • @alexhail9971
      @alexhail9971 2 года назад +14

      @@Explodington it's not murder if thay shoot at you

    • @plasmaoctopus1728
      @plasmaoctopus1728 2 года назад +6

      Crime shows and looter shooters replaced sitcoms basically.

  • @TheRogueWolf
    @TheRogueWolf 2 года назад +36

    I'm in complete agreement regarding the map. I have a friend who works in NYC, and when I showed her the game, she remarked that, while it was fairly compressed and scaled-down, it was a fantastic recreation of that section of the city.
    At one point while I was playing the survival portion of the game they added later, I was caught in thick snowfall by a streetlight at night, and the effect was so stunningly realistic that I just stood there watching it for a whole minute.

  • @crumulon4
    @crumulon4 2 года назад +265

    I love Ross’s ability to turn any generic looter shooter review into an introspective journey

    • @Graknorke
      @Graknorke 2 года назад +30

      the game raises the questions just fine itself, even if it doesn't recognise they're there

    • @voltcorp
      @voltcorp 2 года назад +12

      @@Graknorke exactly. the problem with those nerds complaining about politics in the media they consume is they don't realize it's always there, regardless of intent.

    • @lurksnitchtongue8986
      @lurksnitchtongue8986 2 года назад +14

      @@voltcorp The problem has never been that fiction can't be thought provoking or have some kind of political message. The problem is in the modern day with high budget, mainstream projects it is ham fisted and fucking terrible. Look at something like Lord of the Rings, its an allegory about war, specifically about World War 1, but it was subtle and not constantly haranguing the reader with self righteous moralizing. If you want something more recent, A Dance with Dragons (2011) had a pretty obvious reference to modern wars in the Middle East, but it was underneath a layer of legitimately good storytelling and affected the plot in an important way. It creates conflict. Even something that's expressly hyperpolitical and concurrent can be compelling and justified, like Hunter S. Thompson's work. He actually had something to say, and was able to weave it into his stories in intelligent and interesting ways so that even if you disagree with his thesis, the work he does with it can be appreciated and used for self reflection.
      Compare this to, say, Star Wars where its clearly trying to do a thing about female empowerment but is just executed as some of the female characters competent with no buildup on why they're strong, and thus no catharsis. They simply solve problems in the plot because it wants to show that women can be strong individuals. That's just dogshit writing and morals, political or otherwise.
      Nice strawman, tho.

    • @dirtfriend
      @dirtfriend 2 года назад +6

      @@lurksnitchtongue8986 there he is

    • @lurksnitchtongue8986
      @lurksnitchtongue8986 2 года назад +1

      @@dirtfriend Are you actually illiterate?

  • @davidjohnson4171
    @davidjohnson4171 2 года назад +205

    This game explains itself at the start as essentially having you play as Blackwatch from Prototype, considering the whole "no rules" and "no limits" thing, but without being nearly as cool or well written as Blackwatch because they don't even try to play on the controversial aspects of such a group. And that alone really sets the tone for this game, having some basic idea of what they could do, without ever having the balls to actually do it. Actually that might just summarize Ubisoft as a whole, now that I think about it.

    • @AdamWhistle1
      @AdamWhistle1 2 года назад +46

      Yeah, the terms "no rules" and "no limits" are usually things that EVIL governments give to their super-elite military divisons and the Divison has you playing as them. You would expect that a city falling into chaos would require the National Guard in the USA and they activate The Divison sleeper agents because... why again?

    • @hmnhntr
      @hmnhntr 2 года назад +55

      @@AdamWhistle1 Ignoring even that, how the hell am I supposed to get into being a US Government sleeper agent? The premise of this game is that the government is hiding a bunch of trained killers among us, and we're supposed to be on THAT side? Not against it?

    • @Shoxic666
      @Shoxic666 2 года назад +9

      @@AdamWhistle1 Kind of feels like it's just Crackdown but poorly thought out, wit a dose of Infamous in there too, big one.

    • @Shoxic666
      @Shoxic666 2 года назад +23

      "When we hunt, we kill!
      No one is safe!
      Nothing is sacred!
      We are Blackwatch!
      We are the last line of defense!
      We will burn our own to hold the red line,
      it is the last line to ever hold!"
      - Blackwatch creed

    • @lonewolfM16
      @lonewolfM16 2 года назад +7

      Yeah, I feel like Blackwatch leaned way more heavily into them being psychopaths who could laugh about gunning people down in the street...but Blackwatch actually seems to be right that letting the virus escape containment in Manhattan and spread would be world-ending. They are both shadier and on much firmer ground for the necessity of their job.

  • @Kenuda
    @Kenuda Год назад +102

    I love that Ross is not-so-subtly hitting on the problem with stories like The Division. The moral of the story in Division is "Civilians are absolutely fucking insane when given the slightest motivation. Secret government sleeper cells that are exempt from the law, except when they turn against the country, are totally okay because something something terrorists." The thing is, secret government sleeper cells don't get activated because of 'terrorists'. That's what the armed forces are for. Secret government sleeper cells are made so they can get used on the civilian populace. The entire idea is that the system is going to fail because people recognize that the system is shit and is only in place to keep people in line. When that system fails they have to have something to fall back on. That's what the sleeper cells are for. To enforce compliance.

    • @Fedacking
      @Fedacking 3 месяца назад

      Welcome to the world of Tom Clancy!

    • @weneedaladder8384
      @weneedaladder8384 Месяц назад

      The Division isn't a sleeper cell, they're just a different version of a national guard. They wouldn't wear the telltale watch if they were trying to be secret.
      The lack of a uniform isn't great, but as long as the game doesn't have enemies that won't shoot you first, I think it's a tough argument that it's a secret police simulator.

  • @alexhussinger3550
    @alexhussinger3550 2 года назад +455

    This is probably the best example of all time of a game failing to establish proper context. The Division feels unique in that it sets up something that is clearly supposed to be the real world, and then stuffs it full of MMO-style genocide quests, but instead of killing 6 Cave Monsters you're shooting people with the bare minimal understanding of what they're doing and why.
    Its like if someone made a videogame that was basically "Pokemon but with real animals" and changed nothing about how the underlying mechanics work, and you have to order your Grizzley bear to maul some kids poodle a few dozen times because he locked eyes with you on the side of the road.

    • @zzurge1173
      @zzurge1173 2 года назад +12

      i actually was able to understand perfectly the motivations of the last man battalion,cleaners and rikers respectively.what the hell are you on about they did a admittedly minimal explanation on them but you can get them just by their appearances in some cases

    • @bombdatacenters
      @bombdatacenters 2 года назад +54

      This metaphor is going to stay in my head, and I will steal it when trying to describe games with similar problems.

    • @planescaped
      @planescaped Год назад +8

      That comparison example of what The Division is was perfect.

    • @paulmahoney7619
      @paulmahoney7619 Год назад +31

      @@zzurge1173 I think the issue is that most of the backstory is delivered through collectibles. That can only work if the answers aren't essential to understand the motivations of everyone. In JC3, the collectibles are mostly about Di Ravello's rise to power. That's really neat to know about, but we can understand him without them. He's a sociopathic dictator with an isolationist streak. That's basic, but it's characterized well enough that it holds. And in this game, the thing is that while we know the immediate motivations of most of the factions, we don't get any information as to why they're operating as a unified faction. Like, they call a group rioters. I'd barely call the people in a single riot a unified faction. Dozens of riots spread across the city? No way they're all coordinated enough to make a faction. The Cleaners? Ross makes a good point, if we were explicitly told that the Cleaners were the result of Municipal Sanitation workers getting more and more desperate to control the virus, maybe they could hang together as a faction. But without those collectibles, they look like something that should be scattered nutcases, not an organized faction.

    • @cola98765
      @cola98765 Год назад +3

      We have fruit themed Pokemon ROMhack. Now I want real animal themed one.

  • @overtherenowaitthere
    @overtherenowaitthere 2 года назад +79

    God these videos are so well written. You're so comfortable writing in your own voice that it feels like an off the cuff conversation without any filler words.

  • @iammichaeldavis
    @iammichaeldavis 2 года назад +136

    “Wouldn’t that be like officially naming your military The Military?”
    Well, they *did* call their division The Division, so…

    • @danielpadbury8035
      @danielpadbury8035 Год назад +4

      Going to be the "Um, actuallu" guy here, the division the player character is in is actually named the Stategic Homeland Division (SHD)

    • @counterhitasmr9196
      @counterhitasmr9196 Год назад +2

      After all these years I finally realize that when they say "The Division" they mean an organization and not a schism.

    • @vidjagameenjoyer
      @vidjagameenjoyer 8 месяцев назад

      ​@@counterhitasmr9196it's meant to be both, quite obviously.

  • @MrAndreMiranda
    @MrAndreMiranda 2 года назад +159

    JTF does indeed stand for Joint Task Force. The term is normally used when multiple branches/agencies are organized into a single command structure for a specific purpose.

    • @tartrazine5
      @tartrazine5 2 года назад +7

      Not to be confused with Canada's elite JTF2.

    • @roadent217
      @roadent217 2 года назад +18

      @@tartrazine5
      "If the JTF is so great, then why not make a JTF2?"
      -Canada, probably.

    • @tomisabum
      @tomisabum 2 года назад +12

      Yup, I legit went 'OH NO' out loud when he mentioned that and the DHS/FEMA counterpart being part of this. An unnamed JTF with sleeper agent militia forces gunning down civilians trying to survive a situation that really would have been resolved with actual, yaknow, infrastructure responses FROM the DHS/FEMA and aid rather than bullets was...not a fun thing to see in the tail end of 2021, but I did get more laughs outta Ross reacting to it at least.

    • @roadent217
      @roadent217 2 года назад +5

      @@tomisabum "An unnamed JTF with sleeper agent militia forces gunning down civilians was...not a fun thing to see in the tail end of 2021"
      ...I'm sorry; am I missing something? Did a massacre occur in the US very recently that I'm not aware of or something?

    • @ladyhm.6748
      @ladyhm.6748 2 года назад +5

      @@roadent217 Referring to events portrayed by our family-friendly fictional escapism here.

  • @201Megaman
    @201Megaman 2 года назад +630

    “are we the baddies?” -The Division agent after killing 100 civilians

    • @Hravokh
      @Hravokh 2 года назад +28

      eh...not enough skulls on your uniform

    • @Graknorke
      @Graknorke 2 года назад +55

      oh so you set up an unaccountable and unregulated secret military force to crack down on civilians during times of crisis and suddenly you're "an authoritarian police state"
      typical snowflakes 🙄

    • @3869426384
      @3869426384 2 года назад +9

      @c0ya1 They tried, actually. Extra Creditz said some of the violent, armed Rioters wore hoodies, like Trayvon Martin, therefore the game might encourage IRL racial violence.
      I am not kidding.
      There's also the people who say you're 'unaccountable', which isn't true outside of the Dark Zone, and one article which said you shoot minorities and poor people just trying to 'protect themselves'.

    • @XFGHL78E
      @XFGHL78E 2 года назад +9

      @@Graknorke Wow, such trigger-ness to a line rip from some British comedy show.
      No matter who or what you work for, anyone who is not a complete psychopath will probably feel weird about gunning down serval dozen people with little to no context except orders.
      That is how PTSD started, it has nothing to do with your belief of how the government can just shoot the disenfranchised, dipshit.
      Because to be honest, both sides are fucked.
      As mentioned by Ross, one side just takes blind orders, while the other side is just generic "bad guys" that the game tells you are bad...it is a prime state for the not completely stupid to think about if they are doing the right thing.

    • @49mozzer
      @49mozzer 2 года назад +6

      Funny, I don't remember shooting any civilians when I played

  • @Huggbees
    @Huggbees 2 года назад +456

    The feeling of just knowing what content comes next without being able to explain why resonates very strongly with me. Love your craft Ross.

    • @dafunktrunk
      @dafunktrunk 2 года назад +7

      Love you too Huggbees, hope RUclips's copyright-striking your vids lesser now

    • @John_Smith_Dumfugg
      @John_Smith_Dumfugg 2 года назад +19

      Real recognizes real

    • @JediMasterBaiter
      @JediMasterBaiter 2 года назад +2

      Can we get Ross on the Official Podcast?

    • @lonecolamarine
      @lonecolamarine 2 года назад

      This explains the existence of How It’s Actually Made on infinite levels.

    • @evieisleavie
      @evieisleavie 2 года назад

      I love you too!

  • @tyrongkojy
    @tyrongkojy 2 года назад +362

    "This is just busywork, and doesn't respect the player's time." Congrats, you just described every game by Ubisoft of the last generation.

    • @MxPokirby
      @MxPokirby 2 года назад +41

      Ubisoft also doesn't respect their employee's basic human rights. :]

    • @tyrongkojy
      @tyrongkojy 2 года назад +19

      @@MxPokirby And all the sexual abuse that they never did anything about. Honestly, among the two I'd count that as worse..... Which is why, like Activision, I'll only ever buy their stuff used physical now.

    • @warzIbanez
      @warzIbanez 2 года назад +2

      @@tyrongkojy I felt the same way as I bought a used copy of fallout 76 on eBay for $8. Glad not a penny went to Bethesda.

    • @tyrongkojy
      @tyrongkojy 2 года назад +3

      @@warzIbanez At least with Beth, as far as I know, there's not systematic rape. ONLY time I'll buy a Ubi or Activ game new now is for pennies on the dollar. Full priced game for five to ten dollars? Okay, you may get my chump change. Otherwise used only.

    • @thewingedpotato6463
      @thewingedpotato6463 2 года назад +1

      Or any game that relies on RNG whilst being a roguelike. Like Noita (Yeah get mad I don't like your fav genre IDGAF) Playing the same thing ad nasuea just to get "a good start" is not good game design.

  • @Sorrelhas
    @Sorrelhas 2 года назад +128

    I definitely agree with the Purge point you mentioned
    People would probably barricade their homes and protect their families, maybe people with less to lose would do small crimes, or openly do stuff they already do under cover of night.
    Looting would be big, but I never considered stores paying top dollar for 24 hours of airtight security
    Personal crimes would also be very common I guess
    But people going on a homicidal frenzy wouldn't be really common, and any wannabe mass murderer would probably be swiftly dealt with by a population that would be probably packing heat

    • @YukonHexsun
      @YukonHexsun 2 года назад +2

      For every weirdo mass murder there would be like 10 LARPing military types with Punisher patches and skull bandana masks who want a license to shoot looters.

    • @Zodroo_Tint
      @Zodroo_Tint Год назад +13

      They tried to tell a story what support their agenda and they failed to use a great idea to make a good movie.

    • @sorrenblitz805
      @sorrenblitz805 Год назад +10

      The Purge movies realistically would be more like Halloween. You'd have some psychos trying to pick off a neighborhood serial killer style and a town of drunks basically half-ass hunting the psychos but mostly vandalizing businesses and stealing shit.

    • @emilchan5379
      @emilchan5379 Год назад +5

      Iirc this is actually what happened in The First Purge, the prequel to the movie series. People commit petty crime or have mass drunken orgies at most, while the rest would just sit tight at home. And while violent crime does happen, it is mostly due to personal grudges. But the government interfered with the Purge by sending in mercenaries to start killing people to artificially increase the level of violence.

    • @canalsincontenido
      @canalsincontenido Год назад

      The main thing that would happen is tax evasion and white glove crime. All CEOs get payed, all mergers, monopolies, and so on; not a cent in taxes.

  • @BoulevardCowboy
    @BoulevardCowboy 2 года назад +69

    *Ross gunning down enemy*
    “RIOTING’S AGAINST THE LAW! I AM THE LAW”
    *empty’s entire clip*
    “anywho, I’m still a lil lost on what I should be doing”
    😭😂

    • @KitAkira1989
      @KitAkira1989 2 года назад +1

      This comment makes me wonder if Ross would ever cover Judge Dredd: Dredd vs. Death, if only because I'm wondering what he'd say about the world of Judge Dredd and how that all works.
      Also, Judge Ross fanart when?

  • @supersonictumbleweed
    @supersonictumbleweed 2 года назад +116

    Obey the HUD, don't question the HUD,
    Red bar will tell you who's naughty, who's good

    • @stevethepocket
      @stevethepocket 2 года назад +31

      (Hint: It's whoever is wearing a hood)

    • @gestaltengine6369
      @gestaltengine6369 2 года назад +27

      My vision is augmented

    • @sebastiangorka200
      @sebastiangorka200 2 года назад +9

      A true Xmas game
      Santa Clause is coming to town

    • @Gear3k
      @Gear3k 2 года назад +43

      The "magic radar" is one of the more disturbing elements of this game if you think about it. Like what even is that? Some kind of AI that scans people's brains and decides who gets to live and who needs to die? And you're just carrying out the decisions of this thing without question?

    • @michimatsch5862
      @michimatsch5862 2 года назад +6

      @@Gear3k oh, god. True.

  • @andystegall7407
    @andystegall7407 2 года назад +248

    Apparently you can't use government agency logos without their express consent. They probably could've mentioned FEMA without being allowed to show the logo the way Deus Ex Human Revolution did for the Highland Park mission, but to give it a more "official" look, they had to create a suspiciously similar substitute to FEMA the way GTA does with FIB
    JTF probably means Joint Task Force, meaning a multi-branch unit that operates under one umbrella

    • @cammando2057
      @cammando2057 2 года назад +41

      That's exactly what it means. They're made up of NYPD, FDNY, and National Guard personnel. You can actually tell them apart in-game as some will wear blue under the vests while others will be wearing camo.

    • @rickrollerdude
      @rickrollerdude 2 года назад +21

      Well... Ross said it himself: "Land of the free"...

    • @riobux3018
      @riobux3018 2 года назад +2

      To me the strangest quirk is Ubisoft around this time were releasing Rainbow Six Siege (both Division and Siege developed in-house) which includes FBI as a base game group. They also had Navy Seals as 2nd season operators. Soooo... Permission to use FBI granted, maybe Seals too depending how far back they were asking for permission, but, FEMA said no.

    • @justincider8892
      @justincider8892 2 года назад +6

      @@rickrollerdude There are much worse insults to the concept of freedom in USA than not being allowed to use official government logos.

    • @justincider8892
      @justincider8892 2 года назад +3

      I don't believe the developers of GTA ever intended to use the official FBI. FIB is a clever word play since people don't trust the real FBI.

  • @AngelSonevski
    @AngelSonevski 2 года назад +86

    "Busywork and doesn't really respect the player's time" a good definition of every Ubisoft game ever made

  • @MorningDrool
    @MorningDrool 2 года назад +191

    This almost felt like a “The Division’s Mind series part 1” for a sec. Oh lord if it could.

  • @TobiasRD
    @TobiasRD 2 года назад +1076

    "We are your coworkers. We are your neighbors. We might even be your friends." - that line, said with heroic music playing in the background, genuinely gave me the creeps. Might be because I have older relatives who lived in East Germany who actually had that legitimate experience with state police.
    Sorry if this is spoiling the Christmas mood for some, but I'm seriously a little freaked out at how this is portrayed. This is not meant to be a good thing.

    • @nobody2996
      @nobody2996 2 года назад +236

      That line sounds more like the line the alien shapeshifters in a horror movie say when revealing how the invasion has already started.

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 2 года назад +85

      I imagine that this is how things would go in the East side of Berlin if the DDR had faced a similar crisis. There's not really a plan and shit's not working, but by god will the current approach be continued with in perpetuity.

    • @coltpiecemaker
      @coltpiecemaker 2 года назад +167

      Yeah, they act like it is a good thing, when in reality, it is kinda terrifying. I really don't feel like you're the "good guy" in this game...

    • @zubbworks
      @zubbworks 2 года назад +56

      The government is not your friend.

    • @tomisabum
      @tomisabum 2 года назад +109

      Man, I think that context helped reinforced why this skeezed me out so bad, on top of the whole killing trapped looters/rioters. The only thing people have ever required to do evil things is to just get to a place in their heads where they genuinely believe they are right to do so.

  • @SecuR0M
    @SecuR0M 2 года назад +29

    "We are your coworkers, your neighbors, your friends, " Can't believe the Division reinvented the Stasi damn Ubisoft.

  • @feist__
    @feist__ 2 года назад +191

    Please never stop with the awards, Ross! They're one of the best part of Game Dungeon!

    • @Ladle66
      @Ladle66 2 года назад +14

      Activated.

    • @Addsomehappy
      @Addsomehappy 2 года назад +11

      Activated.

    • @VaustXIII
      @VaustXIII 2 года назад +15

      I wouldn't call them the best part, but they're definitely a cherry on top

    • @thepickles8833
      @thepickles8833 2 года назад +2

      Shaaaa

  • @witchdoctor88
    @witchdoctor88 2 года назад +200

    Ross, ever since “The Crew,” I am terrified that none of our games will be replayable in the future. Thanks for calling this out. -Long term Morrowind and Deus Ex player

    • @SavageGreywolf
      @SavageGreywolf 2 года назад +6

      I'm kind of okay with this fascist propaganda being unplayable in the future. >_>

    • @boarfaceswinejaw4516
      @boarfaceswinejaw4516 2 года назад +3

      thats my biggest worry with path of exile and world of warcraft honestly.

    • @endig4501
      @endig4501 2 года назад +36

      @@SavageGreywolf I wouldn't miss this specifically either, but it's the principle of not artificially creating a best-before date on something that doesn't need one.

    • @sceerane8662
      @sceerane8662 2 года назад +31

      ​@@SavageGreywolf How could this game be propaganda? At worst it's completely unintentional, And at best the moral ambiguity is literally political commentary *against* indiscriminate lethal force.

    • @VeryPeeved
      @VeryPeeved 2 года назад +33

      @@sceerane8662 some people seem to think that having something bad be in a game means that you're endorsing it, somehow.

  • @SnakebitSTI
    @SnakebitSTI 2 года назад +47

    Ross, it's not supposed to be a morally ambiguous game. It's supposed to be a morally black and white game. It was just made by morally bankrupt people, so good and evil are defined by obeying authority or not.

  • @OV3RK1LL3R65
    @OV3RK1LL3R65 2 года назад +548

    I love how Ubisoft's cageyness toward taking any actual side to their seemingly political games has enhanced Ross' experience with the setting.

    • @augustokonrad3572
      @augustokonrad3572 2 года назад +216

      "Our games aren't political". Then they make a game about a pandemic that breaks down society and you play as sleeper agents for a secret police to restore order by massacring defenceless rioters, lmao.

    • @iug5672
      @iug5672 2 года назад +148

      ​@@augustokonrad3572 trying to make Tom Clancy games non-political seems kinda odd tbh

    • @augustokonrad3572
      @augustokonrad3572 2 года назад +47

      @@iug5672 Politics might get in the way of profit. Even when their games are actively political they say it isn't.

    • @erichooper2794
      @erichooper2794 2 года назад +56

      @@augustokonrad3572 none of the rioters in that game are defenseless considered they are all armed with automatic weapons and actively attempt to kill you.

    • @anjetto1
      @anjetto1 2 года назад +93

      "We don't do politics. We just inject everything with right-wing extremist fantasies."

  • @maximutatro3176
    @maximutatro3176 2 года назад +72

    Getting “activated” is giving me flash backs to gordon’s hero trip or morphine.

  • @josiedavis3792
    @josiedavis3792 2 года назад +197

    I played the sequel to this game after a friend bought it for me and I could recall at the time thinking "Why am I doing these things? If the government is no longer the prevailing force then why are we trying to maintain the status quo?" Like there are looters trying to get medicine, and food, and the basic necessities to survive but like no one is attempting to reach out and find common ground, you just shoot them and that's that? Food and medicine is only for the people who follow the law and the rest of the people can just die?
    It's a real "Are we the baddies" situation the whole way through.

    • @SusCalvin
      @SusCalvin 2 года назад +33

      It sounds like the typical gameplay loop in a lot of modern military shooters. It's the generic bandit gang or village mob you can gun down in game after game.
      I like the cleaners, just for the surprise. Every game can toss in a shady mercenary group, but how many have militarized municipal workers?

    • @planescaped
      @planescaped 2 года назад +4

      @@SusCalvin Just think of all the actual drudgery they get up to when not being shot at by Payne.

    • @fnhatic6694
      @fnhatic6694 2 года назад +2

      Also, if a major chunk of the country is now in open support of a new form of government, and literally the only people who believe in the Old Order are a couple of refugees and thugs with guns, then the millions of "rioters" you murder in this game are probably more legitimate a voice than any remnants of government.

    • @SusCalvin
      @SusCalvin 2 года назад

      @@fnhatic6694 I thought it just looked like any old shooter, where you gun down the generic filler bandits. Players do the same over and over in eastern european villages, generic medinas and tropical islands.

    • @49mozzer
      @49mozzer 2 года назад +1

      Well the Hyena's like to kill people for shits an giggles an even do the same to each other from time to time
      The True Sons believe themselves to be the new government an kill anyone that doesn't conform
      The Outcasts are too hell bent on burning down DC an killing everyone for "abandoning" them even though there was very little anyone could have done at the time anyway.
      Black Tusk I could sorta get behind if they didn't start by shooting people an then come in acting like they're the real heroes when in reality they're little better then the Division.

  • @dieselsal9440
    @dieselsal9440 2 года назад +137

    Ive known about your channel for a long time, but only recently started watching Game Dungeon, and I’m totally hooked. You really know your shit, and you go into detail like nobody else. And your sense of humor is awesome.

    • @JayTohab
      @JayTohab 2 года назад +18

      Welcome to the rabbit hole, friend

    • @TBM1121
      @TBM1121 2 года назад +3

      The Armed and Delirious episodes are my all time favorite. Enjoy the journey.

    • @pentelegomenon1175
      @pentelegomenon1175 2 года назад +2

      I knew about Ross since the early 2010s yet I never watched a single one of his videos until the late 2010s, and boy did I feel stupid for not checking him out earlier.

  • @Jomit427
    @Jomit427 2 года назад +142

    "...maybe they have a lot of people in pain, with gunshot wounds" I can't stop laughing Ross, thank you and Merry Christmas!

  • @R77ification
    @R77ification 2 года назад +65

    Funnily enough, the Purge prequel pretty much confirms that Ross was right and the reason why the purges are like that now is because in the first one, the government was constantly sending mercs to stir up the public and make it seem like going masked maniac was the only way to survive the night.
    They even execute the woman that was in charge of the project, so she doesn't snitch.

  • @Ronin11111111
    @Ronin11111111 2 года назад +90

    >I will save the day
    > *indiscriminate gunfire*
    Perfect summary of this game

    • @franciscobrisolladeoliveir9596
      @franciscobrisolladeoliveir9596 2 года назад +11

      perfect summary of the US in general

    • @Ronin11111111
      @Ronin11111111 2 года назад +6

      @@franciscobrisolladeoliveir9596 I mean yeah, but I didn't want to be too inflamatory.

    • @tomisabum
      @tomisabum 2 года назад +2

      @@Ronin11111111 Naw don't be worried, real talk, my 2021 American self was cringing over this video EXACTLY due to that. Ross' joke about this actually made me unclench, p good about this.

  • @pyrosnineActual
    @pyrosnineActual 2 года назад +393

    The extended DLC of the sequel confirms a great deal of most people's theories about the Division- the Division really is not that different from any other group using force to maintain order, and part of why there's traitors and renegades is because its not just that it's easy for agents to go too far, but also for some agents to seriously wonder if they're part of the "good guys", because from the civilian perspective, we're not that different- we've just got elite killing teams.
    While the PC characters and the JTF obviously have the people's interest at their heart, the player's actually can't do much to impose law and order other than shooting down nails that stick out- the bog standard hoarders and gangs,special interest groups using their knowledge to try to protect themselves, and the obvious hoard of chaotic evil Orcs from RIker's Island, who soly exist to be bad and evil, and yet also somehow work together. in a cohesive unit.- something The Division itself has trouble with- what with FIrst and Second Waves shooting at each other!
    The only way the Division's world works is if the villains, Rioters, Cleaning specialists, and Rikers Island inmates are so cartoonishly evil that us running around shooting people is the only and best response- but we see that the three groups are managing to have manpower, leadership, supplies and carving out fiefdoms within NY to remain capable threats- threats that continue to persist well into the sequel, despite Hero McGee and friends killing several thousand enemies by the end of the campaign alone- what, are they breeding like Zerg in their hideouts? Or are they actively recruiting the citizens you're trying to 'save'. So why isn't our mission to broker peace between these rising factions to establish a new "normal" and ensure the chaos of conflict doesn't claim innocent lives? Nope, it's to run in guns blazing and kill chaotic evil douchebags who are bad for no other reason than to make a bad situation worse.
    If the plot was perhaps that our heroes were just the defenders of a fairly mild organisation running a singular shelter, and were constantly under attack from other survivors, yes, I could understand the gameplay and narrative- Perhaps Airforce One went down in NY, and using his leadership and authority he was able to make a proper settlement to hold onto until America at large recovers, and us, as recruited Secret Service agents, are just protecting The President and last cohesive unit of an increasingly fragmented America.
    But instead, we're just running around shooting every dick in New York that moves, and probably getting shot at because everyone else is shooting very other dick in New York. The Last Man Battalion in particular, they should have honestly just Co-Opted us- we have similar goals, similar armed forces, mutual enemies, and the plot should have ended with a ceasefire with the repeatable missions just showing that here are dangerous holdouts.
    The plot brings to mind a section of World War Z (the book) that I hated, where the army gets together to "reclaim" the US- after a clear strategy of leaving major population centers to die so as to distract the zombies while MVPS were moved to a safer location. Cue the Army having to open fire on "Lamoes" (Last Man on Earth survivalists) and then actively attacking thriving, but uncooperative human settlements for "Sedition"...and then just sweeping it under the rug as "The president had a big, big, loving heart and felt really bad about it." and the book doesn't go into detail or description about it, just expects the viewer to agree it was a "lesser evil necessary for America to survive" and unwittingly makes the reader tacitly complicit in crimes against humanity.

    • @tomisabum
      @tomisabum 2 года назад +74

      Oh, good connection; one of the few books I actually tossed across my room when reading, didn't even think of the connection but you're dead on. It's that same vibe of weirdly focused nationalistic greater good take that really creeps me out. Dunno if the film handled that any better/worse. I kinda like your Airforce One take better; at least that'd give a sense of threat, rather than the cringe of 'people are rioting in response to being abandoned/not getting care they need in a crisis/being shot by the fed groups that they thought were here to protect them by high powered rifles when they have a baseball bat and no food/painkillers for the plague' take.

    • @pyrosnineActual
      @pyrosnineActual 2 года назад +61

      @@tomisabum Me and a friend were talking about this a minute ago and we actually figured a Metal Gear solid V esque gameplay set in "Escape from New York" was what the plot of this game was begging for- You're locked in a quarantined New York full of lawlessness? You answer directly to the president? Our character should be Snake Plissken, not secret service boy scouts!

    • @iug5672
      @iug5672 2 года назад +24

      I kinda like the direction this game goes if at any point it's self-aware of how badshit evil it actually truly is, even if the characters don't.
      I'm always okay with "then the army did BAD stuff cause ORDERS" plots cause honestly, it's not that far off.

    • @Anonymaus209
      @Anonymaus209 2 года назад +31

      I thought the military in WWZ only fought the LaMoEs who attacked them when the army arrived? There's only one particular reference made to them fighting secessionists that I can think of, and even then it's implied the narrator thinks they may have had a point about wanting to go it alone after the government basically abandoned them.

    • @Kronos51
      @Kronos51 2 года назад +57

      Really the entire setup for this game never made sense. How in the world is the absolute most elite fighting force the US has made up of sleeper cell agents? How would they ever train without anyone noticing? How did they get recruited? Why in the world would the government set up sleeper cells *inside their own country*?
      The idea sounds cool, but would make infinitely more sense as just a bog standard elite military force than as sleeper agents.

  • @ShockedLogic
    @ShockedLogic 2 года назад +197

    That really is the sad part about Division. It has an interesting morally grey theme going on very very deep beneath the surface, but the meat of the thing doesnt want you to think and just wants you to shoot the 'terrorists'. And lord, between the enemies being called Rioters and the global virus, it's... certainly aged.

    • @SusCalvin
      @SusCalvin 2 года назад +12

      When I saw it first, it felt like another modern military shooter story. A bit of a word salad that just serves to tie cool setpieces, boss fights, submissions and maybe some crafting together. With the same village mob/generic bandits to gun down, but now with photorealistic NYC residents filling that role.

    • @Graknorke
      @Graknorke 2 года назад +37

      it's not deep beneath the surface at all, it's very plain but it's just that the game also doesn't seem to be aware of it, or doesn't want to be

    • @fnhatic6694
      @fnhatic6694 2 года назад +20

      I wonder if a more daring studio made it today if the main character would have a scanner for your vaccination card.

    • @Zodroo_Tint
      @Zodroo_Tint Год назад +4

      @@fnhatic6694 Vaccinated vs. Unvaccinated. It would definetelly work.

    • @MooncricketsInc
      @MooncricketsInc Год назад

      They're peaceful protestors, don't call them the R word, you bigot...

  • @HeadsFullOfEyeballs
    @HeadsFullOfEyeballs 2 года назад +933

    "We are your coworkers. We are your neighbors. We might even be your friends."
    Anyone you know could be a government sleeper agent with a license to kill, just waiting for their little smart watch to light up so they can start shooting "rioters". You're welcome, citizen.

    • @NiiRubra
      @NiiRubra 2 года назад +199

      "They are the last line of defense to defend the government from you!"

    • @weneedaladder8384
      @weneedaladder8384 2 года назад +38

      I figured it was more like the national guard or reserve. Super secret sleeper agents don't usually wear an otherwise pointless, highly identifying watch out in the open.

    • @anjetto1
      @anjetto1 2 года назад

      @@weneedaladder8384 you've never met born rich white people with no taste

    • @ozzymand1as
      @ozzymand1as 2 года назад +27

      @@weneedaladder8384 that's what it was, after some unspecified catastrophe, the division agents, recruited from various civil and military services, would be granted access to experimental technologies, armed and equipped to protect whatever remained of the US citizenry and attempt to restore order by whatever means where necessary

    • @seangambone8534
      @seangambone8534 2 года назад

      With the IRS hiring 87,000 (?) new agents and training them to deal with life or death situations and arming them, this is a little...on the nose maybe? The figure of speech evades me, but it's goddamn terrifying.

  • @jonahbaroncinni708
    @jonahbaroncinni708 2 года назад +66

    “Whats next, a mech?”
    Yes ross, thats exactly what happens, and its just as dumb as it sounds

  • @cpunching
    @cpunching 2 года назад +95

    Finally, someone who has the similar views on this game as I have. I think the flamethrower guys were a great idea too - but they needed to make the set pieces on fire rather than just throwing people in with flamethrowers. The morally grey "civilians versus looters" sort of thing was suuuuch a good idea too. It feels like they went the cowardly way and backed out of making something really memorable and interesting. Whoever that random, nameless employee at Ubisoft trying to fit this sort of thing in... I salute you. We need more of it.

  • @MickeRosenqvist
    @MickeRosenqvist 2 года назад +68

    On another notice: Hobo with a Shotgun is a masterpiece and deserve much more.

  • @UberPanzerhund
    @UberPanzerhund 2 года назад +130

    This is not the type of game I'd expect featured in the game dungeon, but I'll gladly take it, any ross content is great.

    • @mfitzger99
      @mfitzger99 2 года назад +1

      Initally I felt the same, but in the end it made for a great episode.

    • @tomisabum
      @tomisabum 2 года назад +1

      @@mfitzger99 Given that its a server dependent game, does fit the internet historian aspect! When Ubi pulls that plug, it's toooast.

  • @clyax113
    @clyax113 2 года назад +75

    I'm at 35:56 right now, and I just want to say that Ross's perspective on a sleeper cell agent that works with a group that seems to lack direction, has no limitations, and is self-righteous in their actions trying to establish order in an environment with desperate good-faithed people, zero parley, and no orders to begin with is a story I'd love to read/watch/play. I'd help pay for it.

    • @Riva1000
      @Riva1000 2 года назад +6

      That's basically the story of The Division game :)

    • @ng.tr.s.p.1254
      @ng.tr.s.p.1254 Год назад

      @@Riva1000 no?

  • @silverbeach1557
    @silverbeach1557 Год назад +34

    This is like Spec Ops: The Line and Deus Ex rolled into one except entirely on accident somehow.

    • @ihategoo8907
      @ihategoo8907 Год назад +6

      "You wanted to feel like something you’re not… a hero"

    • @noahfessenden6478
      @noahfessenden6478 2 месяца назад

      ​@@ihategoo8907"What a shame"

  • @LeUnoriginal
    @LeUnoriginal 2 года назад +91

    The Division showcases a rule of storytelling when it comes to having grey/evil protagonists. Which is that having a scene where somebody goes "hey, you're the bad guy" really just deflates the situation. It's a lot more of a punch when the viewer starts feeling questionable about the morality of the situation only to have a character go "Great job! You're a hero!"

    • @quintessenceSL
      @quintessenceSL 2 года назад +43

      You're assuming the viewer having enough self-reflection/awareness to question, especially if it isn't laid out in an overt manner.
      I wouldn't take that bet.

    • @tomisabum
      @tomisabum 2 года назад +35

      I think it wouldn't have hit me so bad as it did if they just didn't straight up call the majority of the enemies in this game rioters/looters; you're in a pandemic island with literally no visible infrastructure or major aid going on, what the hell else are people trapped there going to do? Just hit different. Historical lens, probably, but damn.

    • @SusCalvin
      @SusCalvin 2 года назад +1

      @@tomisabum It looks like any other modern shooter with a generic word salad story tying the action sequences together. You're shooting the generic villager mob/bandit gang, but set in a photorealistic NYC.

    • @klaykid117
      @klaykid117 2 года назад +25

      Honestly I've never liked Spec Ops: The Line for how 'in your face' it is about it's message but reading most of these comments makes me think that they had the right approach. You have to treat gamers like idiots and sit them down and tell them "This is bad and you should feel upset ok" all subtlety is lost on the average gamer.

    • @quintessenceSL
      @quintessenceSL 2 года назад +6

      @@klaykid117 That, and quite frankly, writing is for shit in most games.
      You've got this whole tradition in film of essentially manipulating the viewer, and making it interesting enough so that people may not get the subtleties (it over a decade before I started picking up on the sexual subtext of Alien), but it's interesting enough to revisit.
      For games, you have most of the money in creating a hyper-reality, with story and plot as an afterthought (and as it should since gameplay is the most important aspect).

  • @eccentriastes6273
    @eccentriastes6273 2 года назад +246

    I love Ross's approach to the political/social elements of this game's story. There are some very obvious parallels to draw to real life events that postdate the game's release in early 2016, but they're so obvious and the issues are already so talked about that actually exploring those parallels would risk being tedious and/or preachy. Instead Ross sort of lets the game speak for itself, inviting the viewer to draw their own conclusions about its present relevance or lack thereof. I'm kind of reminded of his Wolfenstein review where the game was modded so that everyone had pumpkin heads but he just never acknowledged it. It feels like the same kind of elephant in the room, but more serious this time. But that doesn't mean this video strives to be apolitical. Far from it, it eagerly engages with the confusing, troubling, thought-provoking implications of the game's premise. I think it's a nice middle ground.

    • @memequern8087
      @memequern8087 2 года назад +39

      Exactly!! The first half kinda reminded me of the cult simulator video too for that reason! I'm kinda blown away how he managed to keep that delicate balance right where it kinda needed to be.

    • @lonewolfM16
      @lonewolfM16 2 года назад +43

      His attention to detail was nice to. Through a lot of it I was thinking "Ross, they are trying to keep the virus in containment, keeping supplies flowing in but harshly enforcing quarantine." Then he brought up the map of it on all continents and it was like "oh...yeah, what the fuck are we doing keeping everyone trapped in this starving prison? Who's in charge? What the fuck is happening?"

    • @VargVikernes1488
      @VargVikernes1488 2 года назад +20

      Yeah, this is one of the few channels I feel I can trust not to peddle me some low-brow "social commentary". I can't believe Ross is the most professional video games kahntent creator out there. These videos are timeless, just like the art he's trying to preserve.

    • @Rendo86
      @Rendo86 2 года назад

      @@lonewolfM16 yeah the logistics to carry out an attack of this magnitude would be nothing short of madness.

    • @lonewolfM16
      @lonewolfM16 2 года назад

      @@Rendo86 it being fresh dollars seems to make it a lot harder. Some terrorist attacks have involved trying to contaminate goods like produce in shops...with limited effectiveness. Dollars wouldn't be the worst, if you had a fairly durable strain of virus, and it wouldn't be hard to get a lot of small currency that is likely to be exchanged as change and passing it to cashiers. If it can incubate quickly and can infect them all the better. But the fresh currency and huge scale do kinda fuck up the simplicity of the plan.

  • @_Digishade_
    @_Digishade_ 2 года назад +45

    FEMA features pretty heavily in the Deus Ex series, so there's definitely no issues with putting them in games.

  • @GaryWRNY
    @GaryWRNY 2 года назад +263

    I love how one of the factions lore in this game is "well, all the sanitation workers went crazy and decided burning everything to the ground was the best course of action"
    Honestly its very believable

    • @Rendo86
      @Rendo86 2 года назад +31

      I mean yeah, but my question is where are they getting the Flamethrowers? You can't just get one of those.

    • @ShaggyToad1
      @ShaggyToad1 2 года назад +32

      @@Rendo86 You could make homemade one but I'd doubt it would be as effective, or even not blow up in your face, 6 times out of 10.

    • @Rendo86
      @Rendo86 2 года назад +27

      @@ShaggyToad1 yeah and the range would just suck due to using propane. I have a theory that the "roiters" might be other "activited" agents in the ploy. think about it

    • @Riva1000
      @Riva1000 2 года назад +6

      I have seen some things in my life and I found the Cleaners in the game very believable. Sadly.

    • @r.l.royalljr.3905
      @r.l.royalljr.3905 2 года назад +25

      @@Rendo86 IIRC, when you clear out the Cleaners HQ there's an area with recipes for bathtub napalm scribbled up on the walls. I'm not sure how well it would work in real life but I'm guessing their flamethrowers are probably just gas cans under air pressure, kind of like the gasoline flamethrowers you can buy online nowadays.

  • @vinegar3617
    @vinegar3617 2 месяца назад +7

    "We are your coworkers, your neighbors, and we may even be your friends" So step out of line and the gestapo will come and un-person you.

  • @slime_sam4321
    @slime_sam4321 2 года назад +23

    "If _I_ was trying to spread a virus,"
    new favorite out of context ross scott line

  • @doomguy503
    @doomguy503 2 года назад +34

    >We might just be shooting the desperate people and making things worse
    This sounds like the Opposing Force of another game

    • @tomisabum
      @tomisabum 2 года назад +2

      Oh barnacle gun, we're really in it now.

  • @supersnow17
    @supersnow17 2 года назад +174

    I think my biggest issue with this game was how detailed its world was in terms of each area and place you could go in felt so well detailed and lived in, and yet the combat and encounters were just typical Ubisoft copy paste blandness.

    • @revolutionstudios5052
      @revolutionstudios5052 2 года назад +36

      I would not be shocked at this point if it turns out that every Ubisoft game was recycling the exact same code with different visuals slapped over it.

    • @OmegaF77
      @OmegaF77 2 года назад +39

      @@revolutionstudios5052 They care for the planet, so naturally they will recycle.

    • @corsaircarl9582
      @corsaircarl9582 2 года назад +12

      To play devil's advocate kinda hard to make an MMOTPS with mobs and bosses that die in like one or two shots and make it not boring.

    • @aprofondir
      @aprofondir 2 года назад +25

      @@corsaircarl9582 so don't make one

    • @corsaircarl9582
      @corsaircarl9582 2 года назад +2

      @@aprofondir Would you play an MMO that let's you just kill bosses in one-or-two shots? How would it keep you engaged?

  • @LyaksandraB
    @LyaksandraB 2 года назад +22

    You're not the law, Ross. You're above the law. The game literally tells you that. You're fucking judge Dredd before that was incorporated into the law.

  • @neoindy
    @neoindy 2 года назад +120

    For a game that’s harping on pseudorealism, you’d think they’d come up with a cult more believable than the guy from the opening of Lethal Weapon 4.

    • @tomisabum
      @tomisabum 2 года назад +14

      You say that, but Alex Jones is RIGHT THERE.

    • @iwatchyoutubealot
      @iwatchyoutubealot 2 года назад +15

      @@tomisabum
      Alex Jones has been right about quite a few things, even if I don't always agree with him.
      Most of the people decrying Alex Jones are also the kinda people to say, "don't think for yourself you don't have enough qualifications to do that"

    • @mattheweakin6802
      @mattheweakin6802 2 года назад +10

      @@iwatchyoutubealot No, most of the people decrying him are people who don't appreciate harassing the families of mass shooting victims.

    • @einzelfeuer_2855
      @einzelfeuer_2855 2 года назад +2

      @@mattheweakin6802 If you still believe in that shit it's purely because you're choosing to at this point. There's so many things so far off about that supposed incident it makes columbine conspiracy theories look desperate to portray it as being as fishy.

    • @mattheweakin6802
      @mattheweakin6802 2 года назад +12

      @@einzelfeuer_2855 It has been determined by the courts multiple times, and is demonstrated by overwhelming evidence. If you continue to deny it, it's only because you're choosing to.

  • @Zenarkii
    @Zenarkii 2 года назад +212

    The disconnect between story and gameplay is something that I also felt in Modern Warfare 2. A lot of the gameplay and a few of the points raised by the villain in that game are well reasoned and make you think about the nature of war and why you're fighting. Specifically the story and context around the controversial "No Russian" scene. And each time you die you see quotes from various people that are usually very anti-war. It made me feel the whole time like the game was going to pull a third act twist relevant to those themes but it never really did; you reach the end and that's it, you stopped the bad guy, you're a hero! Your violence was stronger and somewhat more righteous I guess, good work soldier! It was very strange, it made me wonder if they ran out of time/budget to do multiple endings or if their publisher made them change the ending cause they thought it would sell better.
    EDIT: I just remembered that I misremembered. The game *DID* pull a third act twist, with one of your higher-ups being so corrupt that he shoots his own soldiers in the face. Then you make a shaky parley with the villain to go hunt him down instead. But then in the sequel, you go hunt the villain down anyway, so the point somewhat stands. Either way, the twist with your commanding officer doesn't play on those themes as much as it could have, it just kind of happens and doesn't really acknowledge the plot threads that came before it.

    • @Loalrikowki
      @Loalrikowki 2 года назад +30

      Development in the "triple-A" space involves creating the mechanics and scenarios first and then having the writers work within the constraints of the design, rather than writing a narrative and then building levels and models around it.

    • @boarfaceswinejaw4516
      @boarfaceswinejaw4516 2 года назад +39

      after world at war call of duty rapidly went down the route of american jingoism.

    • @jackclark4598
      @jackclark4598 2 года назад +21

      @@boarfaceswinejaw4516 a seemingly inescapable fate when the pentagon's all too willing to help out w your high profile game/movie's depiction of the US military, just so long as you let them sign off on the script first

    • @DinnerForkTongue
      @DinnerForkTongue 2 года назад +21

      @@boarfaceswinejaw4516
      COD was pro-Murikah jingoistic from the very first title. It just got more blatant from Modern Warfare 1 and on.

    • @goodboy9318
      @goodboy9318 2 года назад +13

      ...And that's why Spec Ops: The Line is still considered a masterpiece.

  • @armblaster
    @armblaster 2 года назад +32

    Through his musings on the logic of the story, Ross makes the game even more interesting than it actually is.

  • @portaljumper2012
    @portaljumper2012 2 года назад +126

    This truly IS a Christmas miracle!!! A Game Dungeon on Christmas Eve! ♥ ♥ ♥

  • @TheGamedragon96
    @TheGamedragon96 2 года назад +67

    Ross probably won't see this but the core of combat in the Division once you get past the Rioter faction is attacking enemy weakpoints if you want to do actual noticeable damage. The Big Burner bosses are actually super easy and go down the quickest of the big boss enemies if you shoot the propane tanks they have hanging off their hips.

    • @49mozzer
      @49mozzer 2 года назад +5

      An then you get bosses with weakpoints so small they might as well not exist

    • @boarfaceswinejaw4516
      @boarfaceswinejaw4516 2 года назад +20

      still doesnt change the fact that the game went from semi-realistic "dead in 5 shots" affair to "200 bullets to kill a *boss*"

  • @Narsilion098
    @Narsilion098 Год назад +15

    I wish there was a plot twist in a middle of a game where you find out that Division is exactly what it seems to be - a cult. But that would be way to ambitious for Ubisoft drones.

  • @System509
    @System509 2 года назад +49

    He said “im a hero” the exact way he said it in freeman’s mind in the one episode. That’s brilliant, I can’t tell if he did it intentionally or not though lol

  • @OkDoomerBoomer
    @OkDoomerBoomer 2 года назад +369

    Cop: "We need to stop the crime"
    Criminals: "Please Sir can I have some food or medicine I'm dying"

    • @49mozzer
      @49mozzer 2 года назад +18

      We'd be more then willing to help if you stop shooting at us

    • @HAL-iv2kd
      @HAL-iv2kd 2 года назад +41

      @@49mozzer "We will stop shooting at you when you help us to get food or medicine, or at least not fucking with us when we do."

    • @49mozzer
      @49mozzer 2 года назад +11

      @@HAL-iv2kd By stealing it from people that also need it an killing JTF officers that are just doing their job? The officers you gunned down were probably hungry as well, might of have had families to.

    • @tomisabum
      @tomisabum 2 года назад +66

      @@49mozzer I really wish the game actually showed the player character, yaknow, helping and delivering stuff to those that need it rather than militarybros, because it really just feels like the military/fed orgs in this game turned creepy anti-protest/anti-riot horders and are experiencing the consequences of abandoning/betraying the people they were supposed to HELP during a pandemic. Which, uh. Feels bad in 2021.

    • @HAL-iv2kd
      @HAL-iv2kd 2 года назад +26

      @@49mozzer fash detected

  • @bombthezoms
    @bombthezoms 2 года назад +53

    This game's story reminds me of the "Grapist" skit by wkuk
    Agent:"IM GOING TO TAKE ALL OF YOUR BELONGINGS AND FORCE YOU INTO OUR BASE WE WONT LET A SINGLE ONE OF YOU LEAVE!!!!"
    Ross: Well im not sure about this moral wise
    Ubi Dev: What do you mean your the hero?
    Ubi Exec: I like it
    Agent:"IF YOU'RE NOT WITH US YOU'RE AGAINST US AND NO MERCY SHALL BE SHOWN TO YOU OR YOU LOVED ONES IF YOU RESIST!"
    Ross: No mercy??
    Ubi Dev: Yes the bad guys deserve no mercy I don't understand your affacuation with the evil
    Ubi Exec: love it get that John Rambo first blood kinda vibe
    Agent:"YOU WILL KNEEL TO OUR REGIEM OR BE A FOOT NOTE IN OUR HISTORY BOOKS"

    • @49mozzer
      @49mozzer 2 года назад

      Pretty sure civs aren't forced to stay inside the base an they have to get their themselves so they aren't herding people in either. Besides considering Manhattan is suddenly overflowing with violent sociopaths they probably don't wanna leave either once they are there. Yes there are supply shortages an it's crowded but atleast you won't freeze to death or get shot

  • @youtubeuniversity3638
    @youtubeuniversity3638 2 года назад +279

    Imagine if the Division did a Twist and showed the Division as the Evil ones.
    Imagine. If.

    • @noway9320
      @noway9320 2 года назад +134

      I mean, they kinda are, but it's too risky to take a political stance and say "maybe it's not a good idea the US has sleeper agents"
      corporations, ESPECIALLY UBISOFT, will not take a hardline stance on politics

    • @InsaneReaper961
      @InsaneReaper961 2 года назад +71

      To go along with what No Way said, the early parts of The Division are really the only times that SHD gets super glorified. By the end of The Division 1, you're actively fighting a super authoritarian PMC that has taken over eastern Manhattan and has had a large portion of the original wave of surviving Agents join them. And by the time The Division 2 comes around a few months later, the vast majority of the people involved in SHD have gone rogue and are throwing their lots in with a bunch of death cults or oppressive PMCs trying to start their own warlord fiefdoms on the rubbles of the US.
      They still don't say a bunch about it since its political and that would turn into a shitshow. But they really don't glorify it as hard as you'd expect. Shit. The entirety of the Div2 expansion in New York has one of the NPCs from this game actually yelling at you the entire time about how SHD basically just fucks everything up and is making life for everyone trying to survive worse.

    • @kieranhurst8543
      @kieranhurst8543 2 года назад +4

      this game was already too similar to spec ops the line, there was no way they were gonna go as far as that game did

    • @Heeroneko
      @Heeroneko 2 года назад +57

      @@InsaneReaper961 Yeah, but so few players get to that point. The beginning is basically porn for extremists that wish they could go vigilante and rescue the statue of liberty from homeless ppl.

    • @skullkid692
      @skullkid692 2 года назад +26

      Corporations will absolutely take a hardline stance on politcs. If you think otherwise you have some pretty heavy blinders on.

  • @TheRenofox
    @TheRenofox 2 года назад +32

    The people waiting in snow to be processed by no one was a great subtle detail to Ross's view of the game. Is it wonder people try to survive by themselves when trusting the government is more likely to get you frozen or starved through mismanagement? They don't even have more food or medicine than the city they're looting them from in the first place.

    • @Zodroo_Tint
      @Zodroo_Tint Год назад +4

      It took them three days to bring water to the superdome.

    • @SusCalvin
      @SusCalvin Месяц назад

      ​@@Zodroo_TintThe government here says we should have a few days to a weeks personal readiness.

    • @SusCalvin
      @SusCalvin Месяц назад

      I wanted to know if any government branch except the Division still function. Or is there some place where Mexican army people and the UNHCR are desperately trying to send aid in.

  • @thefonztm
    @thefonztm 2 года назад +25

    The weird flash in the cutscenes is the 'symbol' for when you are getting talked to via radio. Seems like they use that same thing for the cutscene dialogue, but don't hide the symbol correctly.

  • @abletothink
    @abletothink 2 года назад +33

    I'm stuck working security today and this is exactly what I needed to get through it. Merry Christmas Ross.

    • @sgtpieman
      @sgtpieman 2 года назад +6

      Me too! Does your company also have less guards hired for the site than the minimum required to run it and refuses to hire any more but will hire people for the local football team?

  • @SmittyDealio
    @SmittyDealio 2 года назад +145

    Just like a real operator, pointing his weapon at civilians.

    • @512TheWolf512
      @512TheWolf512 2 года назад +2

      well if the game doesn't allow them to NOT shoot you, you can't really argue they're simply civilians anymore

  • @catriona_drummond
    @catriona_drummond 2 года назад +232

    If you start this game, and something rubs you the wrong way. If something feels very off. Congratulations. you are a citizen, worthy of living in a democratic society.

    • @paulmahoney7619
      @paulmahoney7619 Год назад +22

      I mean, the opening makes me think the Stasi crossed with Seal Team 6.

    • @mrsubject1
      @mrsubject1 Год назад +14

      Service. Guarantees. Citizenship

    • @sorrenblitz805
      @sorrenblitz805 Год назад +12

      I mean I kind of always felt like I wasn't the hero in any of the Tom Clancy games I played. I played Ghost Recon 2 as a kid and while the gameplay was fun the shooting wasn't bad, but the story really didn't make me feel like a hero, more like I was invading a country and killing a bunch of foreign military personnel for no reason? I don't know. It also had Lone Wolf mode where you essentially get a full one man army load out with an experimental rifle/grenade launcher combo and an airstrike marker, then you're sent to be the Terminator. Literally, you just get told to eliminate all hostiles all your own

    • @robloggia
      @robloggia Год назад +24

      Apart from the lack of context, the other thing that feels wrong is how some agents fill in the gaps with assumptions. "Probability going to sell it or use it." For example.

  • @zion6680
    @zion6680 2 года назад +54

    My uncle got me this game cause he was so hyped for it, and then they toned down the destruction and the overall graphics from the trailers and showcases. We played it for a bit but I got burnt out on it really quickly because of the gameplay formular.
    He kept playing it for two years I think, one year getting grief from hackers in the pvp zone and the rest spent on pve and getting loot lol

  • @thetruegoldenknight
    @thetruegoldenknight 2 года назад +90

    One more thing. There are exploration parts and "collectables" that show some VERY VAGUE snippets for "story". It's usually stuff like some guy shoots an NPC, or what a kid was doing right before the crisis started. That's as much story as you're going to get from the game itself. Story was clearly not in the design focus; it was put into the grinding looter-shooter gameplay. I guess those kinds of digital treadmills are still a hot selling item.

    • @tomisabum
      @tomisabum 2 года назад +5

      I can respect the digial treadmill appeal, but MAN, I wish they'd had a little more well rounded writing staff tackle this even a little. Or is this stuff on par with Tom Clancy, know he died before it released and all?

    • @z-beeblebrox
      @z-beeblebrox 2 года назад +6

      @@tomisabum tbh I have zero clue because even though I've read Clancy novels, it was only a couple of the Jack Ryan novels where he's dealing with covert ops against obviously evil non-state actors, mustache twirling ex-KGB masterminds, or secretly evil high ranking military traitors, that sort of thing. What Clancy's stance was on desperate looters during a societal breakdown is unclear

    • @RedShocktrooperRST
      @RedShocktrooperRST 2 года назад +6

      @@z-beeblebrox I suppose you could estimate it based on who he tends to depict as heroes, but back during the Cold War his books tended to get actual attention from the military in a "who the fuck told you about this?!" sort of way.

    • @planescaped
      @planescaped 2 года назад +4

      Digital-treadmills lol
      Ahhh to be 17 and have abundant free time again...

    • @climbupthedown
      @climbupthedown 2 года назад

      there's also a story about one guy that jumped off a building and discovered he's literally invincible

  • @reconarmor99
    @reconarmor99 Год назад +8

    The way you describe the story, halfway through i thought there was going to be a twist where command was feeding you false intel to get you to do their missions.

  • @Scandal_Pudding
    @Scandal_Pudding 2 года назад +42

    Also this video low-key makes me want to make a game about being in urban planning/city government and or emergency management during a pandemic or other disaster.

    • @doomyman108
      @doomyman108 2 года назад +5

      There's a game I heard about called "Frostpunk" that seems to be that kind of way, where the world is plunged into an apocalyptic volcanic winter and humanity finds themselves migrated to "generators". You have to build a city while managing labor, the morale of the people, and the threat of an impending storm.

    • @ZaydinTTV
      @ZaydinTTV 2 года назад

      @@doomyman108 It's a game with a great aesthetic but one that I also suck at. Or otherwise I was trying too hard to save as many people as I could and put too much stress on my city and everything collapsed after a while due to not being able to support a large population.

    • @roadent217
      @roadent217 2 года назад +2

      Well, there's the German "Emergency" series, which is a strategy game where you direct first responders to crisis situations. Be warned though - it's serious Eurojank.

    • @tomisabum
      @tomisabum 2 года назад

      After watching a video game that shows how NOT TO DO THAT, I think you've got plenty of inspiration to work with.

  • @jimmyrustles9807
    @jimmyrustles9807 2 года назад +43

    Every night before I go to sleep, I put on the Game Dungeon playlist. I don't really use YT for much else.
    I usually catch at least one before I fall asleep, but I always go back and rewatch them over and over.
    Ross, merry christmas. You're one of the only people who can make me relax. Thank you.

    • @datboi4086
      @datboi4086 2 года назад +3

      I do the same thing, I’m glad I’m not the only one

    • @carbonpaw2468
      @carbonpaw2468 2 года назад +2

      I also use these videos as a sleeping aid

    • @formagicians
      @formagicians 2 года назад +1

      Me too, weird, but cool

    • @JamesTobiasStewart
      @JamesTobiasStewart 2 года назад

      Yeah Ross is one of several creators I put on as I go to bed.

  • @VoxAmor
    @VoxAmor 2 года назад +55

    The reason why it feels so unbalanced at times (like getting overwhelmed when staying under cover, etc) is because the game was specifically meant to be played with a team or at least one other person. I don’t think that’s “official” or anything, but it’s definitely how it was meant to be. So you’d theoretically have at least a medic and a tank, and you’re almost meant to go down and be revived by your teammates.
    Obviously that’s a pretty huge flaw because now that the game is essentially dead, very few people will have anyone to play it with.

    • @49mozzer
      @49mozzer 2 года назад +4

      Thing is the AI doesn't act like someone realistically would in these situations. You telling me some looter after seeing three of his friends get gunned down by some dude with an M4 an a fancy sentry gun would jump out of cover an start marching towards said enemy in a straight line while firing his little pocket pistol gangster style?

    • @Zodroo_Tint
      @Zodroo_Tint Год назад

      And you have to say: "Brace for PVP!"

    • @CassandraFortuna
      @CassandraFortuna 11 месяцев назад

      There's also the issue of the game not doing a good job of explaining exactly how the cover system works: staying in cover is important, but so is moving between cover by using the built-in systems rather than leaving it, getting lit up, and scrambling again. If you select another piece of cover and move to it via spacebar, you take reduced damage and *usually* have a smaller profile as you're crouching behind other things or sliding past open spaces on the way there. If you know what you're doing you can circle around most fights and pick people off as they're trying to reorient to you. Unfortunately, you kinda just have to figure that out on your own, because Ubisoft are shit at explaining their mechanics in-depth.

  • @Valshiirs
    @Valshiirs 2 года назад +33

    The amount of detail in this game blew me away. I explored the entire city, but after that I saw no reason to keep grinding. As far as game stories go, I like the "if you can't remember a name single character then its probably not a good story" standard which this game is a textbook example of. Its not about what kind of story you tell, its about how you tell it.
    However, its so impressive when the snowstorm comes at night and you can barely see during firefights. I can't think of a single other game that does it so well. Its so atmospheric.

    • @himalayantongue
      @himalayantongue 2 года назад +2

      If only it didn't have a million HUD elements blocking the whole screen. God I hate the HUDs in almost every game

    • @tomisabum
      @tomisabum 2 года назад +2

      @@himalayantongue Its not Deus Ex reboot bad, but seemed pretty close. A hud toggle off to just enjoy how nice the game looks would be nice.

  • @wheremedad
    @wheremedad 2 года назад +34

    This game strangely enough was something my friends and I obsessively centered around during high school. We would play it almost every day doing the daily missions and going into the PvP zones which were pretty fun at launch. All of Broadway is the Endgame PvP area which was a cool reward for managing to grind to that point. I think to this day it's the only Ubisoft title I have genuinely good and fun memories with.
    It's telling that I didn't remember a single cutscene or story beat though, my friends and I would just skip them so we could get back to running around NY as a bunch of psychos. A really fun Co-op experience if you can convince two or three pals to download a decade old game. Having teammates who can revive you after janky AI destroys you removes a lot of the tedium also. Never picked up on how absolutely bleak the game was though, cool video Ross!

    • @tomisabum
      @tomisabum 2 года назад

      I can see this not smacking as hard or even being noticeable outside of being some fun casual shoot up fun, context wise, when it came out vs seeing it now. I honestly slept on these games just because the theme seemed so-so and I had other games at the time I was big into. Diving into it NOW? Oooph. OOOPH.

    • @robertharris6092
      @robertharris6092 2 года назад

      Fuck. I never realized the pvp zone is broadway. But yeah. That mode was seriously awsome and unique.

  • @gremblo5895
    @gremblo5895 2 месяца назад +4

    I think this is one of the games that must've really inspired Ross to start the 'Stop Killing Games' thing due to how BEAUTIFUL this world is and how he mentions several times that once it stops being supported it's just gone forever, which is really unfortunate.

  • @armondo1477
    @armondo1477 2 года назад +23

    I wanted to scream at the top of my lungs when Ross got the part about how Ubisoft should live up to the standards of Tom Clancy's novels. I'm gonna say this right now, people might not agree with me, but I said the exact same thing about Siege. I feel so much pain hearing Ross say that, but also, a degree of relief that I'm not the only one who believe it.

    • @Graknorke
      @Graknorke 2 года назад +2

      Tom Clancy was a paranoid right wing nut but he did at least have a considered worldview about it you know. it might not be agreeable but it's something to engage with, compared to the Ubisoft style of saying nothing as loudly as possible

    • @73rmin8r
      @73rmin8r 2 года назад +8

      @@Graknorke how was he paranoid? If you've got to have a crazy crisis every couple years you're going to have more bad stuff happen than reality just coming up with plots, but he always wrote the other side as humans, with most of the actual harm done by a couple individual bad actors. He even wrote the Soviets to mostly be chill buds by the end of his run.

    • @yaoiboi60
      @yaoiboi60 2 года назад

      @@73rmin8r "Viewers we assure you that the *evil* soviets arent like most soviet people, who we will not talk about or show in any way."

    • @73rmin8r
      @73rmin8r 2 года назад +3

      @@yaoiboi60 there were all kinds of Soviet characters in those books. Even some of the KGB guys, who you'd expect would be probably the most evil Soviets, were honorable. Both Hunt for Red October and Cardinal of the Kremlin had huge chunks of the story told from the perspective of different Soviet characters, some of which were genuine good guys. There's plenty of criticism of the Soviet system, but the characters were all just people, some good, some bad.
      If anything Clancy was unrealistically optimistic about the character and intentions of people in authority on both sides.