Other Luigi differences in SMA2: --When riding a Yoshi, he will not swallow enemies. Ever. Yoshi will hold onto enemies in his mouth and will fire them back out as a projectile. --If Luigi hits a multi-coin block, all ten coins will pop out at once as opposed to one at a time. More trivia for you.
That first one isn't entirely true. Yoshi will swallow enemies even when Luigi rides him in SMA2, but it's delayed since they're treated like Green, Blue, and Yellow Shells.
@@Tutajkk50 5 D Coins vs 100, i think is diferent Enough (also If you pick a 6° one in the rare levels that have more than five you get another life Just for that one extra coin)
yeah, so they're useless. who the hell needs more 1-ups in SMW, especially once you've made it to world 2 and unlocked the top secret area that gives you literally infinite 1-ups
@Just a Person i Tell you a cool thing about that... They're completly optional in the Original (since when you turn your console off they return to the Original location) it's Just a Quick and Fun way to get extra lives, making them and extra completion criteria in the GBA Port was a terrible idea
“I AM THE GREAT WART, HAHAHA!” (Fun fact: In Advance 1, Wart, Mouser, Tryclyde and Fryguy were all voiced by Charles Martinet) Also probably an unpopular opinion but: I really like the voice clips in these ports, they all add some really unique personality to these original classics.
The voice clips are cool, but it's like OoT Young Link in A Link to the Past for absolutely no reason. It's cool the first time you play it, then you just want the throwing clips to shut the hell up.
“I am The Great Wart! *evil laugh* “ is very likely to be Wart’s voice clip in the beginning of the boss fight in 7-10 (aka level 70/100) Wart’s Airship in A Hundred Levels of Pure Hell (Opening cutscene music: Horror House Fall from The Big Boo Legion. Airship platforming music: the Mushroom Kingdom Meltdown 2 version of Holy Orders from the Guilty Gear series. Wart boss fight music: Wart Battle from either Super Mario All-Stars: Super Mario Bros. 2 or Super Mario Advance 1: Super Mario Bros. 2, because of course!)! So excited for the 2020s to come to an end!
I thought I remembered that the port for Mario world also made it so when you take damage as fire flower Mario or any of the other power-ups except the mushroom drop you to the mushroom Mario instead of tiny mario instantly. I personally liked that change, it just made more sense.
@@TheMack625 It is certainly a welcome change. I just want to chime in that at the time of SMW's release, it was only western versions of SMB3 that didn't drop you instantly back to small. SMB1, SMB2J/Lost Levels, the Japanese version of SMB3, SMW, and SML all operated that way. So it's definitely a bit of a surprise when playing the SNES version of SMW, but it was the norm at the time.
I think the original SMW came up with that as a compromise between how the Japanese SMB3 dropped you directly to Small Mario from all suits like SMB1 and how the international versions changed it so you always passed through Big Mario first. It's interesting how the idea of a "superfluous" power-up also changed over time: In the post-SMW era, Fire Flowers can take you directly from Small to Fiery as other suits do, and you can still find Super Mushrooms in any form, but they do nothing but add 1000 points if you're already big. But SMB1 treated every power-up as the same power-up: If you grabbed a Fire Flower after getting shrunken, you'd only turn Big, not Fiery. Super Mario Brothers Deluxe took this concept further in the 2-player racing mode, where if a small player unearths a mushroom while the other player's big, and the Big player steals it, then he turns Fiery! Mushrooms contained fire power for that one glorious moment in time!
I owned Mario Advanced 2 Mario World without even knowing it was a port of an older game. I had a blast with it and it really just shows how well the SNES games in particular have held up.
I feel like they wanted to make an original Mario platformer on the GBA but never got to it. Kirby, Zelda, and Metroid got a remake/port and an original game but not Mario, so weird.
@@dad4436 I'm kind of glad it got delayed to the DS. They were able to do a lot more weird and creative things with it, it's also how mechanics and enemies from Mario 64 (specifically the DS version) got included. Can you imagine the NSMB games without wall jumps and triple jumps?
I actually don't see why antdude is making a big deal about there not being an original mario side scrolling game on the GBA. You already had access to all of the 2d mario games up to that point (including backwards compatibility with the super mario land games) a new mario kart, a new mario rpg and a good number of other spinoff games. It seemed like Mario got tons of attention on the GBA.
Yhea, but it's just a bit weird that the #1 thing Nintendo is known for. The first thing you get when buying their system: the new Mario platformer, wasn't available!
Ah, I remember getting Super Mario Advance for Christmas, but I didn't have a GBA, but i didn't have the heart to tell my parents that I couldn't play it. But the last gift of the morning was a GBA, so all was well.
"Now why they chose Super Mario Bros. 2 to show this off, I'll never know." It's because its SUP SUP SUP SUUUPPER MARIO BRUDDAS 2 BABY!!!! GAME OF THE YEAR
For the longest time I thought Yoshi's Island was a GBA exclusive! I never knew the original existed on SNES until I was around 18! Still seems crazy to me that in the original Yoshi doesn't make all of his cute little noises. Dude was my best friend growing up. Only one of the three Advance Mario games I beat, too. I never beat 2 or 3, and I've never even played World before. I really need to get my hands on some copies of these games because they are my childhood through and through. They mean so much to me. I gotta go back in time to slap myself, too. Young me had a tendency to get really pissed and bash his head against the screen. I must have went through at least 3 Gameboy's because I was such a temperamental little shithead. Jesus H. I'll never forget that time I walked into my grandmother's house, and immediately destroyed my GBA because I couldn't beat the crab boss in Superstar Saga. Game froze, screen cracked, and I started feeling like one hell of a dumbass. Aaaah, good times.
I was just playing Advance 2 last night, that's so weird. I went and found a mod that makes the colors look like the SNES version too so it's easier on the eyes.
I can play GBA games on my 3DS and I picked up Mario Advance 2+SNES colors+All-Stars Luigi sprites+Improved instruments hack and I call it the Definitive Edition.
@@marianokaz1503 I used all three of those too! I still think the SNES version are better because it doesn't have the screen crunch, and if you want to play as the GBA Luigi there are mods for the SNES version that'll replicate it. The only thing it really has going for it is the menu that shows you what dragon coins you've collected, and that ain't much.
Reason for not rerelease of the SNES is due to copyright involving the FX chip and Argonaut software. The SNES classic remade the chip via a software and that is why till recent the SNES version has been rereleased, due to the SNES classic and SNES online sharing the same software and ROM set.
I owned Super Mario Advance 4 and I had fond memories of it, playing the game, the Mario Bros. Arcade on spare times and wondering what was on that World-e was such a good time
I actually had the ereader as a kid, still own it to this day. Though I lost all of the cards except for one single ereader level for SMA4. I was so excited to try out the new ereader levels that were included with SMA4 when I bought it as a kid, then realized I needed another GBA and a link cable to try them out 🤣 was so angry lol
The GBA ports were my first time playing these, so I'm really happy Nintendo did this. Also, this isn't a huge deal, but one difference between the Super Mario Worlds was that the GBA was easier. In the sense of when you got hit as cape or fire mario, you only went down to regular big mario instead of going back to small mario in SNES version. Also, the power up holder in the top center worked slightly different.
Yeah I grew up with a mega drive, but got a GBA when it came out, so at age 16 or whatever I was I got to play 2D mario games for the first time. Mainly played SMB 3. And I hated it back then. Cos it was so damn difficult. I couldn't get past world 2. I was so used to Sonic that it just didn't translate well at all to Mario. The Sonic games are so much easier than mario games, stuff like needing to stomp on enemies directly from above and not being able to do it from the side as well like in Sonic really messed me up. And it felt so damn slippery compared to sonic. Plus it was super easy to die with 1 or 2 hits being the limit. I was used to Sonic essentially having infinite health because of the rings, and so I was trying to rush through mario levels as fast as possible, which doesn't really work for a beginner. You'll die from pits and hammer bros and all sorts very easily that way. Funnily enough, these days I've learned how to play the Mario games properly, and I absolutely love them. I play one of them every day, usually beat it, and then move onto the next the next day. Infinitely replayable. But yeah I really hated them back in the day. They were the most difficult games I'd ever played. And at the same time as I was playing them I could beat Devil May Cry on the harder difficulties.
@@duffman18 Being used to Mario 3 messed me up on Sonic; I kept wanting to jump up inclines, but that only hurls Sonic backward! I would say Mario is more about building up speed to do high jumps where you need to, while Sonic is more about learning the topography to use it to your advantage.
@@secoTheSonicFan no, they mean all games. Like don't get me wrong the games are good: but they have lots of legitimate terrible designs like enemies that you can't see. And true, that adds to the replay value, but if a game isn't fun the first time who would bother to play it again?
I like how in both Mario World and Mario Bros. 3, if you gain a whole bunch of lives at once, Mario will say "Woohoo! Bravo!" I don't know why, I just like it.
@@MarioMan64128 True if Lost levels got a remake like the other games that would have been a great game, not too mention Lost levels doesn't get as much attention as the other games.
I remember playing that game and I was not too impressed using the Super Scope. I was able to beat the game using a SNES emulator and using my computer as the super scope.
Antdude: I don't know why they started with Super Mario 2 as the first Mario Advance game? Me: You just answered your own question, Super Mario Bros. Deluxe on the Game Boy Color.
9:00 Yoshi's island used a special graphics chip. The SuperFx 2 which was also used in Starfox 2. That made porting the SNES version somewhat difficult.
fun fact, if you play mario advance 4 on the game boy player, it restores the palette/colors back to the original snes ones(so its not washed out/brightened), its most noticeable on the castle/fortress levels.
The Super Mario Advance series reminds me of how CS Lewis wrote the Narnia books out of order and until fairly recently, it wasn't clear what order you should read them in when they finally got numbers on their spines.
Since I've never really owned a snes I was able to play all the Mario games on the gba. Man I remember when I got Mario land 2 (Mario world). I played that all day long but then I lost it sadly. It's about time that this dude is covering them.
well i guess im not alone on losing some gba games , expect that it was the yoshi's island cartridge and not.. you get it.. , im actually getting into gba again i have mmbn6 but unfortunately it doesn't save so im gonna have to look into fixing the different problems i have with the games i have or gbas
Man, I feel your pain. I have Super Mario Advance on my GBA but I lost my cartridge for a long while. Years later, I find the game on the Wii U eshop so I buy it to play and ironically shortly after that, my cartridge resurfaces. Talk about irony.
5:52 - Well to be fair, that's half the reason the Game Gear guzzled up batteries like nothing. People these days throwing a hissy fit over the Switch's battery, at least it's rechargeable. They don't know how good they have it now......I was there man....
@10:42 “This is a modified Super Mario Bros. 2 for the GBA” which is funny since the original NES SMB2 was an official modified Rom Hack of Yume Kōjō: Doki Doki Panic!!
"Yoshi's Island" for GBA is the definitive version in my opinion. Many of the sound effects are from "Yoshi's Story" for the N64 which are just perfect in my opinion, the Mario screaming counter is slower, and there are some other minor differences like the extra levels and being easier to 100% that I prefer. Also, in Super Mario World GBA you can get red, blue, and yellow Yoshis at the secret area depending on what power-up you have.
You can get red, blue, and yellow Yoshis anywhere in Super Mario World GBA depending on your power-up. You just have to unlock them in the Star World first.
I think the original is better personally for controls, and the sound is much better in my opinion on SNES. The colors also kinda suck on GBA because they are so much less, well, colorful. They both are great though.
Controls? Dude, they're literally identical. This isn't an SM64 vs. SM64DS situation. As for the colors, yeah, they suck. That's why I always play the game with the palette restoration patch. GBA audio sucks, though. Got no excuse for that one.
@@poudink5791 I can handle the GBA audio, and washed out colors (which I personally never even noticed) if it means I can play it on a pocket sized portable console. That alone makes it the best version to play. Controls feel no different than the SNES, and it includes some tweaks that make some of the sounds less annoying while adding new levels and such
Super Mario Advance 4 Super Mario Bros 3 was the first Mario game I ever truly owned and was my first game ever on the GBA, I believe I even got it launch day too! It's easily my favorite of the Advance series of games and made me wanna hunt down an E-reader for the longest time, 17 years I spent trying to get that thing to access the E-reader levels. Made me even more anxious when I learned how the Wii U version had those levels already in! Still a great time for me
2:07 Nice that you talked about the GBC game too, I really liked it for all the extras (like the world maps, a little but nice detail)! 3:16 Maybe you intended printer? I think you could print those images with your own message. 6:28 Since I played this version first, I thought it was there also in the original, but then I played it and was sad that it wasn't there. 7:20 What I really liked is that now there is a level list, showing you the Dragon Coins you've collected, who you played as, I think you can use it for fast travel, if I remember correctly, and also you can replay castle levels! Some functionalities are unlocked when you complete the game for the first time. 12:56 That was probably one of the best re-releases of all time: let anyone experience that difficult to access new content more easily on a modern console.
I think New Super Mario Bros. was initially conceived as a Super Mario Advance game, I think with the mindset than rather than port an older Mario game a brand new one would be made.
I'm really glad about the selection of games you've been going over this month, its more on the level of games everyone knew and played but never talked about
I really like how instead of doing a 180 with your content and talking about the Mario Remake Rumors, you decided to do a review of the original remakes. It still gets the "clout" but its still the content we are used to seeing from you. Great video!
i remember super mario advance 1 got me through so many car trips as a kid I always played as Luigi...and I still always play as him hmm some things never change
Have lot of memories with Mario Advance 1 and 3. Advance 1 being one of the first GBA games I got. The Wii U getting the GBA version of Yoshis Island is most likely due to difficulties emulating the Super FX chip. I bet you are gonna LOVE the Link to the Past GBA port
Something that's often forgotten about is how mainline Mario kind of went into hibernation for a while. From July 96 to April 2006, a near 10 year period there was only one new platforming title in the series with Super Mario Sunshine. It seemed like Nintendo was focused on expanding the brand via spin-offs and reintroducing older games via the Advance series. Definitely a contrast to the 10 year period after which had four 2D Mario games alongside four 3D Mario games, and that's not even counting Mario Maker or the Super Luigi U DLC.
This is how I first played Super Mario World, Super Mario 2, and Yoshi's Island. They are some of my most cherished memories ever. I will always love the Advance series for this.
I really enjoy these videos about not so known games of big franchises they're a really interesting piece of gaming history and sometimes even a whole new experience for fans of these characters. As always, keep up the good content. :D
When I was a kid, I had trouble making friends. gaming was a way not only to make friends but also having great alone time. When the Gameboy advance SP launched, the kid that got it first at recess was the king of the school. I got my mom to get me my own GBA SP and the first game I got was SMA4-SMB3. Even though my popularity come and gone, my love for this game is forever. To this day, it's still one of my favorite games of all time. Not even SMW can dethrone it. It's still a great game from the NES to the switch online.
Fun fact: Mario advance 4 introduced in the e reader levels the on:off block with the modern look that wee see in mario maker 2, but the mechanic was introduced in super mario bros deluxe.
All that E-Reader content for SMB3 just absolutely blows my mind. I had no idea, and I played this game to DEATH as a kid. That would've been SO cool to see.
Super Mario Advance 4 Super Mario Bros 3 is the first time i completed SMB3 on a console. It also brought back my love for the classic NES version as well.
The Super FX chip is why the GBA version of Yoshi's Island is chosen more. It's hard to emulate the chip used in the SNES version, so Nintendo found it easier to just re-release the GBA version. They did eventually emulate it for the most part on the SNES Classic though.
Speaking of that stray pixel on the SMW title screen... Did you know on the title screen for the original Sonic the Hedgehog that the title itself is off center center by 8 pixels (or 16 I can't remember)? I too am cursed with knowledge
0:18 Well, now you mention it, maybe you can do a review of Golden Sun on GBA. I would love to see your comments on this one. Also, Mario Tennis on GBA was amazing, a very RPG game with a really cool story.
7:16 I had no idea until now that you could jump on the Amazing Flying Hammer Bros until now. I thought the only way to beat them was to bump their blocks from the bottom.
“ThIs Is As FaR aS yOu Go!!!” -Birdo, for some reason Edit: “HoW fAr WiLl ThEsE lIkEs Go?” -Birdo, maybe? No seriously, thanks for all the likes, guys! 😊
"I'm ReAdY fOr YoU tHiS tImE!" Also, did you know that all the male voices (except for Toad, who was voiced by Jan Taylor, who did all the other female characters) were done by the same guy... Charles Martinet? ruclips.net/video/oj0ubNAkkco/видео.html
Well, hello there! I'LL REMEMBER THIS! I'm gonna finish you off! You've come a long way! HOW COULD YOU? I'M RREADY FOR YOU THIS TIME... YOU'VE GOT A LOT OF NERVE... HEeEeElp...
Yoshi's Island on GBA will always be the definitive version of the game for me. 6 Extra levels, modern Yoshi sounds, and R button being egg throw makes all the difference.
Thank you dude, you made me realize what a bunch of cool and underappreciate stuff I got when I bought all these titles on the Wii U. The cape in smb3? Vegetables? Crazy levels? Cool stuff...
While I never had a Gameboy Advanced, I grew up playing these ports via emulator, thanks for covering these up, alongside other GBA classics they make up a huge chunk of my early *real* gaming years. God the GBA did had some fine gems. Btw I remember my 11-year-old self scratching his head trying to get the smba 3 extra levels working using an emulator and the e-reader from, it was until I realized that I could just download a save state with all the levels in YEARS LATER)
The naming scheme of the Super Mario Advance series is more messed up than my personal life I mean, come on, "Super Mario Advance 4: Super Mario Bros 3"? Really?
Squished mario: Terrible, cursed, outdated
Stretched mario: Great, blessed, outdated
Mario Brothers but Awesome
What about beg and long smg4 and Bong smg4
@broken toaster That's what i meant by streched mario, weird mario was originally a streched mario sprite
Diagonal mario is where it is at
Am I the only one who likes squished mario?
Fun Fact: Super Mario Advance 1 is the first time Toad’s modern voice was used.
RIP non-ear-abusing Toad voice...
Really? Huh...neat.
Kingdom Hearts Fan2005 a moment of silence is in order for BUP, Yahoo, and "I'm the best" from the N64 era
YAHOOOO!
@@8bitsniper568 WHOoOoOoOAAAAaAAaaA
"Kudos on the jiggle physics. I'm a big fan"
- AntDude, 2020
Dead or alive would like to have a word with you
jiggle physics are clearly the best part of doa tbh
Fast foward to Pyra's smash debue and its way more relevant
Other Luigi differences in SMA2:
--When riding a Yoshi, he will not swallow enemies. Ever. Yoshi will hold onto enemies in his mouth and will fire them back out as a projectile.
--If Luigi hits a multi-coin block, all ten coins will pop out at once as opposed to one at a time.
More trivia for you.
That first one isn't entirely true. Yoshi will swallow enemies even when Luigi rides him in SMA2, but it's delayed since they're treated like Green, Blue, and Yellow Shells.
You know, I always wondered why the second fact happened all the time.
And now I know it's because I only play as Luigi.
Yoshi actually holds the items in therir mouth for usually 5 secs, around 30 secs for shells.
I love how the Super Mario Bros. X fangame incorporated the Luigi coin behavior
@@HeavyParaBeetle his
This video is “JUST WHAT I NEEDED”
Now that's "AS FAR AS YOU GO"
@@paulgilbert5278 "I'LL REEEEEMEMBER THIS!"
@@thawkade A PIZZA
I mean "A crystal"
Toad: "HAAALLO!"
I um... hm. yes.
7:25 "Dragon coins now work as a collectible now, rather than just.. being there."
They give a 1-up.
I mean, regular coins do that too.
@@Tutajkk50 5 D Coins vs 100, i think is diferent Enough (also If you pick a 6° one in the rare levels that have more than five you get another life Just for that one extra coin)
yeah, so they're useless. who the hell needs more 1-ups in SMW, especially once you've made it to world 2 and unlocked the top secret area that gives you literally infinite 1-ups
@Just a Person i Tell you a cool thing about that... They're completly optional in the Original (since when you turn your console off they return to the Original location) it's Just a Quick and Fun way to get extra lives, making them and extra completion criteria in the GBA Port was a terrible idea
@@petwisk2012 But they were still optional in the GBA port. You don't need to get 100% to beat the game you know.
The console that kickstarted my love for games. I loved Kirby: Nightmare in Dreamland.
that be right
Same! Nightmare in Dreamland was my first ever Kirby game and I've been playing them ever since.
My cousin had it for his GBA and I loved playing it when he brought it over
Nightmare in dreamland is an automatic classic. And such a sweet one.
Thats a good one
“I AM THE GREAT WART, HAHAHA!”
(Fun fact: In Advance 1, Wart, Mouser, Tryclyde and Fryguy were all voiced by Charles Martinet)
Also probably an unpopular opinion but: I really like the voice clips in these ports, they all add some really unique personality to these original classics.
Same
Now that I think about it, they did remind me of wario
The voice clips are cool, but it's like OoT Young Link in A Link to the Past for absolutely no reason. It's cool the first time you play it, then you just want the throwing clips to shut the hell up.
“I am The Great Wart! *evil laugh* “ is very likely to be Wart’s voice clip in the beginning of the boss fight in 7-10 (aka level 70/100) Wart’s Airship in A Hundred Levels of Pure Hell (Opening cutscene music: Horror House Fall from The Big Boo Legion. Airship platforming music: the Mushroom Kingdom Meltdown 2 version of Holy Orders from the Guilty Gear series. Wart boss fight music: Wart Battle from either Super Mario All-Stars: Super Mario Bros. 2 or Super Mario Advance 1: Super Mario Bros. 2, because of course!)! So excited for the 2020s to come to an end!
@@kieranstark7213 What the fuck are you talking about
I thought I remembered that the port for Mario world also made it so when you take damage as fire flower Mario or any of the other power-ups except the mushroom drop you to the mushroom Mario instead of tiny mario instantly. I personally liked that change, it just made more sense.
Indeed.
That's the main reason why I prefer this over the SNES version. That, and because it's the first version of Super Mario World I ever played.
@@TheMack625 It is certainly a welcome change. I just want to chime in that at the time of SMW's release, it was only western versions of SMB3 that didn't drop you instantly back to small. SMB1, SMB2J/Lost Levels, the Japanese version of SMB3, SMW, and SML all operated that way. So it's definitely a bit of a surprise when playing the SNES version of SMW, but it was the norm at the time.
I think the original SMW came up with that as a compromise between how the Japanese SMB3 dropped you directly to Small Mario from all suits like SMB1 and how the international versions changed it so you always passed through Big Mario first.
It's interesting how the idea of a "superfluous" power-up also changed over time: In the post-SMW era, Fire Flowers can take you directly from Small to Fiery as other suits do, and you can still find Super Mushrooms in any form, but they do nothing but add 1000 points if you're already big. But SMB1 treated every power-up as the same power-up: If you grabbed a Fire Flower after getting shrunken, you'd only turn Big, not Fiery. Super Mario Brothers Deluxe took this concept further in the 2-player racing mode, where if a small player unearths a mushroom while the other player's big, and the Big player steals it, then he turns Fiery! Mushrooms contained fire power for that one glorious moment in time!
Me too, huge improvement
It does
"Mario Party Advanced was [bad], though"
How could you say that when it had the falling stick game?
The falling stick TOY
*entertainment*
Irony is, I still realy like it, maybe becauce it was one of my First Gba games x3
I actually really liked that game. The gameplay was sub-par but the writing and character were really memorable in my opinion
The falling stick game was legendary! When I'm stuck with a decision, I turn my head to the stick.
*sees subscriptions* HOOHOO JUST WHAT I NEEDED
whats up JC4u2
i watch your vids, they're really good
Woah!
Oh God I remember those voice clips so clearly. I can hear it. It's so freaking nostaligic!
What's up dude! Long time no see!
I owned Mario Advanced 2 Mario World without even knowing it was a port of an older game.
I had a blast with it and it really just shows how well the SNES games in particular have held up.
Same with Advance 3 & 4 & Pokemon Leafgreen. Was confused for a while about the Pokemon timeline.
I feel like they wanted to make an original Mario platformer on the GBA but never got to it. Kirby, Zelda, and Metroid got a remake/port and an original game but not Mario, so weird.
Also pokemon, and actually if i'm correct, new super mario bros started development in the gba
@@dad4436 I'm kind of glad it got delayed to the DS. They were able to do a lot more weird and creative things with it, it's also how mechanics and enemies from Mario 64 (specifically the DS version) got included. Can you imagine the NSMB games without wall jumps and triple jumps?
The e-reader cards were the original Mario platfomer
I actually don't see why antdude is making a big deal about there not being an original mario side scrolling game on the GBA. You already had access to all of the 2d mario games up to that point (including backwards compatibility with the super mario land games) a new mario kart, a new mario rpg and a good number of other spinoff games. It seemed like Mario got tons of attention on the GBA.
Yhea, but it's just a bit weird that the #1 thing Nintendo is known for. The first thing you get when buying their system: the new Mario platformer, wasn't available!
Ah, I remember getting Super Mario Advance for Christmas, but I didn't have a GBA, but i didn't have the heart to tell my parents that I couldn't play it.
But the last gift of the morning was a GBA, so all was well.
ColeFam that's so wholesome. I also wouldn't have had the heart to tell them I couldn't play the game...
My parents did the same thing the other year with the Switch, except I was 30, not a kid. Still worked though, it was an awesome Christmas
Someone borked up that gift order.
my parents did that with me for the Wii U
i got pikmin 3 and thought i had to wait a while and my last gift was the wii u
I’m pretty sure they got the GBA last minute when they realize the cartridge looked different and the fact you had a GBC.
"Now why they chose Super Mario Bros. 2 to show this off, I'll never know."
It's because its SUP SUP SUP SUUUPPER MARIO BRUDDAS 2 BABY!!!! GAME OF THE YEAR
That reference tho
GAME OF THE YEAR EVERY YEAR
BABYYYYYYYY!
SUP SUP SUPA MARIO BRUDDAS TWOOOO BABYYYYYYYYYYY!!!!!!
AW MY GAWD ITS SUPAH MARIO BRODAS TWOOOO
For the longest time I thought Yoshi's Island was a GBA exclusive! I never knew the original existed on SNES until I was around 18! Still seems crazy to me that in the original Yoshi doesn't make all of his cute little noises. Dude was my best friend growing up. Only one of the three Advance Mario games I beat, too. I never beat 2 or 3, and I've never even played World before. I really need to get my hands on some copies of these games because they are my childhood through and through. They mean so much to me. I gotta go back in time to slap myself, too. Young me had a tendency to get really pissed and bash his head against the screen. I must have went through at least 3 Gameboy's because I was such a temperamental little shithead. Jesus H. I'll never forget that time I walked into my grandmother's house, and immediately destroyed my GBA because I couldn't beat the crab boss in Superstar Saga. Game froze, screen cracked, and I started feeling like one hell of a dumbass. Aaaah, good times.
Same hahaha Nice story btw
You’re a retarded dumbass and I hope you can’t sleep at night for this behavior.
I was just playing Advance 2 last night, that's so weird. I went and found a mod that makes the colors look like the SNES version too so it's easier on the eyes.
Hi, Garrulous64, I`m a huge fan!
That hack alone makes this the definitive version of SMW for me. I love playing as floaty Luigi.
I can play GBA games on my 3DS and I picked up Mario Advance 2+SNES colors+All-Stars Luigi sprites+Improved instruments hack and I call it the Definitive Edition.
@@marianokaz1503 I used all three of those too! I still think the SNES version are better because it doesn't have the screen crunch, and if you want to play as the GBA Luigi there are mods for the SNES version that'll replicate it. The only thing it really has going for it is the menu that shows you what dragon coins you've collected, and that ain't much.
Garrulous, I subscribed!
Hearing Mario scream “JUST WHAT I NEEDED!!!” every time you get a power up makes me want to deck him.
But then he’d scream more
Toad's dying scream that carried on to the character select screen...
OHHHHHHHHHHH. MAMA MIIIIIIIIIIIIIIA.
SMA1 was the worst for that. They dialed back the voice lines significantly in the other ones afterwards
*Buys Super Mario Advance 4: Super Mario Bros 3 on the Wii U*
E
Just emulate it.
@@foojo9 While easier now. Before, you had to painstakingly make the emulator scan the digital cards for the ereader levels.
OH NO THE WII U HAS BEEN MENTIONED 😱😱😱
I have a Wii U
Reason for not rerelease of the SNES is due to copyright involving the FX chip and Argonaut software. The SNES classic remade the chip via a software and that is why till recent the SNES version has been rereleased, due to the SNES classic and SNES online sharing the same software and ROM set.
I owned Super Mario Advance 4 and I had fond memories of it, playing the game, the Mario Bros. Arcade on spare times and wondering what was on that World-e was such a good time
I actually had the ereader as a kid, still own it to this day. Though I lost all of the cards except for one single ereader level for SMA4. I was so excited to try out the new ereader levels that were included with SMA4 when I bought it as a kid, then realized I needed another GBA and a link cable to try them out 🤣 was so angry lol
Read the title and immediatly heard on my mind "JUSSS WHAT I NEEDED!"
Lol
How many times did he change his PC background lol
H S every video
All the time
*y e s*
Way too many to count
Idk
As a child who didn’t own an SNES, these games were everything for me in my younger years.
Its a shame there wasnt a SMB1 Advance cuz its so good
Why did you bring up that stray pixel, I've spent 5 years forgetting about it
Guess he wanted you to have a *bad time*
I never noticed it until he pointed it out. What has been done, cannot be undone....
I never noticed it till he brought it up
Wait, this was before the June zoom video from yesterday, holy cow,
I’ve forgotten about it already.
9:28 you already mentioned why, they remade SMB1 on GBC so it's natural for them to continue with SMB2 on GBA.
The GBA ports were my first time playing these, so I'm really happy Nintendo did this. Also, this isn't a huge deal, but one difference between the Super Mario Worlds was that the GBA was easier. In the sense of when you got hit as cape or fire mario, you only went down to regular big mario instead of going back to small mario in SNES version. Also, the power up holder in the top center worked slightly different.
Yeah I grew up with a mega drive, but got a GBA when it came out, so at age 16 or whatever I was I got to play 2D mario games for the first time. Mainly played SMB 3. And I hated it back then. Cos it was so damn difficult. I couldn't get past world 2. I was so used to Sonic that it just didn't translate well at all to Mario. The Sonic games are so much easier than mario games, stuff like needing to stomp on enemies directly from above and not being able to do it from the side as well like in Sonic really messed me up. And it felt so damn slippery compared to sonic. Plus it was super easy to die with 1 or 2 hits being the limit. I was used to Sonic essentially having infinite health because of the rings, and so I was trying to rush through mario levels as fast as possible, which doesn't really work for a beginner. You'll die from pits and hammer bros and all sorts very easily that way.
Funnily enough, these days I've learned how to play the Mario games properly, and I absolutely love them. I play one of them every day, usually beat it, and then move onto the next the next day. Infinitely replayable. But yeah I really hated them back in the day. They were the most difficult games I'd ever played. And at the same time as I was playing them I could beat Devil May Cry on the harder difficulties.
@@duffman18 Being used to Mario 3 messed me up on Sonic; I kept wanting to jump up inclines, but that only hurls Sonic backward! I would say Mario is more about building up speed to do high jumps where you need to, while Sonic is more about learning the topography to use it to your advantage.
@@secoTheSonicFan They can just roll by pressing the down button you know.
@@secoTheSonicFan no, they mean all games. Like don't get me wrong the games are good: but they have lots of legitimate terrible designs like enemies that you can't see. And true, that adds to the replay value, but if a game isn't fun the first time who would bother to play it again?
I like how in both Mario World and Mario Bros. 3, if you gain a whole bunch of lives at once, Mario will say "Woohoo! Bravo!" I don't know why, I just like it.
I really do Wish they made a Super Mario Advance for The Lost Levels
I don't think they need to...
SMB Deluxe for the GBC had The Lost Levels.
What about SMB1?
@@SleepDeprivedGinger Advanced 4 had E reader support where you could unlock the 1st game
@@MarioMan64128 True if Lost levels got a remake like the other games that would have been a great game, not too mention Lost levels doesn't get as much attention as the other games.
2:23 ant: ive played these stages a hundred times by now so it all muscle memory.
Also ant: falls in pit
Can you look at Yoshi's Safari🦖
Wasn't that on the GBA to
@@leahluostarinen No, it was a SNES title using the Super Scope
I remember playing that game and I was not too impressed using the Super Scope. I was able to beat the game using a SNES emulator and using my computer as the super scope.
That was a yoshi game,not A Mario game... oh wait Nevermind
@@NewSoupWiiHii Yeah you spend most of the game just shooting things with the super scope as Mario while Yoshi just moves automatically.
Antdude: I don't know why they started with Super Mario 2 as the first Mario Advance game?
Me: You just answered your own question, Super Mario Bros. Deluxe on the Game Boy Color.
9:00
Yoshi's island used a special graphics chip. The SuperFx 2 which was also used in Starfox 2. That made porting the SNES version somewhat difficult.
7:40 Flower Garden! Koji Kondo's best. I can't tell you how happy that music makes me.
11:54
-Nintendo during the GBA era: *E*
E meme in 2020...
fun fact, if you play mario advance 4 on the game boy player, it restores the palette/colors back to the original snes ones(so its not washed out/brightened), its most noticeable on the castle/fortress levels.
6:50 thanks for that now I can never play super Mario world the same way ever again...
The Super Mario Advance series reminds me of how CS Lewis wrote the Narnia books out of order and until fairly recently, it wasn't clear what order you should read them in when they finally got numbers on their spines.
Since I've never really owned a snes I was able to play all the Mario games on the gba.
Man I remember when I got Mario land 2 (Mario world).
I played that all day long but then I lost it sadly.
It's about time that this dude is covering them.
Yeah I'm glad he's talking about the GBA games
How did you get in the same exact situation as me? I played it so much and lost it!
well i guess im not alone on losing some gba games , expect that it was the yoshi's island cartridge and not.. you get it.. , im actually getting into gba again i have mmbn6 but unfortunately it doesn't save so im gonna have to look into fixing the different problems i have with the games i have or gbas
Man, I feel your pain. I have Super Mario Advance on my GBA but I lost my cartridge for a long while. Years later, I find the game on the Wii U eshop so I buy it to play and ironically shortly after that, my cartridge resurfaces. Talk about irony.
Who’s here after Nintendo announced they’re putting all the Mario advance games on the gba switch online app
5:52 - Well to be fair, that's half the reason the Game Gear guzzled up batteries like nothing. People these days throwing a hissy fit over the Switch's battery, at least it's rechargeable. They don't know how good they have it now......I was there man....
Ok boomer
1:59 ah yes. The legend of Mar shall continue.
@10:42 “This is a modified Super Mario Bros. 2 for the GBA” which is funny since the original NES SMB2 was an official modified Rom Hack of Yume Kōjō: Doki Doki Panic!!
The levels are BACK!!!!!!!!!!!!!!!!!!!
"Yoshi's Island" for GBA is the definitive version in my opinion. Many of the sound effects are from "Yoshi's Story" for the N64 which are just perfect in my opinion, the Mario screaming counter is slower, and there are some other minor differences like the extra levels and being easier to 100% that I prefer. Also, in Super Mario World GBA you can get red, blue, and yellow Yoshis at the secret area depending on what power-up you have.
You can get red, blue, and yellow Yoshis anywhere in Super Mario World GBA depending on your power-up. You just have to unlock them in the Star World first.
I think the original is better personally for controls, and the sound is much better in my opinion on SNES. The colors also kinda suck on GBA because they are so much less, well, colorful. They both are great though.
Controls? Dude, they're literally identical. This isn't an SM64 vs. SM64DS situation. As for the colors, yeah, they suck. That's why I always play the game with the palette restoration patch. GBA audio sucks, though. Got no excuse for that one.
@@poudink5791 I can handle the GBA audio, and washed out colors (which I personally never even noticed) if it means I can play it on a pocket sized portable console. That alone makes it the best version to play. Controls feel no different than the SNES, and it includes some tweaks that make some of the sounds less annoying while adding new levels and such
>super mario advance 1 timestamp
>proceeds to talk about super mario bros deluxe
10:30 "BRING OUT THE THUNDER-BIRDO!"
It's Rusty Robirdo.
Super Mario Advance 4 Super Mario Bros 3 was the first Mario game I ever truly owned and was my first game ever on the GBA, I believe I even got it launch day too! It's easily my favorite of the Advance series of games and made me wanna hunt down an E-reader for the longest time, 17 years I spent trying to get that thing to access the E-reader levels. Made me even more anxious when I learned how the Wii U version had those levels already in! Still a great time for me
"Never seen before, never seen since"
*Cries in I wanna be the Guy*
he should play that
2:07 Nice that you talked about the GBC game too, I really liked it for all the extras (like the world maps, a little but nice detail)!
3:16 Maybe you intended printer? I think you could print those images with your own message.
6:28 Since I played this version first, I thought it was there also in the original, but then I played it and was sad that it wasn't there.
7:20 What I really liked is that now there is a level list, showing you the Dragon Coins you've collected, who you played as, I think you can use it for fast travel, if I remember correctly, and also you can replay castle levels! Some functionalities are unlocked when you complete the game for the first time.
12:56 That was probably one of the best re-releases of all time: let anyone experience that difficult to access new content more easily on a modern console.
it would've been sweet if we got more advance titles on the ds
Technically, 64 DS was an Advance title.
Shadow Android says who?
@@CricetoFunni shadow android
I think New Super Mario Bros. was initially conceived as a Super Mario Advance game, I think with the mindset than rather than port an older Mario game a brand new one would be made.
Well, they had already ported all the 2d mario games but mario land.
4:51
You don’t even need two cartridges for multiplayer, just one. I remember one time my dad, brother and I linked our GBAs together for it.
*Gotta love how the Wii U couldn't handle Yoshi's Island, but a homebrewed PS3 could*
I'm really glad about the selection of games you've been going over this month, its more on the level of games everyone knew and played but never talked about
I grew up with the second one and fell in love with Super Mario World. It’s my favorite Mario game of all time. I miss my childhood.
I really like how instead of doing a 180 with your content and talking about the Mario Remake Rumors, you decided to do a review of the original remakes. It still gets the "clout" but its still the content we are used to seeing from you. Great video!
i remember super mario advance 1 got me through so many car trips as a kid I always played as Luigi...and I still always play as him hmm some things never change
Have lot of memories with Mario Advance 1 and 3. Advance 1 being one of the first GBA games I got. The Wii U getting the GBA version of Yoshis Island is most likely due to difficulties emulating the Super FX chip. I bet you are gonna LOVE the Link to the Past GBA port
Antdude: Oh No
Knuckles: OH NO HE STOLE *MY* LINE!!!!!
Also Knuckles: *TRIGGERED*
Something that's often forgotten about is how mainline Mario kind of went into hibernation for a while. From July 96 to April 2006, a near 10 year period there was only one new platforming title in the series with Super Mario Sunshine. It seemed like Nintendo was focused on expanding the brand via spin-offs and reintroducing older games via the Advance series.
Definitely a contrast to the 10 year period after which had four 2D Mario games alongside four 3D Mario games, and that's not even counting Mario Maker or the Super Luigi U DLC.
This video is Just wha- screw it a good chunk of you already know the joke
This is how I first played Super Mario World, Super Mario 2, and Yoshi's Island. They are some of my most cherished memories ever. I will always love the Advance series for this.
One thing I’ve always liked about the GBA is the amazing sprite art
I really enjoy these videos about not so known games of big franchises they're a really interesting piece of gaming history and sometimes even a whole new experience for fans of these characters.
As always, keep up the good content. :D
11:33 Now these are the Lost Levels!
When I was a kid, I had trouble making friends. gaming was a way not only to make friends but also having great alone time. When the Gameboy advance SP launched, the kid that got it first at recess was the king of the school. I got my mom to get me my own GBA SP and the first game I got was SMA4-SMB3. Even though my popularity come and gone, my love for this game is forever. To this day, it's still one of my favorite games of all time. Not even SMW can dethrone it. It's still a great game from the NES to the switch online.
10:16 So now we know Birdo’s gender
Ohhhhhhh!
Fun fact: Mario advance 4 introduced in the e reader levels the on:off block with the modern look that wee see in mario maker 2, but the mechanic was introduced in super mario bros deluxe.
06:50 ANT WHY WOULD YOU DO THIS TO US-
Two years later: GBA on Switch has the e-reader levels. 👌
All that E-Reader content for SMB3 just absolutely blows my mind. I had no idea, and I played this game to DEATH as a kid. That would've been SO cool to see.
"Featuring a backlight"
Then you showcase a frontlight model? lol
I wish you never showed me that stray pixel in the Super Mario World title 😳😱
“Kudos on the Jiggle physics.”
Alrighty then. Nothing wrong there.
THANK YOU for bringing up the Birdo voice clips. They never fail to make me laugh. They are RIDICULOUS.
We need a ROM Hack/Mod of the SNES Yoshi's Island that has those 6 GBA levels
Yes
Super Mario Advance 4 Super Mario Bros 3 is the first time i completed SMB3 on a console. It also brought back my love for the classic NES version as well.
"great new ips like golden sun"
...u mean dead ip TwT
i hope one day u talk about the golden sun series antman :D
The Super FX chip is why the GBA version of Yoshi's Island is chosen more. It's hard to emulate the chip used in the SNES version, so Nintendo found it easier to just re-release the GBA version. They did eventually emulate it for the most part on the SNES Classic though.
3:29 "Game still sucks though!" Lol! Kind of random.
It sucks because it's hard. I wonder what Japan thought of the game, though
Super Mario Advance was actually my first Mario game! Always found it odd that he didn't throw vegetables in the other games.
Speaking of that stray pixel on the SMW title screen...
Did you know on the title screen for the original Sonic the Hedgehog that the title itself is off center center by 8 pixels (or 16 I can't remember)?
I too am cursed with knowledge
I learned that from Cybershell.
"Knowledge isn't a curse. It's a blessing" - PKDestroy 2007-I am not dead fools.
And that there was supossed to be a "Press start" text in the title screen but because of a glitch it can only be seen with glitches/hacking
"They didn't just port these games and call it a day"
better times
*cough* 3D All Stars *cough*
0:18
Well, now you mention it, maybe you can do a review of Golden Sun on GBA. I would love to see your comments on this one.
Also, Mario Tennis on GBA was amazing, a very RPG game with a really cool story.
7:16 I had no idea until now that you could jump on the Amazing Flying Hammer Bros until now. I thought the only way to beat them was to bump their blocks from the bottom.
“ThIs Is As FaR aS yOu Go!!!” -Birdo, for some reason Edit: “HoW fAr WiLl ThEsE lIkEs Go?” -Birdo, maybe? No seriously, thanks for all the likes, guys! 😊
Imagine if they had kept this voice for Mario Kart and whatnot xD
VonFirflirch I would have honestly liked that a lot. Birdo’s voice in Advance 2 is so bad that I ironically like it! So yes, I wish they used that! 😂
"I'm ReAdY fOr YoU tHiS tImE!"
Also, did you know that all the male voices (except for Toad, who was voiced by Jan Taylor, who did all the other female characters) were done by the same guy... Charles Martinet? ruclips.net/video/oj0ubNAkkco/видео.html
SuperStachey eightnineeightnine WOW, really. Charles must have done a ton of practice to have voice become that high! That’s why Charles is da man! 😂
Well, hello there!
I'LL REMEMBER THIS!
I'm gonna finish you off!
You've come a long way!
HOW COULD YOU?
I'M RREADY FOR YOU THIS TIME...
YOU'VE GOT A LOT OF NERVE...
HEeEeElp...
I’m glad you brought up Deluxe. That was my JAM as a kid. I think I actually think I played it more than the original NES version...
3:15 you mean the Game Boy Printer? That was pretty cool at the time tho
Yoshi's Island on GBA will always be the definitive version of the game for me. 6 Extra levels, modern Yoshi sounds, and R button being egg throw makes all the difference.
3:20 It used the Game Boy PRINTER, not the Camera.
Thank you dude, you made me realize what a bunch of cool and underappreciate stuff I got when I bought all these titles on the Wii U.
The cape in smb3? Vegetables? Crazy levels? Cool stuff...
The nostalgia is killing me, my god!
6:07 The GBA port of DKC3 also did the same thing since it also wasn’t much of an issue anymore when the SP was out.
13:15 wait, the Wii U had a life?
While I never had a Gameboy Advanced, I grew up playing these ports via emulator, thanks for covering these up, alongside other GBA classics they make up a huge chunk of my early *real* gaming years. God the GBA did had some fine gems. Btw I remember my 11-year-old self scratching his head trying to get the smba 3 extra levels working using an emulator and the e-reader from, it was until I realized that I could just download a save state with all the levels in YEARS LATER)
You like screencrunch?
Thought so
Oh my god this brought me back to playing the Mario 2 port when I was in elementary school, at my dad’s all the time. Thank you, Ant Dude.
6:05, Lol you were about to get hit by Boom-Boom
Lol no, that's Boom Boom's death animation
You're a weird person
"The one thing about these games. . . .
*NOBODY EVER SHUTS UP*
I felt that on a spiritual anger level
The naming scheme of the Super Mario Advance series is more messed up than my personal life
I mean, come on, "Super Mario Advance 4: Super Mario Bros 3"? Really?
You're never going to stop commenting until you become Justin Y, aren't you...?
Wario Land 4 is technically Super Mario Land 6.
I like to think of Yoshi's Story as Super Mario Brothers 6