you made me wanna try a full wizard playthrough but I wanna wait for patch 8 because there is the blade singing subclass for wizards and I kinda want to try it out 😍 also since all classes will have 4 subclasses now, it will make full party more interesting cause there will not be any repeat👀
I love the defense of the grove fight!!!! Best familiars are; 1) Raven: they can fly long distance and blind which is huge! 2) Cat: when you sneak in they can "Meow" which brings everyone to gather around it, setting up AOEs. Key here is to use the turn based mode. Sacrifice a kitty for a juicy Fireball! Mid-video comment: Lol, you're still not buffing before combat!!!!!!!
When you're using thunderwave look for the text "Target is blocked!" I think that means that the target of the spell won't be pushed forward at that angle. That could be the issue you're having.
you made me wanna try a full wizard playthrough
but I wanna wait for patch 8 because there is the blade singing subclass for wizards and I kinda want to try it out 😍
also since all classes will have 4 subclasses now, it will make full party more interesting cause there will not be any repeat👀
That's a very good point!
I'm wondering who I will change for the blade singer
@@thejury94 I bet you'll finish your wizards playthrough before patch 8 release
@HunterOmbrégal 😭
@@thejury94 🫂🫂🫂
I love the defense of the grove fight!!!! Best familiars are; 1) Raven: they can fly long distance and blind which is huge! 2) Cat: when you sneak in they can "Meow" which brings everyone to gather around it, setting up AOEs. Key here is to use the turn based mode. Sacrifice a kitty for a juicy Fireball! Mid-video comment: Lol, you're still not buffing before combat!!!!!!!
i always forget!
When you're using thunderwave look for the text "Target is blocked!" I think that means that the target of the spell won't be pushed forward at that angle. That could be the issue you're having.
Also, you can turn off helmet visibility in the inventory menu, so you can hide Astarion's helmet
I look for the blue arc, when it's red it usually means it won't work but the enemy also needs to pass a saving throw
I know but I like to suffer the trade woff of wearing helmets